Super Mario RPG

Walkthrough and All Chapters

Super Mario RPG - Story Walkthrough

Beat the game with Game8's complete story walkthrough and chapter list for Super Mario RPG Remake. Read on for the complete list of walkthroughs and chapters per location, how to get all Star Pieces, and hidden chests, and more!

Walkthrough and Chapter List

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7

This walkthrough guide has individual sections for each of the Worlds in the Super Mario RPG Remake! If you wish to jump to a certain part of the story, please refer to this directory.

All Star Piece Chapter Walkthroughs

All Star Piece Chapters Walkthrough
Super Mario RPG - First Star 1st Star Piece Walkthrough Super Mario RPG - Second Star 2nd Star Piece Walkthrough
Super Mario RPG - Third Star 3rd Star Piece Walkthrough Super Mario RPG - Fourth Star 4th Star Piece Walkthrough
Super Mario RPG - Fifth Star 5th Star Piece Walkthrough Super Mario RPG - Sixth Star 6th Star Piece Walkthrough
Super Mario RPG - Seventh Star 7th Star Piece Walkthrough Super Mario RPG Remake - Post GamePost-Game Contents

Beginner Guides

Beginner Guides
Game Length: How Long to Beat? Missables and Choices
List of Characters and Best Builds Best Party
How to Farm Coins How to Farm Frog Coins
How to Farm EXP List of Status Conditions and How to Heal

Before diving in the wacky world of Super Mario RPG Remake, you might want to check out these guides to help you on your journey!

Beginner's Guide: 10 Tips and Tricks to Get Started

How to Get the First Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Bowser's Castle] Defeat Bowser at his Castle

label2.png[Mario's House] Clear the Tutorial

label3.png[Mario's Pad] Defeat the Hammer Bros in Mario's Pad

label4.png[Mushroom Kingdom] Meet with the Chancellor in Mushroom Kingdom

label5.png[Mushroom Kingdom] Prepare your equipment from the town's shops

label6.png[Bandit's Way] Defeat Croco in Bandit's Way

label7.png[Mushroom Kingdom Pt. 2] Defeat Claymorton in the Mushroom Kingdom

1st Star Piece Walkthrough (Chapter 1)

Best Party and Recommended Level to Get FIrst Star Piece

Party Recommended Level
Mario Mario Mallow Mallow 4

Best Party

Bowser's Castle

Proceed along the path while defeating the Terrapins.
A fight with Bowser will start at the Chandeliers. Attack the chain to defeat Bowser.
How to Beat Bowser
Defeating Bowser will bring you to the next map “Mario's House”.

Mario's House (Tutorial)

After the battle with Bowser, you'll be sent back to your house. Press jump to proceed.
Leave the house and talk to Toad then save at the save point.
Head down the path on the bottom right to go to Bowser's Keep for a cutscene.
Finish the cutscene at Bowser's Keep then head back to Mario's House.
An event will trigger when you talk to Toad then you can exit the house again.
Exit then continue proceeding to the lower right area to proceed to the tutorial about Action Commands. Toad will give you 3 mushrooms after the tutorial.
Exit then proceed to Mushroom Way.

Mushroom Way

Proceed along the path and defeat the Goomba that's along the road. Toad will reward you with a Honey Syrup after defeating the Goomba.
Proceed to the next area by exiting to the upper right path.
Ride on the rotating flower then press jump when Mario is facing on the right. Defeat the Paratroopa to save Toad again and receive a Flower Tab.
┗ Go on the middle platform to get a Pick Me Up.
┗ Go to the left platform and get the bag to gain a Flower Point.
Get off the high ground and proceed through the lower right area to head to the next zone. There is also a Mushroom on the way!
Take on Hammer Bros (Reco. Level: 2)
Follow the road until you encounter the Hammer Bros. Defeat them and obtain the Hammer. You can equip it from the menu.
How to Beat Hammer Bros
Exit Mushroom Way then head to the Mushroom Kingdom.

Mushroom Way Walkthrough

Mushroom Kingdom

Proceed all the way up the stairs then enter the castle.
An event will trigger when you enter the back room where the chancellor is found.
Super Mario RPG - Chancellor, PeachAfter talking to the chancellor, go to the cellar vault and get 10 Coins, a Flower, and a Mushroom from the chests then head to Peach's room and interact with the blue chair to get a Mushroom.
Leave the castle to trigger an event.
Super Mario RPG - Crying Mallow Talk to Mallow who is crying outside. Mallow will join the party after.
Super Mario RPG - Inn and Item ShopExamine the shop to buy some armor and if you have extra money to spare, you can purchase some accessories too.
Go to the basement of the shop and follow the Toad's instructions. This will reveal a Hidden Treasure Chest which contains the Signal Ring!
After gettiing the Signal Ring, the Toad will start to walk. Wait until he is close to the wall near the stairs and stand on top of his head. Jump to reveal a hidden treasure which contains a Flower.
Talk to the Toad in front of the item shop. He will give you the Map. then move to the next map Bandit's Way.

Mushroom Kingdom Walkthrough

Bandit's Way

There is a save point near the entrance of Bandit's Way. Just head to the bottom left area to save your game first then head towards the right to proceed to the next area.
Use the rotating flower to jump to the other side.
Use the moving platforms to traverse and reach the next elevated area.
Use the rotating flower before the next area to reveal a Croaka Cola. Get off the area to the right to proceed to the next zone.
Follow through the path to proceed to the next zone once again.
If you use the moving platform to open the treasure chest, you can become invincible and defeat all the enemies for easy experience.
Croco can be caught quickly by dashing. Dashing is fine to use as long as you are not within Croco's field of view where he is facing. If you get seen, he will run away to a different spot.
He will be moving around at a predictable pattern, so you should take the time to study it when you are hiding from him.
How to Catch Croco
Defeat Croco (Reco. Level: 3)
A battle with Croco will start after you have caught him three times.
How to Beat Croco
Use the To World Map option to instantly return to the Mushroom Kingdom.

Bandit's Way Walkthrough

Mushroom Kingdom Part 2

Head back to the Chancellor's Room.
┗ You can take the left path and help the toad reach Peach's room to obtain a Flower Tab. You can also talk to the old man to recover HP .
┗ You can take the right path and talk to the vault keeper inside the room to get the Wake up Pin.
Fight Claymorton (Reco. Level: 4)
When you reach the Chancellor's Room, you'll head straight to a boss battle with Claymorton. Defeating Claymorton will net you the 1st Star Piece.
How to Beat Claymorton

Mushroom Kingdom Walkthrough

How to Get the Second Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Mushroom Kingdom Pt. 2 Cont.] Talk to the Mushroom Kingdom Chancellor

label2.png[Kero Sewers] Defeat Belome in the Kero Sewers

label3.png[Tadpole Pond] Talk to Frog Sage in the Tadpole Pond

label4.png[Rose Way] Pass Through Rose Way to Head to Rose Town

label5.png[Rose Town] Get new Gear and Equipment in Rose Town

label6.png[Forest Maze] Defeat Bowyer in the Forest Maze to obtain the Star Piece

2nd Star Piece Walkthrough (Chapter 2)

Best Party and Recommended Level to Get Second Star Piece

Party Recommended Level
Mario Mario Mallow Mallow 6

Best Party

Mushroom Kingdom Part 2 Continuation

An event will trigger when you talk to the Chancellor after obtaining the star piece.
Talk to the blue Toad walking around and give him the wallet you took back from Croco to get a Flower Tab.
Go to the Item Shop and talk to the vendor. He will give you a Cricket Pie which you will need later in the story!
How to Use Cricket Pie
Exit the Mushroom Kingdom castle and go back outside to the world map. Move to the new location to your right to find the Kero Sewers.

