★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Starpoint Lance, a weapon skill in Fire Emblem Heroes (FEH). Check out Starpoint Lance, Starpoint Lance's effects, units with Starpoint Lance, as well as Inherit Skill Information!
List of Contents
| Skill |
Starpoint Lance
|
||
|---|---|---|---|
| Type | |||
| Mt | 16 | Range | 1 |
| Effect | Grants Spd+3. During unit’s first combat in player phase or enemy phase, grants Atk/Spd/Def/Res+5 to unit and restores 10 HP to unit after combat. | ||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 3 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an armored ally, an infantry ally with Range = 1, or a flying ally with Range = 1, grants Atk/Spd+6, "unit can move 1 extra space (that turn only; does not stack),"【Canto (1)】, and "Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack)" to unit and those allies for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and unit deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 18 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | 4 | Res | - |
| Effect | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 8.5/10.0 | Ranking | Unranked |
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Starpoint Lance is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Starpoint Lance: Best Fodder, Best Units to Inherit



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