★ Latest Banners: Floral Royals
☆ New: Harmonized Brave Hector, Harmonized Brave Celica, Chosen Fjorm | Valentine's Céline, Valentine's Hortensia, Valentine's Louis, Valentine's Veyle
★ Free Units: Valentine's Takumi
☆ State of the Meta (February 2026)

This is a ranking page for the hero Fjorm - Icy Miracle from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Chosen Fjorm.
| Heroes With the Same Name | |
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List of Contents
| New Heroes - Harmonized CYL Hector & Harmonized CYL Celica Featured Heroes | |||
|---|---|---|---|
Harmonized Brave Celica[9.5/10] |
Harmonized Brave Hector[9.5/10] |
Chosen Fjorm[9.5/10] |
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Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 9.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 16 Range: 1 Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. At start of player phase or enemy phase, grants 【Empathy】, 【Dodge】, and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials) during combat. Unit can use the following 【Style】: Chosen Lance Style |
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Cooldown Count = 3 Boosts damage by 60% of unit's Spd when Special triggers. Reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and unit's next attack deals damage = total damage reduced from foe's first attack during combat (by any source, including other skills; resets at end of combat). At start of enemy phase (except for in Pawns of Loki), if there is no 【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】 to spaces 2 spaces away from unit for 1 turn (excluding spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains), and 【Divine Vein (Vert)】 to unit's space and spaces within 3 spaces of unit for 1 turn (excluding spaces with 【Divine Vein (Icicle)】 applied). |
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If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+9 to unit, reduces damage from foe's first attack by X ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; if unit initiates combat, X = 15; otherwise, X = 7), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
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If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat. |
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At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Res+6 and 【Bulwark】 to unit for 1 turn. If 【Bulwark】 is active on unit, grants Spd/Res+4 to unit, reduces damage from foe's first attack by 5 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before foe's first attack during combat. |
| Chosen Lance Style |
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| Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Decreases Spd difference necessary for unit to make a follow-up attack by 10 during combat. Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn. 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. When unit is equipped with a skill that has a Style, unit will not be able to use skills like Duo Skills or Harmonized Skills. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (17) |
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★★★☆☆ |
| Atk (12) |
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★★★★☆ |
| Spd (9) |
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★★★★★ |
| Def (12) |
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★★★☆☆ |
| Res (8) |
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★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Chosen Fjorm are +Spd and -HP. Spd is Fjorm's most important stat and helps her prevent follow-up attacks from the fastest metagame foes. Spd is also the basis for Frozen Mirror's boosted damage as well as her base kit skills like Null C-Avoid.
Both of Fjorm's Def and Res are important stats, making them not worth lowering as banes. Instead, we recommend -HP since HP is the easiest stat to patch up through bonus effects and blessings.
| HOT | |
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| Updated on 02/16/2026 | |
Chosen Fjorm can function well as an Omnitank due to Frozen Mirror granting damage reflection on top of all its other effects. Chosen Fjorm is better suited for a mixed role to maximize her stats and kit, and Omnitank builds allow her to achieve that.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 204 | ||
| HP |
39 |
Rank: 930/1350 |
| Atk |
45 |
Rank: 232/1350 |
| Spd |
48 |
Rank: 20/1350 |
| Def |
34 |
Rank: 403/1350 |
| Res |
38 |
Rank: 196/1350 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 44 | 66 | 52 | 39 | 42 | 243 | Lv.40 +10 | 44 | 50 | 52 | 39 | 42 | 227 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 46 | 49 | 52 | 38 | 42 | 227 |
| +Atk Lv.40 +10 | 43 | 52 | 52 | 38 | 42 | 227 |
| +Spd Lv.40 +10 | 43 | 49 | 56 | 38 | 42 | 228 |
| +Def Lv.40 +10 | 43 | 49 | 52 | 41 | 42 | 227 |
| +Res Lv.40 +10 | 43 | 49 | 52 | 38 | 46 | 228 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 39 | 61 | 48 | 34 | 38 | 220 |
| 5★ Lv.40 | 39 | 45 | 48 | 34 | 38 | 204 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 17 | 28 | 9 | 12 | 8 | 74 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