Mushroom Kingdom Walkthrough

Kero Sewers

When you enter the Kero Sewers area, you'll immediately enter the pipe that will take you to the actual sewers.
After emerging from the pipe, save at the save point. You can then swim across the water at the bottom right.
Enter the pipe after crossing the water.
Go down the steps after emerging from the pipe.
Go over the wall on the right. Ignore the pipe you'll find in the center and enter the pipe on the bottom right.
After stepping on the button with an exclamation point, return to the pipe you entered with to return to the previous room.
The button with the exclamation mark will drain the water which will open up new areas.
Go down the steps and enter the pipe in the upper left.
When you get out of the pipe, follow the path and go up the stairs to open the treasure chest. A Huhwhat will appear and its a strong enemy so we highly recommend to heal first before the battle.
Winning against the Huhwhat will allow you to obtain a Trueform Pin.
Enter the pipe you used when coming to this area and return to the previous room.
You can also jump to the left from the second stairs to find a treasure chest.
Enter the pipe on the bottom left.
Go to the right and avoid falling down the steps and use the save point. If you accidentally fall, refer back to step ⑧.
Enter the clay pipe in the back right corner to start your next boss fight against Belome.
How to Beat Belome
After defeating Belome, you'll trigger a mini game in the Midas River where you have to collect coins while drfting down the river.
Midas River 100 Coins Guide
After you finish the Midas River mini-game, you can save at the save point nearby. Once done, exit the zone to proceed to the Tadpole Pond.

Kero Sewers Walkthrough

Tadpole Pond

Talk to the tadpole in the lake in front of you.
tadpole bridgeUse the tadpole as a platform to navigate the pond.
Talk to Frog Sage. After the conversation, you can talk to Frog Sage again and give him a Cricket Pie (if you have one) to obtain the Froggie Stick.
Where to Get Frog Sage's Snack
Go back the way you came and go through the passage to the right.
Save at the save point then you can go ahead and clear the Tadpole Pond minigame. Clearing it now will allow you to obtain the Alto Card.
All Toadofsky Songs
Go back to the previous area and exit to the world map. Head to the Rose Way to proceed.
┗You can purchase items at the Frog Coin Emporium and Juice Bar located on the left of the pond. (obtain the Alto Card in step 5).

Tadpole Pond Walkthrough

Rose Way

Use the floating platform to move to the next platform.
Transfer to the next platform once your current platform reaches it.
Move to the block ahead and go to the upper left to get a frog coin. You can also get a flower by heading to the lower left.
After heading to the upper right path, go down to the area below to head to the next area.
Follow the u-shaped path and proceed to the next area to reach the end of the current zone.
Get to the yellow block in front of you to transfer to the next platform on the bottom right.
Go down to the area below to reach the next area.
Follow the path to reach the end of Rose Way and see a cutscene.
Exit the area and head to Rose Town.

Rose Way Walkthrough

Rose Town

Enter the inn on the left side from Rose Town. Watch as the dialogue play out and answer You betcha! when answering the question inside. A cutscene will play after the dialogue.
You will wake up in a room on the second floor of the inn. You can also save at the save point in this area.
An event will occur when you head to the inn's first floor.
Go outside and go to the northeastern part of the town to go to the Item Shop. Enter the chimney and you will land of the top of the bookshelf. Jump to hit the chest and you will receive a Flower.
Jump on the cabinet behind the shop vendors and go near the wall. Jump to reveal a Hidden Treasure which contains a Frog Coin!
Buy Equipment from the Item Shop.
┗ It is recommended to buy Thick Shirt and Thick Pants for Mario and Mallow respectively.
After buying the Equipment, exit Rose Town and go to the Forest Maze.

Rose Town Walkthrough

Forest Maze

Follow the path and move forward to the next zone.
Proceed along the path and enter the stump at the back (you can enter them similar to a pipe).
Follow the path and get on the trampoline to jump to the next zone.
Follow the path and go through the passage in the back to the next area.
Use the tree stump on far end part of the area.
Jump on the sleeping caterpillar.
You will be returned to the same area you were in before but there will be a new area ahead.
Enter the tree stump ahead.
Keep following the path to head to the next area.
Follow the path and use the trampoline to jump to the next area.
After exiting the tree stump, proceed along the path and go to the next area.
Go to the right passage.
Head to the upper path.
Then another path upward.
Take a right turn after.
Then head upward again.
Lastly, take a left turn to fight against Bowyer.
Defeat Bowyer (Reco. Level: 6)
Save on the Save Point first then proceed further and a cutscene will play. Fight Bowyer.

After dealing a certain amount of damage, you will be able to unlock the Triple Move feature. Defeat Bowyer and get the 2nd Star.
How to Beat Bowyer

Forest Maze Walkthrough

How to Get the Third Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Moleville] Head to Moleville

label2.png[Moleville] Catch Croco in Moleville

label3.png[Moleville Mines] Defeat Croco to get a bomb

label4.png[Moleville Mines] Destroy walls to navigate the mine

label5.png[Moleville Mines] Deafeat Punchinello to get the 3rd Star Piece

3rd Star Piece Walkthrough (Chapter 3)

Best Party and Recommended Level to Get the Third Star

Party Recommended Level
Mario Mario Mallow Mallow Geno Geno 7

Best Party

Before Moleville

Equip Geno with some gear then exit the area and head to Moleville using the path to the upper left.

Forest Maze Walkthrough

Moleville

Prepare your equipment from the town's shops.
An event will trigger when you approach the mines at the top left part of the map.
Talk to the mole in front of the mine to enter.

Moleville Walkthrough

Moleville Mines

Use the mole as a foothold, jump to the high ground and proceed through the passage to reach the next area.
Follow the path and go through the path to the right to head to the next zone.
Go down the steps and proceed through the passage above the next area.
An event will trigger when you use the trampoline. Proceed to the next area on the right after the scene.
Follow the path and another event will occur. Proceed further afterwards.
An event occurs immediately after heading to the next area. Proceed to the next zone from the passage in the lower left.
Follow Croco to the next area. Croco will begin to roam the area in a counter clockwise pattern so move in the opposite way (clock wise) to catch Croco.
Battle Croco Again (Reco. Level: 7)
When you fight Croco, you'll be able to obtain the Microbomb after winning.
How to Beat Croco
There are 3 Crooks stationed throughout the mine. Defeating each of them will give you a Flower Tab.
Proceed to the area in step 6 to proceed to the next part of the dungeon.
You can destroy the wall by talking to the mole by using the Microbomb.
After blowing up the wall, enter the next zone.
upper areaProceed through the upper passage to the next area.
You can also enter the lower area and follow the railroad tracks to get a Frog Coin.
Follow the path and go to the next area using the passage.
┗ You can also get a Star from the Treasure Chest and wipe out the enemies.
Keep following the area until you see a box. Use the box as a foothold to climb to the upper area and proceed to the next zone. You can also get coins in the treasure chest on the way.
Use the save point at the end of the railroad track. You can jump over the enemies on the way. There is also a treasure chest containing a Mushroom near the save point.
Further down the track, go to the next zone by following the path.
You can also get a Flower from a chest by jumping on the stack of boxes and hitting the chest. This might take a few tries as it can be hard to hit this chest so don't lose hope!
Defeat Punchinello (Reco. Level: 7)
Approach Punchinello from the side to initiate the fight (approaching from the front will push you back)
How to Beat Punchinello

