☆ Best Vocations Tier List
★ Trophy Guide and Achievements List
☆ Mini Medals | Tablet Fragments
★ Best Starting Vocations
☆ Farm Guides: EXP | Gold | Vocation Prof.
★ List of Missables and Cut Content

This is a 100% walkthrough guide for Dragon Quest 7 Reimagined (DQ7). See a step-by-step guide on how to obtain fragments to unlock new islands, tips to defeat bosses, and all main story trophies you can obtain here.
List of Contents
Attention! |
This page is currently a work in progress and will contain spoilers! |
|---|
| 1 | Prologue | 2 | Ballymolloy |
|---|---|---|---|
| 3 | Emberdale | 4 | L'Arca |
| 5 | Regenstein | 6 | Frobisher |
| 7 | Roamer Encampment | 8 | Alltrades Abbey |
| 9 | Al-Balad | 10 | Roamer Encampment (Present) |
| 11 | Hardlypool | 12 | The Tallest Tower |
Dragon Quest 7 Reimagined's main story progresses by collecting fragments in order to unlock and enter a region from the past. Each region has a questline that ends with a boss that you need to defeat to head back to the present time.
Once you head back to the present, you can explore the island and collect more fragments to unlock new regions.
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Prologue Sections | ||
| Pilchard Bay | Estard | Yellow Fragments |
| 1 | Start by creating a new save and inputting your name and preferred settings. Just remember that once you've selected the Hero's name, it cannot be changed. |
|---|---|
| 2 | Once you have control of your character, you can explore Pilchard Bay for items you can use or sell later on. As a note, whenever you enter a new area, it's recommended to fully explore the surroundings first for anything useful, like treasure chests and Mini Medals. |
| 3 | When you're ready, head back to your home and sleep. Once you wake up, head to the east side of the village and board the ship to give the sandwich to your dad. |
| 4 | Head inside the ship and talk to Maribel, then go back outside to continue the story. |
| 1 | Go back towards the west, and a short cutscene will play where you'll be summoned to Estard Castle. |
|---|---|
| 2 | When you're ready, head to Estard and explore the town before continuing to the castle. Once inside, head up to the throne room before you start exploring the castle itself. |
| 3 | After you're done, head out towards the east side of the island to get to the Shrine of Mysteries. There's not much you can do here yet, so talk to Kiefer and progress the story to recruit your first party member. |
| 1 | To open up the way to the Shrine of Mysteries, you will need to collect three more Yellow Tablet Fragments. Start by heading back to Estard and going down the stairs near the church to get to Dermot. |
|---|---|
| 2 | ![]() After talking to him, you will get a key that opens up the way to the trial room that houses the fragment. To solve the puzzle, you will need to align the two pieces to match the symbol on the wall and stand on the square at the top of the steps. |
| 3 | With that done, the way to the Yellow Tablet Fragment will open up. Just be ready since approaching the fragment will start a fight against two Tribulators. This acts as the tutorial boss for the game, and it's almost impossible to lose. However, if you do get low on HP, make sure to use some Medicinal Herbs to heal up. |
| 4 | ![]() Now that you have one fragment, head back out to Estard and go inside the house behind the Item Shop. Talk to Pike, and you will need to grab three empty bottles around town, which are marked by a yellow sparkly spot. You can find the bottles outside of Pike's house, near the town's entrance, and beside the church's doors. |
| 5 | Once you're done collecting the bottles, head out of the town and go north to Rainbow Cove. Here, you will need to talk to Pike again and fill up the bottles with water to unlock the next trial room. |
| 6 | The way to the fragment is blocked off by water, and you'll need to push the pillars into the hole to block off the waterfalls. From there, the water will subside, and you can enter the room to get the fragment. |
| 7 | To get the last fragment, head back to Pilchard Bay and talk to your dad. Afterwards, return to the Shrine of Mysteries. |
| 8 | Interact with the statue to start a cutscene, and Maribel will join your party afterwards. Head inside, and after talking with The Caretaker, you can access your first island, Ballymolloy, via the top Yellow Tablet Pedestal. ▶︎ Jump to Ballymolloy Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Yellow Tablet Islands | ||
| Ballymolloy | Roamer Encampment | Al-Balad |
| Roamer Encampment Region (Present) | - | - |
| Jump to a Section | ||
|---|---|---|
| Ballymolloy | Rainbow Mines | The Tower |
| Unlocking the Next Island | ||
| Back to the Top | ||
| 1 | After the cutscene ends, you will appear in a mysterious forest called The Oddwoods. Head north to find Maribel and start a fight against some Slimes. |
|---|---|
| 2 | Once the enemies have been defeated, follow the path forward until you come across Maeve and some graves. She will join you as a temporary party member, and you will now be free to leave the forest. |
| 3 | Before going in to the village, it's recommended to head east towards the cave first to fight the Vicious Hammerhood. This is a Menacing Monster, which is a more powerful version of a normal monster, and they will drop a Monster Heart once defeated. Alternatively, you can enter the village first so you can save, rest at an inn, and grind EXP before the fight. However, entering Ballymolloy will make Maeve leave the party, and she won't be able to help you in the fight. |
| 4 | After the Vicious Hammerhood has been defeated, you can head into the village of Ballymolloy. Explore the town first for any new items and equipment you may need, and head to the northernmost house to meet Patrick. |
| 5 | When you're ready, head south back towards the cave, where the Vicious Hammerhood was, to get to the Rainbow Mines. |
| 1 | Go inside the cave and take the stairs to the right first to get a treasure chest. Afterwards, head back up and follow the path north to meet up with Maeve again, where she'll rejoin your party. |
|---|---|
| 2 | Before going down the stairs to the right, head left first for a chest. From there, head down and follow the path down until you run into two red rocks. The gimmick for this dungeon is that you will need to bump two same coloured rocks together to destroy them and open up the way forwards. |
| 3 | ![]() Continue following the path down until you come across a puzzle room. To move on, you will need to push the red rock first, followed by the blue one. |
| 4 | ![]() Head down to the 4th floor for another puzzle room. For this one, you will need to push all the red rocks in the order of middle, right, then left. |
| 5 | Go down the stairs and you will arrive at the room with the green gem. Before approaching the rock, head to the top right part of the room first to get a treasure chest. |
| 6 | When you're ready, approach the green rock for a cutscene. You will then be teleported out of the dungeon, and Maeve will gift you a doll to give Patrick before you leave the area. |
| 7 | Head back to Ballymolloy and give the gem to Patrick. After a series of cutscenes, you will wake up the next day and be asked to give the doll to Patrick. Make sure that you give it to him for a bonus reward and help with a boss later on. |
| 8 | The next part of the story will have you head around the path north to The Tower, so make sure to level up if you need to before heading over there. |
| 1 | Once you arrive at The Tower, head through the doors at the bottom first. The stairs to the left will lead to a chest with gold, while the one on the right leads to some pots with a MP Phial. |
|---|---|
