
A list of the best Agent Skills to unlock in Digimon Story Time Stranger. See the ranking of the best Agent Skills for each category and which Agent Skill to obtain first in this guide.
List of Contents
| Bonds of Loyalty Agent Skill Priority List |
|---|
|
|
Make sure to get the Bonds of Loyalty first, as the effects of these can have buffs for all of your Digimon and have Cross Arts which have amazing in-combat effects.
| Digimon Level | Agent Rank |
|---|---|
| In-Training | Available at Start |
| Rookie | Available at Start |
| Champion, Armor, and Human/Beast Spirits | 3 |
| Ultimate and Hybrid Spirits | 5 |
Prioritize getting the Education and Body Boost Agent Skills first as these give the most value. Do note that you can allocate Anomaly Points on other skills if you have not reached the proper Agent Rank for the higher rank Digimon.
If you have the Outer Dungeon DLCs, the value of EXP Agent Skills does diminish, so feel free to get the Cross Arts you need first.

Cross-Arts are great, but don't really change the game until much later. Try to get Cross Art: Break and Cross Art: Aura first, then depending what your team shapes up to be and playstyle, unlock the others as you see fit.
Best Cross Arts

Dont waste Anomaly Points on the In-Training Education and Body Boost Agent Skills, you already have access to Rookie Digimon at the start, so just level those up instead.
| Cross Art: High Field |
Teaches Cross Art: High Field Effect: Greatly boosts at allies' stats for 3 turns and nullifies physical/magic damage for 1 turn. 100 Anomaly Points |
Cross Art: High Field can only be unlocked if you have all three Boost Skills connected to it. It is also worth 100 Anomaly Points, so you need to wait until end-game to get this.
| # | Personality Agent Skill | Evaluation |
|---|---|---|
| 1 | Digivolution | |
| Make sure to course your paths on getting these first! These will reduce the stats you need to Digivolve, making it easier to build and branch out to other paths without wasting much time at the farm. | ||
| 2 | Brave Blow | |
| Specific Personality Digimon will get specific buffs. Brave Blow is the only notable one as it gives Brave Personality Digimon DEF Piercing on all their Physical Attacks | ||
| 3 | Peerless Perception | |
| The Personality Skill Extra Strikes Tech, gives you an additional attack on top of the two you already get just by having a Valor Personality. | ||
| 4 | Study of Skills | |
| Boosts EXP when grinding. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 5 | Sagacious Study | |
| Boosts Talent obtained for each Personality. This determines the level-cap for each Digimon which affects cumulative stats. Makes maxing out stats easier. | ||
| 6 | HP, ATK, and SP Body Boost | |
| Boosts for the main stat mostly needed for each Personality. Valor Personality Digimon focus on dealing Physical attacks, so focus on ATK, HP, and SP for survivability and damage. | ||
| 7 | Farm Adaptation and Crash Course | |
| Makes Personality and Personality Skill farming easier. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 8 | Extra Strikes Tech | |
| Increases damage dealt by Extra Strikes. Not as useful early on if you don't have Digimon with high enough Bond. | ||
| 9 | Reckless Strength Charm | |
| Gives Reckless Digimon more ATK, not as useful if you have maxed out stats already. | ||
| 10 | Zealous Defense and Daring Wall | |
| Just gives Zealous and Daring more survivability when Guarding, which already reduces damage. It's batter to invest on a healer that can Overheal with Great Embrace. | ||
| 11 | DEF and SPI Body Boost | |
| If you're running a Counter DPS like Jesmon or Junomon, it goes up in priority. Otherwise, try to save this near the end when you don't have that much to spend Anomaly Points on. | ||
| 12 | SPD Body Boost | |
| You want your DPSes to go after your Supports, but you never want to waste your Personality Skill on Follow Up, so just try to avoid the SPD buffs until the end. Physical Attackers have no use for INT stat. | ||
| 13 | Perfection Skills | |
| Can only be unlocked if you have all the Skills connected to it, mostly post-game. Anomaly Point costs are high, so prioritize getting Brave Perfection first for your DPSes, then just unlock the rest as you go. | ||
The Valor tree is focused on Digimon that have specialties in offensive capabilities. This tree aims to provide the best value per each skill you can take from the Valor skill tree to maximize your Anomaly point for your Digimon with the Valor personalities.
