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Fire Emblem Heroes (FEH)

Honorable Blade: Best Fodder, Best Units to Inherit

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

Here you can see how to get Honorable Blade, a weapon skill in Fire Emblem Heroes (FEH). Check out Honorable Blade, Honorable Blade's effects, units with Honorable Blade, as well as Inherit Skill Information!

Honorable Blade Effect and Basic Information

Basic Information

Skill
Honorable Blade
Type
Mt 14 Range 2
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+6 to unit during combat.
Effect: 【Dagger 7】
Required SP 400
Sacred Seal None

Additional Info

A nifty dagger that provides so much mobility through extra movement and Canto. It also provides offensive bonuses such as Special acceleration and Atk/Spd bonuses. Of course, as a dagger, it inflicts debuffs after combat!

Skill Family

Honorable Blade Fire Emblem Heroes FEHHonorable Blade

Honorable Blade Weapon Refinery Information

Special Effect Upgrade Stats and Effect

Might 14 Range 2
HP -
Atk - Spd -
Def - Res -
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials).
Effect:【Dagger 7】
For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and Special cooldown count-1 to ally before ally's first attack during combat, and also, if ally initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown).
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), neutralizes foe's bonuses to Spd/Def, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 15 Range 2
HP 2
Atk - Spd -
Def - Res -
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials).
Effect:【Dagger 7

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd 2
Def - Res -
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials).
Effect:【Dagger 7

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def 3 Res -
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials).
Effect:【Dagger 7

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Res Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def - Res 3
Effect Enables 【Canto (2)】.
Accelerates Special trigger (cooldown count-1).
At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)
If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials).
Effect:【Dagger 7

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Honorable Blade Rating

Rating /10.0 Ranking Unranked

Inherit Skill Restrictions for Honorable Blade

Units able to Inherit Honorable Blade

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Honorable Blade as Fodder

Hero Name Learns At
FEH icon Yuri 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Honorable Blade is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links

Skills Related Links Fire Emblem Heroes FEH

Skills: Related Links

Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills
Sacred Seal IconSacred Seals Attuned Skill IconAttuned Skills Emblem IconEmblems

Skills Tier List

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IV CheckerIV Checker Tier ListHero Tier List RerollingRerolling
SummoningPull from These Summons! Unlock PotentialUnlock Potential Tier List Beginners GuideBeginner's Guide
List of HeroesAll FEH Heroes Skills and SealsSkills and Sacred Seals Weapon RefineryWeapon Refinery
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