| 2 | When you're ready, heal and save at the statue outside before approaching the Golem blocking the doorway. This boss only uses physical attacks, so make sure to use the Hero's Buff spell to increase everyone's defenses. |
| 3 | After the boss has been defeated, heal at the statue before proceeding to the upper floors of the tower. There aren't any puzzles here, so feel free to explore before facing the boss of this area. |
| 4 | When you get to the statue room with the chest and tablet fragment piece, you'll want to prepare yourself to face two bosses. The first fight will be against the mini-boss Crabble-Rouser, who's reliant on physical attacks and is weak to Fire. Make sure to Dazzle them and exploit their weakness to quickly take them down. |
| 5 | After they go down, you will face the big boss of this region, Maeve. Similar to the previous fight, she's reliant on physical attacks and weak to Fire, but she can't be Dazzled. Make sure to increase the party's defenses with Buff before you let the Hero go on the offensive. |
| 6 | Once Maeve's been defeated, you will return to Ballymolloy with the island being saved. Talk to Patrick and head to The Oddwoods after the cutscene ends. |
| 7 | Talk to Patrick again in the forest and make sure to not take the doll from him. This will reward with you with a Seed of Resilience, which you wouldn't be able to get otherwise. |
| 8 | Now that the events at Ballymolloy are over, you'll be free to return to the present via the portal at the south end of The Oddwoods. |
| 1 | Exit the shrine and head back to Pilchard Bay. After talking to your mom, head west to the cave from the start of the game to talk to Kiefer and Maribel. |
|---|---|
| 2 | Once the cutscene's over, you will now have access to the ship. Since there's only two islands to visit at the moment, sail over to Ballymolloy to see what's different in the present. |
| 3 | As a note, you can take some time to farm the new enemies encountered while sailing so you can level up some more. |
| 4 | When you arrive at the Ballymolloy Region, make sure to head to the Sparkly Spot where The Tower was to get a Seed of Magic. Afterwards, you can head to Ballymolloy Village itself. |
| 5 | Explore the town first, and when you're done, head to the big Watchtower in the middle to talk to the man on the 2nd floor and select "No" for the dialogue option. He will give you a Green Tablet Fragment and the password to get into the Rainbow Mines. |
| 6 | Once you're done in the town, head to the Rainbow Mines and talk to the man guarding the entrance to get in. The layout of the dungeon is slightly different, but there are no more puzzles you need to worry about. |
| 7 | Follow the path down until you get to the room where the Green Gem was. Make sure to also grab the chest at the top right before getting the Red Tablet Fragment in the middle of the room. |
| 8 | Now that you're done exploring the Ballymolloy Region, head back to Estard Castle to unlock the gate north of the Mini Medal desk. To get there, you will need to go to out from the second floor and head down the stairs in the rightmost tower. |
| 9 | After talking to the guard and heading down with Dermot, you will gain access to a raft that lets you traverse the castle's moat. |
| 10 | Navigate your way to the staircase on the west side of the castle and head through the back entrance. From there, head down the stairs to get a Red Tablet Fragment. |
| 11 | Now that you have enough pieces to assemble a new tablet, head back to the Shrine of Mysteries to assemble them. Interact with the red table to assemble the Red Tablet to travel to the second island, Emberdale. ▶︎ Jump to Emberdale |
| Jump to a Section | ||
|---|---|---|
| Roamer Encampment | Nameless Forest | Pool of the Cave |
| Poolside Cave | Roamer Encampment (Part 2) | Unlocking the Next Island |
| Back to the Top | ||
| 1 |
![]() Head west and then south to reach the Roamer Encampment tent. |
|---|---|
| 2 |
![]() Pick up the Gray Fragment at the west side of the encampment. |
| 3 |
![]() Break the vase next to the woman on the blue carpet at southeast side of the area to get a Mini Medal. |
| 4 |
![]() Speak with the three people that have exclamation points on their heads. Then, talk to the man in front of the north tent to progress the objective. |
| 5 |
![]() Once the cutscene ends, speak with Kiefer in front of the tent at the west side. Talk to the woman on the blue carpet at the southeast side to get the Spirit of the Dance and return to Kiefer. |
| 6 |
![]() Enter the tent and talk to Lala inside. After the cutscene ends, attempt to exit the tent for another cutscene. |
| 7 |
![]() Interact with the 2 Mousenaps and 2 Dancing Devils at the area and defeat them in battle. |
| 8 |
![]() Head to the south part of the area and help Boldo defeat the Crested Vipers in battle. |
| 1 |
![]() Travel northwest to reach the Nameless Forest. |
|---|---|
| 2 |
![]() Ignore the path at the east side and head north to find Lala. Defeat the Dancing Devil in battle. You will teleport back to the Roamer Encampment after the cutscenes end. |
| 1 |
![]() Cast Zoom to fast travel to the Nameless Forest. Head to the path east to enter the overworld from the bridge side. |
|---|---|
| 2 |
![]() Head north and then cross the bridge west to reach the next area. |
| 3 |
![]() Talk to the old man with the exclamation point above him and then rest inside the nearby tent after. Exit the tent to activate a cutscene. |
| 1 |
![]() The chests at Level 1 do not contain anything, so ignore them and proceed with heading to the path west. |
|---|---|
| 2 |
![]() The three treasure chests in the room are inaccessible at this point, so proceed with heading west to reach the staircase. |
| 3 |
![]() Head to the stairs north to reach the next area. Open the two treasure chests on the northeastern side to get 200 Gold Coins and an Yggdrasil Leaf. Be careful when crossing the area with the pits northwest as you will fall to Underground Level 2 when doing so. |
| 4 |
![]() If you fall from the pits, you will reach Underground Level 2. Head to the northern corner and interact with the orange shiny spot to get a Mini Medal. Open the two treasure chests to get a Fur Cape and a Silver Platter. Head south towards the stairs to head back up to Underground Level 1. |
| 5 |
![]() At Underground Level 2, open all the treasure chests that contain 10 Gold Coins in order to spawn the staircase that leads to the next area. The remaining treasure chests are Canniboxes (Monster Chests). |
| 6 |
![]() Interact with the stone at Underground Level 3 to activate light bridges that allow you to cross the paths that lead to the next area. Pick up the Yellow Fragment at the northeastern corner and open the treasure chest to get Magic Water. |
| 7 |
![]() Head north to activate the mechanism that opens the wall on the southside of the area. Head to the newly opened area leading to Underground Level 4. Head north again to reach Level 1. |
| 8 |
![]() The eastern part of Level 1 is now accessible. Cross the stairs and open the three treasure chests to get a Prayer Ring, a Stellar Fan, and a Seed of Resilience. Head south to exit leading to the altar area of the Pool of the Cave. |
| 9 |
![]() Save your progress at the angel statue and speak with the lady wearing a blue dress at the altar. The door in the altar will appear after the cutscene. Head inside and follow the path leading north. |
| 10 |
![]() Use Maribel's Crack skill and Kiefer's Lightning Slash skill to exploit Florin's elemental weaknesses. Use Ruff to attack normally or use his Skills if he still has MP. Have the Hero Heal when needed and use Buff to raise the party's defenses as soon as possible as Florin can use multi-attack moves that also inflict status ailments. |
| 1 |
![]() After the boss fight is over, you will teleport back at the Roamer Encampment. Find Kiefer at the north side of the tent. |