|
|
39 | 45 | 48 | 34 | 38 | 204 |
| 40 | 46 | 49 | 38 | 31 | 204 | |
| 43 | 48 | 46 | 38 | 28 | 203 | |
| 40 | 34 | 47 | 47 | 31 | 199 | |
| 41 | 47 | 47 | 36 | 28 | 199 | |
| 40 | 45 | 48 | 35 | 31 | 199 | |
| 41 | 45 | 48 | 35 | 30 | 199 | |
| 41 | 47 | 48 | 38 | 24 | 198 | |
| 40 | 44 | 46 | 41 | 27 | 198 | |
| 41 | 42 | 46 | 30 | 34 | 193 | |
| 40 | 44 | 46 | 47 | 16 | 193 | |
| 42 | 46 | 44 | 34 | 27 | 193 | |
| 40 | 42 | 47 | 30 | 34 | 193 | |
| 37 | 41 | 45 | 45 | 25 | 193 | |
| 37 | 41 | 46 | 46 | 23 | 193 | |
| 39 | 38 | 44 | 34 | 32 | 187 | |
| 41 | 40 | 42 | 31 | 28 | 182 | |
| 41 | 40 | 38 | 35 | 28 | 182 | |
| 40 | 42 | 40 | 38 | 17 | 177 | |
| 40 | 41 | 41 | 37 | 18 | 177 | |
| 42 | 37 | 39 | 31 | 27 | 176 | |
| 44 | 38 | 38 | 35 | 21 | 176 | |
| 41 | 39 | 42 | 31 | 23 | 176 | |
| 41 | 40 | 36 | 40 | 19 | 176 | |
| 40 | 41 | 40 | 28 | 27 | 176 | |
| 46 | 38 | 35 | 32 | 21 | 172 | |
| 40 | 37 | 40 | 30 | 25 | 172 | |
| 38 | 35 | 40 | 28 | 31 | 172 | |
| 39 | 30 | 31 | 30 | 34 | 164 | |
| 43 | 32 | 32 | 29 | 22 | 158 | |
| 35 | 32 | 34 | 28 | 29 | 158 | |
| 46 | 36 | 32 | 24 | 19 | 157 | |
| 41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Chosen Fjorm is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Attention! |
This page is still under construction and will be completed shortly. |
|---|
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Fjorm - Icy Miracle only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Fjorm - Icy Miracle if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. At start of player phase or enemy phase, grants 【Empathy】, 【Dodge】, and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials) during combat. Unit can use the following 【Style】: Chosen Lance Style |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 5★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 5★ | |
| (Cooldown Count = 3) Boosts damage by 60% of unit's Spd when Special triggers. Reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), and unit's next attack deals damage = total damage reduced from foe's first attack during combat (by any source, including other skills; resets at end of combat). At start of enemy phase (except for in Pawns of Loki), if there is no 【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】 to spaces 2 spaces away from unit for 1 turn (excluding spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains), and 【Divine Vein (Vert)】 to unit's space and spaces within 3 spaces of unit for 1 turn (excluding spaces with 【Divine Vein (Icicle)】 applied). |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| Grants Res +2 during combat when unit initiates combat. | 5★ | |
| Grants Res +4 during combat when unit initiates combat. | 5★ | |
| Grants Res +6 during combat when unit initiates combat. | 5★ | |
| If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+9 to unit, reduces damage from foe's first attack by X ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; if unit initiates combat, X = 15; otherwise, X = 7), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 5★ | |
| If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. | 5★ | |
| If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. | 5★ | |
| If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. | 5★ | |
| If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat. |
5★ | |
| At start of turn, if unit is adjacent to an ally, grants Spd/Res+3 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is adjacent to an ally, grants Spd/Res+4 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is adjacent to an ally, grants Spd/Res+5 to unit for 1 turn. | 5★ | |
| At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Res+6 and 【Bulwark】 to unit for 1 turn. If 【Bulwark】 is active on unit, grants Spd/Res+4 to unit, reduces damage from foe's first attack by 5 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before foe's first attack during combat. |
5★ |

| Value of Skills | ★★★★★ |
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Chosen Fjorm has Duelist's Blow, Null C-Avoid, and Spd/Res Faith as inheritable options.
These skills are all good and worth inheriting onto your favorite units. However, consider keeping at least one copy of Chosen Fjorm in your barracks.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Chosen Fjorm is a limited time Hero who can be pulled from a Chosen Hero Summoning event. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() Harmonized CYL Hector & Harmonized CYL Celica New Heroes Summon |
Starts:02/15/2026 Ends:03/05/2026 |
| Voice Actor (English) |
Heather Watson |
|---|---|
| Illustrator | Maeshima Shigeki |
| Appears In |
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| Heroes from New Heroes - Harmonized CYL Hector & Harmonized CYL Celica | |||
|---|---|---|---|
Harmonized Brave Celica[9.5/10] |
Harmonized Brave Hector[9.5/10] |
Chosen Fjorm[9.5/10] |
|
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Chosen Fjorm Builds and Best IVs

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