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Fire Emblem Heroes (FEH)

Alfaðör Builds and Best IVs

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FEH Alfaðör Banner

This is a ranking page for the hero Alfaðör - Celestial King from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Alfaðör.

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Brave Baldr IconBrave Baldr
[9.9/10]
Alfaðör IconAlfaðör
[9.9/10]
Váli IconVáli
[9.9/10]
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Rune IconRune
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Brave Eikþyrnir IconBrave Eikþyrnir
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Alfaðör Rating and Basic Information

FEH Alfaðör Banner

Overall Rating 9.9/10
Reroll Ranking (excluding Inherit Skill) SS
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Alfaðör - Celestial King: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Ethereal Gungnir copies all non-stat Bonuses on the map and grants them to Alfaðör, deals pre-combat damage to foes within 3Rx3C, denies their follow-ups, and inflicts a modified Scowl effect onto them, grants Alfaðör bonus stats, true damage, true DR, and a Special jumping effect.
・Covetous One has built-in Canto and Shadow Smite, inflicts Exposure and Discord onto pultiple foes, and copies all Bonus effects on Alfaðör to a target ally after using a Rally or movement Assist.

Alfaðör Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
After start-of-turn effects trigger on player phase or enemy phase, grants any 【Bonus】 effects active on foes and allies on the map, excluding stat bonuses, to unit for 1 turn.
For foes within 3 rows or 3 columns centered on unit, deals X damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), inflicts Atk/Spd/Def/Res-X on foe and foe cannot make a follow-up attack during combat, and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count + X ÷ 3 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X × 2 to unit, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if unit's attack can trigger unit's Special, grants Special cooldown count - X ÷ 3 to unit before unit's first attack during combat.
(X = turn number + number of 【Bonus】 effects active on unit; excluding stat bonuses; max 9).

Range: 1
Grants Atk +6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.

Cooldown Count = 4
Boosts damage by 70% of unit's Res when Special triggers.
If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Res = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5).

At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts 【Def Shackle】 and 【Res Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Def/Res-4 on foe and deals damage = number of【Penalty】effects active on foe, excluding stat penalties, × 2, + 7 during combat (max 15; excluding area-of-effect Specials).

Enables 【Canto (Rem.; Min 1)】.
When Canto triggers, enables unit to use 【Smite】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
At start of turn and after unit acts (if Canto triggers, after Canto), if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Res-7, 【Exposure】, and 【Discord】 on those foes through their next actions.
If a Rally or movement Assist skill is used by unit, deals 1 damage to target ally and grants any Bonus effects active on unit to target ally for 1 turn (excluding stat bonuses; once per turn).
At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 to unit, unit deals +7 damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials).

Alfaðör Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★☆☆☆☆
Atk (12) No Attack IV ★★★★★
Spd (6) Spd Bane ★★☆☆☆
Def (7) No Def IV ★★☆☆☆
Res (11) Res Boon ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res / -Spd

The best IVs for Alfaðör are +Res and -Spd. Res is the basis of Alfaðör's stat checks and is also Alfaðör's most important stat at a base 50, allowing him to shrug off most magical attacks with ease.

While Alfaðör's Def is low, we recommend -Spd instead as Def has become quite an important stat in today's metagame. Alfaðör's Spd is also lackluster, unable to prevent follow-up attacks against all the fast metagame foes. Lowering it will not impact any of his matchups.

Alfaðör Best Builds

General Use / Budget Alfaðör

HOT
Special Skill IconIce Wall
Attuned Skill Icon: -
Updated on 11/18/2025

How to Use, Explanation

Alfaðör's base kit already functions well as an all-purpose unit who can fulfill all three of offense, defense, and support. We opted for Emblem Corrin Ring for role compression, but most Emblem Rings work well on Alfaðör.