|---|---|
| 2 |
![]() Head to the overworld and travel to the cape west of the encampment. Once the cutscene ends, exit the tent and approach Kiefer in the middle of the area. |
| 3 |
![]() Head to the teleporter east of the encampment to return to the present era. Make sure to unequip Kiefer before entering the teleporter, as he will leave the party permanently at this point. |
| 1 |
![]() Head to the throne room of Estard Castle and deliver Kiefer's note to King Donald. He will give you a Blue Fragment in return. |
|---|---|
| 2 |
![]() Set sail to the island northwest of Estard to reach the Roamer Encampment region in the present era. |
| 3 |
![]() Head to the area north to reach the Dig Site. Talk to the man in front of the tent and pay him 5 Gold Coins to allow access to the dig site. |
| 4 |
![]() Pick up the Blue Fragment inside the tent and exit to the west side. |
| 5 |
![]() Enter the well and open the drawer near the table to get a Mini Medal. |
| 6 |
![]() From this point, you can fast travel back to the Shrine of Mysteries. Assemble the Blue Fragments to piece together a Blue Tablet that transports you to the seventh island, Alltrades Abbey. ▶︎ Alltrades Abbey Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Temple Palace | Al-Balad | Banks of the Nihil |
| Dig Site (Present) | Al-Balad (Part 2) | Banks of the Nihil (Part 2) |
| Likeness of Great Evil | Al-Balad Region (Present) | - |
| Back to the Top | ||
| 1 |
![]() Head north to enter the palace. |
|---|---|
| 2 |
![]() Enter the palace from either the left or right doors. |
| 3 |
![]() Once you reach Basement Level 1, enter the northern door. Go to the door on the right side of the bedroom. |
| 4 |
![]() Pick up the Grey Fragment in the room. |
| 5 |
![]() Backtrack to Basement Level 1 and go down the central stairs leading to Basement Level 2. |
| 6 |
![]() Enter the northern room in Basement Level 2 to activate a cutscene. Once the cutscene ends, exit the Temple Palace and head southeast to Al-Balad. |
| 1 | Talk to The Elder north of the village. |
|---|---|
| 2 |
![]() After speaking with The Elder, rest on the second floor. To get to the location, talk to the woman on the left to use the ladder. |
| 3 | After resting on the second floor, head down to activate a cutscene with The Elder. After the cutscene is over, travel back to the Temple Palace. |
| 4 | Go back to the Temple Palace and head down to Basement Level 2. Defeat the Skeleton Squire in the boss fight. |
| 5 | Return to Al-Balad and speak with Hadid in front of The Elder's house. |
| 6 | Talk to The Elder twice to obtain the Seal of the Sands. Then choose "Yes" for the second conversation to progress the story. |
| 1 | Head northwest to reach the Banks of the Nihil. Approach Hadid to activate a cutscene. |
|---|---|
| 2 | Exit to the overworld and head to the portal to return to the present. |
| 1 | Fast travel to the Dig Site and talk to Dr Doug Digby inside the tent. Talk to him twice so he will join you. Exit the Dig Site to teleport immediately to the Temple Palace in the past. |
|---|
| 1 | Go to The Elder's house in Al-Balad and climb to the second floor. Talk to the old woman and exit the house to activate a cutscene. Once that cutscene is over, head back to the second floor of The Elder's house to activate another cutscene. |
|---|---|
| 2 | Talk to Hadid on the first floor and you will teleport automatically to the Banks of Nihil. |
| 1 | Talk to Hadid at the center of the area. This activates a cutscene and teleports you to the Upper Reaches of the Nihil. |
|---|---|
| 2 | Exit the Upper Reaches of the Nihil and head northwest to reach the Likeness of Great Evil. |
| 1 | Approach Hadid at the entrance of Likeness of Great Evil and defeat the two Chimaeras. |
|---|---|
| 2 | Examine the brown square stone monument at the center and place the Seal of the Sands. |
| 3 |
![]() Press the switches in the following order: bottom left → top right → bottom right → top left. Take the stairs from the newly opened room. |
| 4 | Take the stairs on the south side of the room. |
| 5 | Talk to Fertiti in the northwest room on Level 3 to obtain the Black Key. |
| 6 |
![]() Once you have the Black Key, head to the east side of the area that contains the electric floor tiles. You have to go through the electric floor to reach Level 4 of the area. Stepping on the normal floor tiles causes it to break and you will fall down to the lower floor. |
| 7 | Head up to Level 5 and rescue the two women from the Chimaeras. You can get to the center by exiting to the south part of the area. Head west and open the door using the Black Key. |
| 8 |
![]() Head to the top floor to battle Setesh the Punisher. Keep your HP high during the battle as the boss has high attack power, acts twice, and can use a skill that lowers defense. |
| 9 | After beating Setesh, you will automatically teleport back to the Banks of the Nihil. Talk to Hadid to activate a cutscene. After that, talk to him at the first floor of The Elder's house. |
| 10 |
![]() Get the Blue Fragment from the storehouse east of the village. Open the treasure chest to get a Rune Staff and break the barrel to get a Mini Medal. |
| 1 | Head to the teleporter to retun to the present era. Travel to Al-Balad and enter the Temple Palace. A cutscene will activate and you will receive a Letter of Amity. |
|---|---|
| 2 |
![]() Head to Level 1 of the palace and pick up the Blue Fragment. |
| 3 |
![]() Enter Al-Balad next and pick up the Grey Fragment from the pot in the center of the village. |
| 4 |
![]() Disembark on the isolated cave at the southern part of the region to enter Al-Shallal. Head north and pick up the Gold Fragment. |
| 5 |
![]() Travel to Estard Castle and give the Letter of Amity to King Donald to receive a Government Bracelet. From this point, the current objective updates and tells you to investigate the nomadic tribe on the island northwest of Estard. ▶︎ Jump to Roamer Encampment Region (Present) |
| Jump to a Section | ||
|---|---|---|
| Recruit Aishe | - | - |
| Back to the Top | ||
| 1 | Fast travel to the Roamer Encampment in the present day. Talk to the three people inside the tents. |
|---|---|
| 2 | Approach the man in the northern tent to activate a cutscene. Talk to Rom Baro in the northern tent after. |
| 3 | Exit Roamer Encampment and head to the Cape Overlooking the Ocean. Approach Aishe to activate a cutscene. |
| 4 | Return to Rom Baro's tent in Roamer Encampment for a cutscene. Leave the tent to activate another cutscene. |
| 5 | Go to the Cape Overlooking the Ocean and talk to Rom Baro to start the battle. |
| 6 |
![]() In this battle, you only have the Hero and Aishe as party members and only the former can give orders. Focus on attacking the enemies one by one to reduce their numbers. |
| 7 |
![]() After you defeat the Guardians of the Roamers, Aishe will give you a Blue Fragment and she will also join your party. |
| 8 |
![]() Fast travel to the Shrine of Mysteries and assemble the Blue Fragments to create a Blue Tablet that transports you to the next island, Hardlypool. ▶︎ Jump to Hardlypool Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Red Tablet Sections | ||
| Emberdale | Frobisher | - |
| Jump to a Section | ||
|---|---|---|
| Emberdale | Burnmont | Unlocking the Next Island |
| Back to the Top | ||
| 1 | ![]() Once you arrive to the Emberdale Region, travel to the eastern side of the region to reach the signpost in the overworld. From there, head south to reach the town of Emberdale. |
|---|---|
| 2 | ![]() Pick up the Seed of Life south of Emberdale before entering the town. |
| 3 |
![]() Enter the house at the northwestern side of the town and speak with the man on the top floor. |
| 4 | ![]() |
| 5 |
![]() Enter the general store west of the well and talk to Pamela inside. |
