Fire Emblem Heroes (FEH)

Emblem Hero Battle: Emblem Eirika Abyssal Guide and Recommended Team

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Emblem Eirika EHB Fire Emblem Heroes FEH

This is a guide to clearing the Infernal and Abyssal maps for Emblem Hero Battle: Emblem Eirika in Fire Emblem Heroes (FEH). To see strategy for defeating Emblem Hero Battle: Emblem Eirika, enemy information, as well as the best units and party to use, read on!

Boss Unit for This Emblem Hero Battle
Eirika - Of the Sacred IconEmblem Eirika
[9.9/10]

Emblem Hero Battle - Emblem Eirika Strategy Overview

Featured Hero Eirika - Of the Sacred ImageEmblem Eirika
First Clear Reward
Abyssal: Gold Dancer's Frill
Infernal: Orb Icon x4
Lunatic: Orb Icon ×3
Hard: Orb Icon ×2
Normal: Divine Codes Icon x20
Recommended Level Lv.40
Difficulty Abyssal
Infernal
Lunatic
Hard
Conditions Condition 1: All units must survive
Condition 2: Cannot use Light's Blessing
Dates Active 03/28/2025 - 04/14/2025

Unit Placement

Abyssal Infernal
Lyn EHB Abyssal Fire Emblem Heroes FEH Lyn EHB Infernal Fire Emblem Heroes FEH

Abyssal Enemy Information

A Blue Manakete IconBlue Manakete HP
95
Atk
65
Spd
52
Def
51
Res
54
Assist Skill Icon:-
Passive Skill A IconFury 3
Sacred Seal IconFury 3
Attuned Seal Icon:-
B Lance Fighter IconLance Fighter HP
90
Atk
55
Spd
43
Def
47
Res
33
Assist Skill Icon:-
Special Skill IconMoonbow
Attuned Seal Icon:-
C Green Mage IconGreen Mage HP
82
Atk
69
Spd
49
Def
25
Res
48
Assist Skill Icon:-
Special Skill IconIceberg
Attuned Seal Icon:-
D Green Cavalier IconGreen Cavalier HP
77
Atk
63
Spd
37
Def
27
Res
50
Attuned Seal Icon:-
E Red Bow (Enemy) IconRed Bow (Enemy) HP
96
Atk
64
Spd
49
Def
44
Res
29
Special Skill IconDeadeye
Attuned Seal Icon:-
F Eirika - Of the Sacred ImageEmblem Eirika HP
80
Atk
73
Spd
62
Def
42
Res
34
Assist Skill Icon:-
Attuned Seal Icon:-

Abyssal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Red Cavalier IconRed Cavalier HP
75
Atk
64
Spd
37
Def
27
Res
47
Assist Skill Icon:-
Attuned Seal Icon:-
Reinforcements 1 Red Bat IconRed Bat HP
78
Atk
60
Spd
61
Def
45
Res
28
Assist Skill Icon:-
Attuned Seal Icon:-
Reinforcements 1 Lance Knight IconLance Knight HP
99
Atk
69
Spd
26
Def
61
Res
37
Assist Skill Icon:-
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Thief IconThief HP
84
Atk
59
Spd
60
Def
30
Res
51
Assist Skill Icon:-
Sacred Seal IconGuard 3
Attuned Seal Icon:-
Reinforcements 2 Green Manakete IconGreen Manakete HP
95
Atk
66
Spd
46
Def
40
Res
53
Assist Skill Icon:-
Attuned Seal Icon:-
Reinforcements 2 Cleric IconCleric HP
76
Atk
71
Spd
44
Def
21
Res
66
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Lance Flier IconLance Flier HP
85
Atk
60
Spd
49
Def
32
Res
49
Assist Skill Icon:-
Attuned Seal Icon:-
Reinforcements 3 Troubadour IconTroubadour HP
71
Atk
58
Spd
32
Def
30
Res
56
Weapon Skill IconFlash+
Attuned Seal Icon:-

