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This is a guide to clearing the Infernal and Lunatic maps for Monica and Edelgard in Fire Emblem Heroes (FEH). To see strategy for defeating Monica and Edelgard, enemy information, as well as the best units and party to use, read on!
Table of Contents
Enemy Units | Monica Edelgard |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 06/03/2023 to 06/08/2023 |
Infernal | Lunatic |
---|---|
A Monica | HP 64 |
Atk 56 |
Spd 47 |
Def 27 |
Res 34 |
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Glimmer
|
:-
:-
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B Red Mage | HP 54 |
Atk 54 |
Spd 42 |
Def 26 |
Res 37 |
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Glimmer
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:
Fury 4
:
Guard 3
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C Edelgard | HP 69 |
Atk 59 |
Spd 33 |
Def 41 |
Res 23 |
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:
Luna
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D Green Thief | HP 56 |
Atk 47 |
Spd 45 |
Def 18 |
Res 37 |
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:-
:
Moonbow
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:-
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E Sword Knight | HP 81 |
Atk 58 |
Spd 17 |
Def 47 |
Res 25 |
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:
Aegis
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:-
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F Lance Cavalier | HP 62 |
Atk 51 |
Spd 27 |
Def 35 |
Res 33 |
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:-
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:
Lunge
:-
:-
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A Monica | HP 56 |
Atk 52 |
Spd 43 |
Def 24 |
Res 31 |
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:-
:
Glimmer
|
:-
:-
|
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B Red Mage | HP 44 |
Atk 49 |
Spd 38 |
Def 23 |
Res 33 |
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:-
:
Glimmer
|
:
Fury 3
:
Guard 3
:-
:-
|
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C Edelgard | HP 60 |
Atk 55 |
Spd 30 |
Def 37 |
Res 21 |
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:-
:
Luna
|
:-
:-
|
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D Green Thief | HP 46 |
Atk 43 |
Spd 41 |
Def 17 |
Res 34 |
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:-
:
Moonbow
|
:-
:-
|
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E Lance Cavalier | HP 49 |
Atk 48 |
Spd 24 |
Def 28 |
Res 30 |
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:-
|
:
Lunge
:-
:-
|
Any offensive strategy can help you clear this map, especially with the the lack of reinforcements and enemy refresher units on the enemy side. It also helps that all units are next to each other, allowing you to use more complex strategies to get the win.
The enemies on this map do not move until you either attack first, or step into their range. With this in mind, you can use a simple hit-and-run strategy to force enemies to approach you while running back to safety with the help of any Canto skills or refresher units. With this strategy, approaching from the left side is easier, in order to avoid any mobility restrictions with the trees on the right side.
The Sword Knight has A/D Far Save 3, but he does not cover Monica and the Red Mage. Position your units properly, and then pick them off once you're ready. Retreat to safety afterwards and allow the enemies to run in on subsequent turns.
The enemies here can be defeated with a tanking strategy easily, as long as proper support is present.
Approach from either the very left or the very right in order to cut the map in half, allowing your tank units to withstand the attacks thrown their way. Heal them up during your player phase turns and simply wait for the enemies to approach.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Ninja Corrin (F) | Green Tome Cavalry Ninjutsu Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Lyn | Colorless Dagger Flying Tailwind Shuriken's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Laegjarn | Blue Bow Flying Flamefrost Bow's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Brave Chrom | Lance Cavalry A Fate Changed! can Reposition an ally, copy their bonuses, and grant another action to himself. S/D Near Trace 3 grants Canto allowing him to retreat post-combat. |
Brave Eirika | Lance Cavalry Moonlight Bangle grants Canto for mobility. Binding Reginleif allows her to defeat her foes in one round. |
Reginn | Sword Cavalry Lyngheiðr grants Canto for mobility. Seiðr Shell is pre-charged and can defeat an enemy quickly. |
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Using a defensive build allows her to tank multiple enemies in this map. |
Brave Hector | Lance Armored Guaranteed follow-up attack Weapon refine makes him a very powerful tank. |
Ascended Idunn | Blue Breath Armored A magical version of Brave Hector. D/R Near Save 3 protects nearby allies against melee attacks. Wily Fighter 3 negates bonuses on her foes. |
Ascended Fjorm | Axe Armored Can retaliate against effects that prevent her counterattacks. A/R Far Save 3 protects nearby allies against ranged attacks. |
Halloween Duma | Red Breath Armored Can retaliate at any distance with Distant Ferocity. Woeful Upheaval deals chip damage, has a Far Save effect, and gives damage reduction. |
Caineghis | Colorless Beast Armored Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Nowi | Blue Breath Infantry A budget option that can fulfill the Blue tank role to bait on turn one. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat. |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
---|---|
New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. Duo Skill grants an ally an additional action. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows repositioning after an attack or a refresh. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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