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Fire Emblem Heroes (FEH)

Ninja Hríd Builds and Best IVs

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FEH Ninja Hríd Banner

This is a ranking page for the hero Hríd - Frigid Ninja from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ninja Hríd.

Heroes With the Same Name
Hríd - Frigid Ninja Icon Ninja Hríd

Special Heroes - Ninja of Time Featured Heroes
Ninja Yunaka IconNinja Yunaka
[9.5/10]
Ninja Shez (F) IconNinja Shez (F)
[9.5/10]
Ninja Hríd IconNinja Hríd
[9.0/10]
Ninja Gullveig IconNinja Gullveig
[9.5/10]

Ninja Hríd Rating and Basic Information

FEH Ninja Hríd Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Hríd - Frigid Ninja: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Glacial Greataxe attacks twice, inflicts stat penalties, a Lull effect, and 50% DR shred to foes within 3Rx3C, grants Hríd bonus stats, true damage, true DR, 7 HP healing per attack, and denies foe's follow-up attack.
・Glacial Seal has Canto, inflicts Frozen and Def Shackle onto multiple foes, creates Divine Vein (Ice), grants Hríd a guaranteed follow-up attack, true damage, and true DR.

Ninja Hríd Skills at 5★


Might: 11  Range: 1
Accelerates Special trigger (cooldown count-1).
Unit attacks twice (even if foe initiates combat, unit attacks twice).
For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3 (max 9), unit deals +X × 5 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 3 (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5), foe cannot make a follow-up attack, and restores 7 HP to unit when unit deals damage to foe during combat.

Cooldown Count = 4
Boosts damage dealt by 80% of unit’s Def.

Grants Atk/Def+8. Inflicts Res-8.
At start of player phase or enemy phase, neutralizes 【Panic】 and any penalties to unit's Atk/Def that take effect on unit at that time.

Enables 【Canto (Rem. +1; Min 2)】.
At start of player phase or enemy phase, if unit's HP ≥ 25%, inflicts Atk/Def-7, 【Frozen】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of enemy phase (except for in Pawns of Loki), if unit's HP ≥ 25% after start-of-turn healing and damage effects are applied and there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from the nearest foe with the lowest Def for 1 turn (excludes spaces occupied by a foe, destructible terrain, other than Divine Vein, and warp spaces in Rival Domains).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials).

Ninja Hríd Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (10) Attack Boon ★★★★★
Spd (8) Spd Bane ★★★☆☆
Def (10) Def Boon ★★★★★
Res (8) Res Boon ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/ -Spd

The best IVs for Ninja Hríd are +Atk and -Spd. Since Hríd's Spd isn't high enough to compete with fast metagame foes, boosting Atk is preferred to maximize his damage output, especially with Glacial Greataxe's built-in brave effect.

Hríd's Spd isn't high enough to compete with fast metagame foes, and is more than enough against slow tanks. Reducing Hríd's Spd won't impact any of his matchups, while reducing Res would make him weaker against enemies with magic or adaptive damage.

Ninja Hríd Best Builds

Bruiser Ninja Hríd

HOT
Attuned Skill Icon: -
Updated on 11/10/2025

How to Use, Explanation

This build focuses on high attacking power while retaining bulk at the same time. Odd Def Wave 4 provides Tempo, allowing for easier Haze Slice activations.

Source Heroes for All Skills

Ninja Hríd Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
195
HP
HP 40 40
Rank: 553/1327
Atk
Atk 49 49
Rank: 5/1327
Spd
Spd 30 30
Rank: 904/1327
Def
Def 49 49
Rank: 3/1327
Res
Res 27 27
Rank: 634/1327

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 73 34 62 23 237
Lv.40 +10 45 54 34 54 31 218

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 53 34 53 31 218
+Atk
Lv.40 +10
44 57 34 53 31 219
+Spd
Lv.40 +10
44 53 37 53 31 218
+Def
Lv.40 +10
44 53 34 57 31 219
+Res
Lv.40 +10
44 53 34 53 35 219

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 68 30 57 19 214
5★ Lv.40 40 49 30 49 27 195
4★ Lv.40 37 47 27 47 25 183
3★ Lv.40 36 44 26 44 24 174

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 29 8 18 0 73
4★ Lv.1 17 21 7 10 7 62
3★ Lv.1 17 17 7 9 7 57

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Ninja Hríd Icon Ninja Hríd
40 49 30 49 27 195
40 46 48 35 21 190
41 48 47 37 17 190
41 43 47 35 24 190
41 46 16 47 40 190
45 45 48 28 23 189
41 46 28 47 23 185
41 47 46 32 19 185
40 43 47 31 23 184
41 47 16 44 31 179
40 44 35 37 23 179
40 45 47 24 22 178
40 42 41 35 17 175
40 42 40 35 17 174
39 38 42 30 25 174
40 41 25 38 30 174
41 41 17 40 35 174
40 40 38 31 24 173
39 33 42 26 28 168
41 37 36 26 28 168
45 36 30 38 19 168
41 37 37 31 22 168
41 37 25 39 25 167
38 39 19 36 29 161
40 31 36 30 20 157
41 37 27 36 16 157
41 35 33 30 18 157
37 28 34 25 30 154
43 35 25 36 14 153
43 32 24 33 18 150

Note: Stats bonuses from skills are not taken into account.

