
A list of all Status Changes and Status Abnormalities in Digimon Story Time Stranger. See the effects of all Status Changes and Status Abnormalities in this guide.
List of Contents
| Status Changes | Effects |
|---|---|
| Taunting | ・Taunting Digimon will be targeted for attack ・Effect lasts for one round |
| Reverse | ・Reverses favorable and unfavorable Attributes and Elements ・ Effect lasts throughout the battle. |
| Injured | ・Prevents a Digimon from recovering HP ・Effect ends after a specific number of turns has elapsed |
| Diseased | ・Prevents a Digimon from recovering SP ・Effect ends after a specified number of turns has elapsed |
| Guts | ・Digimon cannot be KO'd and keeps 1 HP even if they take damage that would normally reduce their HP to zero |
| Brave | ・Boosts ATK, INT, CRT Rate by 50% until the end of a Digimon's turn once its HP falls below 30% |
| Charging |
・Digimon goes into a charging state to accumulate CP before unleashing a Special Skill ・Exclusive to enemy Digimon |
| Strong |
・Buffs an enemy Digimon's stats and only a Charge Break can reset its effects
・Exclusive to enemy Digimon |
| Status Abnormalities | Effects |
|---|---|
| Poison |
・Digimon incurs poison damage at the end of its turn ・Can be cured immediately using items or skills |
| Deadly Poison |
・Digimon incurs significant poison damage at the end of its turn ・Can be cured immediately using items or skills |
| Confusion |
・Digimon may not be able to perform any actions during its turn ・Can recover immediately when using items or skills |
| Chaos |
・Digimon is unable to perform any actions during its turn ・Can recover when attacked, or by using items or skills |
| Paralysis |
・Digimon may not be able to move during its turn ・Can automatically recover after several turns, or immediately by using items or skills |
| Immobilization |
・Digimon will be unable to move during its turn ・Can automatically recover after several turns, or immediately by using items or skills |
| Sleep |
・Digimon is unable to move ・Can automatically wake up after several turns, or after being attacked, or when items or skills are used on it. |
| Deep Slumber |
・Digimon is unable to move ・Must be attacked or have items or skills used on it to wake up |
| Crystallization |
・Digimon crystallizes and is unable to use skills ・Can heal automatically after several turns or heal immediately by using items or skills |
| Item/Skill | Effect |
|---|---|
| Multi-Recovery DX (Item) |
・Cures all Status Abnormalities ・Cures Injury and Disease Status Changes |
| Poison Recovery (Item) |
・Removes Poison and Deadly Poison |
| Sprite Recovery (Item) |
・Removes Crystallization |
| Mediator (Attachment Skill) |
・Removes status abnormalities |
| Normalize (Attachment Skill) |
・Removes Injury and Disease |

Beginner's Guide to Time Stranger
All Status Changes and Status Abnormalities



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