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Umamusume: Pretty Derby

Air Groove (Quercus Civilis) Build Guide and Character Info

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This is a build guide for Air Groove (Quercus Civilis), also known as the Wedding version in Umamusume: Pretty Derby. Find out how to build Air Groove, her preferred tracks, distances, and style, as well as her basic character information, here!

Air Groove Related Guides
Air Groove Quercus Civilis Show Air Groove (Quercus Civilis)

Air Groove (Quercus Civilis) Character Info

Air Groove (Quercus Civilis) Stats

Air Groove (Quercus Civilis)
Air Groove Icon
Overall Ease T.Trials CM9
A Rank S Rank S Rank A Rank
Track Aptitude
Turf: A Dirt: G
Distance Aptitude
Sprint: C Mile: B Med: A Long: E
Pace Aptitude
Front: D Pace: A Late: A End: G
Stat Growth
SPD: 10% STA: 0% POW: 10% GUT: 10% WIT: 0%

Air Groove (Quercus Civilis) Unique Skill

Eternal Moments Icon Eternal Moments Increase velocity when starting to make a move from a position toward the front mid-race.

Air Groove (Quercus Civilis)'s unique skill is a velocity skill that activates when the following conditions are met:

  • Is anywhere within the mid-race.
  • The user has a racer that she can overtake.
  • Is in 3rd, up to the 50% of the pack, which is 3-5th in a 9-gate (CM) or 3-6th in a 12-gate (TT).

The only difficulty with it is the 'can overtake' condition. It's best suited to Pace Chasers who typically occupy those 3rd and further back positions in the race.

Air Groove (Quercus Civilis) Innate Skills

All Innate Skills

Air Groove (Quercus Civilis) Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Air Groove (Quercus Civilis) Career Skills

All Career Event Skills

Is Air Groove (Quercus Civilis) Worth It?

Speed-Focused Mile Pace Chaser

This version of Air Groove is a good Mile Pace Chaser, and noticeably has more speed skills than the debuff-centric original.

In general, she is good to have for Team Trials, but will already be sitting in a tight spot against other stronger Pace Mile contenders like Taiki Shuttle and Oguri Cap in more competitive modes like Champions Meeting.

If you are already interested or invested in character of Air Groove, this version of hers is good to have. Otherwise, if you're after the meta, there are other stronger options that can get you there.

Air Groove (Quercus Civilis) Career Training Tips

Training Tips



Run Her as a Pace Chaser

Air Groove has an A rank on her Pace Chaser aptitude, while also having access to some Pace Chaser skills like Pace Chaser Corners ◯ and Pace Chaser Savvy ◯. Additionally, her Unique Skill requires her to be positioned towards the front mid-race, which she can easily do as a Pace Chaser

As such, running her as a Pace Chaser is ideal so to maximize her advantage in races.

Running as a Late Surger is Also Possible

It's also possible to run Air Groove as a Late Surger if you prefer, as she does have A aptitude on the running style. The downside is that you do lose access to her Pace Chaser skills, while also making it slightly difficult to activate her Unique Skill.

Recommended Up to Potential 4

If you decide to invest into Air Groove's potential kit, the skills Ramp Up and Big-Sisterly can be fine to take in general. Pace Chaser Savvy ◯ is good for picking up points in TT, while Corner Connoisseur can work but is a gamble for corners.

Improve Her Mile Aptitude

While Air Groove's aptitudes give an impression that she's a Medium runner, her kit says otherwise. She also has to deal with 2 Mile races early on in her career. The economic choice would be to improve her Mile aptitude and take full use of her kit.

Legacy and Sparks Guide

Sapporo Kinen Gives Racecourse Skill

The Sapporo Kinen is a career race that Air Groove will participate in Senior Year, Late August. She must place 1st in this race to advance her career.

This race will give the Sapporo Racecourse ◯ +1 skill hint. This skill increases your Stamina stat, useful if you need more of it, or if you want to score more points in TT for races held in the that racecourse.

Air Groove (Quercus Civilis) Build

Recommended Stats

Speed Stamina Power Guts Wit
1200 700 800 300 600

As a Mile Pace Chaser, it is recommended that you focus on maximizing her Speed and Power while having enough Stamina, then giving her a lot of Wit to ensure her skills activate.

It is important to note that if you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. You can then compensate for the missing stats using skills.

Recommended Support Cards

Unity Cup Build

Speed-Wit Deck
Speed-Power Deck

We recommend a deck of 3 Speed, 3 Wit for Mile distance runners in general. Alternatively, you may also go with 3 Speed, 2 Power, 1 Pal if you want to take on the chance of maximzing Power.

Alternative Support Cards

Recommended Alternative Support Cards
Speed
Power
Wit

If you do not have the cards from the recommended deck, you can replace them with a similar stat card that provides skills that Air Groove (Wedding) needs.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ Mile
3★ Turf
3★ Pace Chaser

Stamina and Power sparks are recommended, as Air Groove will need it for her races. You can get some more Power sparks if needed, since Air Groove's races do not require as much Stamina.