Infernal Enemy Information

A Blue Manakete IconBlue Manakete HP
76
Atk
58
Spd
45
Def
44
Res
47
Assist Skill Icon:-
Passive Skill A IconFury 3
Sacred Seal Icon:-
Attuned Seal Icon:-
B Lance Fighter IconLance Fighter HP
71
Atk
51
Spd
39
Def
43
Res
31
Assist Skill Icon:-
Special Skill IconMoonbow
Sacred Seal Icon:-
Attuned Seal Icon:-
C Green Mage IconGreen Mage HP
61
Atk
65
Spd
45
Def
23
Res
44
Assist Skill Icon:-
Special Skill IconIceberg
Sacred Seal Icon:-
Attuned Seal Icon:-
D Green Cavalier IconGreen Cavalier HP
56
Atk
59
Spd
34
Def
24
Res
46
Sacred Seal Icon:-
Attuned Seal Icon:-
E Red Bow (Enemy) IconRed Bow (Enemy) HP
78
Atk
60
Spd
45
Def
40
Res
27
Special Skill IconDeadeye
Sacred Seal Icon:-
Attuned Seal Icon:-
F Eirika - Of the Sacred ImageEmblem Eirika HP
64
Atk
65
Spd
53
Def
35
Res
28
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Infernal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Red Cavalier IconRed Cavalier HP
54
Atk
60
Spd
34
Def
24
Res
43
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Red Bat IconRed Bat HP
57
Atk
56
Spd
57
Def
41
Res
25
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Lance Knight IconLance Knight HP
81
Atk
65
Spd
23
Def
56
Res
35
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Thief IconThief HP
63
Atk
55
Spd
55
Def
27
Res
47
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 2 Green Manakete IconGreen Manakete HP
76
Atk
62
Spd
42
Def
36
Res
49
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 2 Cleric IconCleric HP
55
Atk
62
Spd
40
Def
24
Res
57
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Lance Flier IconLance Flier HP
64
Atk
56
Spd
45
Def
30
Res
45
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 3 Troubadour IconTroubadour HP
49
Atk
54
Spd
30
Def
28
Res
52
Weapon Skill IconFlash+
Sacred Seal Icon:-
Attuned Seal Icon:-

Damage Calculator Tool

Emblem Hero Battle - Emblem Eirika Strategy

Use a Hit and Run team composition!

Using a Hit and Run team composition is the ideal player phase strategy in order to prevent Emblem Eirika from utilizing her extended range to burst down your units.

The enemies will move on turn one even if you do not step into the threat range of the enemies. Emblem Eirika herself does not move until turn 3, so that gives you some time to clear as much of the map as possible before she attacks.

If you have Emblem Sigurd in your barracks, he can nuke down a majority of the enemy team on turn one with his Override Special. Attack the Lance Fighter, trigger Override to leave everyone at low HP, and then use Sigurd's extra action to retreat as far away as you can.

Do not be tempted to attack again, because Sigurd's 【Canto (3)】 is not enough to retreat out of Emblem Eirika's range.

However, if you are bringing a refresher unit with their own 【Canto】 effect (like giving them Emblem Sigurd Ring for example), Sigurd can attack again, use 【Canto (3)】 to retreat, and then get refreshed and retreat further away out of Emblem Eirika's range.

If you do not have Emblem Sigurd, the strategy is similar, but not as easy. You will need an offensive ranged cavalry unit to attack on turn one, and then a refresher unit with similar movement to retreat away by haveing the original attacker use Reposition. Repeat this procedure for each enemy, prioritizing defeating Emblem Eirika when she is in range of your units.

Units that have extra actions are very useful on this map. Emblem Sigurd is one of them, and other units with this ability are Brave Felix and some Duo Heroes that have Duo Skills which can refresh their own actions.

If you do not have any units that can perform multiple actions, we recommend a Tanking strategy instead.

A Tanking Strategy is also possible!