Source Heroes for All Skills

Alfaðör Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
189
HP
HP 38 38
Rank: 1004/1327
Atk
Atk 49 49
Rank: 5/1327
Spd
Spd 28 28
Rank: 967/1327
Def
Def 24 24
Rank: 901/1327
Res
Res 50 50
Rank: 1/1327

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 68 32 28 55 226
Lv.40 +10 43 54 32 28 55 212

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 53 32 28 54 212
+Atk
Lv.40 +10
42 56 32 28 54 212
+Spd
Lv.40 +10
42 53 35 28 54 212
+Def
Lv.40 +10
42 53 32 31 54 212
+Res
Lv.40 +10
42 53 32 28 58 213

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 63 28 24 50 203
5★ Lv.40 38 49 28 24 50 189

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 26 6 7 11 66

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Alfaðör Icon Alfaðör
38 49 28 24 50 189
45 48 46 17 28 184
40 47 29 17 46 179
40 45 47 27 19 178
41 47 34 26 30 178
37 38 23 27 42 167
40 43 16 30 38 167
39 37 43 16 28 163
38 36 38 22 26 160
39 38 35 17 26 155
37 35 34 17 32 155
39 33 36 23 19 150
37 34 30 16 33 150
37 34 37 20 21 149
34 31 34 22 26 147

Note: Stats bonuses from skills are not taken into account.

Alfaðör Roles, Strengths, and Weaknesses

Alfaðör Roles

Alfaðör - Celestial King Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Alfaðör is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

Alfaðör Strengths

Ethereal Gungnir copies all Bonus effects on the map

Alfaðör's Ethereal Gungnir takes all 【Bonus】 effects active on the map and grants them to Alfaðör himself after start-of-turn effects trigger on either phase. Both the team's and the foe's bonuses are copied, making Alfaðör inherently more powerful simply by existing.

【Bonus】 effects are very popular in today's metagame as they make up the bulk of each unit's strength. Alfaðör copying all of them with little to no effort is one of the most powerful effects in the game right now, making him a very formidable unit on the battlefield.

Ethereal Gungnir also has other effects that add to its power, further cementing Alfaðör as a powerful unit. Below is a summary of all of its effects:

Condition(s) Effect
Always ・Accelerates Special trigger (cooldown count-1).
After start-of-turn effects trigger on either phase ・Grants Alfaðör all 【Bonus】 effects active on foes and allies on the map, excluding stat bonuses.
For all foes within 3 rows and 3 columns centered on Alfaðör ・Deals X pre-combat damage to foe.
・Inflicts Atk/Spd/Def/Res-X on foe during combat.
・Foe cannot make a follow-up attack.
・If foe has an offensive Special, inflicts a Scowl effect on the foe equal to X ÷ 3.
Alfaðör's HP ≥ 25% at start of combat ・Grants Atk/Spd/Def/Res + X x 2 to Alfaðör during combat.
・Grants Alfaðör bonus true damage and true damage reduction equal to 20% of his Res.
・If Alfaðör has an offensive Special, grants Special cooldown count - X ÷ 3 to Alfaðör before his first attack.

X = turn number + number of 【Bonus】 effects active on unit; excluding stat bonuses; max 9

Covetous One copies Alfaðör's Bonuses onto an ally

Alfaðör's exclusive C skill Covetous One has built-in Shadow Smite and inflicts Atk/Res-7, 【Exposure】, and 【Discord】 onto foes within 3 rows and 3 columns at start of turn and after each of Alfaðör's actions.

In combat, Covetous One grants Alfaðör Atk/Res+5, +7 true damage, and +7 true damage reduction.

More importantly, if a Rally or movement Assist skill is used by Alfaðör, Covetous One deals 1 damage to the target ally and copies all non-stat Bonus effects from Alfaðör onto the target ally.

With Ethereal Gungnir copying every Bonus effect on the map, Alfaðör can buff up an ally tremendously with its copy effect.

Alfaðör Weaknesses

Reliant on Bonus effects

Alfaðör is reliant on the Bonus effects he copies with Ethereal Gungnir in order to turn into a formidable unit.

Effects that neutralize or even steal Bonus effects can heavily hinder him and reduce his combat potential.

Weak to Bows

As a flying unit, Alfaðör takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Alfaðör - Celestial King Only Appears as a 5 Star Hero!

Alfaðör - Celestial King only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Alfaðör - Celestial King if a 4 Star version is released!