| 6 | ![]() Enter the inn at the southern part of the town and rest up to prepare for the festival. |
| 7 | ![]() Speak with Gaffer at the center of the town. Then, speak with Pamela inside the general store. |
| 8 | ![]() Speak with Gaffer north of the general store. Select "Yes" and you will be teleported to Burmont after the cutscene. |
| 1 | ![]() Head up the mountain and talk to the man in front of the entrance. |
|---|---|
| 2 | ![]() Follow the path until you enter Burnont: Summit. Talk to Gaffer near the entrance. |
| 3 | ![]() Head south to venture deep into the mountain. Use the angel statue to save before heading down further. |
| 4 | ![]() Use the stairs on the northwest side of Burnmont - Level 5 to descend to Burnmont - Level 4. |
| 5 | ![]() Head to the stairs south to enter a small area with 3 monsters and a treasure chest that contains a Divine Dagger. Return to Burnmont - Level 4 and head to the northern stairs. |
| 6 | ![]() Interact with the blue shiny spot on the right side of the path at Burnmont - Level 3 to obtain a Medicinal Herb. Continue heading south to descend the stairs. |
| 7 | ![]() Open the treasure chest to obtain the Scale Armour before heading down the stairs at the northwestern corner of Burnmont - Level 2. |
| 8 | ![]() Follow the linear path heading east to reach the stairs that leads to a different area in Burnmont - Level 2. |
| 9 | ![]() Head to the south path leading outside the mountain to reach a treasure chest that contains a Yggrasil Leaf. Head inside and use the stairs north to reach Burnmont - Level 4. |
| 10 |
![]() Keep going to the stairs until you reach the crater area of Burnmont - Level 5. Pick up the Phial on the right side and then interact with the crater in the middle to jump down. |
| 11 |
![]() Keep interacting with the crater in the middle until you reach Burnmont - Level 3. Head southwest of the area to pick up the Mini Medal from the treasure chest. Interact with the crater in the middle to descend until you reach Burnmont - Level 1. |
| 12 |
![]() Save your progress at the angel statue before interacting with the lava statue in the middle of the area. This boss can increase its strength, so be sure to cast Buff on all three party members before attacking. Use ice skills such as Maribel's Crack at the start before the boss can change its weakness. |
| 13 |
![]() After beating the boss, heal at the angel statue and interact with the hole on the northeast corner to jump down. |
| 14 |
![]() Open the treasure chest to obtain a Scale Shield. From here, use the stairs to make your way back up to the summit of the mountain. |
| 15 |
![]() Talk to Pamela at the summit for a cutscene. You will teleport back at Emberdale's inn after. |
| 16 |
![]() Exit Emberdale and head back to the portal to teleport back at the Shrine of Mysteries. |
| 1 | ![]() Fast travel to Estard Castle and head up the stairs to reach the throne room. Talk to King Donald for a cutscene and you will teleport back to your house in Pilchard Bay. Go up the ladder and Interact with your bed to progress the objective. |
|---|---|
| 2 | ![]() Head to the cave west of your house to reach Shoreside Shrine. Interact with the boulder that is blocking the hole leading to the ship for a cutscene. Exit the cave for another cutscene and reenter to move the boulder away successfully. |
| 3 | ![]() Board the ship and head north to reach present day Emberdale. |
| 4 | ![]() Enter the general store at the west side of the town and pick up the Green Tablet Fragment opposite of Pamela. |
| 5 | ![]() Head to present day Burnmont and descend into the mountain again. The layout of the dungeon remains the same and contains the same placement of treasure chests. Do not use the portal at the summit yet, as it will teleport you to the Shrine of Mysteries. |
| 6 |
![]() When you reach Burnmont - Level 2, head to the south exit that leads outside and open the treasure chest to get a Little Devil Heart. |
| 7 |
![]() Open the treasure chest beside the angel statue at Burnmont - Level 1 to get a Mini Medal. |
| 8 |
![]() Continue to descend the mountain until you reach the underground level. From there, pick up the Gray Fragment. |
| 9 |
![]() Head back to the summit and use the portal to teleport to the Shrine of Mysteries. Assemble the Green Fragment to form a Green Tablet that transports you to the third island, L'Arca. ▶︎ Jump to L'Arca |
| Jump to a Section | ||
|---|---|---|
| Frobisher | Faraday Castle | Institute of Automatry |
| Repel the Automaton Attack | Automaton Stronghold | Frobisher (Present) |
| Unlocking the Next Island | ||
| Back to the Top | ||
| 1 |
![]() Head south from the portal to reach the town of Frobisher and watch the cutscene that plays upon entering. Use this time to buy armor and weapons from the equipment shop first before leaving. |
|---|---|
| 2 |
![]() If you attempt to leave the town, you will end up in an enemy encounter with an Automaton. Defeat it using physical attacks to progress the objective and allow you to leave the town to visit Faraday Castle. |
| 1 |
![]() Head southwest from Frobisher to reach Faraday Castle. Speak with the two guards in front of the door to enter through the castle. |
|---|---|
| 2 |
![]() Head up the stairs and talk to the king at the throne room. |
| 3 |
![]() Head to the door that leads outside of the throne room. |
| 4 |
![]() Head to the southwestern wing of the castle to enter the watchtower. You can rotate the camera to find the door as it is obscured when using the default view. |
| 5 |
![]() Take the stairs on the right to climb the watchtower. Watch the cutscene and exit the castle to make your way to the Royal Institute of Automatry. |
| 1 |
![]() Head west from Faraday Castle to reach the Royal Institute of Automatry. |
|---|---|
| 2 |
![]() Before heading to the main house, enter the smaller house on the left to pick up the Yellow Fragment inside. |
| 3 |
![]() Enter the main house and talk to the man sitting at the northeastern corner of the house. |
| 1 |
![]() Make your way back to Frobisher and examine the three Automatons with exclamation points above them to collect the spare parts. |
|---|---|
| 2 |
![]() Return to Faraday Castle and defeat the two Automatons that will attack as soon as you enter the castle. Once you defeat them, Kiefer will leave the party temporarily to hold off the waves of Automatons. |
| 3 |
![]() Head to the Royal Institute of Automatry to inform Autonymus and Thaddeus. Go back to Faraday Castle after to reunite with Kiefer. |
| 4 |
![]() After the cutscene ends, head to the watchtower and interact with the hole on the floor to drop down to the Officer's Mess. Talk to Thaddeus at the table. |
| 5 |
![]() Go to the Guards' Quarters east of the Officer's Mess and talk to Autonymus inside. Talk to Thaddeus outside after. |
| 1 |
![]() Head northeast to reach the Automaton Stronghold. You can save your progress at the angel statue at the northern side of the area. Head down to the entrance after the cutscene plays. |
|---|---|
| 2 |
![]() Head down to the elevator on the northeast side of Level 1. |
| 3 |
![]() To reach the two treasure chests from the previous level, head to the northwestern elevator. The treasure chest right in front of the elevator is a Cannibox, while the one on the left contains Iron Claws. |
| 4 |
![]() Go back to Basement Level 1 and take the elevator in the middle. Ignore the elevator at the southeastern corner as it is inaccessible at this point. |
| 5 |
![]() Do not interact with the NPC that has an exclamation point on his head yet. Instead, head to the southeastern path to open the treasure chest and obtain the Magic Water inside. |
| 6 |
