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★ Missions: Normal | Basic | Affinity
☆ Tier List: Characters, Classes, Skells
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Chapter 13 (Act 3): Hero is the third act of the Epilogue in Xenoblade Chronicles X. Check out a full walkthrough of Chapter 13 (Act 3): Hero, how to unlock it, its bosses and enemies in Volitaris, and Chapter 13 (Act 3)'s rewards here!
Previous Mission | Next Mission | ||||
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The Second Project Exodus | - | ||||
All Chapter 13 Acts | |||||
Act 1 | Act 2 | Act 3 |
List of Contents
Location | Administrative District, BLADE Barracks |
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Quest Giver | Vandham |
Areas of Interest | New Los Angeles, White Whale 2 |
Level Requirement | 55 |
Recommended Level | 59 |
Note: Areas of interest are the place(s) you will visit as you progress Hero
Required Members | No member requirements |
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Restricted Members | No member restrictions |
You can add a maximum of 4 characters for the mission, Hero.
How to Unlock |
• Clear The Second Project Exodus
• Clear A Hero's Trial
|
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The table above contains all the requirements needed to unlock the mission, Hero.
# | Walkthrough |
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1 | ![]() To begin Chapter 13 (Act 1), you must have completed Chapter 13 (Act 2) and A Hero's Trial Affinity Mission. There are no party requirements or restrictions for this chapter. Once you're ready, head to the conference room inside the BLADE Barracks. Several cutscenes will trigger, officially kicking off the last act of the Epilogue. |
2 | ![]() New LA is under siege by Ghosts, and this is humanity’s last stand. Your first mission is to defend both the Industrial and Commercial Districts. Prepare for battles against Level 54–55 Ghost Pilgrims and Ghost Megatherions. You’ll face two enemies in the Industrial District and three in the Commercial District so gear up accordingly. |
3 | ![]() After clearing out those areas, you'll need to hold the line while civilians evacuate. Survive a continuous wave of enemies for 3 minutes. It’s not just about brute force so it's better to have a plan and be ready to adapt on the fly. |
4 | ![]() Once the evacuation is complete, you'll board the White Whale 2. Head to the Bridge to regroup with your team and strategize for what’s coming next. After the scene, Vandham will hand you some spending cash so go hit up the shop terminal on the ship for any last-minute upgrades or supplies. Be sure to save your progress, then go to the Skell Bridge Entrance and choose to Cast Off when you're ready. |
5 | ![]() After some lengthy cutscenes, you'll find yourself piloting your Skell in space. Just move forward toward the nearby platform. After landing, take the elevator up to your final destination. A boss fight against the Vita awaits once the cutscenes are over. Pick your party wisely since this is your last chance to adjust your lineup. |
6 | ![]() After defeating Vita, a new enemy emerges—the Void. This chaotic battle scatters your party, leaving you to regroup before the final confrontation. |
7 | ![]() Following the cutscenes, you’ll wake up in Volitaris, an entirely new region, alongside Elma. Do note that you cannot return to Mira from this point onward. Your priority is to reunite with all your teammates, meaning you'll have to find each of your recruited party members.. |
8 | ![]() As you move forward, you’ll regroup with Lin and other allies. Continue following the quest marker until you locate your Skells. Once inside, you'll gain increased speed and flight, making it easier to find the rest of your team. |
9 | ![]() Once all teammates are reunited, you can return to the elevator to confront Void in the final battle. However, If you wish to explore before the fight, look for Ancient Devices. They are large, spear-like structures scattered across the area. Activating these can weaken Void in the final battle. There are 6 spears in total that you need to activate to fully weaken Void but they are not marked on the map. |
10 | ![]() Void’s still standing, and it’s time for one final clash. Now powered up with Ares and your reunited crew, you’ll face Void in a climactic showdown. After defeating it, a wave of closing cutscenes will play, officially bringing the epic 3-act Epilogue of Xenoblade Chronicles X to a close. |
This map only shows 15 out of 22 recruitable characters.
After being separated from your teammates, Elma will be your only ally.
You'll need to regroup and find all the other recruited party members. The map above displays the locations of 15 out of 22 characters.
All Spears and How to Unlock | |
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![]() |
|
Spear | How to Unlock |
1 | Automatically gets activated after cutscene. |
2 | TBD |
3 | TBD |
4 | Defeat Trinity Galdrs in the area and get the keys. |
5 | Defeat Trinity Galdrs in the area and get the keys. |
6 | Automatically gets activated after cutscene. |
7 | TBD |
8 | Automatically gets activated after cutscene. |
9 | Automatically gets activated after cutscene. |
Our team discovered a total of 9 Spears scattered across Volitaris, they resemble large, spear-like structures and they are known as Ancient Devices. However, you only need to activate six of them to fully weaken Void.
Some Ancient Devices are locked, requiring keys obtained by defeating nearby Trinity Galdrs.
All Enemies | |
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Ghost Pilgrim | Ghost Megatherion |
Vita | Void |
All Hero Mission Rewards |
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150000 Credits |
All Story Missions | Chapter Walkthrough
No. | List of Story Missions |
---|---|
0 | Prologue - Awakening |
1 | New Los Angeles |
2 | The New Frontier |
3 | Builders of a Legacy |
4 | The Ganglion Menace |
5 | Ma-non Maneuvers |
6 | Dark Matters |
7 | Treachery |
8 | The Gathering Storm |
9 | Warriors of Wroth |
10 | The Zu Pharg Menace |
11 | Consequences |
12 | Into the Core |
No. | List of Story Missions |
---|---|
13 | Cause and Effect |
14 | The Second Project Exodus |
15 | Hero |
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Time for them to write a walkthrough on how to use the interaction button, huh?