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Fire Emblem Heroes (FEH)

Ilian Minerva Builds and Best IVs

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★ Latest Banners - Cure for Shyness | New Heroes: Rearmed L'Arachel & Aided Lute
☆ New Units - Ilian Mia, Ilian Azura, Ilian Minerva, Ilian Hilda | Rearmed L'Arachel, Morva, Franz, Aided Lute
☆ Free Units - Garcia

FEH Ilian Minerva Banner

This is a ranking page for the hero Minerva - Above the Stars from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ilian Minerva.

Heroes With the Same Name
Minerva - Above the Stars Icon Ilian Minerva

Special Heroes - Cure for Shyness Featured Heroes
Ilian Mia IconIlian Mia
[9.5/10]
Ilian Azura IconIlian Azura
[9.9/10]
Ilian Minerva IconIlian Minerva
[9.0/10]
Ilian Hilda IconIlian Hilda
[9.5/10]
Notice Attention! This page is still under construction and will be completed shortly.
Sign up or Log in and select Add to Watchlist under the page's title to be notified of any updates!

Ilian Minerva Rating and Basic Information

FEH Ilian Minerva Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Minerva - Above the Stars: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? TBD

Ilian Minerva Skills at 5★


Might: 16  Range: 1
Enables 【Canto (Dist. +1; Max 4)】.
Accelerates Special trigger (cooldown count-1).
At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Frozen】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials).

Cooldown Count = 4
Boosts damage dealt by 80% of unit’s Def.

At start of player phase or enemy phase, grants 【Atk Liberate】, 【Spd Liberate】, and "neutralizes 'effective against flying' bonuses" to unit and allies within 2 spaces of unit for 1 turn.
Grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown count-X to unit before unit's first attack and before unit's first follow-up attack during combat (X = number of staff and flying allies on the map, including unit; max 3). Restores 7 HP to unit after combat.

Inflicts Atk/Def-4 on foe during combat. If unit's Spd + Def ≥ foe's Spd + Def - 10 (excluding effects from 【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X - unit's Def at start of combat - 35; min 0, max 7; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills).

Ilian Minerva Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (12) No Attack IV ★★★★★
Spd (9) Spd Boon ★★★★★
Def (12) Def Bane ★★★★☆
Res (4) No Res IV ★☆☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Ilian Minerva are +Spd and -Res. Minerva's base 48 Spd (raised to 52 with a superboon) allows her to keep up with all the fast metagame units assuming equal investment and support are present on both Minerva and her foes.

Minerva's high base 45 Def should keep her alive against heavy physical attackers even without sufficient investment, unless the opponent is built to deal massive damage.

Res is Minerva's least important stat and can be safely taken as a bane as it won't impact any of her matchups.

Ilian Minerva Best Builds

武器スキルのアイコン
補助スキルのアイコン
奥義スキルのアイコン
[紋章スキルAのアイコン
[紋章スキルBのアイコン
紋章スキルCのアイコン
聖印のアイコン

Note: We are currently working to find out the best skills for this Hero to inherit.

Ilian Minerva Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
200
HP
HP 41 41
Rank: 394/1341
Atk
Atk 47 47
Rank: 88/1341
Spd
Spd 48 48
Rank: 18/1341
Def
Def 45 45
Rank: 68/1341
Res
Res 19 19
Rank: 1185/1341

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 68 52 50 23 239
Lv.40 +10 46 52 52 50 23 223

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 51 52 49 23 223
+Atk
Lv.40 +10
45 54 52 49 23 223
+Spd
Lv.40 +10
45 51 56 49 23 224
+Def
Lv.40 +10
45 51 52 52 23 223
+Res
Lv.40 +10
45 51 52 49 26 223

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 63 48 45 19 216
5★ Lv.40 41 47 48 45 19 200
4★ Lv.40 38 45 45 43 17 188

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 12 9 12 4 56
4★ Lv.1 18 23 8 12 3 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 48 46 45 21 200
42 47 30 49 32 200
Ilian Minerva Icon Ilian Minerva
41 47 48 45 19 200
41 49 18 46 40 194
41 42 18 37 34 172
40 36 37 35 19 167
45 38 25 34 19 161
45 37 25 36 18 161
42 29 29 32 26 158
37 30 32 28 31 158
43 34 26 35 19 157
46 29 23 37 22 157
46 38 25 32 16 157

Note: Stats bonuses from skills are not taken into account.

Ilian Minerva Roles, Strengths, and Weaknesses

Ilian Minerva Roles

Minerva - Above the Stars Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Ilian Minerva is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Ilian Minerva Strengths

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Ilian Minerva Weaknesses

Low Res

Ilian Minerva's base 19 Res leaves her vulnerable to magic damage, especiall with her mediocre base 41 HP.

She will be reliant on her damage reduction effects in order to survive attacks against heavy magical attackers. Keep Minerva out of range of these enemies in order to ensure her survival!

Weak to Bows

As a flying unit, Ilian Minerva takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? S Rank Icon

We Recommend You Unlock Potential for Minerva - Above the Stars!

We can say with confidence that you should use Unlock Potential to bring Minerva - Above the Stars from 4 Stars to 5 Stars. Minerva - Above the Stars is a very useful fast bulky axe flier, so we recommend you Unlock Potential for Minerva - Above the Stars if your team lacks a strong fast bulky axe flier.

Unlock Potential Tier List

Ilian Minerva - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 4★
8 1 No Effect 4★
11 1 No Effect 4★
16 1 Enables 【Canto (Dist. +1; Max 4)】.
Accelerates Special trigger (cooldown count-1).
At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Frozen】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 4★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 4★

Passives

Skill Name Effect Learned At
At start of player phase or enemy phase, grants 【Atk Liberate】, 【Spd Liberate】, and "neutralizes 'effective against flying' bonuses" to unit and allies within 2 spaces of unit for 1 turn.
Grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown count-X to unit before unit's first attack and before unit's first follow-up attack during combat (X = number of staff and flying allies on the map, including unit; max 3). Restores 7 HP to unit after combat.
5★
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -3.) 4★
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -5.) 4★
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) 4★
Inflicts Atk/Def-4 on foe during combat. If unit's Spd + Def ≥ foe's Spd + Def - 10 (excluding effects from 【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X - unit's Def at start of combat - 35; min 0, max 7; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills). 5★

Ilian Minerva as a Source Hero

Ilian Minerva Avatar

Value of Skills ★★☆☆☆

Ilian Minerva has Wyvern Rift as her only good inheritable skill.

We recommend using Ilian Minerva as a unit instead.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must promote and merge. 2
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How to Get Ilian Minerva / Illustrations / Voice Actor / Quotes

How to Get Ilian Minerva

Obtained through a Special Summoning Event!

Ilian Minerva is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Cure for Shyness Banner
Cure for Shyness
Special Heroes Summon
Minerva - Above the Stars Icon Ilian Minerva

Starts:01/15/2026
Ends:02/14/2026

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Cindy Robinson
Illustrator RIZ3
Appears In

Illustration

FEH: Related Guides

Special Heroes: Cure for Shyness

Cure for Shyness Banner

Heroes from Special Heroes - Cure for Shyness
Ilian Mia IconIlian Mia
[9.5/10]
Ilian Azura IconIlian Azura
[9.9/10]
Ilian Minerva IconIlian Minerva
[9.0/10]
Ilian Hilda IconIlian Hilda
[9.5/10]

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