![]() Heal at the angel statue and save your progress first before interacting with the NPC as this activates a battle with The Automatrist and an Automaton. Use Maribel's Bang skill at The Automatrist to deal more damage and cast Buff on everyone as both enemies deal physical damage. |
| 7 |
![]() After defeating The Automatrist and the Automaton, heal at the statue again as you will be facing three back to back boss fights in the next room. When you are ready, head to Basement Level 2 and interact with the NPC in the middle of the area. |
| 8 |
![]() The first phase is a battle with three Automatons. Use skills that exploit their weaknesses such as Kiefer's Lightning Slash and use healing items to conserve your MP for the next two boss fights. |
| 9 |
![]() The second phase is a boss battle with Tinpot Dictator and two Automatons. Focus on dealing damage to the Tinpot Dictator as the Automatons will appear again whenever he calls for backup. Cast Buff on the party member that the boss targets to prevent them from getting knocked out. |
| 10 |
![]() The third and last phase is a boss fight with Slaughtomaton. Use Maribel's Crack skill and Kiefer's Lightning Slash to deal more damage to the boss. Use the Hero to cast Buff and Heal when needed and have Ruff use attack or a skill if he still has MP. |
| 11 |
![]() After beating the bosses, backtrack to Basement Level 1 and take the elevator at the southeastern corner. Open the treasure chest to get a Steel Broadsword. |
| 12 |
![]() Exit the dungeon and head to the throne room of Faraday Castle. At this point, you can head back to the teleporter to return to the Shrine of Mysteries at the present era. |
| 1 |
![]() Visit the town of Frobisher at the present era. Enter the door under the bridge west of the inn to get the Yellow Fragment inside. |
|---|---|
| 2 |
![]() Head to Faraday Castle next and talk to King Faraday at the throne room for a cutscene. Head downstairs to activate another cutscene. |
| 3 |
![]() Head west to where the Institute of Automatry was in the past and enter to the main house. Approach the robot on the northeastern corner of the house to activate a cutscene. Exit the house to activate another cutscene. |
| 4 |
![]() Go back to the throne room in Faraday Castle and interact with E.L.L.I.E. |
| 5 |
![]() To reach the dungeon where Ambrose is held, head to the southern door that leads outside the throne room. |
| 6 |
![]() Go to the stairs at the eastern wing of the castle. Pull the lever to open the cell door and head downstairs. |
| 7 |
![]() Pick up the Gray Fragment at the east side of the room before speaking with Ambrose. He ask you to talk to his granddaughter at Frobisher to find the blueprints. |
| 8 |
![]() Go to Frobisher and talk to Ambrose's granddaughter at the house south of the equipment shop. |
| 9 |
![]() To reach the barrel near the waterway, head inside the Church and descend the stairs on the left side. |
| 10 |
![]() Find the exit at the southeast part of the house. |
| 11 |
![]() Approach the barrel and press the Confirm button to destroy it. Press the Confirm button again to obtain the blueprints and spare parts. |
| 12 |
![]() Head to the Laboratory room of Faraday Castle. After a long cutscene, you will receive a Yellow Fragment from Ambrose. At this point, you can head to the present day Automaton Stronghold to get 300 Gold Coins from the single treasure chest at Level 1 or head straight to Shrine of Mysteries to unlock the next island. |
| 1 |
![]() Use Zoom to fast travel to the Shrine of Mysteries. Assemble the Yellow Fragments you have collected to form a second Yellow Tablet that transports you to the sixth island, Roamer Encampment Region. ▶︎ Jump to Roamer Encampment Walkthrough |
|---|
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Green Tablet Sections | ||
| L'Arca | - | - |
| Jump to a Section | ||
|---|---|---|
| L'Arca | Grotta del Sigillo | Unlocking the Next Island |
| Back to the Top | ||
| 1 |
![]() Head northeast to reach the town of L'Arca. You can head further northeast to reach the peninsula that contains a Vicious Monster. |
|---|---|
| 2 |
![]() Head to the stable at the northeastern part of the map and speak with the child inside. |
| 3 |
![]() Exit the stable and talk to the animals outside until Maribel and Keifer decide to mention heading to the inn to rest until the morning. Head to the inn at the southwestern corner of the town and talk to the cow inside to rest. |
| 4 |
![]() Go outside after the cutscene ends and talk to the villagers that have the exclamation marks above their heads. The man in green near the town's exit will hand you over the Collar Key when speaking with him. |
| 5 |
![]() Go in the barn and free the wolf using the Collar Key. The wolf will transform into the child from before and will run outside the town. |
| 1 |
![]() Exit the town and follow the child in the overworld. He will lead you at the northwestern part of the region towards the cave called Grotta del Sigillo. This dungeon contains enemies that can poison your party members. Use the Hero's Squelch skill or an Antidotal Herb to cure them of the status ailment. |
|---|---|
| 2 |
![]() The dungeon is fairly straightforward and does not have that many paths. Once you reach Level 2, head west to pick up the Red Fragment. Open the two treasure chests in the area to get 200 Gold and an Iron Lance. |
| 3 |
![]() At Level 3, head south to open the treasure chest that contains an Yggdrasil Dew. Head up the stairs after. |
| 4 |
![]() Before heading to the path south that leads outside, go up the stairs north to enter a small area within Level 5 that contains a treasure chest with a Mini Medal inside. |
| 5 |
![]() Once you reach the top of the grotto, head west and defeat the Drake Slime that is blocking the entrance. Head inside to open the treasure chest to get a Wizard's Staff. Equip it to Maribel. |
| 6 |
![]() Go back outside and enter the small opening on the mountain for a cutscene. Save your progress at the angel statue before proceeding the stairs. |
| 7 |
![]() Interact with the coffin to start the boss fight with Hackrobat. Make sure to apply Buff to all your party members as the boss deals high damage when attacking. |
| 8 |
![]() You will teleport back to L'Arca after beating Hackrobat. Return to the portal south of the town to travel back to the Shrine of Mysteries. Ruff will join the party as you head back to the present era. |
| 1 |
![]() Use the ship to travel to the L'Arca region west of Estard Island in the present day. Head to L'Arca first and go to the Mayor's House. |
|---|---|
| 2 |
![]() Before you open the upper drawer on the left side, go to the room on the top-right corner to pick up the Yellow Fragment. |
| 3 |
![]() Open the upper draw to dress up as pigs. Go outside and talk to the man with the moustache near the animals to start a minigame. |
| 4 |
![]() To complete the minigame, pick the cow on the far-left first, then the yellow dog second, and the horse as the third and last one. You will receive a Ruby of Protection as a reward. |
| 5 |
![]() Exit the town and head to Grotta del Sigillo next. The layout of the dungeon remains the same and includes new treasure chests to open located at the same areas. |
| 6 |
![]() At Level 1, open the treasure chest at the eastern path near the entrance to obtain a Seed of Life. Head to the western path in the middle of the area to pick up the Red Fragment. |
| 7 |
![]() Open the two treasure chests at Level 2 to obtain Magic Water and a Healslime Heart. |
| 8 |
![]() Open the treasure chest at Level 3 to get a Rabbit Tail. |
| 9 |
![]() Enter Level 4 and head up the stairs first before going outside to get a Sledgehammer from the treasure chest. |
| 10 |
![]() Before you enter the cave that leads to Hackrobat's tomb, enter the cave on the left side and open the treasure chest to get a Mini Medal. |
| 11 |
