This is a build guide for Mejiro McQueen (Frontline Elegance) in Umamusume: Pretty Derby. Find out how to build Mejiro McQueen, her preferred tracks, distances, and style, as well as her basic character information, here!
| Mejiro McQueen Related Guides | |
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List of Contents
| Mejiro McQueen (Frontline Elegance) | |||||||||||||||||||
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| Overall | Ease (TB) | T.Trials | CM11 | ||||||||||||||||
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| Track Aptitude | |||||||||||||||||||
| Turf: A | Dirt: E | ||||||||||||||||||
| Distance Aptitude | |||||||||||||||||||
| Sprint: G | Mile: F | Med: A | Long: A | ||||||||||||||||
| Pace Aptitude | |||||||||||||||||||
| Front: B | Pace: A | Late: D | End: F | ||||||||||||||||
| Stat Growth | |||||||||||||||||||
| SPD: 0% | STA: 20% | POW: 0% | GUT: 0% | WIT: 10% | |||||||||||||||
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Increase velocity with the determination to not be overtaken when positioned toward the front on the final corner. |
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Mejiro McQueen's unique skill, The Duty of Dignity Calls, is occassionally a good inherit for Front Runners and Pace Chasers, as it increases velocity in the final corner if positioned towards the front.
However, take note that this skill might not have any effect when it triggers while you're still accelerating in the final leg.
| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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When training Mejiro McQueen, use the brand new Trackblazer (MANT) scenario, as this will allow you to get higher stats than before. Try to get at least 30 to 33 wins during your career runs. However, you can continue racing to earn coins or spawn new items to the shop from Rival Races.
Although she can do races in Medium and Long distances, she might not earn as many Race Epithets compared to other Umamusume that can run Mile to Long races. To increase the races she can participate in, consider raising her Mile aptitude from F to B-rank using 10 Mile sparks. A B-rank in Mile will ensure that she has a better chance of winning the race.
Trackblazer (Make a New Track) Scenario Guide
Mejiro McQueen is another Umamusume who has an A aptitude on the Pace Chaser running style. It is best to use this running style when running on races as this is her best style.
It is important to max out Mejiro McQueen's potential, as this will give access to good recovery skills such as Calm and Collected and Hydrate. Calm and Collected in particular, is a useful skill when running Mejiro McQueen in Long races.
Reaching Potential Level 3 to gain access to Vanguard Spirit is only helpful if you've decided to use Mejiro McQueen as a Front Runner, which is not necessary to win her races.
| 1200 | 1000 | 900 | 500 | 800 |
If you're running Mejiro McQueen for your Long team in Team Trials, you can follow the stats above or reach an amount close to it. If you want to build McQueen for Medium, you can lessen Stamina to 750-800 points. Having 2 gold recovery skills is crucial when running her for Long.
If you are only planning to clear a career run with Meijiro McQueen, then you can aim for lower stat numbers, but keep in mind that her goal races for the URA Finale and Unity Cup include two Long tracks; Kikuka Sho and Tenno Sho (Spring), so make sure to have at least 400 Stamina for Kikuka Sho and 500 Stamina for Tenno Sho (Spring).
For Mejiro McQueen's support cards, we recommend a mixed setup of 2 Wit and 2 Speed with 2 Race Bonus filler. This will provide her with all the stats she needs as a Pace Chaser for Mile, Medium, or Long races.
As Mejiro McQueen will be a Long racer for Team Trials, consider using Super Creek (Piece of Mind) as a filler card to get the gold recovery skill, Swinging Maestro. Otherwise, prioritize using cards with a high Race Bonus as your filler cards.
This deck consists mostly of SR cards, and are meant for players who do not have many SSR Support Cards. Despite the lower rarity, this deck can still hold up and perform well in the latest scenario. Take advantage of the game's borrowing feature to borrow a powerful MLB SSR, like Super Creek (Piece of Mind).
| Recommended Alternative Support Cards | |
|---|---|
| Speed | |
| Power | |
| Wit | |
| Race Bonus |
These cards will help Mejiro McQueen level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills. Try to prioritize cards with a high Race Bonus, as you want at least 50% Race Bonus in your deck.
If you plan to run the Unity Cup, we recommend using a Speed-Stamina deck to help Mejiro McQueen get the stats she needs.
Unity Cup (Aoharu Hai) Scenario Guide
If you plan to run the URA Finale, we recommend using a Speed-Stamina setup to help Mejiro McQueen get the stats she needs.
| Recommended | |
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| 9★ Stamina 9★ Power |
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| 3★ Pace Chaser 3★ Front Runner 3★ Medium 3★ Long 10★ Mile (Trackblazer) |
For Legacy Sparks, we recommend trying to find Stamina and Power sparks, as Mejiro McQueen's races are normally Medium and Long length. Based on which races you want to prioritize, get either Medium or Long sparks to help with those particular races. For running style sparks, you can either pick Pace Chaser sparks to fully specialize in it, or grab Front Runner sparks to expand her pace options.