Moleville Walkthrough

How to Get the Fourth Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Coal Mines] Play the Railroad Minigame at the back of the Mine
label2.png[Booster Pass] Pass through the Booster Pass into the Booster Tower
label3.png[Booster Tower] Defeat the Clown Brothers in Booster Tower
label4.png[Marrymore] Defeat Bundt and Raspberry in Marrymore and Recruit Peach
label5.png[Tadpole Pond] Talk to Frog Sage in Tadpole Pond
label5.png[Star Hill] Obtain the Fourth Starpiece in Star Hill

4th Star Piece Walkthrough (Chapter 4)

Best Party and Recommended Level to Get Fourth Star Piece

Party Recommended Level
Mario Mario Geno Geno Bowser Bowser 9

Best Party

Mines After Obtaining Third Star Piece

Super Mario RPG - Post Punchinello areaAfter defeating Punchinello and obtaining the star piece, the wall will break and a new path will appear. use it and proceed to the next zone.
Super Mario RPG - Moleville Mines minecart minigame controlsAs you go deeper, the minecart minigame will trigger
Minecart (Moleville Mountain).
After the minigame, leave the area to trigger an event. Once done, exit and proceed to Booster Pass.

Moleville Walkthrough

Booster Pass

Upon entering the first area of Booster Pass, keep jumping north until you reach the highest ground of the hill near the entrance. Get on top of the cactus there and jump to reveal the Flower.
There is a hidden chest near the exit of the current zone. Jump on the left northernmost corner to reveal the Rock Candy.
Proceed to the next area after you get the chest.
Climb the rock towers the top right of the zone to proceed to the next area.
Proceed without climbing the steps and go to the right side to get a Flower.
A note can be found pinned on a wall in Booster Pass denoting that the Monster List Agent is near. When you enter the hollow area, you will find that you can 'Talk' to someone inside it.
Climb the steps near the entrance of this zone to move to the next map, Booster Tower.

Booster Pass Walkthrough

Booster Tower

An event will trigger after you enter the Booster Tower
When you interact with the door, an event will occur and Bowser will join your party!
Optional: Go back to Moleville to buy armor for Bowser.
Open the door and enter it.
step 4 pathAfter entering the door, proceed through the passage above the steps to the next room.
Climb the stairs and proceed through the passage to the next room. There will be Snifits walking down the stairs but you can easily avoid them if you stick close to the walls.
There is also a Hidden Treasure in the northernmost corner containing a Frog Coin.
Proceed through the path on the right to the next room.
You can get a Flower Tab from the wall between the box on the right.
┗Go to the corner on the left and a battle with a Snifit will begin.
Proceed to the next room from the passage at the top of the stairs.
If you successfully fall into the seesaw and launch yourself, you'll be able to obtain the Masher.
Press the exclamation mark switch and proceed to the next room. After the switch is activated, a new room will appear on the left side of Booster Pass which contains a Frog Coin and Croaka Cola.
Proceed to the next room from the path at the top of the stairs.
You can go through the curtain to see an interesting scene.
Climb the stairs using blocks as footholds and proceed to the next room from the third elevated area. You can completely avoid the enemy by sticking near the wall while going up.
Proceed to the next room through the passage at the top of the stairs.
Use the save point in the center then proceed to the next room.
Obtain the Elder Key by taking a look at the 6 Booster Family Portraits from the wall from oldest to youngest.
After getting the Elder Key, open the locked room near the entrance of the portrait room and touch the chain chomp to get Bowser's weapon, Chain Chomp.
Exit the room and go through the the lower right passage.
Get on the seesaw at the top of the stairs. There is also a Treasure Chest near the seesaw that contains a Mushroom.
Climb up the steps and go through the passage at the top to the next room.
Enter the gap to get a Frog Coin.
There is also a Hidden Treasure which contains a Frog Coin.
Obtain the coins and keys in the room then proceed to the next room through the passage on the left (positions marked as green in the image will involve a battle with the enemy so avoid them).
After getting the room key, you can open the locked door and obtain a Zoom Shoes.
Go back to the previous room and enter the other room on the left. Proceed to the next room through the path at the top of the stairs.
An event will occur when you enter the center part of the room and before the bomb explodes, go to the next room through the lower right passage.
Proceed to the next room through the path at the top of the stairs.
After saving at the save point, proceed to the next room through the passage in the lower right.
You can obtain a Frog Coin from the treasure chest in the upper left.
Go to the southeast corner near the exit and jump to reveal the containing a Mushroom.
Go on top of the Frog Coin chest and jump to reveal the hidden chest which contains a Goodie Bag.
Get Caught to Fight Booster (Reco. Level: 8)
When you try to proceed to the next room from the path in front of you, the curtain minigame will start.
Getting caught twice or less rewards you with an Booster's Charm and getting caught three times will start a battle with Booster.
Curtain Minigame Guide and Rewards
Proceed again to the next room after the minigame, a cutscene will play and the battle against the Clown Brothers will start.
How to Beat Grate Guy and Knife Guy
After defeating the Clown Brothers, the Booster Hill mini-game will start and once that's over, you can head to the next zone Marrymore.
Booster Hill Guide and Rewards

Booster Tower Walkthrough

Marrymore

Get new equipment from Marrymore Hotel located on the left of Marrymore.
There is also a Hidden Treasure on Marrymore Hotel's regular room. Get on top of the bookshelf at the west corner of the room and jump to reveal the chest which contains the Frog Coin.
Talk to the residents in front of the church to trigger an event.
The front door of the church is locked so enter through the back door.
Go down the stairs in front of you and proceed to the next room.
Go up the stairs in the back left and proceed to the next room.
jump response marrymoreWhen you go to the center of the room, an event will occur and you will be asked to say something. Respond by jumping.
Rush in at the same time to open the door. This can take many tries as it can be difficult to time but patience is the key here so don't give up!
Use the save point then rush in at the same time as Bowser to open the door.
After the event ends, a mini-game will begin where Mario will collect the jewelries Peach lost. Talk to the Snifits running around to retrieve the stolen jewelries. The scene you get after the mini-game will depend on your performance in this mini-game.
Marrymore Wedding Minigame
Defeat Bundt and Raspberry
(Reco. Level: 9)
After collecting the jewelries, the mini-game will end. Talk to Booster and an event will occur and the battle between you and Bundt and Raspberry will start
How to Beat Bundt and Raspberry
After defeating Bundt and Raspberry, Peach will join the party.
An event will occur after trying to exit the church. Exit the church after the event and go exit Marrymore. You will automotically get transported to Mushroom Kingdom.

