This is a build guide for Haru Urara (Bestest Prize) in Umamusume: Pretty Derby. Find out how to build Haru Urara, her preferred tracks, distances, and style, as well as her basic character information, here!
| Haru Urara Related Guides | |
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List of Contents
| Haru Urara (Bestest Prize) | |||||||||||||||||||
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| Overall | Ease (TB) | T.Trials | CM11 | ||||||||||||||||
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| Track Aptitude | |||||||||||||||||||
| Turf: G | Dirt: A | ||||||||||||||||||
| Distance Aptitude | |||||||||||||||||||
| Sprint: A | Mile: B | Med: G | Long: G | ||||||||||||||||
| Pace Aptitude | |||||||||||||||||||
| Front: G | Pace: G | Late: A | End: B | ||||||||||||||||
| Stat Growth | |||||||||||||||||||
| SPD: 0% | STA: 0% | POW: 10% | GUT: 20% | WIT: 0% | |||||||||||||||
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(1★ to 2★) |
Moderately recover endurance with a glance at nearby runners when positioned toward the back on the final corner. |
|---|---|
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(3★+) |
Recover endurance with a glance at nearby runners when positioned toward the back on the final corner. |
Haru Urara's Unique Skill activates in the final corner while she is in the second half of the pack (5th to 9th in CM races, 6th to 12th in Team Trials) and near at least one other runner. The Unique Skill is purely a recovery skill, and does not provide any increase to acceleration or velocity.
| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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When training Haru Urara, use the brand new Trackblazer (MANT) scenario, as this will allow you to get higher stats than before.Try to participate in 30 to 35 races during your career runs while making sure to prioritize winning G1 races.
It is important to note that Haru Urara is at a big disadvantage thanks to her low aptitude for Turf, which greatly reduces her eligible races. To counteract this, you must increase her Turf aptitude using at least 10 Turf sparks to get her aptitude to C. This increases her chances of winning in Turf races and allows Rivals to appear. This can go even higher during the Inspiration event.
To compensate for the Power penalty from havng a low Turf aptitude, you can focus on training her Power during the Junior Year, as well as get Power sparks to improve her starting stats. Once you have enough Power, you can start participating in G1 Mile and Sprint races, which will help you get even more stats.
Trackblazer (Make a New Track) Scenario Guide
Running Haru Urara as a Late Surger is recommended, as she has an A aptitude to the running style. It also makes it easier to bump it to S with Sparks. Not only that, but Haru Urara's Unique Skill, as well as her Innate and Potential skills, all synergize well with the running style.
When running non-career races for fans and Skill Points, it may be better to run Haru Urara as a Front Runner. Although she will suffer a steep Wit penalty because of her G aptitude in the Front Runner style, it helps lessen the chances of being boxed in.
Make sure to switch back to Late Surger when running her career races.
As Haru Urara has easy access to Recovery skills from her Potential levels and Unique skill, it is okay to prioritize Speed skills, especially since she will mostly run Sprints and Mile races in her career, and Mile Races for Team Trials.
It is important to increase Haru Urara's Mile aptitude to A not only because she has two Mile races in her career, but also because most of the Dirt races in the game are Mile length, especially in Team Trials. As such, try to get Mile sparks from Legacies.
Haru Urara's first three objectives after her Debut race involve getting enough fans. This can prove a little difficult, as most of the Dirt Sprints and Mile races are Pre-OP and OP, with only a few at G3 and even fewer at G2 and G1.
As such, it is important to race as much as possible while making sure not to sacrifice stat training. Prioritize running the graded races (G3-G1) to get more fans per race, but race the OP races when needed. Additionally, make sure to meet the fan requirements to upgrade her Unique Skill.
When running in the Unity Cup, prioritize training instead of joining races. Do the minimum needed to meet the goal, then resume training to improve your teams. You will end up sacrificing levels for your Unique Skill, but winning the Unity Cup races is a bigger priority.
| 1200 | 600 | 1000 | 500 | 800 |
Since Haru Urara will be part of your Dirt Team in Team Trials as a Late Surger, we recommend getting the stats above so she has enough Stamina and Power to beat the competition. There is
If you are only planning to clear a career run with Haru Urara, then you can aim for lower stat numbers, as the stats above are for Team Trials.
Training Guide: Which Stats to Train?
For Support cards, we recommend a mixed deck consisting of 2 Speed and 2 Wit cards, as well as 2 Race Bonus fillers. This will help Haru Urara get all of the stats she needs as a Late Surger in Dirt races. The filler cards can be for any stat as long as you have at least 50 Race Bonus.
Due to the nature of the Trackblazer (MANT) Scenario, it is important to prioritize cards with high Race Bonus.