For pnik sparks, prioritize maximizing chances for Mile sparks to get her aptitude to S, followed by Turf then Pace Chaser.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Recommended Skills

Recommended Skills
Professor of Curvature ImageProfessor of Curvature Uma Stan ImageUma Stan Red Shift/LP1211-M ImageRed Shift/LP1211-M
Triumphant Pulse ImageTriumphant Pulse Shooting for Victory! ImageShooting for Victory! Productive Plan ImageProductive Plan
Speed Star ImageSpeed Star Tail Held High ImageTail Held High Slipstream ImageSlipstream
PlaytimePlaytime's Over! ItIt's On! Big-Sisterly ImageBig-Sisterly
Mile Corners ◎ ImageMile Corners ◎ Pace Chaser Corners ◎ ImagePace Chaser Corners ◎ Head-On ImageHead-On

As a Mile Pace Chaser, compatible ◎/◯ speed skills are good in general. For competitive picks, you'll want skills like Professor of Curvature, It's On!, Head On, and Tail Held High. The known skill No Stopping Me may be considered as a gamble option, since it is less likely to trigger in Mile races or shorter.

For unique skills, a good general set for Mile Pace Chasers in TT and CM are Red Shift/LP1211-M, Shooting for Victory!, or Triumphant Pulse.

If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Air Groove (Wedding) can activate said skills in a race.

Air Groove (Quercus Civilis) Events

Outfit Events
Never-Ending Road
The Empress and Mom
Who Will Stand Beside Her?
Date Events
A Blinking Light Means Stop
Imprinted Memories
Smoldering Silently
Sweet Potato Cake
Random Events
A Little Encounter
A Taste of Effort
Dance Lesson (Air Groove)
Empress and Emperor
Empress and Monarch
Operation: Flowerbed
Seize Her!
Suggestion Box of Freedom
Take Good Care of Your Tail
Fixed Calendar Events
At Summer Camp (Year 2) (Air Groove)
New Year's Resolutions (Air Groove)
New Year's Shrine Visit (Air Groove)
Training Events
Don't Over Do it! (Air Groove)
Extra Training (Air Groove)
Get Well Soon! (Air Groove)
Race Events
Defeat (G1) (Air Groove)
Defeat (G2) (Air Groove)
Defeat (G3) (Air Groove)
Defeat (OP and Pre-OP) (Air Groove)
Solid Showing (G1) (Air Groove)
Solid Showing (G2) (Air Groove)
Solid Showing (G3) (Air Groove)
Solid Showing (OP and Pre-OP) (Air Groove)
Victory! (G1) (Air Groove)
Victory! (G2) (Air Groove)
Victory! (G3) (Air Groove)
Victory! (OP and Pre-OP) (Air Groove)

Never-Ending Road

Choice Outcome
Choice 1 ・ Up-Tempo +2 Skill Hint
Choice 2 ・ 20 Power

The Empress and Mom

Choice Outcome
Choice 1 ・ 10 Speed
・ 10 Stamina
・ Charming ◯ (Random)
Choice 2 ・ 10 Stamina
・ 10 Power
・ Charming ◯ (Random)

Who Will Stand Beside Her?

Choice Outcome
Choice 1 ・ Go with the Flow +2 Skill Hint
Choice 2 ・ 10 Guts
・ 10 Wit

A Blinking Light Means Stop

Choice Outcome
Choice 1 ・ 10 Wit
Choice 2 ・ 10 Power

Imprinted Memories

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Power
Choice 3 ・ 10 Stamina

Smoldering Silently

Choice Outcome
Choice 1 ・ 10 Stamina
Choice 2 ・ 10 Speed

Sweet Potato Cake

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Stamina

A Little Encounter

Choice Outcome
Choice 1
(I think I've got enough room at my place...)
・ 10 Wit
Choice 2
(I'm sure you can manage it!)
・ 10 Guts

A Taste of Effort

Choice Outcome
Choice 1
(It looks like way too much to me.)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Success)
(I guess you don't have to worry about going hungry.)
・ 30 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(I guess you don't have to worry about going hungry.)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism

Dance Lesson (Air Groove)

Choice Outcome
Choice 1
(Your dance could use a bit more oomph.)
・ 10 Power
Choice 2
(Your routine could do with a bit more sophistication.)
・ 10 Speed

Empress and Emperor

Choice Outcome
Choice 1 ・ Homestretch Haste Skill Hint
Choice 2 ・ 1 Mood
・ 15 Skill Pts

Empress and Monarch

Choice Outcome
Choice 1
(A dance game.)
・ 10 Power
Choice 2
(A card game.)
・ 10 Wit

Operation: Flowerbed

Choice Outcome
Choice 1
(Plain but achievable.)
・ 5 Energy
・ 5 Wit
Choice 2
(Striking yet difficult.)
・ -10 Energy
・ 10 Speed
・ 10 Power

Seize Her!