Marrymore Walkthrough

Mushroom Kingdom (3rd)

An event will occur once you head inside the castle.
After reaching the innermost area of the castle and seeing the event, Peach will be removed from the party.
When you get out of the castle, another cutscene will play. Talk to Peach and she will rejoin the party.
Head to Tadpole Pond through the path on the bottom or the right area. You can also open the Map and go there directly.

Mushroom Kingdom Walkthrough

Tadpole Pond

Upon arriving on Tadpole Pond, use the Tadpoles as stepping stones to reach Frog Sage.
Talk to Frog Sage. He won't talk to you if you haven't given him a Cricket Pie yet, which you can get from the Mushroom Kingdom item shop.
Go back and exit the area then head to the area Star Hill.

Tadpole Pond Walkthrough

Star Hill

Talk to the flower in front of the star to open it.
Interact with the 5 star flowers in the area to open the next area. Go to the next area.
Interact with the 6 star flowers and the star keyhole will open. Go to the next area.
Go to the top area to obtain the fourth Star Piece

Star Hill Walkthrough

How to Get the Fifth Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Seaside Town] Meet the Elder of Seaside Town
label2.png[Sea and Sunken Ship] Enter the Sunken Ship
label3.png[Sunken Ship Puzzle] Solve the Six Door Puzzles of the Sunken Ship
label4.png[Sunken Ship Puzzle] Record all Letters and Give the Password
label5.png[Sunken Ship] Defeat King Calamari
label5.png[Sunken Ship] Defeat Johnny to Obtain the Starpiece

5th Star Piece Walkthrough (Chapter 5)

Best Party and Recommended Level to Get Fifth Star

Party Recommended Level
Mario Mario Peach Peach Bowser Bowser 10

Best Party

After Obtaining the Star Piece

After obtaining the fifth star piece, interact with the 6 star flowers around to open the next area, Seaside Town.
Optional: You can also return to Moleville to find the Treasure Hunting Toad selling useful items in the Moleville Item Shop.
Treasure Hunting Toad: All Items

Star Hill Walkthrough

Seaside Town

Super Mario RPG - Seaside TownGo to the top left area of the town and enter the house at the top of the stairs where you can talk to the Elder.
There is also a shop on the second floor where you can exchange items for Frog Coins.
When you're done, go back outside and walk south of the town where you can travel to the Sea area.

Seaside Town Walkthrough

Sea and Sunken Ship

Proceed to the next area through the path ahead.
There's an Item Shop called Coastal Shop ahead where you can prepare before entering the next area on the lower left.
Further to the left, there is a save point past the vendor.
Proceed to the next area by entering the passage below.
You can open the Treasure Chest to get a Star and wipe out the enemies in both this and the next area at once if you're fast enough.
Follow the path and turn left at the end to reach the next area.
The room to the right contains a Frog Coin, a Mushroom, and a Flower.
Keep going left to the next room.
Jump into the vortex for an underwater passage that will lead you to the area above where you can get an Max Mushroom from a chest.
Jump into the vortex and go into the pipe above the sail to enter the Sunken Ship.

Sea Walkthrough

Enter through the door on the left to proceed, or save first in the room to the right.
Follow the path and go through the door at the end.
Go straight into the door at the back.
Go downstairs and go inside the door to go to the next room.
Behind the boxes at the top of the stairs are Flowers, while the chest floating next to the stairs contains 10 coins.
Get the clues inside the three rooms guarded by Greapers. Luckily, you can avoid fighting the Greapers and sneak past them!

Note: You can also go straight through the door if you already know the password for the Treasure Room.
Sunken Ship Puzzle Solutions
Go down the boxes and through the door at the lower floor. Open the treasure chest that will give you 10 Coins.
There's a shop before the second door that you can check out if you need to buy items.
There's another set of doors here that contains clues for the Treasure Room password. When you're done, or if you already know the password, go through the next door.
Sunken Ship Puzzle Solutions
This next room is actually a puzzle room with the final clue. Save your progress at the save point and go through the door.
Sunken Ship Puzzle Solutions
Finally, the password room. Hit the boxes to change their letters to form a word based on the clues you've gathered.
▶︎ Sunken Ship Password
Defeat King Calamari (Recom. Level: 10)
Enter the next room and defeat King Calamari. Make sure to have the Fearless Pin equipped to prevent thie Fear status ailment from affecting a party member.
▶︎ How to Beat King Calamari
Go through the door ahead.
Go to the top of the room and enter the door to the next room. The door on the lower area leads to the next room too but doesn't lead to anywhere.
Follow the path while avoiding the Bullet Bills coming out of the cannons and enter the room at the end.
Go downstairs and through the next door.
Super Mario RPG - Sunken Ship 8Enter the door on the right. Do not interact with the Mario Doppelganger yet if you want to get the Hidden Treasure.
Talk to the doppelganger once you have gotten the chest and exit through the other door on the left. Move to the next room by continuing left.
Treasure: Jump on the middle bright spot to reveal the J block and the hidden chest. To reach the hidden chest, aim to get on top of the Mario doppelganger, then jump to open the chest containing a Croaka Cola.
Super Mario RPG - Sunken Ship 9Go down the stairs to the next room.
There's a secret passage behind the blocks on the left where you can open a Treasure Chest containing a Frog Coin.
Super Mario RPG - Sunken Ship 10Hop onto the wall of blocks immediately to your right and use them to cross to the right side of the room to reach the door.
The chest on the left contains a Mushroom while the one on the right contains a Safety Badge, but you'll have to fight Whuhoh first.
Ignore the pool and head straight to the next room.
Now jump into the pool and use the vortex to sink, then go through the door on the upper left.
The path on the lower right corner leads to a room with 4 Frog Coins.
Dive downstairs and go through the door at the base.
Use the barrels on the right side as platforms to get to the door on top.
There is a door hidden behind the barrels on the left which has a chest that contains a Safety Ring.
You'll be facing 4 Bandana Reds in battle. Defeat them and head up the stairs and go to the next room.
5 Bandana Reds will fight you when you reach the top of the stairs. Defeat them and go through the door in front of you.
Defeat Johnny (Recom. Level: 10)
Defeat Johnny, the Sunken Ship's boss, in battle.
▶︎ How to Beat Johnny

Sunken Ship Walkthrough

Sunken Ship Puzzle Solutions

Puzzle Hints

Click here if you want to learn the hints but try to figure out the Password on your own!

1 There is an "s" in the word.
2 It is found on the bed of the ocean.
3 It has two vowels.
4 It is very valuable.
5 "It" is actually a "they."
6 The "R" comes before the "L."

Sunken Ship Password

Please only click this if you are really sure you want to see the Password!