Unlock Potential Tier List

Alfaðör - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Accelerates Special trigger (cooldown count-1).
After start-of-turn effects trigger on player phase or enemy phase, grants any 【Bonus】 effects active on foes and allies on the map, excluding stat bonuses, to unit for 1 turn.
For foes within 3 rows or 3 columns centered on unit, deals X damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), inflicts Atk/Spd/Def/Res-X on foe and foe cannot make a follow-up attack during combat, and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count + X ÷ 3 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X × 2 to unit, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if unit's attack can trigger unit's Special, grants Special cooldown count - X ÷ 3 to unit before unit's first attack during combat.
(X = turn number + number of 【Bonus】 effects active on unit; excluding stat bonuses; max 9).
5★

Assists

Skill Name Range Effect Learned At
1 Grants Atk +4 to an adjacent ally until the end of the turn. 5★
1 Grants Atk +3 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. 5★
1 Grants Atk +6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. 5★

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage by 70% of unit's Res when Special triggers.
If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).
5★

Passives

Skill Name Effect Learned At
Grants Atk/Res +3 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +4 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +5 to this unit during combat if unit is adjacent to an ally. 5★
If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Res = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5). 5★
At the start of each turn, inflicts Res -3 on foe on the enemy team with the highest Res through its next action. 5★
At start of turn, inflicts Def/Res- on foe on the enemy team with the highest Def+Res total through its next action.3 5★
At start of turn, inflicts Def/Res-5 on foe on the enemy team with the highest Def+Res total through its next action. 5★
At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts 【Def Shackle】 and 【Res Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Def/Res-4 on foe and deals damage = number of【Penalty】effects active on foe, excluding stat penalties, × 2, + 7 during combat (max 15; excluding area-of-effect Specials).
5★
Enables 【Canto (Rem.; Min 1)】.
When Canto triggers, enables unit to use 【Smite】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
At start of turn and after unit acts (if Canto triggers, after Canto), if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Res-7, 【Exposure】, and 【Discord】 on those foes through their next actions.
If a Rally or movement Assist skill is used by unit, deals 1 damage to target ally and grants any Bonus effects active on unit to target ally for 1 turn (excluding stat bonuses; once per turn).
At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 to unit, unit deals +7 damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials).
5★

Alfaðör as a Source Hero

Alfaðör Avatar

Value of Skills ★★★★★

Alfaðör has Rally Up Atk+, Ice Wall, Atk/Res Aria, and Def/Res Shackle as inheritable options.

All of these skills are very strong and worth inheriting onto your favorite units. However, we recommend keeping at least one copy of Alfaðör in your barracks, as he is among the strongest heroes in the game as of the time of his release.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Alfaðör?

Top tier hero. Must summon. 6
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 1
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Alfaðör / Illustrations / Voice Actor / Quotes

How to Get Alfaðör

Obtained through a Special Summoning Event!

Alfaðör is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Voice Actor and Illustrator Information

Voice Actor
(English)
Luis Bermudez
Illustrator Maeshima Shigeki
Appears In

Illustration

FEH: Related Guides

Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli

Double Mythic Heroes: Alfaðör & Váli Banner

Heroes from Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli
Níðhöggr IconNíðhöggr
[9.5/10]
Elm IconElm
[9.9/10]
Brave Byleth (M) IconBrave Byleth (M)
[9.5/10]
Athos IconAthos
[9.5/10]
Brave Baldr IconBrave Baldr
[9.9/10]
Alfaðör IconAlfaðör
[9.9/10]
Váli IconVáli
[9.9/10]
Brave Sharena IconBrave Sharena
[9.5/10]
Mythic Lyn IconMythic Lyn
[9.9/10]
Læraðr IconLæraðr
[9.5/10]
Rune IconRune
[9.5/10]
Brave Eikþyrnir IconBrave Eikþyrnir
[9.5/10]

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Comment

2 Anonymous Anonymous 27 days

Okay I forgot about the scowl, but I still don't think he's 9.9.

1 Anonymous Anonymous 28 days

I don't agree with the 9.9 ranking for this unit; I find Alfaoor to be a pretty mediocre nuker and support unit as opposed to many of the modern units. In terms of combat, he loses to common saves like B! Eik or Legendary BK. His unique C skill is really just a glorified Shadow Shift with generic debuff support, and the only unique thing Alfaoor really possesses is his ability to take all bonuses; however, in most scenarios, this isn't significant enough for him win much needed matchups.

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