Use skills to enhance the abilities of your Heroes in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to see all skills per type, their effects, which Heroes have the skills, and more!
List of Contents
Skill | Effect | Heroes |
---|---|---|
Extra Health | Increases the Hero's maximum number of Health Points. | ・All Heroes |
Heal Sponge | Increases the effectiveness of any healing the Hero receives. | ・All Heroes |
HP Chill Out | The Hero recovers 15% of HP after winning a Battle. | ・All Heroes |
Health Skills affect a Hero's HP, and can also grant certain Heroes extra healing capabilities.
Skill | Effect | Heroes |
---|---|---|
Area Dash | Rabbid Mario's Dash generates an area of damage, hitting all opponents nearby. | |
Area Dash Range Increase | Further increase the Range of Mario Rabbid's Area Dash. | |
Barrier Jump Assist | Peach gives one charge of Barrier to the Hero who assists her Team Jump. | |
Critical Dash | Starting from the first Dash, each following one does 20% more damage. | |
Damage Landing | Upon first landing during a turn Bowser generates area damage. | |
Damage Landing Boost I | Increases the damage for Bowser's Damage Landing | |
Damage Landing Boost II | Increases the area of effect of Bowser's Damage Landing | |
Dash Damage | Increases the damage dealt when Rabbid Rosalina performs a Dash. | |
Dash Increments Movement | Dashing an opponent increases Edge's area of movement by 3 meters. | |
Ennui Dash | Rabbid Rosalina's Dash will also aplpy Ennui to an opponent. | |
Exhaust Dash | Rabbid Luigi's Dash applies Weaken Effect to the target. | |
Extra Dash | Increases the number of dashes the Hero can perform during a turn. | |
Extra Stomp | Increase the number of Stomps Mario can perform during a turn | |
Extra Team Jump | Increases the number of Team Jumps Luigi can perform during a turn. | |
Glide Boost | Increases the glide time after the Hero performs a Team Jump. | |
Healing Jump | On landing, Rabbid Peach heals 5% to teammates' health within 5m. | |
Healing Jump HP | Increases Rabbid Peach Healing Jump's restorative abilities. | |
Landing Range | Increases the Area of Movement after Luigi lands from a Team Jump. | |
Movement Range | Increases the Hero's Area of Movement. | |
Stomp | Mario can perform a stomp on an enemy while gliding. | |
Stomp and Glide | Mario can Glide for a short time after stomping an enemy | |
Team Jump Extra Dash | Adds an extra Dash after performing a Team Jump. |
Movement Skills affect everything related to a Hero's movement, from movement range, to the amount of dashes you can perform.
Skill | Effect | Heroes |
---|---|---|
Blade Halo Increase | Increases the Flying Blade Halo area. | |
Chain Boost | Starting from the first hit, each following one deals 5% more damage. | |
Critical Hit Chance | Increases the chances of a critical hit. | |
Critical Hit Damage | Increases the damage of a critical hit. | |
Critical Hit Damage | Increases the damage of a critical hit. | |
Damage Dropoff | Decrease the damage dropoff. | |
Demolisher | Bowser's Bowzooka shatters destructible covers with one shot. | |
Discruptor Chained Targets + | Increases the number of targets Rabbid Luigi can chain in an attack. | |
Discruptor Ricochet Distance | Increases the ricochet distance, so it's easier to chain multiple opponents in a single attack. | |
Extra Ammo | Increases the number of bullets fired per attack for Rabbid Rosalina's Kaboomer. | |
Fighting Spirit | If the first shot defeats an opponent, a Team Barrier charge is added to Peach. | |
Final Hit | Increases the damage of the 3rd rocket of Rabbid Peach's Triple-Troll. | |
Heat Up | Starting from the first projectile, each following one does 5% more damage. | |
High Ground | Increases the critical chance of Luigi's Shaprshooter when he targets an opponent from a high ground. | |
Jump Shot | Mario can target and attack an opponent while gliding in the air. Jump Shot also deals additional damage. | |
Life Trade | Rabbid Peach recovers 20% of her health if the target of her Triple-Troll is defeated. | |
No Limits | Rabbid Mario is able to move even after attacking. | |
Punch Frenzy | Rabbid Mario's the Dukes deals additional hits to opponents. | |
Second Helping | If the first shot defeats an opponent, the second shot will deal +100% more damage. | |
Weapon Damage | Increases the damage of the Hero's weapon. | |
Weapon Range | Increases the Range of the Hero's weapon. | |
Wider Shot | Gives a wider angle to Peach's Boom-Brella. |
Weapon Skills affect the a Hero's ability to deal damage effectively, and can be invested in to improve things such as a Hero's Crit Rate. and overall damage.