Password PEARLS

How to Solve Each Puzzle

Go behind the iron ball and let the flying enemy follow you. Quickly go in front of the ball once the enemy is behind the iron ball, then it'll push the ball towards the button.
Hit the blocks to stop the trampolines. Stop them in between the windows. This will bounce the ball towards the button.
・ Follow the entry path until you hit a wall

・ Turn right and jump over a step
・ Turn right and jump multiple times until you hit a wall
・ Follow the next directions taking a turn once you hit a wall: right, right, left, left
From here you should be able to see Mario
・ Enter the doorway, turn right, and you should be able to see Mario again
・ Walk around the corner
・After going around the corner, you'll drop down a step
・Turn left dropping down another step
・Turn right, left, then right
・Jump and climb the step, turn right and climb the rest of the steps
・At the top of the steps, turn right and immediately take the first left
・Jump up a steep step and you should be able to see Mario again.
Follow the moving coin and collect the coins it drops that disappears after a certain amount of time. The puzzle will be cleared once you collect the final coin.
Hit the left-most block to fire the first cannon. Then jump under the cannonball once it's placed under the box to hit it. Repeat until you've hit the right-most block with the cannonballs.
There is a barrel with a slightly darker color than the rest. Go behind it and push it to drop the barrel onto the floor. Stand on top of the barrel and face in the direction of the button, and jump repeatedly until the barrel is under the right button. Step on the left button after that to finish the puzzle.

All Sunken Ship Puzzle Solutions

How to Get the Sixth Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[Sunken Ship] Proceed to Seaside Town
label2.png[Seaside Town] Defeat Speardovich in Seaside Town
label3.png[Land's End (Belome Temple)] Defeat Belome in Belome Temple
label4.png[Monstro Town] Talk to the Pink Star and the Lady
label5.png[Land's End Pt. 2] Climb the Cliff with Patapa Team's Help
label6.png[Bean Valley] Defeat Megasmilax
label7.png[Nimbus Land] Defeat Margarita
label5.png[Barrel Volcano] Defeat the Axem Rangers and Obtain the Star Piece

6th Star Piece Walkthrough (Chapter 6)

Best Party and Recommended Level to Get Sixth Star

Party Recommended Level
Mario Mario Mallow Mallow Peach Peach 17

Best Party

After Obtaining the Starpiece

After defeating Johnny and obtaining the star piece, ride the trampoline past the door located in the upper-right corner to proceed to Seaside Town.

Seaside Town

As you arrive at Seaside Town, Speardovich, masquerading as the village elder, will attempt to steal the star piece from you.
Should you Give the Star Piece to Speardovich?
Defeat Speardovich(Recom. Level: 11)
Proceed to the next area from the passageway at the far left. You will have to fight Speardovich, and defeating him will give you back the stolen star piece.
How to Beat Speardovich
Pick up the Shed Key that Speardovich drops in the area where you defeat him. You can also read the note Johnny wrote pinned on the tree.
Return to Seaside Town, then enter the house in the lower-left area. An event will trigger, and you will receive a Flower Box.
Speak with the elder of Seaside Town. His house is located in the upper-left area.
Afterwards, you will be able to access Land's End.
Go to the next area, Land's End, which is located in a passage at the bottom of Seaside Town.

Seaside Town Walkthrough

Land's End (Belome Temple)

Save at the save point.
Enter the pot cannon, and as it points towards the cliff, use the Jump button to launch yourself out of it. Doing so will allow you to jump over and proceed to the next area through the passageway at the back.
Treasure: Aim to get on the yellow platform bobbing up and down using the cannon. Walk on the northern part of the platform and jump when the platform is at its highest point to reveal the chest containing the Red Essence.
Use the pot cannon in front of you to launch yourself onto the cliff and proceed to the next area through the passage in the back.
Treasures: Go beside the hole in the hill at the northwest spot and jump to reveal a yellow platform. Go back to the cannon and launch yourself to that second platform. Jump towards the hilltop, walk to the west corner, then jump to reveal the chest containing a Croaka Cola. Ride the yellow platform again by using the cannon and use the platform to get the other chest which has a Frog Coin.
Go straight without falling off the cliff and proceed to the next area from the passage in the back.
┗If you fall, there is a cannon at the bottom right of the bottom row that will lead you back at the top of the cliff
You may save at the save point after. Then use the Spinning Flower to climb up the steps and proceed to the next area.
TIP: Jump when the flower points you at the direction you wish to go to.
Cross the Sky Bridge and proceed to the next area located through the passageway beyond the bridge.
Sky Bridge Guide and Rewards
Treasure: Get to the cave beneath the Sky Bridge to enter the passage to Kero Sewers. Proceed through the path in the first area until you reach the steps; there should be a Chow nearby. Go to the north corner near the steps while avoiding the Chow and jump to reveal the chest containing a Frog Coin.
After crossing the bridge, you may save at the next save point. Then proceed to the next area located in the passage towards the upper-right.
To proceed to the next area, you must enter the whirlpool where the Shogun is four times.
If you enter the whirlpool without the Shogun, you will be returned to the previous area.
After you save, go to the bottom and then proceed to the next area at the passage to the right.
If you take the Star from the Treasure Chest located on the bottom, you can defeat the enemies in the next two areas.
To proceed to the next area, enter this hole.
As you enter this next area, there will be many enemies; try to avoid them as much as possible. Then go to the upper-right passage to proceed to the Belome Temple.
To make this encounter easier, you can talk to the Shaman behind the wooden blocks (as seen in the image) and they will give you 400 coins. Stars can be purchased from them for 800 coins, and can help you defeat all the enemies in this area.
Go down the stairs and proceed to the next area to your right.
A Shaman is at the bottom of the staircase. If you pay them 100 coins, you can use the trampoline that will bring you to the cliff area of Land's End.
In the next area, you may pay the Shaman 50 coins to draw a fortune. To draw a fortune, you must hit the three Belome faces from below in any order.
The contents of the treasure chest (seen in ⑮) will change depending on the result of the fortune.
Belome Temple Fortune Guide
A brown block will appear next to the left pillar; use the block as a foothold to climb up and proceed to the next area.
Enter the clay pipe located at the back and proceed to the next area.
Open the treasure chest to open the door and reveal a trampoline.
Proceed through the door. (The trampoline will take you back to the previous area.)
Descend down the stairs and go through the passage to the right to proceed to the next area.
Hit Bellom's face from below then pick up the scroll that falls from it; there will be a message inside.
If "Mmm, I'm hungry..." is the text inside the scroll, you may proceed to the next step.
If "Hmm, I'm already bored. That's it..." is the text, then go back to the previous area and try again.
Step on the yellow platform to descend, then proceed to the next area located in front of you.
Defeat Belome (Recom. Level: 12)
Speak to Belome to begin the battle. Upon their defeat, a switch will appear.
Note: If the room is different from the image above, then the result of the fortune draw in ⑱ was different. Return to the previous area and start over from ⑰.
How to Beat Belome (Second Fight)
Step on the switch and the door will open. Go forward and proceed to the next area, the Monstro Town.

Land's End Walkthrough

Monstro Town


When you arrive at Monstro Town, head towards the first house on the left.

First House
Talk to the Pink Star on the second floor, then go back to the first floor and talk to Monster Mama. You should be able to go to Bean Valley with the help of the flying koopas afterwards.
Explore Monstro Town and go to Land's End by entering the house door at the end.
Treasure: In the room by the area's exit, go beside the bush at the northwest spot then jump to reveal the chest containing a Frog Coin.

