This is a build guide for Oguri Cap (Starlight Beat) in Umamusume: Pretty Derby. Find out how to build Oguri Cap, her preferred tracks, distances, and style, as well as her basic character information, here!
| Oguri Cap Related Guides | |
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List of Contents
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Greatly increase ability to break out of the pack by opening up a path when positioned toward the front with 200m remaining. |
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| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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When training Oguri Cap, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.
Although Oguri Cap can be run as a Late Surger, it is ideal to run her as a Pace Chaser. This makes it easier to activate her Unique Skill Triumphant Pulse, as being a Pace Chaser will make it easier for her to be positioned toward the front.
Additionally, Oguri Cap has easy access to Gourmand, a strong Stamina recovery skill for Pace Chasers. This will make it easier for Oguri Cap to reach the Stamina requirements for her preferred races.
Gourmand is a strong stamina recovery skill that activates mid-race. Having this skill lowers the minimum Stamina you need to comfortably run her races, giving Oguri Cap all the stamina that she needs for her races, including the Arima Kinen.
You can get access to Gourmand by leveling her to Potential Level 3, or by using the Support Card Special Week (The Setting Sun And Rising Stars).
As you will be using Oguri Cap as a Dirt racer for Team Trials, try to improve her Mile Aptitude as the Dirt Team Trial will always be Mile length.
Alternatively, you can also improve her Long Aptitude to help with her two Arima Kinen Career races. Take note that this is not required, and you can win those races through your stats.
| 1200 | 700 | 800 | 400 | 400 |
Since Oguri Cap will be part of your Dirt Team in Team Trials as a Pace Chaser, we recommend getting the stats above so she has enough Stamina and Power to beat the competition. Getting a Gold Recovery Skill like Gourmand will help lower your Stamina requirements, but is not required.
If you are only planning to clear a career run with Oguri Cap, then you can aim for lower stat numbers, as the stats above are for Team Trials.
Training Guide: Which Stats to Train?
For Support cards, we recommend a 3 Speed, 2 Power, 1 Pal deck. This will allow Oguri Cap to get the Speed and Power she needs for her Mile races, as well as some additional Stamina from Riko while training in the Unity Cup.
You can also choose to run a Wit-focused deck containing 2 Speed, 3 Wit, 1 Pal to help you maximize training time. As you will be running Oguri Cap as a Dirt racer for Team Trials, you don't need as much Stamina.
| Recommended Stats | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1000 | 700 | 800 | 300 | 300 | ||||||||||
These stats are enough to clear the URA Finale easily, as it provides enough Speed, Stamina, and Power for all of Oguri Cap's career races, especially when partnered with the correct skills. As for the deck, you can either run a 4 Speed, 2 Power deck, or a 3 Speed, 2 Power, 1 Pal deck, with Tazuna Hayakawa as the preferred card.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
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| 3★ Dirt 3★ Pace Chaser 3★ Mile |
For Legacy Sparks, we recommend trying to find Stamina and Power sparks as Oguri Cap will need it for her races. Go for Mile sparks as you will be using Oguri in Dirt Team Trials, and Pace Chaser sparks since she will be running as a Pace Chaser. Finally, get Dirt sparks if possible to help prevent the Power penalty.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
| Recommended Skills | ||
|---|---|---|
Homestretch Haste
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Tail Held High
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Professor of Curvature
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In Body and Mind
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Gourmand
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Speed Star
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Swinging Maestro
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Shooting for Victory!
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Let's Pump Some Iron
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Lights of Vaudeville
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Adjust other course skills, like Distance/Style Corners ◯, or green skills, depending on what track you want to train her for.
Inherited unique skills often provide the best benefit, even in PvP. You can secure them early on for an easier career, but you can choose to save up Skill Points until the end if you can take advantage of the discounts they get from Inspiration hints.
For recovery skills, the best ones for Oguri Cap are Swinging Maestro and Gourmand. Swinging Maestro is great in general, while Gourmand only works if she is using the Pace Chaser style. Due to this, she is often used as a Pace Chaser. This is only needed for her longer career races, as the Mile
Homestretch Haste is good in general to add on top of Oguri Cap's Triumphant Pulse. Its gold version, In Body and Mind, is also good if you manage to get it. If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Oguri Cap can activate said skills in a race.