As for the Trackblazer (MANT) scenario, Mejiro McQueen will need at least C-rank in Mile so Rival Races will appear and extend the number of races she can do. You can increase her Mile from F to C-rank with 7 Mile sparks. However, ensure that she will perform well and win these races, upgrading her aptitude to B-rank with 10 Mile sparks is preferable.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
Getting both recovery and speed skills are important, as you will need them for both Medium and Long races. Give Mejiro McQueen speed skills such as Professor of Curvature, Ramp Up, and Head-On to give her a boost during races.
When running her for Long, especially during Team Trials, having at least two recovery skills are enough keep your Stamina topped up throughout the race. Calm and Collected can be acquired if you raise Mejiro McQueen to Potential Level 5, then get another strong recovery skill such as Swinging Maestro.
As for Unique Skills, the following can be obtained for Mejiro McQueen:
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Mejiro McQueen can activate said skills in a race.
| Choice | Outcome |
|---|---|
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Choice 1
(I was just thinking about how cool you are.) |
・ 10 Stamina ・ 10 Power ・ Practice Perfect ◯ (Random) |
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Choice 2
(I was just thinking that I'd better up my game to be fit to stand by your side.) |
・ 20 Wit ・ Practice Perfect ◯ (Random) |
| Choice | Outcome |
|---|---|
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Choice 1
(I just got here.) |
・ 20 Guts |
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Choice 2
(That was really good!) |
・ 20 Speed |
| Choice | Outcome |
|---|---|
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Choice 1
(Why don't you go for a quick run?) |
・ 10 Speed ・ 10 Wit |
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Choice 2
(Why don't you eat something sweet?) |
・ 20 Power |
| Choice | Outcome |
|---|---|
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Choice 1
(Maybe this book of prized recipes from three-star restaurants.) |
・ 10 Speed |
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Choice 2
(Maybe this piece of colored paper with Gold Ship's autograph on it.) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Stamina |
| Choice 2 | ・ 10 Wit |
| Choice 3 |
・ 5 Speed ・ 5 Power |
| Choice | Outcome |
|---|---|
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Choice 1
(Food.) |
・ 10 Speed |
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Choice 2
(Endurance.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Guts |
| Choice 2 | ・ 10 Power |
| Choice | Outcome |
|---|---|
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Choice 1
(Why not take a measured approach?) |
・ 10 Energy ・ 5 Skill Pts |
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Choice 2
(Success)
(You should stuff yourself silly!) |
・ 30 Energy ・ 10 Skill Pts |
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Choice 2
(Fail)
(You should stuff yourself silly!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's take our time and enjoy it together.) |
・ 15 Energy |
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Choice 2
(Down the hatch!) |
・ Early Lead Skill Hint |
| Choice | Outcome |
|---|---|
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Choice 1
(I can help with your practice if you'd like.) |
・ 10 Stamina |
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Choice 2
(Why don't you start by trying to understand the song?) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's take a look at something else.) |
・ 30 Skill Pts |
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Choice 2
(You should try it.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(Success)
(Let's split it.) |
・ 30 Energy ・ 10 Stamina ・ 10 Skill Pts |
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Choice 1
(Fail)
(Let's split it.) |
・ 30 Energy ・ -5 Speed ・ 10 Stamina ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
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Choice 2
(Let's hold back.) |
・ 15 Guts ・ 15 Skill Pts |
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Choice 3
(Success)
(You know what, let's eat until we're stuffed!) |
・ 50 Energy ・ 10 Wit |
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Choice 3
(Fail)
(You know what, let's eat until we're stuffed!) |
・ 50 Energy ・ -10 Wit ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
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Choice 1
(Don't worry, your weight is well under control!) |
・ 30 Skill Pts |
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Choice 2
(Just do three ramen bowls' worth of running later!) |
・ 5 Speed ・ 5 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(Five-Hour Inferno) |
・ 10 Stamina |
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Choice 2
(The Great Prison Escape) |
・ 5 Wit ・ 15 Skill Pts |
| Choice | Outcome |
|---|---|
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Choice 1
(From her physical strength, maybe?) |
・ 10 Power |
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Choice 2
(I think it's her sheer willpower.) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's build a solid foundation for your endurance.) |
・ 10 Stamina |
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Choice 2
(Let's go have lunch first.) |
・ 20 Energy |
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Choice 3
(Let's do some track research.) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
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Choice 1
(It's the start of the new year, so let's relax.) |
・ 30 Energy |
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Choice 2
(Our usual training.) |
・ 5 All Stats |
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Choice 3
(Let's buy a mystery bag!) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
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Choice 1
(Nuh-uh. No training until you've fully recovered.) |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
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Choice 2
(Success)
(Not a chance. I'll have to rethink your training regimen.) |
・ Practice Perfect ◯ |
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Choice 2
(Fail)
(Not a chance. I'll have to rethink your training regimen.) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
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Choice 1
(Well, let's chase after that goal, then!) |
・ -5 Energy ・ Last trained stat +5 ・ 5 Friendship with Director |
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Choice 2
(I can't allow it. An extension wouldn't prove efficient.) |
・ 5 Energy |
| Choice | Outcome |
|---|---|
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Choice 1
(I think it would be best to rest today.) |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
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Choice 2
(Success)
(You should pay more attention to your surrounding from now on.) |
