Super Mario RPG

Best Strategy to Win Battles

Super Mario RPG - Best Strategy to Win Battles
In Super Mario RPG Remake, there are many strategies and factors that can greatly affect your performance in battle. Read more to learn the best strategies to win battles in this epic remake.

Best Strategies for Battles

Best Strategies for Battles






Time Your Attack Hits

Super Mario RPG - Deal More Damage
In Super Mario RPG Remake, timing your hits during an attack will increase that attack's potency which means you deal more damage than usual! You can do this by pressing the attack button as you land an attack.

In the remake though, a perfectly-timed button press means your attack will hit every enemy on the field which makes battles much easier and more exciting!

All Action Command Timing for Special Moves

Time Your Specials

Super Mario RPG - Exclamation Mark

An exclamation mark appearing above Mallow's head

Each character in your party has different special moves that they can use to spice up the battle and each move has their own timing which can increase their damage than what they normally output! Some specials also heal or boost your allies stats in battle!

In the remake, it seems that there is an exclamation mark that will appear above the character to indicate when to press the button to increase a special's effect!
Best Special Moves for Each Character

Block to Reduce Damage

Super Mario RPG - Block Damage
Blocking is a mechanic part of the game's Action Commands.

Like Timed Attacks where you press a button at the right moment during an attack, Blocking is done by pressing the A, B, X or Y button before an attack lands on a party member.

A block is successful when a star effect around the party member is shown when an attack hits. This will reduce the damage of the attack which is extremely helpful against strong attacks!

Timing Perfect Blocks Negate Damage

Super Mario RPG - Blocking Attacks Perfect.0
A Perfect Block can happen if the block is timed within a 5-frame window of the attack landing on a party member. Instead of reducing the damage of the attack, it will completely nullify the damage. You'll notice it when the shield appears and the damage dealt was zero.

One example would be perfectly blocking Boomer's Shaker, which instead of dropping a party member's HP to 1, the damage of Shaker is reduced to 0 and its Mortal Blow effect is negated.

How to Block Attacks and All Block Timings

Equip the Best Equipment to the Party

Super Mario RPG Remake - Equip the Best Equipment to the Party

Increase your attack power, defense and effectiveness in battle by equipping the best weapons, armor, and accessories.

Best Equipment for Each Character

Utilize Triple Move Attacks

Triple Moves are powerful attacks unleashed by your entire party after filling up the Triple Move gauge. This mechanic is a new addition to the remake and was not present in the original game.

To execute the Triple Move, players must first fill up the gauge on the lower left corner of the screen by successfully timing action commands.

Move Changes Depending on Party Lineup

Super Mario RPG - Mario Bowser and Mallow Triple Move
Note that Triple Moves change depending on the active party members, so mix and match accordingly to see all the different types of party-wide attacks!

List of Triple Move Attacks

Choose the Stat that Gives +3 Every Level Up

Level Stat to Increase
1 -
2 Magic Attack/Magic Defense
3 Attack/Defense
4 HP
5 Magic Attack/Magic Defense
6 Attack/Defense
7 HP
8 Magic Attack/Magic Defense
9 Attack/Defense
10 HP
11 Magic Attack/Magic Defense
12 Attack/Defense
13 HP
14 Magic Attack/Magic Defense
15 Attack/Defense
16 HP
17 Magic Attack/Magic Defense
18 Attack/Defense
19 HP
20 Magic Attack/Magic Defense
21 Attack/Defense
22 HP
23 Magic Attack/Magic Defense
24 Attack/Defense
25 HP
26 Magic Attack/Magic Defense
27 Attack/Defense
28 HP
29 Magic Attack/Magic Defense
30 Attack/Defense

When leveling up, you will be given a chance to increase either the HP, POW (Attack and Defense stats), or STAR (Magic Attack and Magic Defense stats) of a character. One of these stats will give you a +3 stats each time you level up compared to the other choices that only gain +1.

Refer to the table above to know which stat give the higher boost!

Level Up Bonus Explained

Assign Roles to Party Members

Mario and Mallow are Good for Exploiting Enemy Weaknesses

Best Party Members for Exploiting Weakness
Mario Mario ・Use for Jump or Fire-based attacks.
Mallow Mallow ・Use for Lightning and Ice-based attacks.

Mario or Mallow are both great mainstays on your party especially if the enemies have a weakness to Jump, Fire, Lightning or Ice-based attacks. Consider having them in your party if you are having a hard time dealing with enemies with weaknesses!

Peach and Geno are Incredible Supports

Best Party Members for Support Roles
Peach Peach ・Serves as the party's healer and main support.
・Focus on general healing and revival.
・If not healing, attack using the Frying Pan.
Geno Geno ・Secondary offensive and buffer
・Buff characters using items or Geno Boost
・Only attack if party is sufficiently buffed.

Both Peach and Geno are incredible supports as the former's healing abilities is second to none and Geno's abilities as a buffer is nothing to scoff at, making them essential for your party's formation!

Bowser is Great for Both Offense and Debuff for Mid-Game

Best Party Member for Balanced Role
Bowser Bowser
Role in Battle
・Responsible for the party's firepower via physical attacks and debuffs.
・Debuff enemies using Terrorize.
・Heal using items.

Consider having Bowser on your team during Chapters 4 and 5 as he is both a great asset for dealing damage and also debuffing enemies, making him a terror in battles!

Best Party

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Super Mario RPG Remake Tips and Tricks

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Beginner's Guide Best Strategy to Win Battles
How Long to Beat All Missables and Choices
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