Choice Outcome
Choice 1
(I'll help you out!)
・ 10 Energy
Choice 2
(Why don't we get some help?)
・ -10 Energy
・ 1 Mood
・ 20 Speed

Suggestion Box of Freedom

Choice Outcome
Choice 1
(Need a hand?)
・ 10 Energy
Choice 2
(I should try to clear up my work too.)
・ -10 Energy
・ 1 Mood
・ 20 Wit

Take Good Care of Your Tail

Choice Outcome
Choice 1
(I'll try and think of something too.)
・ 10 Energy
Choice 2
(Wow... What a conundrum.)
・ -10 Energy
・ 1 Mood
・ 20 Power

At Summer Camp (Year 2) (Air Groove)

Choice Outcome
Choice 1
(The "Muscles of Steel" regimen.)
・ 10 Power
Choice 2
(The "Forged in the Fires of Hell" regimen.)
・ 10 Guts

New Year's Resolutions (Air Groove)

Choice Outcome
Choice 1
(Maybe we can put up a big New Year's decoration?)
・ 10 Power
Choice 2
(Let's make some traditional New Year's mochi soup!)
・ 20 Energy
Choice 3
(How about some New Year's calligraphy?)
・ 20 Skill Pts

New Year's Shrine Visit (Air Groove)

Choice Outcome
Choice 1
(Why don't we have some New Year's food?)
・ 30 Energy
Choice 2
(Let's write "I want to get stronger" on a prayer tablet!)
・ 5 All Stats
Choice 3
(Let's get a fortune slip!)
・ 35 Skill Pts

Don't Over Do it! (Air Groove)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor
Choice 2 (Success) ・ Practice Perfect ◯

Extra Training (Air Groove)

Choice Outcome
Choice 1
(I'll use my free time to join you.)
・ -5 Energy
・ Last trained stat +5
・ 5 Friendship with Director
Choice 2
(I'd like you to get a proper rest.)
・ 5 Energy

Get Well Soon! (Air Groove)

Choice Outcome
Choice 1 ・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Fail) ・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯

Defeat (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success) ・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -25 Energy
・ 10 Skill Pts
Choice 2 (Fail) ・ -35 Energy
・ 10 Skill Pts
Choice 2 (Success) ・ -15 Energy
・ 10 Skill Pts

Solid Showing (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Air Groove)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5

Event Choice Checker

Air Groove (Quercus Civilis) Hidden Events

After the Shuka Sho: Reign

Condition Win the Oka Sho, Japanese Oaks, and Shuka Sho
Event Time Classic Year Late October
Event Rewards ・ All Stat +3
・ Skill Pts +45
・ Yayoi Akikawa Bond +4
Race(s) to Win
Oka Sho | 1600m (Mile)
Early April, Classic Year
Japanese Oaks | 2400m (Medium)
Late May, Classic Year
Shuka Sho | 2000m (Medium)
Late Oct, Classic Year

After the Shuka Sho: Reign is a secret event that happens when Air Groove wins the Oka Sho, Japanese Oaks, and Shuka Sho. This event gives the standard awards, but has special dialogue.

Air Groove Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Place top 5 in Hanshin J.F. Hanshin Juvenile Fillies IconHanshin Juvenile Fillies
(Mile - 1600m)
Junior Year Early Dec
Place top 5 in Oka Sho Oka Sho IconOka Sho
(Mile - 1600m)
Classic Year Early Apr
Place top 5 in Japanese Oaks Japanese Oaks IconJapanese Oaks
(Medium - 2400m)
Classic Year Late May
Place top 3 in Shuka Sho Shuka Sho IconShuka Sho
(Medium - 2000m)
Classic Year Late Oct
Place top 3 in Osaka Hai Osaka Hai IconOsaka Hai
(Medium - 2000m)
Senior Year Late Mar
Place top 3 in Takarazuka Kinen Takarazuka Kinen IconTakarazuka Kinen
(Medium - 2200m)
Senior Year Late Jun
Place 1st in Sapporo Kinen Sapporo Kinen IconSapporo Kinen
(Medium - 2000m)
Senior Year Late Aug
Place 1st in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct

Air Groove Profile

Basic Information

Air Groove IconAir Groove
"Just as my esteemed mother once did, I must train to perfection and lead others along my path!"
Voice Actress Ruriko Aoki
Height 165cm / 5'4"
Weight Perfectly maintained
Birthday Apr 6
Three Sizes B 90 | W 57 | H 86
The vice president of Tracen Academy's student council, known to the other students as the "Empress." The daughter of an accomplished racer, she constantly strives to live up to her mother's racing prowess and ability to guide others. To this end, she has joined her friend and confidant, Symboli Rudolf, in the student council. Despite her strict schedule, she still makes time to tend the flowers in the garden.

Costumes

Uniform Racewear Alternate 1
Air Groove Uniform Air Groove RacewearEmpress Road Air Groove Alternate 1Quercus Civilis

Umamusume: Pretty Derby Related Guides

Characters

All Characters (Trainees)

Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

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3-Star Characters 2-Star Characters 1-Star Characters

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Comment

4 Cera Treascair Cera Treascair 5 months

Never-Ending Road - We need to keep on improving ourselves. (Gain 2 hint levels for Up-Tempo)

3 Anonymous Anonymous 5 months

Secret Event After the Shuka Sho: Reign Win the Oka Sho Win the Japanese Oaks Win the Shuka Sho Reward: All stats +3 Skill points +59 Yayoi Akikawa bond +4

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