Mario + Rabbids Sparks of Hope

Mega Heal Skill Guide: Effects and Upgrade Cost

Mega Heal is a Technique Skill in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to see its effects, levels, upgrade costs, and pre-requisite skills, as well as the hero characters that can use it and how to it used.

Mega Heal Overview

Mega Heal Effect

Mega Heal
Mario Rabbids Mega Heal Type Technique
Effect Increases the amount of Health Points restored by Rabbid Peach's Heal

Characters with Mega Heal

List of Heroes

Rabbid PeachRabbid Peach

Mega Heal Levels and Upgrade Cost

Level Effects and Skill Prism Cost

Lv Effect Prisms
1 +10% Heal Effect 2
2 +10% Heal Effect 3

Level Progression

Base
20%
Lv 1
30%
Lv 2
40%

Mega Heal Prerequisite Skills

There are no prerequisite skills that need to be obtained before unlocking this skill.

How to Use Mega Heal

Increase the Amount of HP Healed from Signature Ability

Rabbid Peach's Signature Ablity, Heal, allows her to heal nearby allies. This skill can increase the amount of HP healed by this Signature Ability, making it one of Rabbid Peach's most vital skills.

Mario + Rabbids Sparks of Hope Related Guides

Mario   Rabbids Sparks of Hope - Skills
List of Skills

All Skill Categories
Health Movement Weapon
Technique Spark

List of All Technique Skills

Mega HealMega Heal Heal RangeHeal Range Heal CooldownHeal Cooldown Emergency HealEmergency Heal
Hero Sight DamageHero Sight Damage Hero Sight CooldownHero Sight Cooldown Additional Hero Sight ChargeAdditional Hero Sight Charge Sight AgainSight Again
Stormblade DamageStormblade Damage Stormblade RangeStormblade Range Additional Stormblade ChargeAdditional Stormblade Charge Mountain StanceMountain Stance
Steely Stare DamageSteely Stare Damage Steely Stare CooldownSteely Stare Cooldown Ghost BulletGhost Bullet Additional Steely Stare ChargeAdditional Steely Stare Charge
Team Barrier RangeTeam Barrier Range Team Barrier CooldownTeam Barrier Cooldown Team Barrier ChargeTeam Barrier Charge Team Barrier DischargeTeam Barrier Discharge
Counter Blow RangeCounter Blow Range Counter Blow CooldownCounter Blow Cooldown Additional Counter Blow ChargeAdditional Counter Blow Charge Pay BackPay Back
Exhaust CooldownExhaust Cooldown Exhaust RangeExhaust Range Weaken Effect +Weaken Effect + VulnerableVulnerable
Ennui CooldownEnnui Cooldown Ennui RangeEnnui Range Ennui DurationEnnui Duration Wakeup SlapWakeup Slap
Rabbid Mechakoopas CooldownRabbid Mechakoopas Cooldown Rabbid Mechakoopas DamageRabbid Mechakoopas Damage Fire Rabbid MechakoopasFire Rabbid Mechakoopas Rabbid Mechakoopas NumberRabbid Mechakoopas Number

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