Gundam UC Engage's Char Aznable [C0147] is a UR rarity pilot. Learn about Char Aznable's stats, skills, and best Mobile Suits on this page.
List of Contents
[C0147] Char Aznable | |
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Series | |
Rarity | UR |
PvE Rank | PvP Rank |
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- | - |
[C0147] Char Aznable Recommended Game Modes |
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Story Mode |
Upgrade Quests |
Phantom Ace |
Arena |
Master Battle |
Co-op |
Char gives stacking ranged and melee sense buffs to Generic and Yellow units respectively, with a maximum of 150% bonus to each. That said, this version of Char is a decent substitute pilot for most Yellow Generic units if you don't have their signature pilot, like the Zeta Gundam and the Phenex (NT Version). He'll also grant another 150% bonus to the same two stats if they're categorized as a Rival Unit and a Red Mobile Suit. However, these other units prefer to have accuracy and evasion buffs as well, which Char cannot provide.
However, when paired with his signature MS, Char grants the full 300% bonus to both melee sense and ranged sense, which is undoubtedly a sizeable buff, especially in comparison to the other pilots who can barely give even half of what Char brings to the table.
If you need a pilot for your Zeta Gundam or Phenex NT Version, this unit will be decent. However, if you have the Yellow Sazabi, Char can make it that much stronger, which makes him a must-pull in those cases.
Mobile Suit | |||
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Sazabi [THE LIFE-SIZED v Gundam STATUE] |
Char Aznable grants bonuses to only two stats: melee sense and ranged sense. There are no buffs to accuracy, evasion, guard rate, or anything else. However, the Yellow Sazabi doesn't mind this at all, as it can't miss during the first 18 seconds of combat, and it can sustain itself well with its life steal. In exchange for not having other benefits to offer, he'll grant loads of these two stats, which the Sazabi loves to have given its role as a generic unit that likes to consistently deal heavy beam damage with both melee and ranged attacks.
Zeta Gundam | Unicorn Gundam | Phenex (NT Version) | Dag Doll |
Skill 1 | When mobile suit type is "Yellow": on dealing damage, for 20 second(s), increase melee sense by 15%(Stack up to 10 time(s)) When mobile suit category is "Generic": on dealing damage, for 20 second(s), increase ranged sense by 15%(Stack up to 10 time(s)) |
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Skill 2 | When mobile suit unit category is "Rival Unit": on dealing damage, increase melee sense by 15%(Stack up to 10 time(s)) When mobile suit unit category is "Red Mobile Suit": on dealing damage, increase ranged sense by 15%(Stack up to 10 time(s)) |
CP | 79494 |
Ranged Sense | 122 |
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Melee Sense | 159 |
Reaction | 167 |
Resistances | 167 |
List of Gacha Banners | |
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Pilots by Rarity | |
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All UR Pilots | All SR Pilots |
All R Pilots |
## All UR Rarity Pilots
Char Aznable Best Mobile Suits and Skills [C0147]
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