This is a build guide for Taiki Shuttle (Wild Frontier) in Umamusume: Pretty Derby. Find out how to build Taiki Shuttle, her preferred tracks, distances, and style, as well as her basic character information, here!
| Taiki Shuttle Related Guides | |
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List of Contents
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Increase acceleration with a pow, a wow, and a bang when well-positioned on the final corner. |
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On November 11, 2025, numerous balance adjustments arrived in the game, including an update for Taiki Shuttle's Unique Skill. It will now trigger on the 2nd half of the final corner at the cost of having a stricter activation requirement.
| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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When training Taiki Shuttle, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.
Taiki Shuttle has an A aptitude on the Pace Chaser running style. Additionally, she has access to Pace Chaser Savvy and Prepared to Pass, both of which are Pace Chaser skills. As such, running her as a Pace Chaser is the best option.
To increase the number of skills you immediately have access to on Taiki Shuttle, it is recommended to max out her Potential level. However, if you do not have the Monies or materials to do so, try to at least unlock Level 3 Potential to get access to Changing Gears.
Taiki Shuttle will be part of either your Mile or Dirt Team Trial team. Since Dirt races are also Mile in length, improving her Mile aptitude is recommended, as it will improve her performance for both.
It's also possible to improve her Dirt aptitude if you plan to use her in your Dirt team, but the penalty she gets from her B aptitude can be overcome with higher power.
Legacy and Sparks Guide: Inheritance Explained
| 1200 | 700 | 800 | 400 | 400 |
Taiki Shuttle will be part of either your Mile or Dirt Team in Team Trials as a Pace Chaser. Since both of them are mile-length races, getting the stats above will give you enough Stamina and Power to beat the competition. It also takes into account the increased Stamina cost of running as a Pace Chaser. Getting a Gold Recovery Skill like Gourmand will help lower your Stamina requirements, but is not required.
If you are only planning to clear a career run with Taiki Shuttle, then you can aim for lower stat numbers, as the stats above are for Team Trials.
For Support cards, we recommend a 3 Speed, 1 Power, 1 Wit, 1 Pal deck. This will allow Taiki Shuttle to get the Speed and Power she needs for her Mile races. It will also provide the needed Stamina from the Power training, as well as the events with Riko while training in the Unity Cup.
You can also choose to run a Wit-focused deck containing 2 Speed, 3 Wit, 1 Pal to help you maximize training time. As you will be running Taiki Shuttle as either a Mile or Dirt racer for Team Trials, you don't need as much Stamina.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
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| 3★ Pace Chaser 3★ Mile |
For Legacy Sparks, we recommend trying to find Stamina and Power sparks, as Taiki Shuttle will be running mile-length races in Team Trials. Get Mile sparks to further increase her compatibility with the race length. Afterward, get Pace Chaser sparks to upgrade her Pace Chaser aptitude from A to S.
Upgrading her Dirt compatibility from B to A is ideal, but not required.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
Taiki Shuttle needs both speed and acceleration, as she will primarily be a Pace Chaser in mile-length races. Corner Acceleration ◯, Prepared to Pass, and It's On! will all help her with her speed when overtaking. Professor of Curvature can help her build up speed in corners, while Gourmand can help with her Stamina needs.
Following the upcoming balance adjustments, Mile Maven will activate while Taiki Shuttle is in the first half of the pack, making it a great early-race skill. As for Unique Skills, Triumphant Pulse can help her secure the win in the final 200m of the race, while Behold Thine Emperor's Divine Might can help her build up speed after overtaking.
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Taiki Shuttle can activate said skills in a race.
| Choice | Outcome |
|---|---|
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Choice 1
(You need to be obsessed with food.) |
・ 20 Wit |
|
Choice 2
(You need cowgirl spirit.) |
・ 20 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(Taiki Shuttle.) |
・ 10 Energy ・ 10 Speed |
|
Choice 2
(Me.) |
・ 10 Energy ・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Okay, we can stay for a little bit.) |
・ 10 Power ・ 10 Guts ・ Fast Learner (Random) |
|
Choice 2
(I'll make sure you win, so don't worry!) |
・ 10 Speed ・ 10 Wit ・ Fast Learner (Random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 1 Mood ・ 5 Speed |
| Choice 2 |
・ 1 Mood ・ 5 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let Taiki do what she wants.) |
・ 10 Power |
|
Choice 2
(Take Taiki to her dorm.) |
・ 10 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 5 Speed ・ 5 Guts |
| Choice 2 |
・ 5 Stamina ・ 5 Wit |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Power |
| Choice 2 | ・ 30 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 30 Skill Pts |
| Choice 2 |
・ 5 Power ・ 5 Wit |
| Choice 3 |
・ 5 Speed ・ 5 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'll dance till I drop!) |
・ 10 Power |
|
Choice 2
(Could you teach me the choreography first?) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Show no fear and hold it with confidence.) |
・ 10 Power |
|
Choice 2
(Loosen up and relax before you hold it.) |
・ 10 Energy |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's make it a competition!) |
・ 10 Power ・ 15 Skill Pts |
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Choice 2
(I'll show you how it's done.) |
・ Prepared to Pass Skill Hint |
| Choice | Outcome |
|---|---|
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Choice 1
(Make a run for it.) |
・ 10 Speed |
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Choice 2
(Stay put and wait it out!) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(Can't, sorry. But have a safe flight!) |
・ 10 Energy ・ 5 Skill Pts |
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Choice 2
(Success)
(I'm ready for takeoff!) |
・ 30 Energy ・ 10 Skill Pts |
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Choice 2
(Fail)
(I'm ready for takeoff!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
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Choice 1
(Success)
(...A carrot?) |
・ 1 Mood ・ 5 Stamina ・ 10 Power |
