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Here you can see how to get Atk/Res Catch 2, a Passive A skill in Fire Emblem Heroes (FEH). Check out Atk/Res Catch 2, Atk/Res Catch 2's effects, units with Atk/Res Catch 2, as well as Inherit Skill Information!
List of Contents
Skill |
Atk/Res Catch 2
|
||
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Type | |||
Effect | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
||
Required SP | 120 (180 if inherited) | ||
Sacred Seal |
This grants buffs to your unit their target has full HP or if they have a visible debuff on them. This is a really useful skill if you have a unit or a team that easily applies debuffs. It is perfect for units that have mechanics that allow them to easily access buffs.
Atk/Res Catch 1 | Atk/Res Catch 2 | Atk/Res Catch 3 |
Atk/Res Catch 4 |
Rating | /10.0 | Ranking | Unranked |
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Inheritable? | Move Type that can Inherit this Skill |
---|---|
Yes | |
Weapon Type that can Inherit this Skill |
All Weapon Types
|
Hero Name | Learns At |
---|---|
Halloween Naga | 3★ |
Ice Tribe Flora | 3★ |
Vanessa | 4★ |
Hapi | 5★ |
Letizia | 5★ |
Summer Micaiah | 5★ |
Ninja Laegjarn | 5★ |
Mythic Loki | 5★ |
There are no Heroes that we currently recommend passing on this skill to. If this is a prerequisite skill, please use the following link to see the final skill in this chain.
Weapon Skills | Assist Skills | Special Skills |
Passive A Skills | Passive B Skills | Passive C Skills |
Sacred Seals | Attuned Skills | Emblems |
▶︎Return to the FEH Guide Wiki Top Page
IV Checker | Hero Tier List | Rerolling |
Pull from These Summons! | Unlock Potential Tier List | Beginner's Guide |
All FEH Heroes | Skills and Sacred Seals | Weapon Refinery |
Atk/Res Catch 2: Best Fodder, Best Units to Inherit
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