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This is a ranking page for the hero Hawkeye - Desert Guardian from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hawkeye.
Heroes With the Same Name | |
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Hawkeye
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List of Contents
Overall Rating | 7.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Atk increases when initiating combat ・Lowers the foe's Atk ・Rather poor Spd stat |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). |
Cooldown Count = 4 Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res). |
If unit initiates combat, grants Atk +6 during combat. |
At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (21) | ★★☆☆☆ | |
Atk (20) | ★★★☆☆ | |
Spd (5) | ★★★☆☆ | |
Def (6) | ★★★★★ | |
Res (6) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hawkeye are +Def and -Spd. Taking a +Def IV will balance his defensive stats. This is ideal for survival as he will be able to take attacks from a wide range of units. He does not rely on Spd for follow-up attacks or for defense so it can be safely taken as a bane.
We recommend a +Spd IV when merging Hawkeye to 10. This is for the same reasons as above. If you prefer a more offensive hawkeye, you can go for a +Atk IV instead.
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Ignis
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-
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Thanks to Guardian's Axe and Steady Breath, you will have consistent Ignis activations that are backed by high levels of Def. Hawkeye will need to have heal supports to stay on field, though.
HOT | |
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Noontime
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-
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-
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This build makes Hawkeye a frontline tank with sustain. Null Follow-Up is good for units that prevent him from following up attacks and Quick Riposte makes up for his poor speed.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: +3 Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. :500 :200 |
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The special effect refine for Guardian's Axe grants an effect identical to Lull Atk/Def 3.
It will nullify active enemy bonuses, and simultaneously inflicts Atk/Def-3. This skill is great for cancelling out skills like Fortify or Rally and increasing the damage Hawkeye can output in combat while reducing the damage he takes, but keep in mind that it will have no effect on Drive/Spur bonuses.
Neutral Stats at Lv. 40 (5★) | ||
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158 | ||
HP |
45 |
Rank: 100/1160 |
Atk |
33 |
Rank: 863/1160 |
Spd |
22 |
Rank: 1001/1160 |
Def |
28 |
Rank: 575/1160 |
Res |
30 |
Rank: 370/1160 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 50 | 49 | 26 | 33 | 34 | 192 | Lv.40 +10 | 50 | 38 | 26 | 33 | 34 | 181 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 52 | 37 | 26 | 32 | 34 | 181 |
+Atk Lv.40 +10 | 49 | 40 | 26 | 32 | 34 | 181 |
+Spd Lv.40 +10 | 49 | 37 | 29 | 32 | 34 | 181 |
+Def Lv.40 +10 | 49 | 37 | 26 | 35 | 34 | 181 |
+Res Lv.40 +10 | 49 | 37 | 26 | 32 | 37 | 181 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 45 | 49 | 22 | 28 | 30 | 174 |
5★ Lv.40 | 45 | 33 | 22 | 28 | 30 | 158 |
4★ Lv.40 | 42 | 31 | 20 | 26 | 27 | 146 |
3★ Lv.40 | 41 | 29 | 19 | 24 | 26 | 139 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 21 | 25 | 5 | 6 | 6 | 63 |
4★ Lv.1 | 20 | 16 | 4 | 6 | 5 | 51 |
3★ Lv.1 | 20 | 16 | 4 | 5 | 5 | 50 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 44 | 30 | 38 | 35 | 187 | |
45 | 40 | 27 | 31 | 33 | 176 | |
40 | 34 | 39 | 41 | 18 | 172 | |
45 | 38 | 25 | 36 | 28 | 172 | |
46 | 36 | 32 | 37 | 21 | 172 | |
40 | 35 | 32 | 28 | 29 | 164 | |
44 | 35 | 18 | 35 | 31 | 163 | |
43 | 36 | 28 | 35 | 20 | 162 | |
45 | 35 | 23 | 35 | 24 | 162 | |
43 | 35 | 32 | 28 | 20 | 158 | |
Hawkeye
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45 | 33 | 22 | 28 | 30 | 158 |
43 | 32 | 30 | 36 | 16 | 157 | |
35 | 36 | 30 | 32 | 24 | 157 |
Note: Stats bonuses from skills are not taken into account.
Hawkeye is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Hawkeye can take attacks from magic units without taking much damage. You can use him to bait magical attackers to attack him in the enemy phase, counterattack if possible then finish them off with a Death Blow 3 charged attack in the next player phase.
Hawkeye's weapons the Killer Axe+ and Guardian's Axe accelerates his special cooldown by 1 count. It makes it easy for Hawkeye to trigger special attacks and this is ideal for him because he relies on special attacks to deal lots of damage as he can not normally score follow-up attacks. Additionally, Guardian's Axe has a special effect refine that grants Hawkeye both bulk and bite in both phases. You can read more about it here!
Special Skill | Area of Effect |
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Growing Light deals fixed damage to a wide range around the target. It is a great special in maps that have clumped up enemies like Rival Domains. It is strong against enemies that have high defenses, as it deals fixed damage regardless of Res or Def (although some skills reduce the damage taken from AoE skills). A lot of strategy can be put into using Hawkeye's Growing Light. You will be surprised at its true potential when used correctly.
Hawkeye's C skill, Threaten Atk 3, inflicts -5 Atkto foes within 2 spaces. This reduces the damage the enemy team will deal to Hawkeye's team so make sure Hawkye is always in the frontline to utilize this skill. His bulk will make sure he will survive in time for his allies to finish the enemies off.
Hawkeye has very low Spd. This makes him susceptible to follow-up attacks. We suggest inheriting Quick Riposte 3 to allow him to score follow-up attacks in the enemy phase. You can also get skills like Emerald Axe+ and aim to specialize against blue units. Hawkeye would not need a follow-up attack to take out blue units with this weapon skill.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Hawkeye - Desert Guardian from 4 Stars to 5 Stars. Hawkeye - Desert Guardian is very useful as a tank, so you may find using Unlock Potential on Hawkeye - Desert Guardian helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
7 | 1 | Accelerates Special trigger (cooldown count -1). | 3★ | |
11 | 1 | Accelerates Special trigger (cooldown count -1). | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). | 3★ | |
(Cooldown Count = 4) Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res). | 4★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Atk +2 during combat. | 3★ | |
If unit initiates combat, grants Atk +4 during combat. | 4★ | |
If unit initiates combat, grants Atk +6 during combat. | 5★ | |
At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions. | 3★ | |
At start of turn, inflicts Atk-4 on foes within 2 spaces through their next actions. | 3★ | |
At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions. | 4★ |
Value of Skills | ★★★☆☆ |
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Hawkeye can be used to inherit the skills Death Blow 3 and Threaten Atk 3. Death Blow 3 can be inherited at 5★ and Threaten Atk 3 at 4★.
Hawkeye is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Taylor Henry |
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Illustrator | HACCAN |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
WUU-OOHHH! FIGHT! I know NOTHING of fear! I’m coming for YOU. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
It is time for us to have words of weight. You and I, now. I sense that you find me strange. Perhaps even stranger than most people here find me. I am from the deep desert, and those from outside it see me as outside themselves. Do you feel the same? About me? Or more importantly, about yourself? You and I are the same in one regard. We both want to ensure that peace persists. Like the sands of time, which flow but never change, you and I will always be there for the world. |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
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Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Hawkeye Builds and Best IVs
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