Super Mario RPG

How to Beat Axem Rangers and Rewards

Super Mario RPG - How to Beat Axem Rangers
This is a guide for Axem Rangers and the Blade, Bosses in Super Mario RPG Remake. Read on to learn how you can beat Axem Rangers and The Blade, their stats, rewards, location, weaknesses, and best party setup!

Axem Rangers Weaknesses and Recommended Level

Axem Rangers Overview

Recommended Level
18
Axem Rangers
Boss HP
Super Mario RPG Remake - Resistance Weakness
Super Mario RPG Remake - Resistance Resistance
Axem Red 800
Axem Yellow 600
Axem Black 550
Axem Green 450
Axem Pink 400
The Blade
Blade 999 None

Rewards

The Blade Rewards
Coins EXP Item Drops
0 50 6th Star
Thought Peek Quote
Why do they always wait to use me?

Defeating the Axem Rangers will reward you the 6th star. This will also be the start of your journey toward the endgame's Bowser's Keep.

6th Star Piece Walkthrough

Best Party for Axem Rangers

Best Party Setup

Beginning Active Party
Character Role
Mario Mario ・Main attacker
・Deals damage with normal attacks
・Use Super Jump on Axem Yellow
Geno Geno ・Serves both attack and support role
・Uses Geno Boost for attack and defense buffs
・Deals damage with normal attacks
Peach Peach ・Serves as a healer
・Use Group Hug to heal the whole party
・Boost defense whenever available
Standby Party
Mallow Mallow ・Supporting attacker
・Use elemental special attacks like Shocker and Snowy
Bowser Bowser ・Attacker and support
・Inflicts Fear with Terrrorize

Recommended Equipment and Level

Active Party
Character/Level Equipment
Mario Mario
Level: 16
Weapon:
Armor:
Accessory:
Geno Geno
Level: 16
Weapon:
Armor:
Accessory:
Peach Peach
Level: 16
Weapon:
Armor:
Accessory:
Standby Party
Mallow Mallow
Level: 16
Weapon:
Armor:
Accessory:
Bowser Bowser
Level: 16
Weapon:
Armor:
Accessory:

Best Equipment for Each Character

How to Beat Axem Rangers and Strategy






Boost Attack and Defense with Geno Boost

Super Mario RPG Remake - Use Geno Boost During Axem Rangers Fight

Special Move Effect
Geno Boost
(Mario)
・Boosts attack (and defense on successful Action Command timing).・Press A right before arrows disappear for timed bonus.

While the Geno Boost naturally buffs a member's attack, make sure to get a hang on successfully executing the timed Action Command to get the defense buff out of it.

The Axem Rangers have several powerful attacks, most notably Blade's Breaker Beam. Make sure to consistently keep your defense buffs up to make dealing with attacks easier!

Best Special Moves for Each Character

Avoid Hitting Axem Black with a Special Move

Super Mario RPG Remake - Axem Black Retaliate Attack

You may want to hold off on using group-wide special attacks with Axem Black on the battlefield, since he can retaliate with a Spritz Bomb.

Make sure to defeat them first one-by-one to avoid any difficulties!

List of Special Moves

Axem Rangers Priority Order

Best Target Order
Priority & Name Weakness Features
① Axem
Green

(HP: 450)
・Strong magic attacks
・Low HP
② Axem
Pink

(HP: 400)
・Uses healing magic
・Low HP
③ Axem
Black

(HP: 550)
・Attacks twice in one turn
・Counterattacks special attacks
④ Axem
Yellow

(HP: 600)
・Counterattacks normal attacks
⑤ Axem
Red

(HP: 800)
・High HP
・Buffs self

Using Mallow's Thought Peek, Axem Pink and Axem Green are known to have low HP, but are crucial to their team's survival thanks to their arsenal of special moves. Prioritize them first before other members of the Axem Rangers. Feel free to use a Triple Move to take them out quickly.

Axem Black is capable of multiple attacks in a turn. If you have Mallow out, you can make use of Shocker to exploit his weakness to Lightning.

