Mario + Rabbids Sparks of Hope

Movement Range Skill Guide: Effects and Upgrade Cost

Movement Range is a Movement Skill in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to see its effects, levels, upgrade costs, and pre-requisite skills, as well as the hero characters that can use it and how to it used.

Movement Range Overview

Movement Range Effect

Movement Range
Mario Rabbids Movement Range Type Movement
Effect Increases the Hero's Area of Movement.

Characters with Movement Range

List of Heroes

Rabbid LuigiRabbid Luigi Rabbid MarioRabbid Mario LuigiLuigi

Movement Range Levels and Upgrade Cost

Luigi

Lv Effect Prisms
1 +2m 1
2 +2m 1

Level Progression

Base
13m
Lv 1
15m
Lv 2
17m

Peach

Lv Effect Prisms
1 +2m 1
2 +2m 1

Level Progression

Base
13m
Lv 1
15m
Lv 2
17m

Rabbid Mario

Lv Effect Prisms
1 +2m 1
2 +2m 1
3 +2m 2

Level Progression

Base
13m
Lv 1
15m
Lv 2
17m
Lv 3
19m

Rabbid Luigi

Lv Effect Prisms
1 +2m 1
2 +2m 1

Level Progression

Base
13
Lv 1
15
Lv 2
17

Rabbid Rosalina

Lv Effect Prisms
1 +2m 1
2 +2m 1

Level Progression

Base
13m
Lv 1
15m
Lv 2
17m

Movement Range Prerequisite Skills

There are no prerequisite skills that need to be obtained before unlocking this skill.

How to Use Movement Range

Increases the Range a Hero Can Move in a Turn

Most Heroes have a maximum movement range of 13 meters. However, this skill increases that distance signifcantly at its highest levels. It is best used on highly mobile characters that benefit from being able to travel farther in a single turn.

Mario + Rabbids Sparks of Hope Related Guides

Mario   Rabbids Sparks of Hope - Skills
List of Skills

All Skill Categories
Health Movement Weapon
Technique Spark

List of All Movement Skills

Glide BoostGlide Boost Extra DashExtra Dash Movement RangeMovement Range Healing JumpHealing Jump
Healing Jump HPHealing Jump HP StompStomp Stomp and GlideStomp and Glide Extra StompExtra Stomp
Dash Increments MovementDash Increments Movement Critical DashCritical Dash Extra Team JumpExtra Team Jump Landing RangeLanding Range
Team Jump Extra DashTeam Jump Extra Dash Barrier Jump AssistBarrier Jump Assist Area DashArea Dash Area Dash Range IncreaseArea Dash Range Increase
Exhaust DashExhaust Dash Dash DamageDash Damage Ennui DashEnnui Dash Damage LandingDamage Landing
Damage Landing Boost IDamage Landing Boost I Damage Landing Boost IIDamage Landing Boost II

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