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Fire Emblem Heroes (FEH)

Chosen Fjorm Builds and Best IVs

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FEH Chosen Fjorm Banner

This is a ranking page for the hero Fjorm - Icy Miracle from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Chosen Fjorm.

Heroes With the Same Name
Fjorm - Icy Miracle Icon Chosen Fjorm

New Heroes - Harmonized CYL Hector & Harmonized CYL Celica Featured Heroes
Harmonized Brave Celica IconHarmonized Brave Celica
[9.5/10]
Harmonized Brave Hector IconHarmonized Brave Hector
[9.5/10]
Chosen Fjorm IconChosen Fjorm
[9.5/10]
Notice Attention! This page is still under construction and will be completed shortly.
Sign up or Log in and select Add to Watchlist under the page's title to be notified of any updates!

Chosen Fjorm Rating and Basic Information

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Fjorm - Icy Miracle: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? TBD

Chosen Fjorm Skills at 5★


Might: 16  Range: 1
Enables 【Canto (Dist. +1; Max 4)】.
Accelerates Special trigger (cooldown count-1).
Unit can counterattack regardless of foe's range.
At start of player phase or enemy phase, grants 【Empathy】, 【Dodge】, and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials) during combat.
Unit can use the following 【Style】:
Chosen Lance Style

Cooldown Count = 3
Boosts damage by 60% of unit's Spd when Special triggers.
Reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and unit's next attack deals damage = total damage reduced from foe's first attack during combat (by any source, including other skills; resets at end of combat).
At start of enemy phase (except for in Pawns of Loki), if there is no 【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】 to spaces 2 spaces away from unit for 1 turn (excluding spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains), and 【Divine Vein (Vert)】 to unit's space and spaces within 3 spaces of unit for 1 turn (excluding spaces with 【Divine Vein (Icicle)】 applied).

If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+9 to unit, reduces damage from foe's first attack by X ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; if unit initiates combat, X = 15; otherwise, X = 7), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.

If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials).
Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat.

At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Res+6 and 【Bulwark】 to unit for 1 turn.
If 【Bulwark】 is active on unit, grants Spd/Res+4 to unit, reduces damage from foe's first attack by 5 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before foe's first attack during combat.

Style Effect

Chosen Lance Style
Unit can attack foes 2 spaces away (unit cannot attack adjacent foes).
Decreases Spd difference necessary for unit to make a follow-up attack by 10 during combat.
Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe.
After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn.
【Style】
Change Style using the Style button at the bottom of the screen.
A unit's Style is only active when that unit is taking an action. When unit is equipped with a skill that has a Style, unit will not be able to use skills like Duo Skills or Harmonized Skills. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style.

Chosen Fjorm Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) HP Superbane ★★★☆☆
Atk (12) Attack Bane ★★★★☆
Spd (9) Spd Boon ★★★★★
Def (12) Def Bane ★★★☆☆
Res (8) Res Boon ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -HP

The best IVs for Chosen Fjorm are +Spd and -HP. Spd is Fjorm's most important stat and helps her prevent follow-up attacks from the fastest metagame foes. Spd is also the basis for Frozen Mirror's boosted damage as well as her base kit skills like Null C-Avoid.

Both of Fjorm's Def and Res are important stats, making them not worth lowering as banes. Instead, we recommend -HP since HP is the easiest stat to patch up through bonus effects and blessings.

Chosen Fjorm Best Builds

Omnitank Chosen Fjorm

HOT
Passive Skill BPair Up 4
Attuned Skill Icon: -
Updated on 02/16/2026

How to Use, Explanation

Chosen Fjorm can function well as an Omnitank due to Frozen Mirror granting damage reflection on top of all its other effects. Chosen Fjorm is better suited for a mixed role to maximize her stats and kit, and Omnitank builds allow her to achieve that.

Source Heroes for All Skills

Chosen Fjorm Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
204
HP
HP 39 39
Rank: 930/1350
Atk
Atk 45 45
Rank: 232/1350
Spd
Spd 48 48
Rank: 20/1350
Def
Def 34 34
Rank: 403/1350
Res
Res 38 38
Rank: 196/1350

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 44 66 52 39 42 243
Lv.40 +10 44 50 52 39 42 227

HP Atk Spd Def Res Total
+HP
Lv.40 +10
46 49 52 38 42 227
+Atk
Lv.40 +10
43 52 52 38 42 227
+Spd
Lv.40 +10
43 49 56 38 42 228
+Def
Lv.40 +10
43 49 52 41 42 227
+Res
Lv.40 +10
43 49 52 38 46 228

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 39 61 48 34 38 220
5★ Lv.40 39 45 48 34 38 204

