★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Honorable Blade, a weapon skill in Fire Emblem Heroes (FEH). Check out Honorable Blade, Honorable Blade's effects, units with Honorable Blade, as well as Inherit Skill Information!
List of Contents
| Skill |
Honorable Blade
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 2 |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+6 to unit during combat. Effect: 【Dagger 7】 |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
A nifty dagger that provides so much mobility through extra movement and Canto. It also provides offensive bonuses such as Special acceleration and Atk/Spd bonuses. Of course, as a dagger, it inflicts debuffs after combat!
|
|
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | - | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7】 For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and Special cooldown count-1 to ally before ally's first attack during combat, and also, if ally initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). If unit initiates combat or foe's HP ≥ 50% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), neutralizes foe's bonuses to Spd/Def, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 15 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | 2 |
| Def | - | Res | - |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | 3 | Res | - |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | 3 |
| Effect | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials). Effect:【Dagger 7 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | /10.0 | Ranking | Unranked |
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Honorable Blade is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Honorable Blade: Best Fodder, Best Units to Inherit



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