It is also possible to form up into a ball and use Savior Tanks to enemy phase the entire map if you have a modern Far Save tank from recent releases.

The free Attuned Hector given out for him winning the A Hero Rises 2025 Voting Gauntlet works well for this role. He even has D Counter Echo to retaliate against Emblem Eirika when she attacks from range with Wind Sword Style.

However, just using Hector alone won't be enough. He will need to be supported by allies that can help mitigate incoming damage like Seteth and his refined Spear of Assal.

Equip your Attuned Hector with the Mystic Boost 3 Sacred Seal. This will prevent adaptive damage and force Emblem Eirika to attack Hector's high Def stat, while providing a small amount of healing along the way.

Do not step within Emblem Eirika's threat range, and instead, wait for the enemies to approach. They will all move on turn one anyway, and you can use the early turns to defeat as many of the generic enemies as possible before Emblem Eirika herself moves forward.

We advise bringing an offensive unit that can burst Emblem Eirika down in one round of combat, relying on Savior skills to protect them from the other enemies. This way, you can just wait for Emblem Eirika to approach and defeat her before she can attack your units.

Once Emblem Eirika is defeated, the rest of the map should be a breeze, as none of the generic enemies pose any threat to your units as long as you are able to defeat some of them as they spawn, prioritizing melee foes, and have your Attuned Hector or whatever Far Save tank you are using soak the rest of the damage.

Recommended Units for Emblem Hero Battle - Emblem Eirika

Player Phase Units

Unit Name
Sigurd - Of the Holy War ImageEmblem Sigurd Lance Cavalry
Holy-War Spear grants Emblem Sigurd +2 movement (5 total), 【Canto (3)】, and bonus true damage.
Override is an area-of-effect Special that grants an extra action after use.
Felix - Sword Savant ImageBrave Felix Sword Infantry
New Levin Sword accelerates Special by 2, opening up either area-of-effect spam or quick Galeforce.
Lone Wolf can grant up to three actions in one turn.
Edelgard - Adorned Eagle ImageValentine's Edelgard Axe Armored
Eagle's Heart has built-in Canto and grants Edelgard an extra action and bonus true damage.
Pure Storm grants an extra action, debuffs enemies, and grants Edelgard bonus true damage.
Inheriting Galeforce can grant a fourth action per turn, but will reduce firepower due to the lack of Armored Blaze.
Edelgard - Snowfall Future ImageWinter Edelgard Lance Armored
Black Yule Lance creates 【Divine Vein (Flame)】 tiles, grants Special cooldown charges pre-combat, and cuts the effectiveness of enemy damage reduction skills.
Raging Tempest grants mobility and one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Sharena - Pillars of Peace ImageBridal Sharena Lance Cavalry
Incredibly mobile with United Bouquet granting movement+1 and Forever Yours granting 【Canto (Dist, +1; Max 4)】.
Both Forever Yours and Duo Skill generate additional actions while refreshing Canto.
Gullveig - Glittering Sunlight ImageSummer Gullveig Red Tome Cavalry
Can act up to four times in one turn with Golden Sunlight, Time and Light, and her Duo Skill.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.
Lucina - Shadows of Fate ImageNinja Lucina Colorless Bow Cavalry
Great nuking power with Ylisse Ninja Bow dealing up to +25 true damage.
Future Focus is a Swap that also grants 【Future Witness】 and 【Null Follow-Up】 to multiple allies upon use.
Duo Skill grants another action post-combat and refreshes Canto.
Sanaki - Dawnsworn Ninja ImageNinja Sanaki Red Tome Cavalry
Great nuking power with Radiant Scrolls.
Flared Mirror creates Divine Veins that hinder movement for enemy ranged units and deal pre-combat damage to foes when they enter combat.
Duo Skill grants another action post-combat.
Corrin (F) - Nightfall Ninja Act ImageNinja Corrin (F) Green Tome Cavalry
Ninjutsu Scrolls' brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Chrom - Fated Honor ImageBrave Chrom Lance Cavalry
Geirdriful grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
A Fate Changed! allows repositioning an ally to safety and using the extra action for Brave Chrom to retreat to safety himself.
Gullveig - Golden Seer ImageGullveig Colorless Tome Cavalry
Quietus Gullveig and Time is Light grant herself additional actions after combat.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.
Reginn - Bearing Hope ImageReginn Sword Cavalry
Lyngheiðr grants Canto for mobility.
Seiðr Shell+ is pre-charged and can defeat an enemy quickly.

