★ Missions: Normal | Basic | Affinity
☆ Tier List: Characters, Classes, Skells
★ Best Divisions | How to Change Divisions
☆ Character Customization and Fashion Gear
★ 104 FN Site Locations | 99 Lobster Locations
☆ All Heart to Heart Locations

A character's stats determine their overall performance in battle, damage output, survivability, and the effectiveness of Arts in Xenoblade Chronicles X. Learn about each stat, how to increase them, and the best ones to prioritize for your build.
| Stat | Description |
|---|---|
| HP | Your character's Hit Points. Reaching 0 HP will render the character incapacitated. |
| TP | Tension Points are a meter system that allow the characters to use Arts. Standard Arts require 1000 TP, while mechanics such as Overdrive, Skell Overdrive, and Reviving require 3000. |
| Total Ranged Attack | The sum of your ranged attack power and the attack power of your weapon. |
| Total Melee Attack | The sum of your melee attack power and the attack power of your weapon. |
| Defense | A character's total defensive capacity. |
| Ranged Accuracy | A character's base chance to land ranged attacks. |
| Melee Accuracy | A character's base chance to land melee attacks. |
| Ranged Attack | A character's base attack with ranged weapons. |
| Melee Attack | A character's base attack with melee weapons. |
| Evasion | Affects chances of evading enemy attacks. |
| Potential | Affects HP recovered by Soul Voices, and increases potency of Arts. |
| Physical Resistance | A character's resistance to physical-type attacks. |
| Beam Resistance | A character's resistance to beam-type attacks. |
| Ether Resistance | A character's resistance to ether-type attacks. |
| Thermal Resistance | A character's resistance to thermal-type attacks. |
| Electric Resistance | A character's resistance to electric-type attacks. |
| Gravity Resistance | A character's resistance to gravity-type attacks. |
Stats in Xenoblade Chronicles X affect everything from attack power to survivability. HP and TP determine health and ability usage, while attack stats influence damage output. Accuracy and Evasion determine hit and dodge rates, and Potential boosts TP-based skills.
Resistances help mitigate damage from different attack types. Optimizing the right stats is key to mastering combat.

Equipping high-level weapons and armor directly boosts attack power, defense, and accuracy.
Some gear pieces also come with innate augments that increase evasion or resistance to specific attack types.

Augments allow you to fine-tune your stats further.
For example, using Potential Boost augments can significantly enhance the effects of Arts, while Evasion Boost augments make it easier to avoid incoming attacks.

Each class in Xenoblade Chronicles X excels in different stats. Some classes focus on high melee or ranged attack power, while others emphasize TP management or evasion.
Progressing through a class tree can provide permanent stat boosts.
Stats in Xenoblade Chronicles X can be altered based on your gear, skills, and arts.
Centralize your loadout around a specific playstyle to maximize your damage.

This stat is crucial for players who frequently utilize Tension Point (TP) arts, as it directly amplifies their effectiveness.
Notably, Potential can only be increased through armor augments, making it essential to equip gear that boosts this attribute if TP arts are central to your strategy.

For those focusing on non-TP melee or ranged arts, enhancing the corresponding attack stats is beneficial.
These stats can be elevated using weapon augments, thereby increasing the damage output of your standard arts and auto-attacks.

Boosting evasion can be advantageous, especially for classes or builds that prioritize dodging attacks over absorbing damage.
Higher evasion reduces the likelihood of enemy attacks connecting, thereby enhancing survivability.

Tips and Tricks: Beginner's Guide
Xenoblade Chronicles X: Definitive Edition Walkthrough & Guides Wiki
Character Stats Explained



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