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Rayguns are ranged weapons used by the Enforcer, Psycorruptor, and Mastermind classes in Xenoblade Chronicles X. See the list of all Rayguns, Raygun arts, and learn what Rayguns are.
List of Contents
Art | Attr. | Description |
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None | Deals weapon damage, With an aura: Boosts damage |
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None | Deals weapon damage, Inflicts Blackout |
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None | Inflicts Debuff Res Down |
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Ether | Requires TP, Deals Ether Damage, With an Aura: Boosts Damage |
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Gravity | Deals Gravity Damage, inflicts Topple |
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None | Grants Gravity Res Up |
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None | Inflicts Virus |
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None | Boosts appendage damage, potential, ranged attack |
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None | Deals weapon damage, increased damage with active aura |
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None | Grants Ether Res Up |
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Beam | Deals weapon damage, spreads status debuffs |
Many of the Raygun arts deal a lot of damage, such as Beam Barrage, Beam Bomber, and Bahamut Wave.
Rayguns are ranged weapons that fire projectiles slowly compared to other ranged weapons. However, the damage per projectile is higher, making up for its slow attack speed.
Classes Using Rayguns | |||
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Rayguns are the standard ranged weapons of the Enforcer, Psycorruptor, and Mastermind classes. Players can't change their weapon type once they've selected their class. The only way to do so is by changing classes.
Ranged Weapon Types | |||||||||||
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Melee Weapon Types | ||
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