Tank Units

Unit Name
Ike - Of Radiance ImageEmblem Ike Sword Infantry
Emblem Ragnell neutralizes multiple penalties that affect his combat.
Laguz Friend 4 provides strong damage reduction.
Great Aether provides extra damage reduction and sustain to keep him healthy throughout multiple combats.
Fjorm - Gleaming Ice Pair ImageIce Tribe Fjorm Lance Armored
Ice-Crystal Spear provides multiple defensive effects and a Null C-Disrupt effect.
Dual Ice Mirrors and Shield Fighter work together to heavily mitigate damage from multiple ranged attacks and then reflect the damage back onto the enemy.
Hector - Steel Warrior ImageAttuned Hector Sword Armored
Fellowship Blade grants 【Bulwark】 to protect allies and grants Hector bonus true damage and true damage reduction.
Oath of Ostia applies 【Divine Vein (Stone)】 and grants Hector Special skipping and damage reduction piercing.
D Counter Echo allows counterattacks against ranged foes.
Corrin - Silent Bloodline ImageBrave Corrin (F) Colorless Breath Armored
Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements.
Marni - Pining for Praise ImageMarni Axe Armored
A free-to-play unit available using Heroic Grails with a statline heavily focused on tanking.
Praise-Piner Axe neutralizes foe's bonuses, grants damage reduction, and has post-combat healing to loop her built-in Miracle effect over and over again.
Edelgard - Adrestian Emperor ImageBrave Edelgard Axe Armored
High mobility for an armored unit.
Incredibly sturdy with refined Flower Hauteclere and Black Eagle Rule granting multiple defensive effects.

Support Units

Unit Name
Elimine - Scouring Saint ImageElimine Staff Flying
Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions upon winning a Res check.
Flayn - Silly Kitty-Cat ImageHalloween Flayn Staff Cavalry
Kitty-Cat Parasol grants Special cooldown charges, 30% damage reduction, and "neutralizes foe's bonuses to Atk" to nearby allies and can double as an offensive unit with high Atk and a guaranteed follow-up attack.
Seteth - Seiros Adherent ImageSeteth Lance Flying
Refined Spear of Assal grants Seteth and nearby allies bonus stats, true damage, true damage reduction, and neutralizes foe's bonuses.
Hilda - DeerSummer Hilda Staff Flying
Grants Atk+6 and Special acceleration to nearby allies during combat.

Refresher Units

Unit Name
Peony - Álfar Dream Duo ImageNew Year Peony Green Tome Flying
Grants additional Atk to allies in similar cardinal directions.
Can use her Duo Skill to grant another action to an adjacent ally.
Peony - Sweet Dream ImagePeony Blue Tome Flying
Grants additional Atk and Spd to allies in similar cardinal directions.
Azura - Vallite Songstress ImageLegendary Azura Blue Tome Flying
Grants additional bonuses equal to highest bonus on unit and +1 movement.
Azura - Hatari Duet ImageHatari Azura Green Tome Cavalry
Grants +6 to all stats and +1 movement to target unit and all adjacent allies.
Can use Harmonized Skill to grant extra actions to allies.

List of All Dancers | Heroes with Refresher Skills

Emblem Hero Battle - Emblem Eirika Abyssal Strategy Example

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An Abyssal strategy example for Legendary Hero Battle - Shez (M) is currently unavailable. Stay tuned!

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