This deck consists mostly of SR cards, and is meant for players who do not have many SSR Support Cards. Despite the lower rarity, this deck can still hold up and perform well in the latest scenario. Take advantage of the game's borrowing feature to borrow a powerful MLB SSR, like Matikane Fukukitaru (Touching Sleeves Is Good Luck! ♪).
| Recommended Alternative Support Cards | |
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| Speed |
![]() Biko Pegasus Rarity: SSR Type: Speed ![]() Gold City Rarity: SSR Type: Speed ![]() Nishino Flower Rarity: SSR Type: Speed ![]() Zenno Rob Roy Rarity: SSR Type: Speed ![]() Narita Top Road Rarity: SSR Type: Speed ![]() Shinko Windy Rarity: SR Type: Speed ![]() Eishin Flash Rarity: SR Type: Speed ![]() Narita Taishin Rarity: SR Type: Speed ![]() Sweep Tosho Rarity: SR Type: Speed ![]() King Halo Rarity: SR Type: Speed |
| Wit | |
| Race Bonus |
These cards will help Haru Urara level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills. Try to prioritize cards with a high Race Bonus, as you want at least 50% Race Bonus in your deck.
If you plan to run the Unity Cup, we recommend using either a Speed-Wit deck or a Speed-Power deck to help Haru Urara get the stats she needs.
Unity Cup (Aoharu Hai) Scenario Guide
If you plan to run the URA Finale, we recommend using a Speed-Power deck to help Haru Urara get the stats she needs.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
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| 3★ Late Surger 1★ Mile 3★ Sprint 10★ Turf (Trackblazer) |
For Legacy Sparks, we recommend giving Haru Urara Stamina and Power sparks so she can get the Stamina and Power she needs for her races. Combine this with a Mile spark so that she can run all of her career races comfortably (except the Arima Kinen). Fully commit to being a Late Surger with a Late Surger spark instead of trying to increase her other running style aptitudes.
If you are training in the Trackblazer scenario, we recommend getting at least 10 Turf sparks so Haru Urara can participate and win in even more races. Additionally, get more Power sparks to help mitigate the Power penalty from only having a C aptitude in Turf.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
| Recommended Skills | ||
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Uma Stan
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Updrafters
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Outer Swell
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Position Pilfer
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Ramp Up
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Late Surger Corners ◯
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Unyielding Spirit
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Slipstream
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Playtime's Over!
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Mile Corners ◯
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Professor of Curvature
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On Your Left!
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When getting skills, prioritize getting velocity skills to help Haru Urara keep her place in the race, as well as acceleration skills to help her get to the front in the late race. Good velocity skills include Professor of Curvature, Ramp Up, and Late Surger and Mile Corners. For acceleration skills, Updrafters and On Your Left! are great options.
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Haru Urara can activate said skills in a race.
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Power |
| Choice 2 | ・ 20 Stamina |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Speed |
| Choice 2 | ・ 20 Power |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 20 Guts ・ Hot Topic (Random) |
| Choice 2 |
・ 20 Speed ・ Hot Topic (Random) |
| Choice | Outcome |
|---|---|
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Choice 1
(Whisper "One hundred carrot cakes.") |
・ 30 Skill Pts |
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Choice 2
(Let her sleep and give her a piggyback ride home.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's save it for another day.) |
・ 10 Guts |
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Choice 2
(We gotta book it!) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(All right... I choose the swings.) |
・ 10 Speed |
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Choice 2
(I'll just watch, thanks.) |
・ 10 Power |
| Choice | Outcome |
|---|---|
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Choice 1
([Pretend to sleep.]) |
・ 10 Speed |
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Choice 2
(Let's nap together.) |
・ 10 Power |
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Choice 3
(I'm not tired at all.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Fulcrum, load, and effort!) |
・ 10 Wit |
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Choice 2
(Giving it your all!) |
・ 10 Power |
| Choice | Outcome |
|---|---|
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Choice 1
(They'll be thrilled!) |
・ 10 Speed |
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Choice 2
(It'll be even better if you memorize the lyrics!) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's keep going!) |
・ -10 Energy ・ 20 Guts |
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Choice 2
(Let's head back to the academy for now.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's decorate it!) |
・ 10 Guts ・ 15 Skill Pts |
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Choice 2
(Let's make it even bigger!) |
・ 15 Energy |
| Choice | Outcome |
|---|---|
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Choice 1
(I'd love to!) |
・ 30 Skill Pts |
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Choice 2
(What about your test?) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
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Choice 1
(Let's beat her in a race instead!) |
・ 10 Energy ・ 5 Skill Pts |
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Choice 2
(Success)
(We gotta take on this challenge!) |
・ 30 Energy ・ 10 Skill Pts |
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Choice 2
(Fail)
(We gotta take on this challenge!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
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Choice 1
(Drag a tire across the sand!) |
・ 10 Power |
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Choice 2
(Do sprints on the beach till sunset!) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
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Choice 1
(Use your fighting spirit to overcome your weaknesses!) |
・ 10 Guts |
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Choice 2
(Sleep will aid in growth!) |
・ 20 Energy |
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Choice 3
