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Umamusume: Pretty Derby

Air Groove (Quercus Civilis) Build Guide and Character Info

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This is a build guide for Air Groove (Quercus Civilis), also known as the Wedding version in Umamusume: Pretty Derby. Find out how to build Air Groove, her preferred tracks, distances, and style, as well as her basic character information, here!

Air Groove Related Guides
Air Groove Quercus Civilis Show Air Groove (Quercus Civilis)

Air Groove (Quercus Civilis) Character Info

Air Groove (Quercus Civilis) Stats

Air Groove (Quercus Civilis)
Air Groove Icon
Overall Ease T. Trials CM
A Rank S Rank S Rank B Rank
Track Aptitude
Turf: A Dirt: G
Distance Aptitude
Sprint: C Mile: B Med: A Long: E
Pace Aptitude
Front: D Pace: A Late: A End: G
Stat Growth
SPD: 10% STA: 0% POW: 10% GUT: 10% WIT: 0%

Air Groove (Quercus Civilis) Unique Skill

Eternal Moments Icon Eternal Moments Increase velocity when starting to make a move from a position toward the front mid-race.

Air Groove (Quercus Civilis) Innate Skills

All Innate Skills

Air Groove (Quercus Civilis) Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Is Air Groove (Quercus Civilis) Worth It?

Pull For A Speed-Focused Air Groove Or If You Like Her

Unlike the base version of Air Groove, this version has access to more speed skills, making her a more speed-centric trainee. You can pull for her if you would like to run a more speed-focused Air Groove instead of the debuff-focused original. You can also pull for her if you like Air Groove as a character.

Mayano Top Gun and Air Groove (Wedding) Banner Release Date

Air Groove (Quercus Civilis) Career Training Tips

Training Tips


Run Her as a Pace Chaser

Air Groove has an A rank on her Pace Chaser aptitude, while also having access to some Pace Chaser skills like Pace Chaser Corners ◯ and Pace Chaser Savvy ◯. Additionally, her Unique Skill requires her to be positioned towards the front mid-race, which she can easily do as a Pace Chaser

As such, running her as a Pace Chaser is ideal so to maximize her advantage in races.

Running as a Late Surger is Also Possible

It's also possible to run Air Groove as a Late Surger if you prefer, as she does have A aptitude on the running style. The downside is that you do lose access to her Pace Chaser skills, while also making it slightly difficult to activate her Unique Skill.

Max Out Her Potential When Able

To increase the amount of skills you immediately have access to on Air Groove, it is recommended to max out her Potential level to get access to Corner Connoisseur. However, if you do not have the Monies or materials to do so, you can instead level her Potential to at least Potential Level 3 for the skill Big-Sisterly.

Improve Her Mile Aptitude

As Air Groove only has a B rank on her Mile aptitude, use a Legacy with Mile sparks to increase her Mile aptitude to A rank. We recommend doing this if you want Air Groove to win her 2 Mile races during her early career. Additionally, as Air Groove has access to Unyielding Spirit and Big-Sisterly, having A rank Mile aptitude makes her a viable Mile runner in Team Trials.

Legacy and Sparks Guide: Inheritance Explained

Air Groove (Quercus Civilis) Build

Recommended Stats

Speed Stamina Power Guts Wit
1000 800 600 300 400

Similar to her original counterpart, this version of Air Groove is a Medium Racer with a preference to being a Pace Chaser or Late Surger (although she's more inclined to being a Pace Chaser). As such, increasing her Speed and Power are a priority.

Increasing her Stamina will also help her keep her speed and position. Increase her Wit afterward to help her activate skills and avoid getting Rushed.

It is important to note that if you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. You can then compensate for the missing stats using skills.