| # | Personality Agent Skill | Evaluation |
|---|---|---|
| 1 | Digivolution | |
| Make sure to course your paths on getting these first! These will reduce the stats you need to Digivolve, making it easier to build and branch out to other paths without wasting much time at the farm. | ||
| 2 | Astute Blow | |
| Specific Personality Digimon will get specific buffs. Astute Blow is the only notable one as it gives Astute Personality Digimon SPI Piercing on all their Magical Attacks | ||
| 3 | Peerless Perception | |
| The Personality Skill Combo Magic, has a chance to cast a Skill Twice. This Skill makes it easier to get. | ||
| 4 | Study of Skills | |
| Boosts EXP when grinding. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 5 | Sagacious Study | |
| Boosts Talent obtained for each Personality. This determines the level-cap for each Digimon which affects cumulative stats. Makes maxing out stats easier. | ||
| 6 | HP, INT, and SP Body Boost | |
| Boosts for the main stat mostly needed for each Personality. Wisdom Personality Digimon focus on dealing Magic attacks, so focus on INT, HP, and SP for survivability and damage. | ||
| 7 | Farm Adaptation and Crash Course | |
| Makes Personality and Personality Skill farming easier. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 8 | Enlightened Enlightenment and Sly Fundraising | |
| Increases Items and Money Dropped by enemies defeated by Enlightened and Sly Digimon respectivvely. Good if you're farming, but unnecessary if you have the Outer Dungeons DLC. | ||
| 9 | Strategic Barrier | |
| Decreases magic damage dealt to Strategic Digimon. It's fine but Devoted Digimon can get better Abilities on top of giving the same INT and SPI Boost. | ||
| 10 | DEF and SPI Body Boost | |
| Increase SPI for for Hybrid DPSes like LadyDevimon and Sirenmon where you want to do healing but also damage. DEF is good just for the survivability. | ||
| 11 | SPD and INT Body Boost | |
| You want your DPSes to go after your Supports, but you never want to waste your Personality Skill on Follow Up, so just try to avoid the SPD buffs until the end. Magic Attackers have no use for ATK stat. | ||
| 12 | Extra Strikes Tech | |
| Increases damage dealt by Extra Strikes. Only boosts damage, but not the Status Ailment provided by a perfect follow-up. | ||
| 13 | Perfection Skills | |
| Can only be unlocked if you have all the Skills connected to it, mostly post-game. Anomaly Point costs are high, so prioritize getting Astute Perfection first for your DPSes, then just unlock the rest as you go. | ||
The Wisdom tree is also an offensive tree but focusing on int and magic-focused digimon. This tree focuses on amplifying the said traits as well as piercing elements against enemy digimon's SPI.
| # | Personality Agent Skill | Evaluation |
|---|---|---|
| 1 | Digivolution | |
| Make sure to course your paths on getting these first! These will reduce the stats you need to Digivolve, making it easier to build and branch out to other paths without wasting much time at the farm. | ||
| 2 | Peerless Perception | |
| The Personality Skill Great Embrace, will allow you to heal allies above their HP Cap. This Skill makes it easier to get. | ||
| 3 | Overprotective Healing | |
| Specific Personality Digimon will get specific buffs. Overprotective Healing will increase healing provided which stacks with the ability, Great Embrace and Fortifying Charge. | ||
| 4 | Farm Adaptation and Crash Course | |
| Makes Personality and Personality Skill farming easier. Makes it easier to get to the Friendly Personality to obtain the Fortifying Charge Personality Skill, and then back to a Philantrophy Personality for the stats. | ||
| 5 | Study of Skills | |
| Boosts EXP when grinding. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 6 | Sagacious Study | |
| Boosts Talent obtained for each Personality. This determines the level-cap for each Digimon which affects cumulative stats. Makes maxing out stats easier. | ||
| 7 | SPI, INT, and SP Body Boost | |
| Boosts for the main stat mostly needed for each Personality. Philantrophy Personality Digimon focus on dealing healing, so focus on SPI, INT, and SP for survivability and better healing. | ||
| 8 | Adoring Life Charm and Tolerant Heart Charm | |
| Increases HP and SP given by Augments. Great to have if you don't want to slog through the DigiFarm boosting your HP or SP. But you can only have one, since Digimon can't have two personalities. | ||
| 9 | Devoted Treatment | |
| Increases effects given by Healing Items. It's preferred you use your item turn for buffing or removing statuses instead of healing. | ||
| 10 | HP and SPD Body Boost | |
| You want your Healers to be faster than your DPSes as you also usually provide support. HP is a good stat to have for survivability and if you have the Stout Spirit Ability. | ||
| 11 | ATK Body Boost | |
| High SPI Digimon usually focus on also having High INT, so ATK is almost always useless. | ||
| 12 | Extra Strikes Tech | |
| Increases damage dealt by Extra Strikes. Only boosts damage, but not the Heal provided by a perfect follow-up. | ||
| 13 | Perfection Skills | |
| Can only be unlocked if you have all the Skills connected to it, mostly post-game. Anomaly Point costs are high, so prioritize getting Overprotective Perfection first for your Healers, then just unlock the rest as you go. | ||
This is a tree focused for healer digimon and amplifying their SPI and healing abilities.