(Come up with your own original killer technique!) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
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Choice 1
(Health! Wish to run races in good condition!) |
・ 30 Energy |
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Choice 2
(Overall improvement! Wish to level up!) |
・ 5 All Stats |
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Choice 3
(Strong technique! Wish to be skilled enough for the big leagues!) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
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Choice 1
(Go for it!) |
・ -5 Energy ・ Last trained stat +5 ・ 5 Friendship with Director |
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Choice 2
(Strength also requires rest.) |
・ 5 Energy |
| Choice | Outcome |
|---|---|
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Choice 1
(Please just stay still...) |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
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Choice 2
(Success)
(Stop! Moving! Around!) |
・ Practice Perfect ◯ |
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Choice 2
(Fail)
(Stop! Moving! Around!) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
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Choice 1
(That's the spirit!) |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Success)
(It'd be nice to answer those cheers with a win, though.) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
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Choice 2
(Fail)
(It'd be nice to answer those cheers with a win, though.) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
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Choice 1
(That's the spirit!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(It'd be nice to answer those cheers with a win, though.) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(It'd be nice to answer those cheers with a win, though.) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(That's the spirit!) |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(It'd be nice to answer those cheers with a win, though.) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(It'd be nice to answer those cheers with a win, though.) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(That's the spirit!) |
・ -25 Energy ・ 10 Skill Pts |
|
Choice 2
(Success)
(It'd be nice to answer those cheers with a win, though.) |
・ -15 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(It'd be nice to answer those cheers with a win, though.) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Your efforts have finally paid off.) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(You still have a long way to go!) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(You still have a long way to go!) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Your efforts have finally paid off.) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(You still have a long way to go!) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(You still have a long way to go!) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Your efforts have finally paid off.) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(You still have a long way to go!) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(You still have a long way to go!) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Your efforts have finally paid off.) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Success)
(You still have a long way to go!) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
|
Choice 2
(Fail)
(You still have a long way to go!) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Me too!) |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Success)
(This is only the beginning!) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
|
Choice 2
(Fail)
(This is only the beginning!) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Me too!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(This is only the beginning!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(This is only the beginning!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Me too!) |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Success)
(This is only the beginning!) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
|
Choice 2
(Fail)
(This is only the beginning!) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
|
Choice 1
(Me too!) |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Success)
(This is only the beginning!) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
|
Choice 2
(Fail)
(This is only the beginning!) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Notes on Hidden Events |
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The Hidden Event rewards listed below are the base values, and can increase based on your Race Bonus. Hidden Events do not occur in the following scenarios: ・Trackblazer (Make a New Track) |
| Event Conditions | Event Effects |
|---|---|
| After the Arima Kinen: Way, Way Better Win the Arima Kinen (Senior Year) |
All Stats +3 Skill Points +45 Long Shot ◯ +1 Director Akikawa Bond +4 |
Haru Urara has a secret event if you manage to win the Arima Kinen during her Senior Year.
This is a very difficult requirement, as you will need to improve her Turf and Long aptitude to at least B to even have a chance of winning the race.
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Earn 5000 Fans | 5000 or above Classic Year Early Jul |
| Earn 9000 fans | 9000 or above Classic Year Early Nov |
| Earn 12000 fans | 12000 or above Classic Year Late Dec |
| Place top 5 in Negishi S. |
Negishi Stakes
(Sprint - 1400m) Senior Year Late Jan |
| Place top 5 in February S. |
February Stakes
(Mile - 1600m) Senior Year Late Feb |
| Place top 5 in Elm S. |
Elm Stakes
(Mile - 1700m) Senior Year Late Feb |
| Place 1st in JBC Sprint |
JBC Sprint
(Sprint - 1200m) Senior Year Early Nov |
| Run in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Haru Urara"I won't let losing get me down! Urara, la la la! ♪" | Voice Actress | Yukina Shuto |
|---|---|---|
| Height | 140cm / 4'7" | |
| Weight | Slight increase (but unphased) | |
| Birthday | Feb 27 | |
| Three Sizes | B 74 | W 51 | H 73 | |
| She's on a losing streak... but she never gives up! While she may not be the most skilled, she experienced the excitement of racing back in Kochi and wanted more. While she completely flunked Tracen's entrance exam, her admissions officer was nonetheless impressed when they spoke by her boundless positivity—which she spreads to all the Umamusume around her. | ||
| Uniform | Racewear |
|---|---|
![]() |
Bestest Prize |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Good day! Thank you for using our guides and for bringing this to our attention. We have fixed the spotted typo. We hope you continue using our guides!
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Why would she need so much stamina if she doesn’t need to win the arima kinen?