Recommended Support Cards

Recommended Support Cards
Yaeno Muteki (Fiery Discipline) ImageYaeno Muteki (Fiery Discipline) Nishino Flower (Even the Littlest Bud) ImageNishino Flower (Even the Littlest Bud) Special Week (The Setting Sun and Rising Stars) ImageSpecial Week (The Setting Sun and Rising Stars)
Kitasan Black (Fire at My Heels) ImageKitasan Black (Fire at My Heels) Super Creek (Piece of Mind) ImageSuper Creek (Piece of Mind) Fine Motion (Wave of Gratitude) ImageFine Motion (Wave of Gratitude)

Similar to the original, we recommend a deck of 3 Speed, 1 Stamina, 1 Power, and 1 Wit. You can swap the Wit card for a Speed or Power card, but since this Air Groove has a +10% Stat growth rate for Speed and Power, this is not necessary.

These cards will help Air Groove (Quercus Civilis) level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills like It's On! and Gourmand.

Alternate SR Support Cards

Alternate Cards
Mayano Top Gun (Cute + Cute = ?) Support Card
Great general-purpose Stamina card
Agnes Tachyon (Experimental Studies on Subject A) Support Card
Great Medium speed skills and debuffs
Eishin Flash (5:00 a.m.-Right on Schedule) Support Card
Strong Late Surger skills

If you do not have the cards from the recommended deck, you can replace them with a similar stat card that provides skills that Air Groove (Wedding) needs. These can be SSR cards, or even SR cards. Above are some of the SR cards that you can use in place of SSR Support cards.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ Pace Chaser
3★ Mile
3★ Medium

Stamina and Power sparks are recommended, as Air Groove will need it for her races. You can get some more Power sparks if needed, since Air Groove's races do not require as much Stamina. For running style sparks, get Pace Chaser sparks to improve it from A to S, as this version of Air Groove is more aligned for Pace Chaser.

For distance sparks, you can choose to get Mile sparks to help with her two career Mile races. Alternatively, get Medium sparks to improve her performance for most of her races.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Legacy Compatibility

Great
Daiwa Scarlet (Peak Blue) Icon
Good
Tokai Teio (Peak Joy) Icon T.M. Opera O (O Sole Suo!) Icon Symboli Rudolf (Emperor Vodka (Wild Top Gear) Icon El Condor Pasa (El Numero 1) Icon Super Creek (Murmuring Stream) Icon Biwa Hayahide (pf. Winning Equation...) Icon Tokai Teio (Beyond the Horizon) Icon Narita Brian (Maverick) Icon El Condor Pasa (Kukulkan Warrior) Icon Super Creek (Chiffon-Wrapped Mummy) Icon

When picking Legacies, try to select compatible legacies, as they increase the chance of inheriting additional sparks during the Inheritance events. This is not required, but is highly recommended.

If you do not have access to fully compatible legacies, it is enough to ensure that you have at least good compatibility with your selected legacies.

Legacy and Sparks Guide

Recommended Skills

Recommended Skills
Gourmand ImageGourmand Swinging Maestro ImageSwinging Maestro Professor of Curvature ImageProfessor of Curvature
Homestretch Haste ImageHomestretch Haste Speed Star ImageSpeed Star ItIt's On!

Since this Air Groove is primarily a Pace Chaser to make the most of her Unique, Innate, and Potential skills, you will need both speed and stamina skills, specifically those tied to passing other runners.

It's On! and Speed Star are both good skills that make it easier for Air Groove to break out of the pack and overtake, which then gives her speed. Professor of Curvature provides speed in corners, while Homestretch Haste can give even more speed in the last spurt.

For Stamina skills, Swinging Maestro and Gourmand are your best choice, and should be enough to satisfy her stamina needs in any race.

If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Air Groove (Wedding) can activate said skills in a race.

