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Here you can see how to get A/R Near Trace 1, a Passive B skill in Fire Emblem Heroes (FEH). Check out A/R Near Trace 1, A/R Near Trace 1's effects, units with A/R Near Trace 1, as well as Inherit Skill Information!
List of Contents
Skill |
A/R Near Trace 1
|
||
---|---|---|---|
Type | |||
Effect | Enables 【Canto (Rem. +1)】. Inflicts Atk/Res-1 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.) |
||
Required SP | 60 (90 if inherited) | ||
Sacred Seal | None |
A/R Near Trace 1 | A/R Near Trace 2 | A/R Near Trace 3 |
Rating | -/10.0 | Ranking | Unranked |
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Inheritable? | Move Type that can Inherit this Skill |
---|---|
Yes | |
Weapon Type that can Inherit this Skill |
Hero Name | Learns At |
---|---|
Ymir | 5★ |
There are no Heroes that we currently recommend passing on this skill to. If this is a prerequisite skill, please use the following link to see the final skill in this chain.
Weapon Skills | Assist Skills | Special Skills |
Passive A Skills | Passive B Skills | Passive C Skills |
Sacred Seals | Attuned Skills | Emblems |
▶︎Return to the FEH Guide Wiki Top Page
IV Checker | Hero Tier List | Rerolling |
Pull from These Summons! | Unlock Potential Tier List | Beginner's Guide |
All FEH Heroes | Skills and Sacred Seals | Weapon Refinery |
A/R Near Trace 1: Best Fodder, Best Units to Inherit
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