Skill | Effect | Heroes |
---|---|---|
Additional Counter Blow Charge | Gives additional charge to Rabbid Mario Counter Blow. | |
Additional Hero Sight Charge | Gives an additional Hero Sight charge. | |
Additional Steely Stare Charge | Gives additional Steely Stare charges. | |
Additional Stormblade Charge | Gives an additional Stormblade charge. | |
Counter Blow Cooldown | Rabbid Mario's Counter Blow takes less turns to recharge. | |
Counter Blow Range | Increase the range of Rabbid Mario's Counter Blow. | |
Emergency Heal | Rabbid Peach's heal is super effective on Heroes with less than 30% of Health Points. | |
Ennui Cooldown | Rabbid Rosalina's Ennui takes less turns to recharge. | |
Ennui Duration | The effect of Rabbid Rosalina's Ennui will last longer on enemies. | |
Ennui Range | Increases the target range of Rabbid Rosalina's Ennui. | |
Exhaust Cooldown | Rabbid Luigi's Exhaust takes less turns to charge. | |
Exhaust Range | Increases Rabbid Luigi's Exhaust range of effectiveness. | |
Fire Rabbid Mechakoopas | Adds a Burn Effect to the blast damage of summoned Rabbid Mechakoopas. | |
Ghost Bullet | Luigi's Steely Stare projectile will pass through all obstacles until it reaches its intended target. | |
Heal Cooldown | Rabbid Peach's Heal takes fewer turns to recharge. | |
Heal Range | Increases Rabbid Peach's heal range. | |
Hero Sight Cooldown | Mario's Hero Sight takes less turns to recharge. | |
Hero Sight Damage | Increases Mario's Hero sight damage. | |
Mega Heal | Increases the amount of Health Points restored by Rabbid Peach's Heal | |
Mountain Stance | When Stormblade is active, Edge receives 50% less damage from any source. | |
Pay Back | Rabbid Mario's Counter Blow does additional damage based on the damage taken from the attacker. | |
Rabbid Mechakoopas Cooldown | Bowser's Rabbid Mechakoopas take less turns to racharge. | |
Rabbid Mechakoopas Damage | Increases the blast damage of summoned Rabbid Mechakoopas. | |
Rabbid Mechakoopas Number | Increases the number of Rabbid Mechakoopas Bowser can summon. | |
Sight Again | If Mario's Hero Sight defeats an opponent, a bonus charge is added. | |
Steely Stare Cooldown | Luigi's Steely Stare takes less turns to recharge. | |
Steely Stare Damage | Increases Luigi's Steely Stare damage. | |
Stormblade Damage | Increases damage caused by Edge's Stormblade. | |
Stormblade Range | Increases the target range of Edge's Stormblade | |
Team Barrier Charge | Gives addtional Team Barrier charges. | |
Team Barrier Cooldown | Peach's Team Barrier takes less turns to recharge. | |
Team Barrier Discharge | Produce a 5m Area damage when a Team Barrier charge is destroyed. | |
Team Barrier Range | Increases Peach's Team Barrier range of effectiveness. | |
Vulnerable | Rabbid Luigi's Exhaust now also makes the opponent more vulnerable to damage. | |
Wakeup Slap | Enemies in Stasis take 30% more damage form all sources. | |
Weaken Effect + | Further increases the Weaken effect of Rabbid Luigi's Exhaust. |
Techniques Skills are use to augment a Hero's Signature Ability, and should be invested in to make the best use of them.
Skill | Effect | Heroes |
---|---|---|
Spark Energy | When used, each spark has a 25% chance of granting a new Action Point, | ・All Heroes |
Spark Gift | At the 1st turn, a Spark has 25% chance to gift a random item. | ・All Heroes |
Spark Guard | A Spark has 30% chance to save a Hero from a deathblow. | ・All Heroes |
Spark Refresher | After activation, each spark has 35% chance to avoid the cooldown. | ・All Heroes |
Spark Skills are a new branch in Hero skill trees that are unlocked through spending Gold Prisms. They improve and grant different abilities to the Sparks equipped by your hero characters.
You can use Skill Prisms to level up your skills in the Skill Tree menu. You can also refund and reset the skills that you have purchased should you wish to change a Hero's build.
Defeating Giant Enemies gives you a Gold Prism as a reward. This item unlocks a new Spark branch on the skill tree of the selected Hero, which enhances the power of equipped Sparks.
Note that, unlike Skill Prisms, Gold Prisms cannot be refunded once spent, so be sure to use it on a Hero you frequently use.
Gold Skill Prisms can be earned by defeating Giant Enemies located throughout each planet. You can fight Giant Enemies accessing Golden Pipes, and collecting a certain number of Sparks.
Golden Pipe Location | Required Sparks | Boss |
---|---|---|
Beacon Beach | 12 Sparks | Giant Goomba |
Pristine Peaks | 19 Sparks | Giant Squashette |
Palette Prime | 24 Sparks | Giant Depleter |
Terra Flora | 28 Sparks | Giant Magikoopa |
Barrendale Mesa | 30 Sparks | Giant Magnafowl |
Mario + Rabbids Sparks of Hope Wiki Front
Mario + Rabbids Sparks of Hope Guides | |
---|---|
Heroes | Story Walkthrough |
Bosses | Sparks |
Planets | Skills |
Tips and Tricks | Quests |
Super Effects | Weapon Skins |
Enemies | Items and Collectibles |
Characters | Message Boards |
Latest News and Events | Weapons |
List of Skills
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