☆ 100% Walkthrough Guide
★ Best Vocations | Best Party | Best Characters
☆ Find all Mini Medals and Tablet Fragments!
★ Farm Guides: EXP | Gold | Vocation Prof.
☆ List of Missables and Cut Content
★ Post-Game Guide

Dialogue choices will only affect certain quests in Dragon Quest 7 Reimagined (DQ7). Read on for a list of all dialogue choices and consequences, and a list of choices that matter and don't matter.
Warning! |
This page contains spoilers for Dragon Quest 7 Reimagined! If you wish to continue reading on, you have been warned. |
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Most of the dialogue choices in the game result in the same outcome regardless of your choice, with the exception of a few choices within certain quests.
Choices that have consequences, however only affect the specific quest, and does not factor into any sort of alignment or alternate ending as you progress the game.

When encountering Dialogue Choices that affect certain quests, the game will ask you for confirmation after making your initial choice, allowing you to lock in your choice or reconsider.
Finding prompts like these indicate that this choice will affect something in the quest, usually leading to a different questline conclusion and reward.
| Choice | Outcome |
|---|---|
| Give the Doll to Patrick | Reinforcements arrive before the battle with Maeve, just as she wanted in the past. |
| Don't Give the Doll to Patrick | No reinforcements arrive which angers Maeve, since nothing has changed from the previous incident. |
| Choice | Outcome |
|---|---|
| Let Patrick Keep the Doll | Patrick thanks you and gives you a Seed of Resilience instead. |
| Take the Doll Back | You receive the Wooden Doll back, which does nothing after the quest. |
| Choice | Outcome |
|---|---|
| Give Patrick the Doll | Patrick gives you a Seed of Resilience |
| Don't Give the Doll | Nothing happens, and the Doll remains in your inventory. |
Note: This Choice only appears if you did not give Patrick the Doll before the Maeve fight.
Should You Give the Wooden Doll to Patrick?
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|
| Good Ending | ・ The truth about the village is preserved ・The monument changes in the present ・ You receive Pretty Betsy |
|---|---|
| Bad Ending | ・The stone tablet is destroyed ・ The false history remains ・No additional reward |
In Vogograd, you must decide whether to return the stone tablet to the elder in the past or present.
Giving it to the elder in the past leads to a more positive outcome and rewards you with Pretty Betsy. Giving it to the present mayor results in the tablet being destroyed and locks you out of that reward.
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|
| Yes | ・ Wiggles helps protect the town ・Nottagen survives in the present ・Recommended outcome |
|---|---|
| No | ・Nottagen is destroyed in the present ・ Some items and a trophy become unobtainable |
If you repeatedly choose “Yes” during dialogue, you will fight Wiggles. Defeating Wiggles results in Nottagen’s destruction in the present timeline.
Choosing “No,” or losing the battle, allows the town to be restored. Some items, except for the Mini Medal and the trophy, Worst. Town. Ever., become missable when the town turns into ruins.
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|
| Let Him Join | ・Joins as a fifth support member ・ Participates in the final boss battle ・ Unlocks additional epilogue scene |
|---|---|
| Don't Let Him Join | ・Final dungeon cleared with four members ・ No additional epilogue event |
During the Ragol event, you can decide whether to bring Kiefer into the final dungeon. If you choose to bring Kiefer, he will assist during the final dungeon and appear in the final boss fight. An additional epilogue event also becomes available.
Declining means proceeding with a standard four-member party and missing the extra story content.

Tips and Tricks: Beginner's Guide to DQ7
Do Dialogue Choices Matter?



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