Mario + Rabbids Sparks of Hope

List of Skills

Mario + Rabbids Sparks of Hope - List of Skills
Use skills to enhance the abilities of your Heroes in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to see all skills per type, their effects, which Heroes have the skills, and more!

List of Skills

All Health Skills

Skill Effect Heroes
Extra Health Extra Health Increases the Hero's maximum number of Health Points. All Heroes
Heal Sponge Heal Sponge Increases the effectiveness of any healing the Hero receives. All Heroes
HP Chill Out HP Chill Out The Hero recovers 15% of HP after winning a Battle. All Heroes

Health Skills affect a Hero's HP, and can also grant certain Heroes extra healing capabilities.

List of All Health Skills

All Movement Skills

Skill Effect Heroes
Area Dash Area Dash Rabbid Mario's Dash generates an area of damage, hitting all opponents nearby.
Area Dash Range Increase Area Dash Range Increase Further increase the Range of Mario Rabbid's Area Dash.
Barrier Jump Assist Barrier Jump Assist Peach gives one charge of Barrier to the Hero who assists her Team Jump.
Critical Dash Critical Dash Starting from the first Dash, each following one does 20% more damage.
Damage Landing Damage Landing Upon first landing during a turn Bowser generates area damage.
Damage Landing Boost I Damage Landing Boost I Increases the damage for Bowser's Damage Landing
Damage Landing Boost II Damage Landing Boost II Increases the area of effect of Bowser's Damage Landing
Dash Damage Dash Damage Increases the damage dealt when Rabbid Rosalina performs a Dash.
Dash Increments Movement Dash Increments Movement Dashing an opponent increases Edge's area of movement by 3 meters.
Ennui Dash Ennui Dash Rabbid Rosalina's Dash will also aplpy Ennui to an opponent.
Exhaust Dash Exhaust Dash Rabbid Luigi's Dash applies Weaken Effect to the target.
Extra Dash Extra Dash Increases the number of dashes the Hero can perform during a turn.
Extra Stomp Extra Stomp Increase the number of Stomps Mario can perform during a turn
Extra Team Jump Extra Team Jump Increases the number of Team Jumps Luigi can perform during a turn.
Glide Boost Glide Boost Increases the glide time after the Hero performs a Team Jump.
Healing Jump Healing Jump On landing, Rabbid Peach heals 5% to teammates' health within 5m.
Healing Jump HP Healing Jump HP Increases Rabbid Peach Healing Jump's restorative abilities.
Landing Range Landing Range Increases the Area of Movement after Luigi lands from a Team Jump.
Movement Range Movement Range Increases the Hero's Area of Movement.
Stomp Stomp Mario can perform a stomp on an enemy while gliding.
Stomp and Glide Stomp and Glide Mario can Glide for a short time after stomping an enemy
Team Jump Extra Dash Team Jump Extra Dash Adds an extra Dash after performing a Team Jump.

Movement Skills affect everything related to a Hero's movement, from movement range, to the amount of dashes you can perform.

List of All Movement Skills

All Weapon Skills

Skill Effect Heroes
Blade Halo Increase Blade Halo Increase Increases the Flying Blade Halo area.
Chain Boost Chain Boost Starting from the first hit, each following one deals 5% more damage.
Critical Hit Chance Critical Hit Chance Increases the chances of a critical hit.
Critical Hit Damage Critical Hit Damage Increases the damage of a critical hit.
Critical Hit Damage Critical Hit Damage Increases the damage of a critical hit.
Damage Dropoff Damage Dropoff Decrease the damage dropoff.
Demolisher Demolisher Bowser's Bowzooka shatters destructible covers with one shot.
Discruptor Chained Targets + Discruptor Chained Targets + Increases the number of targets Rabbid Luigi can chain in an attack.
Discruptor Ricochet Distance Discruptor Ricochet Distance Increases the ricochet distance, so it's easier to chain multiple opponents in a single attack.
Extra Ammo Extra Ammo Increases the number of bullets fired per attack for Rabbid Rosalina's Kaboomer.
Fighting Spirit Fighting Spirit If the first shot defeats an opponent, a Team Barrier charge is added to Peach.
Final Hit Final Hit Increases the damage of the 3rd rocket of Rabbid Peach's Triple-Troll.
Heat Up Heat Up Starting from the first projectile, each following one does 5% more damage.
High Ground High Ground Increases the critical chance of Luigi's Shaprshooter when he targets an opponent from a high ground.
Jump Shot Jump Shot Mario can target and attack an opponent while gliding in the air. Jump Shot also deals additional damage.
Life Trade Life Trade Rabbid Peach recovers 20% of her health if the target of her Triple-Troll is defeated.
No Limits No Limits Rabbid Mario is able to move even after attacking.
Punch Frenzy Punch Frenzy Rabbid Mario's the Dukes deals additional hits to opponents.
Second Helping Second Helping If the first shot defeats an opponent, the second shot will deal +100% more damage.
Weapon Damage Weapon Damage Increases the damage of the Hero's weapon.
Weapon Range Weapon Range Increases the Range of the Hero's weapon.
Wider Shot Wider Shot Gives a wider angle to Peach's Boom-Brella.