Monstro Town Walkthrough

Exploring Monstro Town


Second House
• Obtain the Temple Key from the roof by speaking to the Thwomp inside 7 times.
• Obtain the Attack Scarf by talking to the Chow and executing 30 Super Jumps.
• You can also obtain the Super Suit when you reach 100 Super Jumps.
Third House
This is a sealed door with a secret boss. Purchase fireworks in Moleville and exchange it with a Shiny Stone, then bring the stone here to undo the seal.
How to Open the Sealed Door

Fourth House
This is an item store. Bowser's equipment and various other items are for sale.

Fifth House
You can start the 3 Musty Fears Quest here by talking to the Mushroom. Finding all three flags will award you with the Ghost Medal.
3 Musty Fears Flag Locations

House Upstairs
Obtain the Jinx Belt by defeating Jagger then Jinx (for the third time).

Land's End Pt. 2 - Land's End Cliff

Go back to the area where the Shogun in the whirpool is located.
Reach the other side using the pot cannon.
Use the flower to reach the next room.
Cross the Sky Bridge to get to the whirlpool area.
This time around, you must enter the whirlpool where the Shogun is three times.
If you enter the whirlpool without the Shogun, you will be returned to the previous area.
Proceed to the next area located at the upper-left as show in the picture.
Climb the cliff by using the Flying Koopas as platforms and enter the passage on the top of the cliff to go to Bean Valley.

Land's End Walkthrough

Bean Valley

Enter the pipes in this order: Right → Left → Left. Then proceed to the next area through the passage located on the left.
Super Mario RPG Hidden Chest 31.png Treasure: Once you enter the pipe on the right in the first area, get to the corner beside the westernmost hill and jump to reveal the chest containing a Frog Coin.
You will arrive at the area with 5 Chewys. You may save at a save point located in the upper-left area, then proceed to the next area via the passage right in front of you.
Treasure 1: Defeat the Chewy at the lower right pipe and enter it. Get to the far side of the hallway, stand around the middle of that side, then jump to reveal the chest containing the Croaka Cola.
Treasure 2: Defeat the Piranha Plant at the easternmost pipe and enter it. Go northeast near the corner not beside the yellow bricks, go south one tile, then jump to reveal the chest containing a Red Essence.
Fight Megasmilax (Reco. Level: 16)
Touch the flower inside the pipe to begin the Megasmilax fight.
Upon Megasmiliax's defeat, Shy Away will drop an item. Pick it up to receive a Seed.
How to Beat Megasmilax
Enter the pipe where Megasmilax was.
Hit the brown block from below; doing so will cause vines to appear. Hit the block once more to climb the beanstalk and proceed to Nimbus Land.

Bean Valley Walkthrough

Nimbus Land

Climb the vines by walking towards them in this order: Green → Yellow → Blue. Then proceed to the next area.
Climb the next set of vines by walking towards them in this order: Yellow → Blue. Then, climb either the Yellow or Green vines to reach the upper area.
[Yellow Route]: This is a detour, but you can find valuable items.
[Green Route]: This is an easy and short route, but there are no valuable items here.
Yellow Route:
• Climb the vines in this order: Blue → Red → Yellow. From the Yellow vine, climb to the top and jump to reveal an invisible platform. Jump back onto the Red vine, then climb to the top and jump to the invisible platform, then finally jump to the Green vine. At the top, you can then find a Frog Coin and a Defense Scarf from the treasure chest.
• Then, fall through the hole near the treasure chest to go to an area where you can obtain 2 Flowers from chests.
• Fall down the next hole to find a trampoline that takes you to the next area.
Green Route:
• Climb the vines in this order: Blue → Red → Yellow → Green
Jump on the trampoline to move to the next area.
An event will trigger wherein you examine the golden statue of Mario in the upper-left area of Garro's House.
Talk to Garro at the back of the room and select "Yes" to proceed to the palace.
Proceed through the next room to the left.
This room has a save point. If you try to open the door on the left of it, the mini-game Pretend to be a Statue will begin. Succeeding within 2 attempts will award you a Feather that can be found in the next room.
If you fail twice, you will have to fight Dodo and you will not be able to obtain the Feather.
How to Pretend to be a Statue
How to Beat Dodo (Second Fight)
Open the door again in the room with the save point to proceed to the next area.
Proceeding forward, an event will trigger. After it finishes, go through the door in the upper-right area.
Follow the path and go through the passage in the back to proceed to the next room.
Proceed to the next room through the door on the top right. (Mushrooms can be ontained from the treasure chest.)
Go through the door on the far left and follow the path through the room until reach an area with a save point.

Talk to the Nimbus on the bottom left wearing red clothes to receive Castle Key 1. You may also speak to the Nimbus in blue clothes to receive a Flower Jar. Then save at the save point
Return to the room shown in ⑬ and defeat the Big Troopa in front of the door and proceed through it.
Defeat Birdo (Recom. Level: 14)
You will find a giant egg in this room; examining it will trigger the battle against Birdo.
When you defeat it, you will obtain Castle Key 2.
How to Beat Shelly/Birdo
Go through the door in the back.
There will be an enemy that will emit wind. So, move only when the wind disappears and proceed through the next passage in the back to get to the next area.
An event will trigger when you attempt to open the door on the left, then proceed to the next room through the door in the back.
An event will trigger when you defeat the Big Troopa blocking the door. Then proceed to the next room.
At the end, go through the door on the left.
After saving at the save point, follow the path and go through the door in the back.
Grab the Star from the treasure chest and clear the path all the way to Dodo's room.
Jump under the treasure chest to reveal a hidden board, them jump on top of it to open the treasure chest.
Go to the door at the back of the room where Dodo is and you will enter a cloud area.
Jump off the clouds through the holes and get on the trampoline.
Jump on the trampoline on the left and go to the front of the Nimbus Castle.
Defeat Valentina (Recom. Level: 14)
After the event trigger, Valentina's battle will commence.
When you defeat her, an event will trigger and you will enter the Nimbus Castle.
How to Beat Valentina
Proceed in the same way as ㉑~㉔ and jump off the cloud.
Talking to the guard will open the way for you, then go through the passage where the guard was and you will arrive at the hot springs area.
Go to the next area, Barrel Volcano, from the passage at the back right of the hot springs area.