| # | Personality Agent Skill | Evaluation |
|---|---|---|
| 1 | Digivolution | |
| Make sure to course your paths on getting these first! These will reduce the stats you need to Digivolve, making it easier to build and branch out to other paths without wasting much time at the farm. | ||
| 2 | Peerless Perception | |
| The Personality Skills Stout Strength, Fortifying Charge, Planning Ahead, Weakpoint Blitz, Booing, and Hustle Cry are all amazing Personality Skills. This Skill makes them easier to get. | ||
| 3 | Farm Adaptation and Crash Course | |
| Makes Personality and Personality Skill farming easier. Makes it easier to get the different amazing Amicable Personality Skills. Also helps to get back to a different Personality if needed. | ||
| 4 | Study of Skills | |
| Boosts EXP when grinding. If you have the Outer Dungeon DLCs, these can be mostly ignored. | ||
| 5 | Sagacious Study | |
| Boosts Talent obtained for each Personality. This determines the level-cap for each Digimon which affects cumulative stats. Makes maxing out stats easier. | ||
| 6 | SPD, and SP Body Boost | |
| Boosts for the main stat mostly needed for each Personality. Amicability Personality Digimon focus on doing support, so focus on SPD, and SP so you can be the fasted Digimon on the field to give buffs and debuffs. | ||
| 7 | Compassionate Tool Technique | |
| If your Digimon is Compassionate, lets you save some items. Great if you don't have that much money to burn when dealing with difficult enemies. | ||
| 8 | Friendly Impulse | |
| Friendly Impulse makes Friendly Digimon get Personality Skills faster. You lose this buff once you lose the Friendly Personality. | ||
| 9 | SPI Body Boost | |
| More SPI allows your hybrid buffer/healer Digimon to increase their healing output. | ||
| 10 | HP, ATK, and INT Body Boost | |
| You want your Buffers to be the fastest on the field. Having ATK or INT, depending on which of your Supports can help in dealing more damage. | ||
| 11 | Opportunistic Rest and Sociable Tool Reinforcement | |
| Opportunistic Rest will heal Opportunistice Digimon in reserve and Sociable Tool Reinforcement just doubles the effects of buff items. Neithe of which are that good. | ||
| 12 | DEF Body Boost | |
| Going first usually means you can always get healed next by a healer, so just having a high enough HP to survive should suffice. You already get a DEF buff by being an Amicable Personality Digimon. | ||
| 13 | Extra Strikes Tech | |
| Increases damage dealt by Extra Strikes. Only boosts damage, but not the Buff provided by a perfect follow-up. | ||
| 14 | Perfection Skills | |
| Can only be unlocked if you have all the Skills connected to it, mostly post-game. Anomaly Point costs are high, so prioritize getting Compassionate Perfection first for your Supports, then just unlock the rest as you go. | ||
Aims to amplify the speed and ability to gain the prerequisite abilities for your support digimon. More turns means it will be faster to apply buffs and debuffs and stack them on yours and enemy digimon alike!

Digimon Story: Time Stranger Wiki Top
| Wiki Contents | |
|---|---|
Digimon |
Main Missions |
Side Missions |
Bosses |
Tips and Tricks |
Interactive Map |
Digivolution Items |
Costumes |
Digimon Skills |
Outer Dungeons
|
Characters |
Agent Skills |
News and Game Info |
|
Best Agent Skills



Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
©Akiyoshi Hongo, Toei Animation
©Bandai Namco Entertainment Inc.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
Yes! You can obtain all agent skills in one run without the need for New Game+. You'll just have to complete all main missions as well as side quests in the game to obtain enough Anomaly Points.