・ Practice Perfect ◯ |
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Choice 2
(Fail)
(You should pay more attention to your surrounding from now on.) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
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Choice 1
(Turn that regret into motivation!) |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Success)
(Are you going to just run away, then?) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Fail)
(Are you going to just run away, then?) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
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Choice 1
(Turn that regret into motivation!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
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Choice 2
(Success)
(Are you going to just run away, then?) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
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Choice 2
(Fail)
(Are you going to just run away, then?) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Turn that regret into motivation!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(Are you going to just run away, then?) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(Are you going to just run away, then?) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Turn that regret into motivation!) |
・ -25 Energy ・ 10 Skill Pts |
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Choice 2
(Success)
(Are you going to just run away, then?) |
・ -15 Energy ・ 10 Skill Pts |
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Choice 2
(Fail)
(Are you going to just run away, then?) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(I know you'll place higher next time!) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
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Choice 2
(Success)
(Let's further develop your strengths.) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
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Choice 2
(Fail)
(Let's further develop your strengths.) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I know you'll place higher next time!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(Let's further develop your strengths.) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(Let's further develop your strengths.) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I know you'll place higher next time!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(Let's further develop your strengths.) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(Let's further develop your strengths.) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(I know you'll place higher next time!) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(Let's further develop your strengths.) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(Let's further develop your strengths.) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(You did it! You really did it!) |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Success)
(Let's aim for even greater heights!) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Fail)
(Let's aim for even greater heights!) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
|
Choice 1
(You did it! You really did it!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(Let's aim for even greater heights!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(Let's aim for even greater heights!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(You did it! You really did it!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(Let's aim for even greater heights!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(Let's aim for even greater heights!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(You did it! You really did it!) |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(Let's aim for even greater heights!) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(Let's aim for even greater heights!) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Notes on Hidden Events |
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The Hidden Event rewards listed below are the base values, and can increase based on your Race Bonus. Hidden Events do not occur in the following scenarios: ・Trackblazer (Make a New Track) |
| Condition | Win Tenno Sho (Autumn) (Senior Year), Japan Cup (Senior Year), Arima Kinen (Senior Year) |
|---|---|
| Event Time | After winning all races |
| Event Rewards |
・ Speed +15 ・ Stamina +15 ・ Guts +15 ・ Skill Pts +15 |
| Race(s) to Win | |
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Tenno Sho (Autumn) (Senior Year)
| 2000m (Medium)
Late Oct, Classic/Senior Year Japan Cup (Senior Year) | 2400m (Medium) Late Nov, Classic/Senior Year Arima Kinen (Senior Year) | 2500m (Long) Late Dec, Classic/Senior Year |
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This hidden event is a Senior Autumn Triple Crown event. Japan Cup and Arima Kinen in the Senior Year are not part of Mejiro McQueen's career goals, so make sure to schedule these races manually using the Agenda Function. Have at least 400-500 Stamina to clear these races.
| Condition | Win the Kikuka Sho |
|---|---|
| Event Time | Classic Year Late Oct |
| Event Rewards |
・ Regular race rewards ・ Hydrate +1 |
| Race(s) to Win | |
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Kikuka Sho (Classic Year)
| 3000m (Long)
Late Oct, Classic Year |
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| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Earn 3000 Fans | 3000 or above Junior Year Late Dec |
| Place top 3 in Kobe Shimbun Hai |
Kobe Shimbun Hai
(Medium - 2400m) Classic Year Late Sep |
| Place top 3 in Kikuka Sho |
Kikuka Sho
(Long - 3000m) Classic Year Late Oct |
| Place 1st in Tenno Sho (Spring) |
Tenno Sho (Spring)
(Long - 3200m) Senior Year Late Apr |
| Place top 2 in Takarazuka Kinen |
Takarazuka Kinen
(Medium - 2200m) Senior Year Late Jun |
| Place 1st in Tenno Sho (Autumn) |
Tenno Sho (Autumn)
(Medium - 2000m) Senior Year Late Oct |
Mejiro McQueen"I'll bring honor and glory to the Mejiro family!" | Voice Actress | Saori Onishi |
|---|---|---|
| Height | 159cm / 5'2" | |
| Weight | Slight increase (making frantic adjustments!) | |
| Birthday | Apr 3 | |
| Three Sizes | B 71 | W 54 | H 76 | |
| Born into a family of racing legends, Mejiro McQueen is a long-distance runner who is the envy of her peers. She has class and decorum befitting her prestige, and is determined to take first at the Tenno Sho like many Mejiro racers before her. On her days off, she enjoys having afternoon tea with the many other residents of the Mejiro estate. | ||
| Uniform | Racewear | Alternate 1 |
|---|---|---|
![]() |
Frontline Elegance |
End of the Skies |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Hope the build gets updated soon for Aoharu Hai (Unity Cup) with a new skills section like many racers have gotten.
Mejiro McQueen (Frontline Elegance) Build Guide and Character Info

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update her already for gods sake