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This is a ranking page for the hero Clarine - Refined Noble from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Clarine.
List of Contents
Overall Rating | 7.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・A healer that can move up to 3 spaces ・Inflicts a debuff on the enemy ・Grants a buff to the allies' speed |
Might: 12 Range: 2 After combat, inflicts Atk -7 on target and foes within 2 spaces of target through their next actions. |
Range: 1 Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP) Restores HP to unit = half damage dealt to unit. |
Cooldown Count = 1 When healing an ally with a staff, grants Spd +4 to all allies for 1 turn. |
Grants Res +3. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★★☆☆☆ | |
Atk (6) | ★★★★★ | |
Spd (9) | ★★★★☆ | |
Def (5) | ★★★☆☆ | |
Res (7) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Clarine are +Atk and -Res. Clarine will find herself in situations wherein she will need to attack foes so it would be very beneficial to take advantage of her only superboon and take a +Atk IV. Taking a -Res IV would balance her stat. That is ideal when it comes to survivability so that is the best bane you can take on her. Take note that this is a superbane so aim for merges as soon as possible! Clarinne is very common so you should not have any problems finding a second Clarinne copy for a merge.
HOT | |
---|---|
:
Slow+
:
Physic+
:
Miracle
:
-
|
:
Speed +3
:
-
|
For the most part, Clarine will sit on the sidelines, using recovery assists skills and lowering the foe’s Spd stat to support her allies. As long as she can avoid a follow-up attack, Clarine can endure an attacks from foes, so use Slow to lower the enemy’s Spd stat and decrease the chances of a follow-up. After her HP decreases, she will gain a huge buff through Brazen Atk/Spd, allowing her to act as an attacker too if needed.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
144 | ||
HP |
35 |
Rank: 1073/1165 |
Atk |
25 |
Rank: 1121/1165 |
Spd |
33 |
Rank: 663/1165 |
Def |
22 |
Rank: 843/1165 |
Res |
29 |
Rank: 428/1165 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 40 | 41 | 38 | 26 | 37 | 182 | Lv.40 +10 | 40 | 29 | 38 | 26 | 34 | 167 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 43 | 29 | 37 | 26 | 33 | 168 |
+Atk Lv.40 +10 | 39 | 33 | 37 | 26 | 33 | 168 |
+Spd Lv.40 +10 | 39 | 29 | 40 | 26 | 33 | 167 |
+Def Lv.40 +10 | 39 | 29 | 37 | 29 | 33 | 167 |
+Res Lv.40 +10 | 39 | 29 | 37 | 26 | 36 | 167 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 35 | 37 | 33 | 22 | 32 | 159 |
5★ Lv.40 | 35 | 25 | 33 | 22 | 29 | 144 |
4★ Lv.40 | 33 | 23 | 31 | 20 | 27 | 134 |
3★ Lv.40 | 32 | 22 | 29 | 19 | 25 | 127 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 6 | 9 | 5 | 7 | 43 |
4★ Lv.1 | 15 | 5 | 9 | 4 | 7 | 40 |
3★ Lv.1 | 15 | 5 | 8 | 4 | 6 | 38 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 28 | 22 | 32 | 29 | 151 | |
38 | 28 | 34 | 26 | 20 | 146 | |
36 | 29 | 29 | 19 | 32 | 145 | |
36 | 27 | 34 | 21 | 26 | 144 | |
Clarine
|
35 | 25 | 33 | 22 | 29 | 144 |
Note: Stats bonuses from skills are not taken into account.
Clarine is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
As a cavalry unit, Clarine can move 3 squares in an action. This allows her to heal allies that are very far away from her. Use this characteristic to your advantage!
Fear+ inflicts -7 Atk on target unit and all other foes within 2 spaces of said unit. This lowers the enemy's damage output. This in turn directly improves Clarine and her team's ability to survive blows from enemy units.
Swift-Winds Balm grants a +4 Spd buff to all allies regardless of range whenever Clarine heals an ally. With a low cooldown of 1, you can easily grant your allies the bonus most of the time.
Martyr+ is a heal skill that requires some set-up for high-value heals. We do not recommend using it in the long run and we highly encourage you to see our builds section for other skill recommendations.
Should You Unlock Potential for this Hero? |
---|
We cannot recommend you to Unlock Potential to make Clarine - Refined Noble a 5 Star Hero. Clarine - Refined Noble is difficult to make use of except under specific conditions. Unless Clarine - Refined Noble is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
10 | 2 | Restricted to units that use a Staff. | 3★ | |
5 | 2 | After combat, inflicts Atk -6 on targeted foe through its next action. | 3★ | |
12 | 2 | After combat, inflicts Atk -7 on target and foes within 2 spaces of target through their next actions. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Restores 5 HP. | 3★ | |
1 | Restores 7 HP each to target and this unit. | 3★ | |
1 | Slows Special trigger (cooldown count+1). Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit). |
4★ | |
1 | Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP) Restores HP to unit = half damage dealt to unit. |
5★ |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. | 3★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Spd +4 to all allies for 1 turn. | 3★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Res +1. | 3★ | |
Grants Res +2. | 4★ | |
Grants Res +3. | 5★ |
Value of Skills | ★★☆☆☆ |
---|
Clarine can be used to inherit the skill Martyr+. However, this skill is only available from Clarine at 5★. You will need to spend some feathers first to get it off her.
Clarine is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Hunter MacKenzie Austin |
---|---|
Illustrator | Amagaitaro (アマガイタロー) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Stop this at once! What insolence! Stand back! Prepare to be dazzled! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
My word! Is it just me, or is nearly every single person here sorely lacking in etiquette? I don’t mean you, of course. Never you—for I have the sort of manners never to say so! But I must risk offense and tell you the truth. People look to you to set a higher standard. What? They do! All are quite aware that if we don’t use our napkins properly, it will be anarchy! So, because I am grateful for everything that you do, I will take you on as a special project. You’ll have manners coming out your ears by the time I’m finished with you. Won’t this be fun? |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Clarine Builds and Best IVs
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