![]() Enter the cave leading to Hackrobat's tomb and select "Yes" for all the dialogue options. After the cutscene is done, fast travel to the Shrine of Mysteries. |
| 12 |
![]() Interact with the gray pedestal behind the yellow pedestal. Assemble the Gray Fragments to form a Gray Tablet that transports you to the fourth island, Regenstein. ▶︎ Jump to Regenstein Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Gray Tablet Sections | ||
| Regenstein | - | - |
| Jump to a Section | ||
|---|---|---|
| Regenstein | Unlocking the Next Island | - |
| Back to the Top | ||
| 1 |
![]() Head to the opposite side of the island to reach the town of Regenstein. |
|---|---|
| 2 |
![]() Talk to the old man standing near the well at the north side of the town. He will give you a bottle with angel's tears. Head to the inn to spend the night to progress the objective after. |
| 3 |
![]() Find the hidden staircase on the left of the stone slab west of the inn. A yellow arrow will appear once you near its location. Interact with it to reveal the hidden staircase. |
| 4 |
![]() Keep going down the stairs until you reach Underground Level 3. From there, head to the east path first to get the Boomerang from the treasure chest. |
| 5 |
![]() Head back and go south and east to reach the ladder leading to the old man. Talk to the old man to activate a cutscene. |
| 6 |
![]() Talk to the boy near north of the church for another cutscene. |
| 7 |
![]() Once you are done exploring the town, return to the portal to head back to Estard in the present era. |
| 1 |
![]() Use the boat to visit Regenstein south of Estard Island in the present day. The region is now called Unnamed Island and you can pick up a Mini Medal in the town's location from the past. |
|---|---|
| 2 |
![]() Fast travel to the Shrine of Mysteries and interact with the red pedestal to assemble the Red Fragments that you have collected to enter the fifth island, Frobisher. ▶︎ Jump to Frobisher Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Prologue | Yellow Tablets | Red Tablets |
| Green Tablets | Grey Tablets | Blue Tablets |
| All Blue Tablet Islands | ||
| Alltrades Abbey | Hardlypool | La Bravoure (Present) |
| 1 |
![]() Head east of the teleporter to enter Pilgrim's Rest. |
|---|---|
| 2 |
![]() Enter the well and talk to the old man in front of the counter to play the Lucky Panel minigame. Winning the minigame allows you to obtain powerful weapons and armor that will make progression easier in the future. You can play the minigame three times a day, and you can reset this limit by resting at an inn. ▶︎ Lucky Panel Guide |
| 3 |
![]() Once you are done exploring Pilgrim's Inn. Travel west to reach the Alltrades Abbey. Talk to the High Priest inside and choose a vocation to change. The vocation does not matter at this point as the High Priest will steal your skills and teleport you to Pilgrim's Perdition. |
| 1 |
![]() Pick up the Blue Fragment at the northwestern side of the town. |
|---|---|
| 2 |
![]() Head to the stairs at the east side part of the town to activate a cutscene. You will receive a Salvation Stone from Fingers. |
| 3 |
![]() Exit Pilgrim's Perdition from the south and cross the poison swamp to reach the Western Cave. |
| 1 |
![]() Open the treasure chest to get Magic Water. Head north and cross the poison swamp to reach Level 2 of the cave. |
|---|---|
| 2 |
![]() Open the treasure chest at the west side to get a Mini Medal. The second treasure chest up north is accessible at Level 3 of the cave. |
| 3 |
![]() The path containing the posion swamp leads to a treasure chest with 300 Gold Coins. To progress, head to the path north to reach Level 4 of the cave. |
| 4 |
![]() At Level 4, continuing heading north to the path until a cutscene activates. You will lose against Rashers and Stripes in the scripted boss fight, so wait for them to knock out all your party members to proceed. |
| 1 |
![]() You will teleport back at Nava's house in Pilgrim's Perdition. Exit the house and go to the eastern stairs where you first met Fingers. |
|---|---|
| 2 |
![]() After talking to Eustace, exit the tavern and talk to Nava at the well. A cutscene will activate as you attempt to head to the south side. |
| 3 |
![]() Chase after the man northeast of the town to activate another cutscene. |
| 4 |
![]() Head back to Western Cave and reach Level 4 of the cave to activate a cutscene. Head to the southeastern path to exit the cave and reach Precipice Pass. |
| 1 |
![]() Interact with the orange shiny spot at the cliff west of the cave's entrance to get a Mini Medal. |
|---|---|
| 2 |
![]() Reach Eustace and Fingers at the top part of the area for a cutscene. |
| 3 |
![]() Find the cave's entrance northeast and enter the Dungeon of Descent. |
| 1 |
![]() Head to the stairs at the northwest part of Level 1. Ignore the path east as it is blocked at this point. |
|---|---|
| 2 |
![]() Go around the path to reach the stairs at the southeastern side of the area. Open the two treasure chests to pick up the Seed of Strength and Iron Shield. |
| 3 |
![]() Head south and turn west to descend down to Level 3. Open the two treasure chests to get Magic Water and Goon Heart. |
| 4 |
![]() Stick to the path west and head north to reach the angel statue and the next area. The east side contains two treasure chests that have a Seed of Deftness and 350 Gold Coins in them. |
| 5 |
![]() After the cutscene ends, head up the stairs north of High Priestess Jacqueline. |
| 6 |
![]() To solve the first laser puzzle, move the mirrors to reflect the red laser to destroy the orb. |
| 7 |
![]() For the second laser puzzle, you need to move the mirrors so that the laser beam goes to the first laser puzzle area. From there, move two mirros from the first laser puzzle area to reach the orb. |
| 8 |
![]() Return to the High Priestess downstairs to activate a cutscene and a boss fight between Rashers and Stripes. |
| 9 |
![]() Focus on defeating Rashers as he has higher attack power than Stripes. Use Salvation Stone and healing items to heal your party members when needed. |
| 1 |
![]() After defeating Rashers and Stripes, backtrack all the way to Level 1 of Dungeon of Descent. Head to the path east to reach the Tunnel to the Abbey. |
|---|---|
| 2 |
![]() Make your way up to Underground Level 3 to reach Zev in front of the staircase. |
| 3 |
![]() Head west then go up north and east to reach the stairs at the northeastern corner of the area. |
| 4 |
![]() The last underground level requires you to go through the tunnels to reach the stairs at the north side. |
| 5 |
![]() Enter the building north of the weapon and armor shop and find Nava inside the small waiting room at the northern side of the area. Exit the waiting room after. |
| 6 |
![]() Make preparations to participate in the arena. To start, it is recommended to change the vocations of your party members, increase their proficiency level to 3, and upgrade their equipment. Choose Warrior for the Hero, Mage for Maribel, and Priest for Ruff. |
| 1 |
![]() Use area of effect skills such as Maribel's Bang skill to deal damage to Numpton and the three slimes all at once. ▶︎ Numpton's Numpties Boss Guide |
|---|---|
| 2 |
![]() Use the same area of effect skills to defeat Bronson and the Bristles. ▶︎ Bronson and the Bristles Boss Guide |
| 3 |
![]() Priortize defeating Hans as he can deal high damage when he performs Swoosh. If you have a party member with the Priest vocation, you can use Heal and Midheal to restore health when needed. ▶︎ Hans and the Hands Boss Guide |
| 4 |
![]() Nava will cast Bound to create reflective barrier that will bounce off magic attacks. Avoid using skills when this is active and focus on using physical attacks. Apply Buff to each party member and defeat the slime knights first as they can heal Nava periodically. ▶︎ Nava's Knaves Boss Guide |
| 5 |
