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Dragon Quest 7 Reimagined (DQ7)

How to Beat The Four Spirits

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How to Beat the Four Spirits

The Four Spirits is a post game boss-fight encountered in Dragon Quest 7 Reimagined (DQ7). See how to beat this boss, recommended equipment for the fight, and the boss' information here.

How to Beat The Four Spirits

Focus Water Spirit First

Focus Water Spirit.png

The Water Spirit essentially plays a support role for the Four Spirits, casting skills such as Disruptive Wave and Magic Barrier to help the Four Spirits.

While less powerful than the other three spirits in terms of damage, the Water Spirit essentially prevents the party from setting up and dealing higher damage, making the fight disadvantageous in the long run.

List of All Buffing Skills

Stock up on Dieamends

Due to the high damage of the skills used by the Four Spirits, make sure to stock up on Dieamends before the fight.

This will become especially useful against the Earth Spirit's Let Loose, which deals extremely high damage to the entire party, usually enough to knock out your entire team.

List of All Usable Items

Use Magic Barrier

With the Four Spirits using different skills that deal magic damage, Magic Barrier becomes a great counter in mitigating the damage the party receives.

Make sure to use Magic Barrier once the Water Spirit is defeated, and ideally before the Wind Spirit Lets Loose, to reduce the damage from the multicast of her Echo.

How to Learn Magic Barrier and Effects

The Four Spirits Boss Moveset

The Four Spirits Skills and Abilities

Skill / Ability Effect
Normal Attack Wind Spirit Normal Attack.png
The Four Spirits attacks one target, dealing damage.
Kafrizz Fire Kafrizz.png
Fire Spirit casts Kafrizz, dealing damage to a single target.
Disruptive Wave Water Disrupt.png
Water Spirit lets out a Disruptive Wave, nullifying all positive buffs from the party.
Kaswoosh Wind Kaswoosh.png
Wind Spirit casts Kaswoosh, dealing damage to the entire party.
Craggle Sigil Earth Sigil.png
Earth Spirit casts Craggle Sigil, dealing damage to a party member who takes action during their next turn.
Blazing Fire Fire Blaze.png
Fire Spirit spews blazing fire, dealing damage to the entire party.
Wind Let Loose Wind Let Loose.png
Wind Spirit lets loose, raising evasion and causing spells to trigger echoes on cast.
Loud Shout Fire Roar.png
Fire Spirit shouts, potentially inflicting party members with paralysis.

Best Vocations to Beat The Four Spirits

Recommended Character Level and Vocations

Character Level Vocation
Hero Hero 74 Primary:
Champion Champion
Secondary:
Martial Artist Martial Artist
Sir Mervyn Sir Mervyn 74 Primary:
Armamentalist Armamentalist
Secondary:
Champion Champion
Maribel Maribel 74 Primary:
Druid Druid
Secondary:
Sage Sage
Aishe Aishe 74 Primary:
Dancer Dancer
Secondary:
Luminary Luminary

List of All Vocations

The Four Spirits Boss Information

The Four Spirits Details

Fire
Earth
Water
Wind
Fire Spirit Fire Spirit EXP 10925
Gold 0
Drops None
Locations Burnmont (Present)
Yet Another World (Present)
Description
The Spirit which governs flame. The most fond of fighting among the four Spirits, he's always eager to challenge the others to combat. He once even threw down the gauntlet before the Almighty, but was roundly rebuffed.
Earth Spirit Earth Spirit EXP 5590
Gold 0
Drops None
Locations Yet Another World (Present)
Description
The Spirit which governs earth. According to a legend of Al-Balad, every single grain of sand in the world is imbued with this great guardian's essence.
Water Spirit Water Spirit EXP 5590
Gold 0
Drops None
Locations Yet Another World (Present)
Description
The Spirit which governs water. The first of the Spirits to pledge service to the Almighty, she was granted a great blessing, becoming the wellspring fro which all kinds of life arose.
Wind Spirit Wind Spirit EXP 5590
Gold 0
Drops None
Locations Yet Another World (Present)
Description
The Spirit which governs the air. Capricious as the wind she weaves into being, she's rather fond of the Demon King's human visage...

Fought in Yet Another World (Present)

The Four Spirits is a post-game boss fight fought in the Strange Space in Yet Another World during the Present, as the final encounter within the Strange Space.

Defeating the Four Spirits causes the Sea Serpent Sabre to evolve into the Supreme Sea Serpent Sabre, and open up the portal to challenge The Almighty and the Four Spirits.

Post-Game Guide: Things to Do After Beating DQ7 Reimagined

Dragon Quest 7 Reimagined (DQ7) Related Guides

Dragon Quest VII Reimagined - Bosses
List of All Bosses

List of All Bosses

DQ7R - Tribulator IconTribulators DQ7R - Golem IconGolem DQ7R - Crabble-Rouser IconCrabble-Rouser
DQ7R - Maeve IconMaeve DQ7R - Glowering Inferno IconGlowering Inferno DQ7R - Hackrobat IconHackrobat
DQ7R - The Tinpot Dictator IconThe Tinpot Dictator DQ7R - Slaughtomaton IconSlaughtomaton DQ7R - Florin IconFlorin
DQ7R - Rashers IconRashers & Stripes NumptonNumpton's Numpties BronsonBronson and the Bristles
HansHans and the Hands NavaNava's Knaves Cardinal SinCardinal Sin
Swagman IconThe Mild Bunch Mighty Pip IconThe Mighty Pip Skeleton SquireThe Skeleton Squire
SeteshSetesh the Punisher JovanGuardians of the Roamers Sunken SpiritSunken Spirits
GracosGracos King SlimeKing Slime Ethereal SerpentEthereal Serpent
Gracos VGracos V RainiacRainiac The EnvoyThe Envoy
HybrisHybris GasputinGasputin VaipurVaipur
Cumulus VexCumulus Vex Togrus MaximusTogrus Maximus The Time BeingThe Time Being
OrgodemirOrgodemir SmothersSmothers Fire SpiritFire Spirit
Macho PicchuMacho Picchu Marshall LourghLourgh and Disorder MoostaphaMoostapha
Malign VineMalign Vine The AlmightyThe Almighty XenlonXenlon
Earth SpiritThe Four Spirits The AlmightyThe Almighty and The Spirits -

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