Axem Yellow is capable of counterattacking normal attacks, so consider exploiting his weakness to jump attacks, such as Super Jump. Since Axem Red has the most health of the members, he can be prioritized last.

Heal Before Defeating All Axem Rangers

Super Mario RPG Remake - Axem Rangers Blade Formation

After defeating all members of the Axem Rangers individually, you will have to fight them together with Blade, who can cast the dangerous Breaker Beam.

Make sure to heal up before then, since the Breaker Beam can deal around 100-130 damage to each member.

Heal After the Blade's Breaker Beam

Super Mario RPG Remake - Axem Rangers Breaker Beam Move

The Breaker Beam charges for 1 turn after every use, which means more breathing room. Take advantage of this pattern to heal up and do some considerable damage!

Axem Rangers and Blade Boss Moves

Axem Green's Special Moves

Super Mario RPG Remake - Axem Green

Most of the dangerous attacks usually come from Axem Green since he has largest amount of party-wide moves at his disposal. You will want to look out for his Meteor Blast, Solidify, and Static Electricity.

Axem Green is also capable of silencing targets through Elegy. If you are worried about him spamming his moves, you can use Peach's Mute.

The Blade's Breaker Beam

Look out for the Axem's Ranger's signature attack Breaker Beam, which targets all members of your party. Is pierces defense and is one of the strongest attacks in the game, so make sure to have healing on hand!

This attack is signified by Axem Red manning Blade's cannon, and takes around one turn to charge.

Axem Rangers Attacks

Axem Red Attacks

Attack Attack Type/Effect
Vigor Up Additional Effect: Increases one's own Physical and Magic Attack power by 50%

Axem Black Attacks

Attack Attack Type/Effect
Spritz Bomb Blockable?: Yes
Additional Effect: N/A
Spritz Bomb Blockable?: Yes
Additional Effect: N/A

Axem Yellow Attacks

Attack Attack Type/Effect
Body Slam Blockable?: Yes
Additional Effect: N/A

Axem Green Attacks

Attack Attack Type/Effect
Elegy Blockable?: No
Additional Effect: Causes Mute
Meteor Blast Blockable?: No
Additional Effect: N/A
Solidify Blockable?: No
Additional Effect: N/A
Static Electricity Blockable?: No
Additional Effect: N/A

Axem Pink Attacks

Attack Attack Type/Effect
Mega Recover Additional Effect: Heals the target
Petal Blast Blockable?: No
Additional Effect: Inflicts Mushroom
Recover Additional Effect: Heals the target

Axem Rangers (The Blade) Attacks

Attack Attack Type/Effect
Breaker Beam Blockable?: No
Additional Effect: N/A

Super Mario RPG Remake Related Guides

Super Mario RPG Remake - Bosses

All Bosses and Secret Bosses

All Bosses

1st Star Piece Bosses
Bowser Hammer Bros. Croco
(1st Fight)
Claymorton - -
2nd Star Piece Bosses
Belome
(1st Fight)
Bowyer -
3rd Star Piece Bosses
Croco
(2nd Fight)
Punchinello -
4th Star Piece Bosses
Booster Knife Guy and Grate Guy Bundt and Raspberry
5th Star Piece Bosses
King Calamari Johnny -
6th Star Piece Bosses
Speardovich Belome
(2nd Fight)
Megasmilax
Birdo Dodo Valentina
Czar Dragon Zombone Axem Rangers
7th Star Piece Bosses
Wizakoopa Boomer Exor
Count Down and Ding-a-Ling Cloaker and Domino Clerk
Manager Director Gunyolk and Factory Chief
Smithy
(Final Boss)
- -

Non-Story Bosses

Non-Story Bosses
Jinx Jagger Culex

Post-Game Rematch Bosses

Post-Game Rematch Bosses
Mario-Style Jinx Scratchy-Throat Belome Leveled-Up Punchinello
Engine 023 Booster Extra Fancy
Bundt & Raspberry
Duel-Ready Johnny
Culex 3D - -

Author

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