Air Groove (Quercus Civilis) Events

Outfit Events
Never-Ending Road
The Empress and Mom
Who Will Stand Beside Her?
Date Events
A Blinking Light Means Stop
Imprinted Memories
Smoldering Silently
Sweet Potato Cake
Random Events
A Little Encounter
A Taste of Effort
Dance Lesson (Air Groove)
Empress and Emperor
Empress and Monarch
Operation: Flowerbed
Seize Her!
Suggestion Box of Freedom
Take Good Care of Your Tail
Fixed Calendar Events
At Summer Camp (Year 2) (Air Groove)
New Year's Resolutions (Air Groove)
New Year's Shrine Visit (Air Groove)
Training Events
Don't Over Do it! (Air Groove)
Extra Training (Air Groove)
Get Well Soon! (Air Groove)
Race Events
Defeat (G1) (Air Groove)
Defeat (G2) (Air Groove)
Defeat (G3) (Air Groove)
Defeat (OP and Pre-OP) (Air Groove)
Solid Showing (G1) (Air Groove)
Solid Showing (G2) (Air Groove)
Solid Showing (G3) (Air Groove)
Solid Showing (OP and Pre-OP) (Air Groove)
Victory! (G1) (Air Groove)
Victory! (G2) (Air Groove)
Victory! (G3) (Air Groove)
Victory! (OP and Pre-OP) (Air Groove)

Never-Ending Road

Choice Outcome
Choice 1 ・ Up-Tempo +2 Skill Hint
Choice 2 ・ 20 Power

The Empress and Mom

Choice Outcome
Choice 1 ・ 10 Speed
・ 10 Stamina
・ Charming ◯ (Random)
Choice 2 ・ 10 Stamina
・ 10 Power
・ Charming ◯ (Random)

Who Will Stand Beside Her?

Choice Outcome
Choice 1 ・ Go with the Flow +2 Skill Hint
Choice 2 ・ 10 Guts
・ 10 Wit

A Blinking Light Means Stop

Choice Outcome
Choice 1 ・ 10 Wit
Choice 2 ・ 10 Power

Imprinted Memories

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Power
Choice 3 ・ 10 Stamina

Smoldering Silently

Choice Outcome
Choice 1 ・ 10 Stamina
Choice 2 ・ 10 Speed

Sweet Potato Cake

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Stamina

A Little Encounter

Choice Outcome
Choice 1
(I think I've got enough room at my place...)
・ 10 Wit
Choice 2
(I'm sure you can manage it!)
・ 10 Guts

A Taste of Effort

Choice Outcome
Choice 1
(It looks like way too much to me.)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Success)
(I guess you don't have to worry about going hungry.)
・ 30 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(I guess you don't have to worry about going hungry.)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism

Dance Lesson (Air Groove)

Choice Outcome
Choice 1
(Your dance could use a bit more oomph.)
・ 10 Power
Choice 2
(Your routine could do with a bit more sophistication.)
・ 10 Speed

Empress and Emperor

Choice Outcome
Choice 1 ・ Homestretch Haste Skill Hint
Choice 2 ・ 1 Mood
・ 15 Skill Pts

Empress and Monarch

Choice Outcome
Choice 1
(A dance game.)
・ 10 Power
Choice 2
(A card game.)
・ 10 Wit

Operation: Flowerbed

Choice Outcome
Choice 1
(Plain but achievable.)
・ 5 Energy
・ 5 Wit
Choice 2
(Striking yet difficult.)
・ -10 Energy
・ 10 Speed
・ 10 Power

Seize Her!

Choice Outcome
Choice 1
(I'll help you out!)
・ 10 Energy
Choice 2
(Why don't we get some help?)
・ -10 Energy
・ 1 Mood
・ 20 Speed

Suggestion Box of Freedom

Choice Outcome
Choice 1
(Need a hand?)
・ 10 Energy
Choice 2
(I should try to clear up my work too.)
・ -10 Energy
・ 1 Mood
・ 20 Wit

Take Good Care of Your Tail

Choice Outcome
Choice 1
(I'll try and think of something too.)
・ 10 Energy
Choice 2
(Wow... What a conundrum.)
・ -10 Energy
・ 1 Mood
・ 20 Power

At Summer Camp (Year 2) (Air Groove)

Choice Outcome
Choice 1
(The "Muscles of Steel" regimen.)
・ 10 Power
Choice 2
(The "Forged in the Fires of Hell" regimen.)
・ 10 Guts

New Year's Resolutions (Air Groove)

Choice Outcome
Choice 1
(Maybe we can put up a big New Year's decoration?)
・ 10 Power
Choice 2
(Let's make some traditional New Year's mochi soup!)
・ 20 Energy
Choice 3
(How about some New Year's calligraphy?)
・ 20 Skill Pts