Ninja Hríd Roles, Strengths, and Weaknesses

Ninja Hríd Roles

Hríd - Frigid Ninja Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Ninja Hríd is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Ninja Hríd Strengths

Glacial Greataxe inflicts Penalties and attacks twice

Ninja Hríd's exclusive weapon Glacial Greataxe has both offensive and supportive effects that help impact combat for Hríd and his allies.

Below is a summary of these effects:

Condition(s) Effect
Always ・Accelerates Special trigger (cooldown count-1).
・Hríd attacks twice.
For all foes within 3 rows and 3 columns centered on Ninja Hríd ・Inflicts Atk/Spd/Def/Res-5 during combat.
・Neutralizes their bonuses.
・Reduces their non-Special percentage-based damage reduction effects in half.
Ninja Hríd's HP ≥ 25% at start of combat ・Grants Hríd up to Atk/Spd/Def/Res+9 (based on number of foes within 3 rows and 3 columns).
・Grants Hríd up to +25 bonus true damage and up to +15 bonus true damage reduction (based on non-stat Bonuses on Hríd and non-stat Penalties on foe).
・Foe cannot make a follow-up attack.
・Restores 7 HP to Hríd whenever Hríd deals damage in combat.

Glacial Seal inflicts Frozen and creates Divine Vein (Ice)

Ninja Hríd's exclusive B skill Glacial Seal has multiple effects that excel at improving his mobility while weakening his foes' mobility and applying debuffs to them.

Below is a summary of these effects:

Condition(s) Effect
Always ・Enables 【Canto (Rem. +1; Min 2)】
Ninja Hríd's HP ≥ 25% at start of player or enemy phase ・Inflicts Atk/Def-7, 【Frozen】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes.
Ninja Hríd's HP ≥ 25% at start of enemy phase
There is no 【Divine Vein (Ice)】 currently applied by Hríd or allies
・Applies 【Divine Vein (Ice)】 to spaces 2 spaces away from the nearest foe with the lowest Def.
Ninja Hríd's HP ≥ 25% at start of combat ・Inflicts Atk/Spd/Def/Res-5 on foe.
・Hríd makes a guaranteed follow-up attack.
・Grants Hríd bonus true damage and true damage reduction equal to 20% of Hríd's Def.

Ninja Hríd Weaknesses

Mediocre Spd and Res

Ninja Hríd's stats are all skewed towards Atk and Def, leaving his Spd and Res a bit lacking.

His Spd is in the middling range where he is not fast enough to prevent follow-up attacks from speedy foes while having too much Spd against slower foes.

Hríd's Res is only at a base 27 as well, leaving him vulnerable to heavy magic damage attackers.

Weak to Cavalry Effective Weapons

Ninja Hríd takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? S Rank Icon

We Recommend You Unlock Potential for Hríd - Frigid Ninja!

We can say with confidence that you should use Unlock Potential to bring Hríd - Frigid Ninja from 4 Stars to 5 Stars. Hríd - Frigid Ninja is a very useful bulky axe cavalry, so we recommend you Unlock Potential for Hríd - Frigid Ninja if your team lacks a strong bulky axe cavalry.

Unlock Potential Tier List

Ninja Hríd - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
11 1 No Effect 3★
11 1 Accelerates Special trigger (cooldown count-1).
Unit attacks twice (even if foe initiates combat, unit attacks twice).
For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3 (max 9), unit deals +X × 5 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 3 (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5), foe cannot make a follow-up attack, and restores 7 HP to unit when unit deals damage to foe during combat.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 3★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 4★

Passives

Skill Name Effect Learned At
Grants Atk/Def+3. Inflicts Res-3. 3★
Grants Atk/Def+4. Inflicts Res-4. 3★
Grants Atk/Def+5. Inflicts Res-5. 4★
Grants Atk/Def+8. Inflicts Res-8.
At start of player phase or enemy phase, neutralizes 【Panic】 and any penalties to unit's Atk/Def that take effect on unit at that time.
5★
Enables 【Canto (Rem. +1; Min 2)】.
At start of player phase or enemy phase, if unit's HP ≥ 25%, inflicts Atk/Def-7, 【Frozen】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of enemy phase (except for in Pawns of Loki), if unit's HP ≥ 25% after start-of-turn healing and damage effects are applied and there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from the nearest foe with the lowest Def for 1 turn (excludes spaces occupied by a foe, destructible terrain, other than Divine Vein, and warp spaces in Rival Domains).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials).
5★

Ninja Hríd as a Source Hero

Ninja Hríd Avatar

Value of Skills ★★★☆☆

Ninja Hríd has Shatterproof as his only rare inheritable skill.

We recommend keeping Ninja Hríd in your barracks instead and merging him up.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must promote and merge. 2
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If you have feedback about this hero page, let us know in the comments section below!

How to Get Ninja Hríd / Illustrations / Voice Actor / Quotes

How to Get Ninja Hríd

Obtained through a Special Summoning Event!

Ninja Hríd is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Mark Whitten
Illustrator otton
Appears In

Illustration

FEH: Related Guides

Special Heroes: Ninja of Time

Ninja of Time Banner

Heroes from Special Heroes - Ninja of Time
Ninja Yunaka IconNinja Yunaka
[9.5/10]
Ninja Shez (F) IconNinja Shez (F)
[9.5/10]
Ninja Hríd IconNinja Hríd
[9.0/10]
Ninja Gullveig IconNinja Gullveig
[9.5/10]

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