![]() After completing the arena, head up the stairs to reach the Basement Level 1 of Alltrades Abbey. Interact with the angel statue so that Jacqueline appears, allowing you to change vocations at this point. Makes sure to prepare as there will be a boss fight after. |
| 6 |
![]() Head up the stairs to reach the High Priest and activate the boss fight with Cardinal Sin. Cast Blunt and Sap to reduce his attack and defense and keep your HP high at all times. When Cardinal Sin is about to charge for a burst attack, have everyone defend to reduce the damage of the attack. |
| 1 | After defeating Cardinal Sin, you will be teleported to the inn in Alltrades Abbey. Exit the inn for a cutscene. |
|---|---|
| 2 |
![]() Talk to High Priestess Jacqueline at Level 1 to get a Yellow Fragment. |
| 3 |
![]() Head down to Basement Level 1 and enter the door on the right and exit. Walk past the electric floor to pick up the Gray Fragment. |
| 4 |
![]() Go back to Pilgrim's Perdition and enter the house at the north end. Pick up the Silver Fragment and the Thief's Key from the treasure chest. |
| 5 |
![]() Pick up the Mini Medal from the treasure chest north of the item store and another from the pot on the roof of the southern house. |
| 1 |
![]() Head back to the teleporter and travel to the present day Alltrades Abbey. Talk to High Priest Jacqui to unlock the ability to change vocations while adventuring. |
|---|---|
| 2 |
![]() Head to the ruins south of Alltrades Abbey and talk to the man lying on the ground. As soon as you exit the area, you will get in a random battle with the Mild Bunch. |
| 3 |
![]() After defeating the Mild Bunch, exit the ruins via the south path and enter the bandit's hideout by walking on the poison swamp. |
| 4 |
![]() Choose "Get lost!" for the dialogue option to enter the hideout. |
| 5 |
![]() Venture into the cave until the end to find the NPC with an exclamation mark on its head. Before speaking with him, examine the drawer to obtain the Bandit's Key. |
| 6 |
![]() Speak with the NPC to initiate a boss fight with The Mighty Pip. Defeat him in battle to obtain a Yellow Fragment. |
| 7 |
At this point, you can travel to the island south of Frobisher region to reach La Bravoure. Talk to Honore at the village tavern to start the first part of the questline that lets you unlock the Magic Carpet. ▶︎ Where to Get the Magic Carpet |
| 8 |
![]() Fast travel back to the Shrine of Mysteries and assemble the Yellow Fragments to create the Yellow Tablet that lead you to the eighth island, Al-Balad. ▶︎ Jump to Al-Balad |
| Jump to a Section | ||
|---|---|---|
| Hardlypool | Spliton-on-Sea | Wetlock |
| Highendreigh Tower | Graco's Throne Room | Wetlock (Present) |
| Highendreigh Tower (Present) | Gracos's Throne Room (Present) | - |
| Back to the Top | ||
| 1 | Head south from the teleporter to reach the town of Hardlypool. |
|---|---|
| 2 | Talk to the mayor at the northeastern house in the town. Choose "Yes" to spend the night at the house. |
| 3 |
![]() Head up to the second floor of the mayor's house to pick up the Gray Fragment. |
| 4 | Exit the house to find all the villagers gone. Enter the stairs at the southeastern part of the town to enter the Hardlypool Tunnel. |
| 5 | Go through the tunnel until you reach the exit. Head south to reach the town of Spilton-on-Sea. |
| 1 | Talk to the villagers in Spilton-on-Sea. After that, choose to stay at the inn to progress the story. |
|---|---|
| 2 | Once all the villagers are gone, exit the town and head northeast to reach the town of Wetlock. |
| 1 | Enter the town of Wetlock and head to the center to activate a cutscene. |
|---|---|
| 2 | Head northwest to reach the inn and choose to stay in the inn. A cutscene will activate causing a teleporter to appear in front of the fountain at the center of the town. |
| 3 | Enter the teleporter to reach the Highendreigh Tower. |
| 1 | Explore the tower and head to Level 3. |
|---|---|
| 2 | Talk to the boy at the northeastern part of Level 3 to activate a cutscene. Proceed through the door behind the cell to go up to Level 4. |
| 3 | Proceed to Level 5 and talk to the old man at the south part of the area to activate a cutscene. |
| 4 | Proceed to Level 5 and talk to the old man at the south part of the area to activate a cutscene. If you answered "Yes" in the conversation with the old musician, you will receive a Prayer Ring and a Small Boat. |
| 5 | Go to Level 2 and head to the east side. Use the boat to go to the southwestern part of the map to reach Graco's Throne Room. |
| 1 | Heal and save your progress at the angel statue as the next area contains a boss fight. |
|---|---|
| 2 | Talk to Graco to start a fight with three Sunken Spirits. |
| 3 | After defeating the three Sunken Spirits, you will face Graco in a boss fight. Use fire elemental skills early on and once you have reduced his HP, switch to casting ice elemental skills. |
| 4 | Talk to the old musician after the boss fight to activate a cutscene. Once that cutscene is over, you will automatically return to Highendreigh Tower. Head to Level 1 and use the teleporter to return to Wetlock. |
| 5 | Once you return to Wetlock, talk to the mayor beside the fountain and he will tell you the location of the town's treasure room under the pub. |
| 6 |
![]() Use the raft in the northwest area to reach to the basement of the bar located southwest of the town. |
| 7 |
![]() Talk to the soldier behind the electric floor tiles to open the door. Enter the room to obtain the Mermaid Moon from the treasure chest and the Gray Fragment. The Mermaid Moon is the item required to unlock the real Magic Carpet. ▶︎ Where to Get the Magic Carpet |
| 8 | Leave the town and head back to the teleporter to return to the present era. |
| 1 | Head to the present era Wetlock located at the east side of the region. |
|---|---|
| 2 |
![]() Approach to the man with the exclamation mark on his head at the north part of the town to activate a cutscene. Talk to him after and select "Yes". |
| 3 | Go to Professor Wade's house at the southeastern part of the town. Select "Yes" when you asks you to defeat the monsters in Highendreigh Tower. |
| 1 | Once you arrive at the tower, use the stairs located left of the entrance to head down to Basement Level 1. Inside the basement is a boss fight with King Slime. |
|---|---|
| 2 |
![]() Use skills that lower King Slime's physical damage as the boss only uses physical damage and use the skill that prevents the boss from using its Heal skill. |
| 3 | After defeating King Slime, Goobris will join the team. He will open up the door on Level 3. |
| 4 | Head to Level 5 of the tower and attempt to leave to start the boss fight with Ethereal Serpent. Use skills that lower the boss's physical damage as it can use area-of-effect attacks that significantly reduce your HP. |
| 5 | After defeating Ethereal Serpent, you will receive the Blue Fragment as a reward. |
| 6 | Return to Professor Wade at his house at the southeastern part of Wetlock. |
| 7 | Use the raft north of the town to reach the underground warehouse at the west part of the town. |
| 8 |
![]() Talk to the soldier in front of the electric floor tiles to have him open the door. Go through the electric floor tiles to obtain the Red Fragment and the Rippled Rapier from the treasure chest. |
| 1 | Head to the glowing teleporter southwest of Wetlock to enter Gracos's Throne Room. |
|---|---|
| 2 |
![]() Talk to Gracos V to start the boss fight. Use fire elemental skills to deal more damage and keep your HP high at all times. Once you defeat Gracos V, choose "Yes" for the dialogue option to receive a Silver Fragment. |
| 3 |
At this point, you can travel to the La Bravoure region south of the Frosbisher region to complete the Magic Carpet questline, find The Tallest Tower, and progress the story.
