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Here you can see how to get Holy Ground+, a Passive C skill in Fire Emblem Heroes (FEH). Check out Holy Ground+, Holy Ground+'s effects, units with Holy Ground+, as well as Inherit Skill Information!
List of Contents
Skill |
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Type | |||
Effect | For allies within 3 spaces of unit, reduces damage from foe's attacks by 30% (excluding area-of-effect Specials), grants Def/Res+5, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to ally before foe's first attack during their combat. If unit is within 3 spaces of an ally, grants Atk/Spd/Res+5 to unit, reduces damage from foe's attacks by 30% (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), grants Special cooldown count-1 to unit before unit's first attack, and calculates damage from staff like other weapons during combat. |
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Required SP | 300 | ||
Sacred Seal | None |
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Rating | 9.5/10.0 | Ranking |
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Inheritable? | Move Type that can Inherit this Skill |
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No | - |
Weapon Type that can Inherit this Skill | |
-
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Hero Name | Learns At |
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5★ |
This skill is present in builds for the heroes listed below. Check out their pages to find out how to use this skill with these heroes!
Holy Ground+ is an Exclusive Skill, so it cannot be learned through Inherit Skill.
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