Nimbus Land Walkthrough

Barrel Volcano

Proceed to the next area through the lower left passage.
Climb the steps located on the left and follow the path at the top to arrive at the next area.
Proceed on the block situated above the magma and follow the path to the right to find 2 Flowers from treasure chests.
Continue following the path and go through the passage in the back.
Continue following the path to the next area.
You can find Flowers in the treasure chest at the front and coins in the chest at the back.
Continue following the path to the next area.
There is a Star in the treasure chest of this area. Use it to defeat the next set of enemies quickly.
Climb the steps, then proceed through the upper-left passage.
Follow the path and go to the next area.
Continue following the path in this area towards the next room.
You can obtain Frog Coins by jumping towards them as shown in the image above.
Jump to avoid falling into the magma, then proceed to the inner passage.
The Frog Coins in the inner passage can be obtained by falling into the position show in this image.
Follow the path, then go to the next area located at the lower-left.
You can obtain 2 Frog Coins by jumping from the block above the magma.
Proceed to the next area through the lower-left passage.
Save at this save point, then proceed to the next area at the upper-right passage

Continue along the path and try not to fall to the bottom. Then proceed to the next area via the upper-right passage.
If you do not want to fight Stumpet, then take the path along the wall.
Follow the path and go through the passage in the upper-left.
As you continue along the path, there will be Corkepedites and Urspikes blocking the way forward. Defeat them, and proceed to the next area.
Defeat the Stumpet blocking the path in this next area, then proceed forward through the passage on the right.
Talk to Hinopio at the top of the stairs, and enter Hinomart.
You can get coins from the treasure chest.
After prearing your items and armor at Hinomart, proceed to the next area through the lower-right passage.
After saving at the save point, go to the next area through the upper-right passage.
Jump over the Sky blocks and go to the next area through the passage at the back.
Defeat the Czar Dragon (Reco. Level. 17)
An event will trigger, then the Czar Dragon fight will begin.
How to beat Czar Dragon
Defeat the Zombone (Reco. Level. 17)
After defeating Czar Dragon, it will reanimate into Zombone and the boss fight will continue.
How to Beat Zombone
An event will trigger when you go to the next area.
Climb up the steps, then proceed to the next area on the upper-right side.
Continue along the path while chasing Red and the others. When you arrive at the room with the trampoline, jump on it to advance to the next area.
Defeat the Axem Rangers (Reco. Level. 18)
Defeat the Axem Rangers.
Upon defeating the rangers, you will obtain the 6th Star Piece.
How to Beat the Axem Rangers

Barrel Volcano Walkthrough

How to Get the Seventh Star Piece

Jump to a Star Piece Chapter!
Super Mario RPG - SummarySummary Super Mario RPG - Light Blue Star PieceChapter 1 Super Mario RPG - Green Star PieceChapter 2 Super Mario RPG - Orange Star PieceChapter 3
Super Mario RPG - Purple Star PieceChapter 4 Super Mario RPG - Blue Star PieceChapter 5 Super Mario RPG - Red Star PieceChapter 6 Super Mario RPG - Yellow Star PieceChapter 7
Objectives
label1.png[To Bowser's Keep] Talk to the King and Take the Royal Bus

label2.png[Bowser's Keep] Defeat Exor in Bowser's Keep

label3.png[Weapon World] Defeat Smithy and the rest of the Smithy Gang in the Weapon World

7th Star Piece Walkthrough (Chapter 7)

Best Party and Recommended Level to Get Seventh Star

Party Recommended Level
Mario Mario Peach Peach Geno Geno 20

Best Party

Talk to the King and Take the Royal Bus

Go back to Nimbus Land and talk to King Nimbus.
Take the Royal Bus mode:scale Take the passage on the far left upon exiting the Palace, and take the Royal Bus to Bowser's Keep.

Nimbus Land Walkthrough

Bowser's Keep

Once you're in the keep, follow the road and pass through the four rooms.
Proceed through the dark room and go to the next room by entering the door in the upper right corner.
Once you're in the next room, go through the passage on the left side that has chests that contains coins and a mushroom.
Buy items and equipment from Croco. Once you're ready, proceed to the next room through the door.
You'll be presented with six doors, and you'll have to clear 4 out of 6 of them to proceed.
2 rooms are action courses, 2 are puzzle courses, and 2 are battle courses. It doesn't matter which door you choose since it's randomized. If you fail a course, you'll be returned in front of the doors.
6 Doors in Bowser's Keep
Save your progress and proceed to the next room.
Defeat Wizakoopa (Recom. Level: 18)
Enter the next room and defeat Wizakoopa. A Treasure Chest with an infinite amount of coins will appear after you've won the battle.
How to Beat Wizakoopa
Super Mario RPG Remake - Item and Equipment Shop Proceed to the next room using the door on the right.
Croco is in the left room where you can buy items and equipment.
Go towards the end of the room while passing multiple Thwomps. You'll temporarily stop moving if you get hit by a Thwomp, and you'll be engaged in a fight with enemies.
Defeat Boomer (Reco. Level: 18)
Enter the room and defeat Boomer.
How to Beat Boomer
Defeat Exor (Reco. Level: 18)
Once you reach the top of the keep, you'll be battling Exor. Defeat him to proceed.
How to Beat Exor

Bowser's Keep Walkthrough

Weapon World

Follow the path towards the next area.
To move forward to the next area, jump repeatedly on the nut bolt. Be sure to save before continuing.
You will be presented with platforms connected by the same nut bolt bridges from the last area. The next passage is located on the upper-right platform.
You will find a switch in this location. Stepping on it will cause a bridge to appear on the upper-right area. Cross it, then proceed to the next location.
After saving at the save point, go onto the next area.
Jump onto the nut bolt using the trampoline and cross the bridge. When you reach the next platform, there will be another trampoline that will take you to the next area.
The treasure chest in this area contains an item called the Ultra Hammer. It is a weapon for Mario.
Defeat Count Down (Recom. Level: 19)
This next room is where you will encounter and battle Count Down. Defeat it to continue.
How to Beat Count Down
Once you have saved at the save point, use the trampoline to continue on to the next area.
When you land on the platform below the previous one, continue to the next area.
Continue on the path, using the stone slabs as platforms to get across the gap. Then proceed to the next area.
If you fall from the slab, there is a Mushroom and a Flower from the treasure chest below.
Continue forward, but be careful of the large number of emeies that will come from the conveyors. The next location is at the end of this area
You will find a stone slab along this path. Jump on it and it will take you to the next area.
There is a treasure chest containing Royal Syrup along the way.
Go to the upper-right area and into the passage at the back to proceed onwards.
If you choose to go along the conveyor on the left, you can get Max Mushrooms from the treasure chest.
Continue on this path towards the next area. (Enemies moving sideways can be avoided by jumping.)
Make sure to save at the save point, then go to the next area.
In this area, you will find a Machine-Made Speardovich standing on a block. Defeating it will break the block and cause a hole to appear. Fall into the hole to go to the next area.
Defeat Cloaker/Domino (Recom. Level: 19)
In this next area, you will encounter and battle Cloaker and Domino.
• If you defeat Cloaker first, Mad Adder will join the fight.
• If you defeat Domino first, Bad Adder will join the fight instead.
▶︎How to Beat Cloaker and Domino
Go to the next area through the upper-left passage.
Defeat Clerk (Recom. Level: 19)
Continuing forward, you will face 3 Mad Mallets. After defeating them, you will battle Clerk along with 2 more Mad Mallets.
▶︎How to Beat Clerk
Moving on, you will trigger two events. And after that, Toad will appear.
You can purchase items from Toad. This will be the last time you can purchase items before the final fight. When you are ready, proceed to the next area.
Defeat Manager (Recom. Level: 19)
This next area is where you will face the Manager. Defeat them to continue.
▶︎How to Beat Manager
Move onto the next room.
Defeat Director (Recom. Level: 19)
Defeat the Director.
▶︎How to Beat Director
Be sure to save after the fight, then proceed to the next area.
Defeat Factory Chief (Recom. Level: 19)
Defeat the Factory Chief
▶︎How to Beat Factory Chief
Defeat Smithy (Recom. Level: 20)
Step on the switch to go to the area where Smithy is. Defeat Smithy. Upon his defeat, you will receive the 7th and final Star Piece.
▶︎How to Beat Smithy
* After finishing the game, you will have access to exclusive post-game content!
▶︎Post-Game Guide

Weapon World Walkthrough

Main Story and Chapter Length

Around 10 to 15 Hours to Finish the Main Story

The main story chapters of Super Mario RPG will take around 10 to 15 hours to complete. This estimate assumes that players focus solely on story progression and ignore collection of collectibles like Hidden Chests and skipping optional content like the secret boss, Culex.