▶︎ La Bravoure Walkthrough |
| Jump to a Section | ||
|---|---|---|
| Find the Sizzling Stone | The Tallest Tower | - |
| Back to the Top | ||
| 1 |
![]() Use the Magic Carpet to reach the Tombe des Heros Inconnus northeast of La Bravoure. Press the Up Arrow on the D-Pad to use the Magic Carpet. ▶︎ Where to Get the Magic Carpet |
|---|---|
| 2 |
![]() Talk to the ghost inside the tomb. Pick up the Green Fragment on the left side and break the pots on the right side to get a Mini Medal. |
| 3 |
![]() Fast travel of Estard and head inside the inn southeast of the town. Talk to Pike to learn of the location of the hot stone. |
| 4 |
![]() Fast travel to L'Arca and use the Magic Carpet to reach the isolated palace north of the region. |
| 5 |
![]() Enter the mansion and pick up the Grey Fragment on the display table of Level 1. |
| 6 |
![]() Talk to the man at Level 2 of the mansion. Leave the mansion after to activate a cutscene to have Bulgio join the party temporarily. |
| 1 |
![]() Before heading to The Tallest Tower, use the Magic Carpet to King Maximo's Mansion west of Highendreigh Tower in the Hardlypool Region. Talk to King Maximo to exchange the Mini Medals that you have to obtain equipment and items as rewards. ▶︎ All Mini Medal Locations and Rewards |
|---|---|
| 2 | Head west of the Highendreigh Tower to reach The Tallest Tower. A cutscene plays when you enter the tower. Go inside the door afterward. |
| 3 | Explore the tower and aim to reach the top floor. There are no bosses, but there are various gimmicks and complex paths so be sure to check the map as you go. |
| 4 | Once you reach the top floor, use the Sizzling Stone on the altar and watch the cutscene that follows. |
| 5 |
Once the cutscene ends, Sir Mervyn will join your party. Note that since only four party members can participate in battle, it is recommended to decide how to organize your party.
▶︎ Sir Mervyn Profile |
| 6 |
![]() After Sir Mervyn joins your party, you will receive a Red Fragment. Bulgio will leave the party once you exit The Tallest Tower. |
| 7 |
![]() Head back to La Bravoure and go inside the well south of the town. Pick up the Blue Fragment inside. |
| 8 | Travel to the Shrine of Mysteries and assemble the Red Fragments to form a Red Tablet that transports you to the next island, Hubble. |
Below are the trophies and achievements you obtain as you progress through various points of the main story.
|
Into the Unknown |
|---|---|
| Awarded for completing "The Adventure Begins". | |
|
Anchors Aweigh! |
|
Awarded for completing "The Heroes of Ballymolloy". ►Ballymolloy Walkthrough Guide |
|
|
A Well Earned-Brew |
|
Awarded for completing "An Enormous Eruption". ►Emberdale Walkthrough Guide |
|
|
Sonnenschein nach denn Regem |
|
Awarded for completing "Tears Fall on Regenstein". ►Regenstein Walkthrough Guide |
|
|
Amici degli Animali |
|
Awarded for completing "Ruff and Ready". ►L'Arca Walkthrough Guide |
|
|
A Clockwork Soul |
|
Awarded for completing "Automata Through the Ages". ►Frobisher Walkthrough Guide |
|
|
Goodbye, Sweet Prince |
|
Awarded for completing "Farewell to Kiefer". ►Roamer Encampment Walkthrough |
|
|
A Profitable Trade |
|
Awarded for completing "Restoring the Abbey!". ►Alltrades Abbey Walkthrough |
|
|
Saviours of the Sands |
| Awarded for completing "Darkness in the Desert". | |
|
Spirit and Image |
|
Awarded for completing "An Encounter with Aishe". ►Roamer Encampent (Present) Guide |
|
|
Local Legends |
|
Awarded for completing "An Island Underwater". ►Al-Balad Walkthrough Guide |
|
|
Everlastin' Love |
| Awarded for completing "The Look of Love". | |
|
Dizzy New Heights |
| Awarded for completing "Meeting Ser Mervyn". | |
|
The Great Levellers |
| Awarded for completing "Magic and Mayhem". | |
|
An Unbreakable Bond |
| Awarded for completing "Making a Promise to Maribel". | |
|
Whispers on the Wind |
| Awarded for completing "The Fate of the Circus". | |
|
Beacons of Hope |
| Awarded for completing "The Ultimate Curse". | |
|
Darkest Before the Dawn |
| Awarded for completing "Defeating the Demon King". | |
|
Righting the Righteous |
| Awarded for completing "Awakening the Almighty". | |
|
Awakening the Flames |
| Awarded for completing "Reawakening the Fire Spirit". | |
|
Awakening the Earth |
| Awarded for completing "Restoring the Earth Spirit". | |
|
Awakening the Wind |
| Awarded for completing "Awakening the Wind Spirit". | |
|
Divine Revelation |
| Awarded for completing "Unmasking the Almighty". | |
|
Grand Finale |
| Awarded for completing "A Showdown with the Demonking". | |
|
The Future is in Your Hands |
| Awarded for completing "Another World". | |
|
Crowing Glory |
| Awarded for completing "Yet Another World". |
Trophy Guide and Achievements List: How to Get Platinum

Dragon Quest 7 Reimagined Wiki Front
News |
Walkthrough |
Tips and Tricks |
Bosses |
Menacing Monsters |
Vocations |
Skills |
Tablet Fragments |
Weapons |
Equipment |
Monster Hearts |
Items |
Enemies |
Maps and Locations |
Puzzles |
Characters |
| Location Guides | |
|---|---|
All Mini Medal Locations |
All Sparkly Spot Locations |
| Tier Lists | |
Best Vocations Tier List |
- |
| Best Guides | |
Best Starting Vocations |
Best Weapons and Equipment |
Best Monster Hearts |
- |
| Farming Guides | |
EXP Farming Guide |
Money Farming Guide |
Vocational Proficiency Farming Guide |
- |
| Recommended Guides | |
Trophy Guide and Achievements List |
List of Missables |
All Cut Content |
Lucky Panel Guide |
List of All DLCs |
List of All Keys |
100% Walkthrough Guide



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