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 28 9 12 8 74

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Chosen Fjorm Icon Chosen Fjorm
39 45 48 34 38 204
40 46 49 38 31 204
43 48 46 38 28 203
40 34 47 47 31 199
41 47 47 36 28 199
40 45 48 35 31 199
41 45 48 35 30 199
41 47 48 38 24 198
40 44 46 41 27 198
41 42 46 30 34 193
40 44 46 47 16 193
42 46 44 34 27 193
40 42 47 30 34 193
37 41 45 45 25 193
37 41 46 46 23 193
39 38 44 34 32 187
41 40 42 31 28 182
41 40 38 35 28 182
40 42 40 38 17 177
40 41 41 37 18 177
42 37 39 31 27 176
44 38 38 35 21 176
41 39 42 31 23 176
41 40 36 40 19 176
40 41 40 28 27 176
46 38 35 32 21 172
40 37 40 30 25 172
38 35 40 28 31 172
39 30 31 30 34 164
43 32 32 29 22 158
35 32 34 28 29 158
46 36 32 24 19 157
41 34 36 27 19 157

Note: Stats bonuses from skills are not taken into account.

Chosen Fjorm Roles, Strengths, and Weaknesses

Chosen Fjorm Roles

Fjorm - Icy Miracle Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Chosen Fjorm is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Chosen Fjorm Strengths

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Chosen Fjorm Weaknesses

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Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Fjorm - Icy Miracle Only Appears as a 5 Star Hero!

Fjorm - Icy Miracle only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Fjorm - Icy Miracle if a 4 Star version is released!

Unlock Potential Tier List

Chosen Fjorm - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Enables 【Canto (Dist. +1; Max 4)】.
Accelerates Special trigger (cooldown count-1).
Unit can counterattack regardless of foe's range.
At start of player phase or enemy phase, grants 【Empathy】, 【Dodge】, and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials) during combat.
Unit can use the following 【Style】:
Chosen Lance Style
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. 5★
(Cooldown Count = 3) Boosts damage by 60% of unit's Spd when Special triggers.
Reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and unit's next attack deals damage = total damage reduced from foe's first attack during combat (by any source, including other skills; resets at end of combat).
At start of enemy phase (except for in Pawns of Loki), if there is no 【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】 to spaces 2 spaces away from unit for 1 turn (excluding spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains), and 【Divine Vein (Vert)】 to unit's space and spaces within 3 spaces of unit for 1 turn (excluding spaces with 【Divine Vein (Icicle)】 applied).
5★

Passives

Skill Name Effect Learned At
Grants Res +2 during combat when unit initiates combat. 5★
Grants Res +4 during combat when unit initiates combat. 5★
Grants Res +6 during combat when unit initiates combat. 5★
If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+9 to unit, reduces damage from foe's first attack by X ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; if unit initiates combat, X = 15; otherwise, X = 7), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials).
Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat.
5★
At start of turn, if unit is adjacent to an ally, grants Spd/Res+3 to unit for 1 turn. 5★
At start of turn, if unit is adjacent to an ally, grants Spd/Res+4 to unit for 1 turn. 5★
At start of turn, if unit is adjacent to an ally, grants Spd/Res+5 to unit for 1 turn. 5★
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Res+6 and 【Bulwark】 to unit for 1 turn.
If 【Bulwark】 is active on unit, grants Spd/Res+4 to unit, reduces damage from foe's first attack by 5 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before foe's first attack during combat.
5★

Chosen Fjorm as a Source Hero

Chosen Fjorm Avatar

Value of Skills ★★★★★

Chosen Fjorm has Duelist's Blow, Null C-Avoid, and Spd/Res Faith as inheritable options.

These skills are all good and worth inheriting onto your favorite units. However, consider keeping at least one copy of Chosen Fjorm in your barracks.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must summon. 1
Votes
Summon if you need his/her hero archetype. 0
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Summon if you like this hero. 2
Votes
Summon for his/her Skill Inheritance options. 0
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Pass on this hero. 0
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How to Get Chosen Fjorm / Illustrations / Voice Actor / Quotes

How to Get Chosen Fjorm

Obtained through a Special Summoning Event!

Chosen Fjorm is a limited time Hero who can be pulled from a Chosen Hero Summoning event. They do not appear in regular summons.

Event Name Focus
Harmonized CYL Hector & Harmonized CYL Celica Banner
Harmonized CYL Hector & Harmonized CYL Celica
New Heroes Summon
Fjorm - Icy Miracle Icon Chosen Fjorm

Starts:02/15/2026
Ends:03/05/2026

Voice Actor and Illustrator Information

Voice Actor
(English)
Heather Watson
Illustrator Maeshima Shigeki
Appears In

Illustration

FEH: Related Guides

New Heroes: Harmonized CYL Hector & Harmonized CYL Celica

Harmonized CYL Hector & Harmonized CYL Celica Banner

Heroes from New Heroes - Harmonized CYL Hector & Harmonized CYL Celica
Harmonized Brave Celica IconHarmonized Brave Celica
[9.5/10]
Harmonized Brave Hector IconHarmonized Brave Hector
[9.5/10]
Chosen Fjorm IconChosen Fjorm
[9.5/10]

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