New Year's Shrine Visit (Air Groove)

Choice Outcome
Choice 1
(Why don't we have some New Year's food?)
・ 30 Energy
Choice 2
(Let's write "I want to get stronger" on a prayer tablet!)
・ 5 All Stats
Choice 3
(Let's get a fortune slip!)
・ 35 Skill Pts

Don't Over Do it! (Air Groove)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor

Extra Training (Air Groove)

Choice Outcome
Choice 1
(I'll use my free time to join you.)
・ -5 Energy
・ Last trained stat +5
・ 5 Friendship with Director
Choice 2
(I'd like you to get a proper rest.)
・ 5 Energy

Get Well Soon! (Air Groove)

Choice Outcome
Choice 1 ・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)

Defeat (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success) ・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 10 Skill Pts
Choice 2 (Success) ・ -15 Energy
・ 10 Skill Pts
Choice 2 (Fail) ・ -35 Energy
・ 10 Skill Pts

Solid Showing (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5

Event Choice Checker

Air Groove (Quercus Civilis) Hidden Events

After the Shuka Sho: Reign

Condition Win the Oka Sho, Japanese Oaks, and Shuka Sho
Event Time Classic Year Late October
Event Rewards ・ All Stat +3
・ Skill Pts +45
・ Yayoi Akikawa Bond +4
Race(s) to Win
Oka Sho | 1600m (Mile)
Early April, Classic Year
Japanese Oaks | 2400m (Medium)
Late May, Classic Year
Shuka Sho | 2000m (Medium)
Late Oct, Classic Year

Air Groove Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Place top 5 in Hanshin J.F. Hanshin Juvenile Fillies IconHanshin Juvenile Fillies
(Mile - 1600m)
Junior Year Early Dec
Place top 5 in Oka Sho Oka Sho IconOka Sho
(Mile - 1600m)
Classic Year Early Apr
Place top 5 in Japanese Oaks Japanese Oaks IconJapanese Oaks
(Medium - 2400m)
Classic Year Late May
Place top 3 in Shuka Sho Shuka Sho IconShuka Sho
(Medium - 2000m)
Classic Year Late Oct
Place top 3 in Osaka Hai Osaka Hai IconOsaka Hai
(Medium - 2000m)
Senior Year Late Mar
Place top 3 in Takarazuka Kinen Takarazuka Kinen IconTakarazuka Kinen
(Medium - 2200m)
Senior Year Late Jun
Place 1st in Sapporo Kinen Sapporo Kinen IconSapporo Kinen
(Medium - 2000m)
Senior Year Late Aug
Place 1st in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct

Air Groove Profile

Basic Information

Air Groove IconAir Groove
"Just as my esteemed mother once did, I must train to perfection and lead others along my path!"
Voice Actress Ruriko Aoki
Height 165cm / 5'4"
Weight Perfectly maintained
Birthday Apr 6
Three Sizes B 90 | W 57 | H 86
The vice president of Tracen Academy's student council, known to the other students as the "Empress." The daughter of an accomplished racer, she constantly strives to live up to her mother's racing prowess and ability to guide others. To this end, she has joined her friend and confidant, Symboli Rudolf, in the student council. Despite her strict schedule, she still makes time to tend the flowers in the garden.

Costumes

Uniform Racewear Alternate 1
Air Groove Uniform Air Groove RacewearEmpress Road Air Groove Alternate 1Quercus Civilis

Umamusume: Pretty Derby Related Guides

Characters

All Characters (Trainees)

Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

Characters (Trainees) by Rarity

3-Star Characters 2-Star Characters 1-Star Characters

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Comment

4 Cera Treascair Cera Treascair 3 months

Never-Ending Road - We need to keep on improving ourselves. (Gain 2 hint levels for Up-Tempo)

3 Anonymous Anonymous 3 months

Secret Event After the Shuka Sho: Reign Win the Oka Sho Win the Japanese Oaks Win the Shuka Sho Reward: All stats +3 Skill points +59 Yayoi Akikawa bond +4

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