Difficulty can be changed anytime in Mario + Rabbids Sparks of Hope (Mario Rabbids 2) by accessing the menu. Read on to learn the difficulty differences, how to change the difficulty, and more.
List of Contents
DIFFICULTY | Relaxing | Average | Demanding |
---|---|---|---|
Enemy Threat | Low | Medium | High |
Hero Health Management | Partially Restored (After Battle) | Partially Restored (Upon Levelling) | Not Restored |
Hero Skills Management | Automatic | Manual | Manual |
The Relaxing difficulty is for players who prefer to enjoy the story. Facing weaker enemies who deal less damage, heroes partially restore health at the end of every battle. Additionally, the Hero Skills are randomly filled after gaining a skill prism.
The average difficulty is for those who want to enjoy the balance between the story and the battle. Enemies are tough but fair. A Hero's health is partially restored upon gaining a level, and hero skills are added to their specific skill tree manually.
A difficult option for those who want a challenge. Enemies are tougher and deal more damage while the hero's health is never automatically restored. In addition, the hero skills are added to their specific skill tree manually.
Players have the choice to automatically heal their heroes. Be it after finishing a battle or every time a hero levels up. There's also an option to not heal the heroes at all.
Whatever the difficulty may be, players always have the option to turn the invulnerability on or off which will make their heroes invulnerable or vulnerable to damage respectively.
Players also have the freedom to customize each setting, giving them a more personalized experience when playing the game.
Access the settings menu by pressing |
Next select Options |
Then switch to Settings tab |
Choose the Gameplay option to change your gameplay settings. |
Difficulty Differences: Can You Change the Difficulty?
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