Weapon Skills affect the a Hero's ability to deal damage effectively, and can be invested in to improve things such as a Hero's Crit Rate. and overall damage.

List of All Weapon Skills

All Technique Skills

Skill Effect Heroes
Additional Counter Blow Charge Additional Counter Blow Charge Gives additional charge to Rabbid Mario Counter Blow.
Additional Hero Sight Charge Additional Hero Sight Charge Gives an additional Hero Sight charge.
Additional Steely Stare Charge Additional Steely Stare Charge Gives additional Steely Stare charges.
Additional Stormblade Charge Additional Stormblade Charge Gives an additional Stormblade charge.
Counter Blow Cooldown Counter Blow Cooldown Rabbid Mario's Counter Blow takes less turns to recharge.
Counter Blow Range Counter Blow Range Increase the range of Rabbid Mario's Counter Blow.
Emergency Heal Emergency Heal Rabbid Peach's heal is super effective on Heroes with less than 30% of Health Points.
Ennui Cooldown Ennui Cooldown Rabbid Rosalina's Ennui takes less turns to recharge.
Ennui Duration Ennui Duration The effect of Rabbid Rosalina's Ennui will last longer on enemies.
Ennui Range Ennui Range Increases the target range of Rabbid Rosalina's Ennui.
Exhaust Cooldown Exhaust Cooldown Rabbid Luigi's Exhaust takes less turns to charge.
Exhaust Range Exhaust Range Increases Rabbid Luigi's Exhaust range of effectiveness.
Fire Rabbid Mechakoopas Fire Rabbid Mechakoopas Adds a Burn Effect to the blast damage of summoned Rabbid Mechakoopas.
Ghost Bullet Ghost Bullet Luigi's Steely Stare projectile will pass through all obstacles until it reaches its intended target.
Heal Cooldown Heal Cooldown Rabbid Peach's Heal takes fewer turns to recharge.
Heal Range Heal Range Increases Rabbid Peach's heal range.
Hero Sight Cooldown Hero Sight Cooldown Mario's Hero Sight takes less turns to recharge.
Hero Sight Damage Hero Sight Damage Increases Mario's Hero sight damage.
Mega Heal Mega Heal Increases the amount of Health Points restored by Rabbid Peach's Heal
Mountain Stance Mountain Stance When Stormblade is active, Edge receives 50% less damage from any source.
Pay Back Pay Back Rabbid Mario's Counter Blow does additional damage based on the damage taken from the attacker.
Rabbid Mechakoopas Cooldown Rabbid Mechakoopas Cooldown Bowser's Rabbid Mechakoopas take less turns to racharge.
Rabbid Mechakoopas Damage Rabbid Mechakoopas Damage Increases the blast damage of summoned Rabbid Mechakoopas.
Rabbid Mechakoopas Number Rabbid Mechakoopas Number Increases the number of Rabbid Mechakoopas Bowser can summon.
Sight Again Sight Again If Mario's Hero Sight defeats an opponent, a bonus charge is added.
Steely Stare Cooldown Steely Stare Cooldown Luigi's Steely Stare takes less turns to recharge.
Steely Stare Damage Steely Stare Damage Increases Luigi's Steely Stare damage.
Stormblade Damage Stormblade Damage Increases damage caused by Edge's Stormblade.
Stormblade Range Stormblade Range Increases the target range of Edge's Stormblade
Team Barrier Charge Team Barrier Charge Gives addtional Team Barrier charges.
Team Barrier Cooldown Team Barrier Cooldown Peach's Team Barrier takes less turns to recharge.
Team Barrier Discharge Team Barrier Discharge Produce a 5m Area damage when a Team Barrier charge is destroyed.
Team Barrier Range Team Barrier Range Increases Peach's Team Barrier range of effectiveness.
Vulnerable Vulnerable Rabbid Luigi's Exhaust now also makes the opponent more vulnerable to damage.
Wakeup Slap Wakeup Slap Enemies in Stasis take 30% more damage form all sources.
Weaken Effect + Weaken Effect + Further increases the Weaken effect of Rabbid Luigi's Exhaust.