| Choice | Outcome |
|---|---|
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Choice 1
(Nothing beats the real thing.) |
・ 20 Guts ・ Hot Topic (Random) |
|
Choice 2
(Buying a plushie is a way of showing support.) |
・ 20 Stamina ・ Hot Topic (Random) |
| Choice | Outcome |
|---|---|
|
Choice 1
(You always help me out.) |
・ 20 Speed |
|
Choice 2
(I'll be counting on you from here on out.) |
・ 20 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(We're on the same page there!) |
・ 10 Stamina ・ 10 Power |
|
Choice 2
(Let's aim to win-for everyone's sake!) |
・ 20 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(You two have similar running styles.) |
・ 5 Speed ・ 5 Stamina |
|
Choice 2
(Looks like it's a draw.) |
・ 5 Power ・ 5 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's figure out something together!) |
・ 5 Speed ・ 5 Wit |
|
Choice 2
(Sometimes you've just got to jump in the deep end!) |
・ 5 Stamina ・ 5 Guts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Wit |
| Choice 2 | ・ 10 Stamina |
| Choice 3 | ・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Just pretend the customers are people from your hometown!) |
・ 10 Guts |
|
Choice 2
(Imagine all the customers are carrots!) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's hurry back so we can eat.) |
・ 10 Speed |
|
Choice 2
(Wanna grab a bite on the way back?) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Everything in moderation.) |
・ 10 Energy ・ 5 Skill Pts |
|
Choice 2
(Success)
(You need food for energy!) |
・ 30 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(You need food for energy!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(Their forceful steps.) |
・ 10 Power |
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Choice 2
(Their fluid movements.) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's pull the weeds.) |
・ 10 Guts |
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Choice 2
(Let's till the soil.) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's search the entire mall.) |
・ 10 Guts |
|
Choice 2
(Why don't we try heading to the food fair?) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Success)
(Give it all you've got!) |
・ 30 Energy ・ 10 Power ・ 10 Skill Pts |
|
Choice 1
(Fail)
(Give it all you've got!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
|
Choice 2
(Don't overdo it.) |
・ 10 Energy ・ 5 Power ・ 5 Skill Pts |
| Choice 3 (Success) |
・ 200 Energy ・ 20 Power ・ 20 Skill Pts |
| Choice 3 (Fail) |
・ 200 Energy ・ -20 Speed ・ 20 Power ・ 20 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(We should go now to make sure we get a good spot.) |
・ 10 Energy ・ 15 Skill Pts |
|
Choice 2
(Let's enjoy the race and the food!) |
・ Nakayama Racecourse ◯ Skill Hint |
| Choice | Outcome |
|---|---|
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Choice 1
(You need to build more power!) |
・ 10 Power |
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Choice 2
(You need to foster a more positive mindset!) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's hit the gym!) |
・ 10 Power |
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Choice 2
(Let's eat a big meal to start the year on a healthy note!) |
・ 20 Energy |
|
Choice 3
(Let's learn some new skills!) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Wish for good health and to avoid getting injured.) |
・ 30 Energy |
|
Choice 2
(Wish to become a beast with unparalleled strength.) |
・ 5 All Stats |
|
Choice 3
(Wish to learn new skills and expand your abilities.) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
|
Choice 1
(That's the spirit!) |
・ -5 Energy ・ Last trained Stat +5 |
|
Choice 2
(Everyone moves at their own pace.) |
・ 5 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Success) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Fail) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 10 Skill Pts |
| Choice 2 (Success) |
・ -15 Energy ・ 10 Skill Pts |
| Choice 2 (Fail) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Success) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Fail) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Event Conditions | Event Effects |
|---|---|
| At the Tenno Sho (Spring) Participate in the Tenno Sho (Spring) |
Energy -15/-20 Mood +1 Random Stat +4/+10 Skill Points +25/+45 |
| At the Tenno Sho (Spring) Do not participate in the Tenno Sho (Spring) |
Mood +1 |
This secret event can be obtained by achieving the above event conditions. Oguri Cap will get the Mood bonus regardless of what you do on the date of the Tenno Sho (Spring). As such, this event is not a priority unless you are aiming to do the upcoming secret event.
| Event Conditions | Event Effects |
|---|---|
| Together Forever Win the Kikuka Sho, Arima Kinen (Classic Year), Osaka Hai, and Tenno Sho (Spring) |
Hydrate +1 |
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Earn 3000 Fans | 3000 or above Junior Year Late Dec |
| Place top 5 in NHK Mile C. |
NHK Mile Cup
(Mile - 1600m) Classic Year Early May |
| Place top 3 in Mile Ch. |
Mile Championship
(Mile - 1600m) Classic Year Late Nov |
| Place top 3 in Arima Kinen |
Arima Kinen
(Long - 2500m) Classic Year Late Dec |
| In G1, place within the top 3 2 time(s) | - Senior Year Late Jun |
| Place 1st in Tenno Sho (Autumn) |
Tenno Sho (Autumn)
(Medium - 2000m) Senior Year Late Oct |
| Place 1st in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Oguri Cap"I'm going to win this for the folks back home... But first, sustenance." | Voice Actress | Tomoyo Takayanagi |
|---|---|---|
| Height | 167cm / 5'5" | |
| Weight | Slight increase (overate) | |
| Birthday | Mar 27 | |
| Three Sizes | B 82 | W 57 | H 82 | |
| Originally hailing from the countryside, she enrolled in Tracen Academy after dominating the racing scene back home. She works hard to make her hometown proud, but try as she might, her clumsy side always comes out. At the academy, she's known as a fearsome gourmand, able to empty an entire pot of rice in the blink of an eye. | ||
| Uniform | Racewear |
|---|---|
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Starlight Beat |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Tejo 5 daysIt's also really, really a lot less frustrating and luck-dependent
Oguri Cap (Starlight Beat) Build Guide and Character Info



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