Game Length: How Long to Beat?

Post-Game Boss Rematches

All Post-Game Boss Rematches

Post-Game Boss Rematches
Super Mario RPG Remake - Scratchy-Throat Belome BannerScratchy-Throat Belome Super Mario RPG Remake - Leveled-Up Punchinello BannerLeveled-Up Punchinello
Super Mario RPG Remake - Engine 023 Booster BannerEngine 023 Booster Super Mario RPG Remake - Extra-Fancy Bundt & Raspberry BannerExtra-Fancy Bundt & Extra-Fancy Raspberry
Super Mario RPG Remake - Duel-Ready Johnny BannerDuel-Ready Johnny Super Mario RPG Remake - Culex 3D BannerCulex 3D

There are a total of six bosses you can take on for a rematch in the post-game. These bosses are much stronger in the rematch, with them having higher health and dealing higher damage to your party, with some able to take out your team in a single move without proper preparation. Consider taking these boss rematches on if you want to unlock the strongest gear that are only obtainable from the post-game!

All Bosses and Secret Bosses

How to Unlock Post-Game Boss Rematches

Super Mario RPG Remake - Stay at the Marrymore Hotel

Upon completing the main story of the game, you can begin taking on post-game content in Mario's Pad. Toad will come and give you a Stay Voucher which allows you to stay at the Marrymore Hotel for free.

All Post-Game Boss Rematches and How to Unlock

Super Mario RPG Remake Related Guides

Super Mario RPG - Return to Top Page

Super Mario RPG Remake Top Page

Super Mario RPG Remake Categories

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Super Mario RPG - WalkthroughWalkthrough Super Mario RPG - CharactersCharacters
Super Mario RPG Remake - BossesBosses Super Mario RPG Remake - Maps and LocationsMaps and Locations
Super Mario RPG Remake - WeaponsWeapons Super Mario RPG Remake - ArmorArmor
Super Mario RPG Remake - AccessoriesAccessories Super Mario RPG - ItemsItems
Super Mario RPG - Special MovesSpecial Moves Super Mario RPG Remake - EnemiesEnemies and Monster List
Super Mario RPG - Enemy AttacksEnemy Attacks Super Mario RPG Remake - Hidden Treasure ChestsHidden Treasure Chests

Super Mario RPG Remake Tips and Tricks

Gameplay Tips and Tricks
Beginner's Guide Best Strategy to Win Battles
How Long to Beat All Missables and Choices
What to Spend Frog Coins On How to Block Attacks and Timing
Action Command Timing for Special Moves List of All Equipment
All Shops and Locations How to Get a Freebie
List of All Side Quests Language Settings and How to Change Language
How to Save and Turn Off Autosave -
New Features
Changes from the Original Game Sound Player and How to Unlock
Breezy Mode and Difficulty Settings Storage Box
Monster List: How to Check Enemy Stats List of Triple Move Attacks
How to Fill the Action Gauge Fast All Toad Assist Bonuses and Best Bonus
How to Fast Travel Special Enemies Explained
List of Ally Buffs -
Best Guides and Tier Lists
Character Tier List Best Party
Best Weapons Best Armor
Best Accessories Best Equipment
Best Special Moves Best Triple Moves
Post-Game Guides
All Post-Game Equipment All Post-Game Content and How to Get 100% Clear
All Post-Game Boss Rematches and How to Unlock How to Get All Gold Medals in the Play Report
How to Use Stay Vouchers -
Farming Guides
How to Farm EXP How to Farm Coins
How to Farm Frog Coins How to Farm Flower Points
Rare Items and Collectibles
List of All Collectibles All Hidden Chest Locations
Invincibility Star Locations Mushroom Kingdom Hidden Chest
Belome Temple Treasure Room Key Location 3 Musty Fears Flag Locations
How to Get the Lazy Shell Armor and Weapon All Flower Locations
How to Get Last Forest Maze Hidden Chest -
Secrets and Easter Eggs
All Secrets and Easter Eggs What is Peach's ???
What Does the Mushroom Kingdom Inn Kid Do? How to Get Fat Yoshi
All Wishes on Star Hill How to Open the Door in Monstro Town
What Does the Dream Cushion Do? How to Get the Secret Ending
Samus Cameo and How to Find Link Cameo and How to Find
How to Promote Apprentices -
FAQs and Tricky Points
What is the Max Flower Points Total? What is the Max Level?
Can You Increase Max Coins? Can You Increase Inventory Size?
How to Go Into Pipes Should You Give Back the Wallet?
Should You Confess to Stealing Treasures? Booster Tower Trap Room Guide
Where to Get Frogfucius's Snack How to Knock Down the Marrymore Church Door
Should You Give the Star to Speardovich? How to Duck and Slide to Get the Pipe Vault Frog Coin
Super Mario RPG Remake Review: Is it Worth It? Can You Respec?
How to Get Secret Chest in Kero Sewers Can You Get the 7th Star Piece?
What Happens When You Die? -
Useful NPCs
Frog Coin Emporium Items and How to Get All Cards Moleville Swap Shop: What to Trade Points For
Treasure Hunting Toad Guide Mushroom Boy Shop: All Rare Mushrooms

Super Mario RPG Minigames

All Minigame Guides
Midas River Goomba Thumping
Yoshi Racing (Mushroom Derby) Mine Car (Moleville Mountain)
Beetle Mania Yoshi Egg (Wheeere's Yoshi?!)
Booster Hill Booster Family Order
Sky Bridge Paratroopa Cliff Scale
Melody Bay Tadpole Songs Belome Temple Fortune
Sunken Ship Puzzles Sunken Ship Password
Knife Guy's Juggling Game Grate Guy's Casino
Marrymore Hotel Bellhop Minigame Marrymore Wedding
Dodo Statue Curtain Minigame
6 Doors (Bowser's Keep Trial Course) Bowser's Keep Action Course
Bowser's Keep Battle Course Bowser's Keep Puzzle Course
Dr. Topper Quiz Barrel Counting Puzzle
Triathlon Puzzle Coin Collecting Puzzle
Magic Buttons Puzzle Ball Solitaire Puzzle
Message Boards
Minigame Records Board -

List of All Minigames and Rewards

Super Mario RPG Game Mechanics

Game Mechanics and Stat Guides
All Characters by Stats Stats Explained
Level Up Bonus Explained Bonus Flower Effects and How to Get
How to Flee From Battle List of Controls
Element Guides
Element Explained and List of Moves by Element Jump Moves
Fire Moves Thunder Moves
Ice Moves Neutral Moves
Status Effect Guides
List of Status Conditions Sleep
Poison Fear
Mute Mushroom
Scarecrow -

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