Minecraft

Java Snapshot 1.19 Pre-Release 1 Changes, Updates, and Bug Fixes

1.19 Pre-Release Banner

In addition to the weekly bugfixes, Java Snapshot 1.19 Pre-Release 1 introduces New Mob behaviors and Item interactions as one of the many features being tested as part of the Java Snapshot 1.19 cycle. Read about the different changes, updates, and fixed bugs in Minecraft 1.19 Pre-Release 1.

Gameplay Changes in Java Snapshot 1.19 Pre-Release 1

Gameplay Changes in Java Snapshot 1.19 Pre-Release 1
・Slightly reduced the number of Mangrove trees in Mangrove Swamps
・Endermen, Skeletons, Wither Skeletons, and Piglins now spawn in a wider range of light levels in the Nether (from light level 0 to 11)
・Item interaction vibrations are now emitted when you start or finish "using" an item with a start and finish state (such as Bows, Crossbows, Goat Horns, Shields, Food)
・Item interaction vibrations are now ignored when sneaking
・Placing items that aren’t armor (such as Pumpkins and Skulls) in your headwear slot now plays a generic equip sound

Reduced Number of Mangrove Trees in Mangrove Swamps

Mangrove tree numbers have been reduced

In Java Snapshot 1.19 Pre-Release 1, the number of Mangrove Tress that appear in Mangrove Swamps have been reduced. This should make it easier to explore those areas.

Certain Mobs Now Spawn in a Wider Range of Light Levels

Certain enemies spawn in a higher range of levels

Certain enemies like Endermen, Skeletons, Wither Skeletons, and Piglins now spawn in a wider range of light levels in the Nether (from light level 0 to 11).

Item Interaction Vibrations are Now Emitted

Interaction with Items emits no sound

Item interaction vibrations when using an item with a start and finish state (such as Bows, Crossbows, Goat Horns, Shields, Food) emits no vibration.

Item interaction Vibrations are Now Ignored When Sneaking

Interacting with items creates no vibrations when sneaking

Item interaction vibrations are now ignored when you are sneaking.

Equipping Items In Your Headwear Slot Plays a Sound

Equipping non-headgeear makes a generic equip sound

In Java Snapshot 1.19 Pre-Release 1, equipping any non-armor items in your headwear slot (like pumpkins or skulls) will cause a generic equip sound to play.

Gameplay Updates Are Part of the 1.19 Cycle

With Version 1.19 Pre-Release 1 being part of the 1.19 cycle, players can expect these changes in the next live patch. However, keep in mind that not all gameplay features added in snapshots will automatically arrive in the next patch. These features are subject to change or further development.

Version 1.19: The Wild Update Release Date and Features

Technical Changes in Java Snapshot 1.19 Pre-Release 1

Technical Changes in Java Snapshot 1.19 Pre-Release 1
•Auto-completion is now available for the template argument to place template
•Custom servers can now enable or disable chat preview for certain clients by sending a new network packet
• A chat preview is also shown for chat-related commands, such as /say and /msg
• The 'test-rainbow-chat' has been removed from 'server.properties'

Added Game Events

• note_block_play with a vibration frequency of 6 instrument_play with a vibration frequency of 15
• nstrument_play with a vibration frequency of 15

Fixed Bugs in Version 1.19 Pre-Release 1

  • MC-94060 - Equipping armor/elytra through inventory or dispenser doesn’t play sounds
  • MC-134892 - PacketBuffer.writeString’s max length is in bytes, while readString is in characters
  • MC-209222 - Attempting to open the Minecraft Realms menu claims that the client is outdated, even if the snapshot may be newer than the release
  • MC-210279 - Sculk sensors are not activated upon entities being summoned by a spawner
  • MC-213915 - Equipping armor through the inventory does not count as a vibration
  • MC-218222 - Distance value for Sculk Sensors is limited to integers
  • MC-225195 - Goats don’t panic when tempted with their favorite food
  • MC-230735 - “FOV Effects” setting description is innacurate
  • MC-249141 - No subtitles are produced upon frogs stepping
  • MC-249164 - The entity.frog.tounge sound is misspelled
  • MC-249209 - Frogs don’t panic when tempted with their favorite food
  • MC-249260 - Tadpoles are not tempted by slime balls
  • MC-249328 - Frogs can jump around while being tempted with slimeballs
  • MC-249456 - Tadpoles drop experience, unlike other baby mobs
  • MC-249619 - The comparator frequency of sculk sensors when you are stepping on it is the last frequency it heard
  • MC-249711 - Items collected off the ground by allays travel too high above their hitboxes
  • MC-249757 - ‘It Spreads’ advancement is not a child of ‘Monster Hunter’
  • MC-249834 - Swapping items to the player’s off-hand can generate vibrations
  • MC-249980 - The Birthday Song advancement description doesn’t capitalise the word Cake
  • MC-250006 - ID of the british cat doesn’t match texture name
  • MC-250019 - Sculk catalyst triggers when a villager converts into zombie villager by a zombie
  • MC-250317 - The subtitle for picking up a Tadpole with a bucket is the generic “Bucket fills” subtitle
  • MC-250351 - /tp “argument” duplicated on the tab options
  • MC-250919 - The server crashes when attempting to load chunks that contain command blocks that consist of large numbers of characters within the previous output field
  • MC-250932 - Goat horn subtitles are improperly capitalized
  • MC-250940 - Goat horn playing isn’t detected as a vibration
  • MC-251132 - Server logs “Game test server” messages
  • MC-251312 - Entity selectors in /say commands are no longer evaluated
  • MC-251355 - Potted mangrove propagule model is incorrect
  • MC-251405 - Structure Block messages are formatted as chat
  • MC-251479 - Duplicate object key [lang file]
  • MC-251550 - Failed to launch the game on 32-bit operating system
  • MC-251640 - io.netty.handler.codec.EncoderException when using special characters in chat message
  • MC-251641 - Game crash regarding warden anger
  • MC-251647 - Chat closes itself if the control for Open Chat is set to Enter
  • MC-251649 - Clicking “incomplete command” message removes / in chat
  • MC-251650 - Iron golems can spawn on non spawnable blocks such as leaves, glass, sea lanterns, etc
  • MC-251652 - Warden emerge/roar/sonic charge/dig animation (and possibly other similar animations) don’t start unless the player looks at the Warden first
  • MC-251656 - /say command fails to apply server message styling when sent from a command block, server console, or RCON, unlike /msg
  • MC-251690 Wardens can spawn on any non-full block, as long as it’s solid
  • MC-251736 - Reflected ghast fireball cannot hit the ghast
  • MC-251762 - You can run commands with double slash prefix
  • MC-251773 - The --dev argument for the data generators no longer converts NBT to SNBT properly

How to Install Snapshot 1.19 Pre-Release 1

Enable Snapshot Installations in the Java Launcher

Minecraft Snapshots are only available for Minecraft: Java Edition. Install snapshots by accessing the Installations Tab on the Minecraft Launcher and making sure that Snapshots are enabled.

We recommend keeping a backup of your worlds since Snapshots can corrupt your world .

Minecraft Related Guides

MC - Snapshots Partial Banner.png
List of Snapshots

Minecraft: Java Edition Snapshots

Minecraft: Java Edition Snapshots
1.19 Release Candidate 2 Release Candidate 1 Pre-Release 5
Pre-Release 4 Pre-Release 3 Pre-Release 2
Pre-Release 1 22w19a -

Game8's coverage of Minecraft Snapshots began during the 1.19 cycle. Older Snapshots may not be available.

Author

    Walkthrough Menu

    news questionnaire

    All rights reserved