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Choice 1
(Fail)
(...A carrot?) |
・ -1 Mood |
|
Choice 2
(Are you sure it's "pigeon"?) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Success)
(Okay, let's go.) |
・ 1 Mood ・ 10 Speed ・ 5 Power |
|
Choice 1
(Fail)
(Okay, let's go.) |
・ -1 Mood |
|
Choice 2
(Let's get it to go.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Why don't we do some ocean training, then?) |
・ 10 Power |
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Choice 2
(Let's finish our training as quick as we can first!) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's work on increasing your speed.) |
・ 10 Speed |
|
Choice 2
(Let's make sure you rest when you're supposed to.) |
・ 20 Energy |
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Choice 3
(Let's work on increasing your arsenal.) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(I prayed for you to stay healthy.) |
・ 30 Energy |
|
Choice 2
(I prayed for you to keep growing and flourishing.) |
・ 5 All Stats |
|
Choice 3
(I prayed for your running to improve.) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -5 Energy ・ Last trained Stat +5 |
| Choice 2 | ・ 5 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
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Choice 1
(All right, let's do this!) |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Success)
(First, let's go over today's race!) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Fail)
(First, let's go over today's race!) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
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Choice 1
(All right, let's do this!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
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Choice 2
(Success)
(First, let's go over today's race!) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(First, let's go over today's race!) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(All right, let's do this!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(First, let's go over today's race!) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(First, let's go over today's race!) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(All right, let's do this!) |
・ -25 Energy ・ 10 Skill Pts |
|
Choice 2
(Success)
(First, let's go over today's race!) |
・ -15 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(First, let's go over today's race!) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's keep this up!) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(We can't let ourselves get complacent.) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(We can't let ourselves get complacent.) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's keep this up!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(We can't let ourselves get complacent.) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(We can't let ourselves get complacent.) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's keep this up!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(We can't let ourselves get complacent.) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(We can't let ourselves get complacent.) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's keep this up!) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(We can't let ourselves get complacent.) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(We can't let ourselves get complacent.) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'm beyond happy, thatnks to you!) |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Success)
(I know you can aim higher!) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Fail)
(I know you can aim higher!) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'm beyond happy, thatnks to you!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(I know you can aim higher!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(I know you can aim higher!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'm beyond happy, thatnks to you!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(I know you can aim higher!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(I know you can aim higher!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'm beyond happy, thatnks to you!) |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(I know you can aim higher!) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(I know you can aim higher!) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Condition | Don't run in a Race in Early March, Late June, Early October and Late October |
|---|---|
| Event Time | Senior Year |
| Event Rewards | ・ No Reward |
| Event Conditions | Event Effects |
|---|---|
| Win the Kinko Sho, Takarazuka Kinen, Mainichi Okan, and Tenno Sho (Autumn) during her Senior Year. |
Head-On +2 All I've Got +2 |
The balance adjustment patch introduced a new hidden event for Taiki Shuttle. Winning the required races will not only provide Stats and Skill Points, but also Skill Hints for two new skills. It is important to note that when aiming for this hidden event, you must win these races during her Senior Year.
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Place top 5 in Shinzan Kinen |
Shinzan Kinen
(Mile - 1600m) Classic Year Early Jan |
| Place top 5 in NHK Mile C. |
NHK Mile Cup
(Mile - 1600m) Classic Year Early May |
| Place top 5 in Unicorn S. |
Unicorn Stakes
(Mile - 1600m) Classic Year Late Jun |
| Place top 3 in Mile Ch. |
Mile Championship
(Mile - 1600m) Classic Year Late Nov |
| Place 1st in Yasuda Kinen |
Yasuda Kinen
(Mile - 1600m) Senior Year Early Jun |
| Place 1st in Sprinters S. |
Sprinters Stakes
(Sprint - 1200m) Senior Year Late Sep |
| Place 1st in Mile Ch. |
Mile Championship
(Mile - 1600m) Senior Year Late Nov |
Taiki Shuttle"BANG! ☆ Who's ready for a round of sharpshootin'?!" | Voice Actress | Yuka Otsubo |
|---|---|---|
| Height | 172cm / 5'7" | |
| Weight | Slight increase (but it's no problem!) | |
| Birthday | Mar 23 | |
| Three Sizes | B 94 | W 59 | H 90 | |
| A cowgirl with a heart as big as her might. As friendly as they come, she's one heck of a hug machine. She tends to get lonely, however, so perhaps that's why she's one heck of a party planner too! Specializing in sprints, her powerful dash has even caught the eye of her friend, Silence Suzuka. | ||
| Uniform | Racewear |
|---|---|
![]() |
Wild Frontier |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Yeah I just tried it, it's not giving me the event completion
Taiki Shuttle (Wild Frontier) Build Guide and Character Info



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They finally did right by my fav girl taiki, she's finally rated as good as she deserves to be