★ Missions: Normal | Basic | Affinity
☆ Tier List: Characters, Classes, Skells
★ Best Divisions | How to Change Divisions
☆ Character Customization and Fashion Gear
★ 104 FN Site Locations | 99 Lobster Locations
☆ All Heart to Heart Locations

Assault Rifles are ranged weapons used by the Drifter, Striker, Samurai Gunner, and Duelist classes in Xenoblade Chronicles X. See the list of all Assault Rifles, Assault Rifle arts, and learn what Assault Rifles are.
| Art | Attr. | Description |
|---|---|---|
Flame Grenade |
Thermal | Deals thermal damage + Inflicts Blaze + VS. Toppled Targets: boosts damage |
Assault Hammer |
Physical | Deals physical damage, Inflicts Topple |
Infuriate |
None | Inflicts Taunt |
Power Dive |
None | Grants Supercharge, Grants total evasion during execution |
Furious Blast |
None | Deals weapon damage, Boosts damage in melee combos |
Burst Grenade |
Thermal | Requires TP, deals Thermal Damage, Inflicts Blaze, +Damage to Toppled |
Decoy Round |
None | Inflicts Taunt, Boosts TP with Morale |
Flash Grenade |
Electric | Deals Electric Damage, Inflicts Blackout |
Medic Free |
None | Requires TP, boosts Debuff Resist, Revives on Incapacitation |
Assault Breaker |
Physical | Deals Physical Damage, Stuns when behind |
Gunforce |
None | Requires TP, boosts Ranged Attack, critical chance, reduces secondary cooldown |
Takedown Shot |
None | Deals Weapon Damage, Inflicts Topple vs. Mechanoids |
Last Stand |
None | Requires TP, boosts Ally TP |
Quick Cannon |
None | Deals thermal damage, inflicts Blaze, deals more damage when triggering melee combo |
Grenade Blitz |
Thermal | Deals thermal damage |
Overclock |
None | Requires TP, Restores HP when using Arts, boosts fuel recovery of parked skills |
Assault Rifle arts consists mainly of offensive effects that are great for any situation. Arts like Flame Grenade and Grenade Blitz are great for dishing out damage, while ones like Flash Grenade are great for inflicting debuffs.

Assault Rifles are ranged weapons that rapidly fire projectiles at the target. Although the damage per projectile is argubly low compared to other weapons, the Assault Rifle makes up for this in the number of projectiles fired per attack.
Assault Rifles are great weapons at the start of the story. They are reliable and deal decent damage against the enemies encountered early on in the game.
Morever, players do start out with an Assault Rifle when they begin a new game.
| Classes Using Assault Rifles | |||
|---|---|---|---|
Drifter
|
Striker
|
Samurai Gunner
|
Duelist
|
Assault Rifles are the standard ranged weapons of the Drifter, Striker, Samurai Gunner, and Duelist classes. Players can't change their weapon type once they've selected their class. The only way to do so is by changing classes.

| Ranged Weapon Types | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Melee Weapon Types | ||
|---|---|---|
Xenoblade Chronicles X: Definitive Edition Walkthrough & Guides Wiki
List of All Assault Rifles



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