Techniques Skills are use to augment a Hero's Signature Ability, and should be invested in to make the best use of them.

List of All Technique Skills

All Spark Skills

Skill Effect Heroes
Spark Energy Spark Energy When used, each spark has a 25% chance of granting a new Action Point, All Heroes
Spark Gift Spark Gift At the 1st turn, a Spark has 25% chance to gift a random item. All Heroes
Spark Guard Spark Guard A Spark has 30% chance to save a Hero from a deathblow. All Heroes
Spark Refresher Spark Refresher After activation, each spark has 35% chance to avoid the cooldown. All Heroes

Spark Skills are a new branch in Hero skill trees that are unlocked through spending Gold Prisms. They improve and grant different abilities to the Sparks equipped by your hero characters.

List of All Spark Skills

How to Level Up Skills

Use a Skill Prism

Mario + Rabbids Sparks of Hope - Use a Skill Prism
You can use Skill Prisms to level up your skills in the Skill Tree menu. You can also refund and reset the skills that you have purchased should you wish to change a Hero's build.

How To Earn Skill Prisms

Use the Gold Skill Prisms to Unlock the Spark Skill Tree

Mario + Rabbids Sparks of Hope - Gold Prisms
Defeating Giant Enemies gives you a Gold Prism as a reward. This item unlocks a new Spark branch on the skill tree of the selected Hero, which enhances the power of equipped Sparks.

Note that, unlike Skill Prisms, Gold Prisms cannot be refunded once spent, so be sure to use it on a Hero you frequently use.

Defeat Giant Enemies to Earn Gold Skill Prisms

Gather Sparks to enter Golden Pipes

Gold Skill Prisms can be earned by defeating Giant Enemies located throughout each planet. You can fight Giant Enemies accessing Golden Pipes, and collecting a certain number of Sparks.

Golden Pipe Location Required Sparks Boss
Beacon Beach 12 Sparks Giant Goomba
Pristine Peaks 19 Sparks Giant Squashette
Palette Prime 24 Sparks Giant Depleter
Terra Flora 28 Sparks Giant Magikoopa
Barrendale Mesa 30 Sparks Giant Magnafowl

All Giant Enemies and

Mario + Rabbids Sparks of Hope Related Guides

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Mario + Rabbids Sparks of Hope Guides
Mario + Rabbids Sparks of Hope - HeroesHeroes Mario + Rabbids Sparks of Hope - Story WalkthroughStory Walkthrough
Mario + Rabbids Sparks of Hope - BossesBosses Mario + Rabbids Sparks of Hope - SparksSparks
Mario + Rabbids Sparks of Hope - PlanetsPlanets Mario + Rabbids Sparks of Hope - SkillsSkills
Mario + Rabbids Sparks of Hope - Tips and TricksTips and Tricks Mario + Rabbids Sparks of Hope - QuestsQuests
Mario + Rabbids Sparks of Hope - Statuses and Super EffectsSuper Effects Mario + Rabbids Sparks of Hope - Weapon SkinsWeapon Skins
Mario + Rabbids Sparks of Hope - EnemiesEnemies Mario + Rabbids Sparks of Hope Items and CollectiblesItems and Collectibles
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