Mario + Rabbids Sparks of Hope

Mario Hero Guide: Best Skills, Sparks, and Team Comps

Mario + Rabbids Sparks of Hope - Mario Character Profile
Mario is a playable Hero in Mario + Rabbids Sparks of Hope who has an All-Rounder role in battle available from the start of the game. Read on to learn more about their combat type and weapon, how to use them in combat, best Sparks to equip, how to unlock Mario, as well as best team comps.

Mario Basic Information

Combat Type and Weapon Information

Mario Weapon
Mario
Fires two projectiles, either at one target or two separate ones. Confirm the first target to select a second.
Tier List Ranking Role
A Tier All-Rounder
The versatile Mario excels at targeting multiple enemies to whom he deals damage with a diverse array of attacks.

Mario's Signature Ability

Hero SightHero Sight Radius: 21m
Cooldown: 3 Turns

Targets moving within range and the Hero's line of sight are dealt +100% DMG plus any Super Effects. Has 1 charge.

Best Signature Abilities Tier List

Best Skills for Mario

Skill Effect Prisms
Stomp Stomp Mario can perform a stomp on an enemy while gliding. Lvl 1: 3
Stomp and Glide Stomp and Glide Mario can Glide for a short time after stomping an enemy Lvl 1: 2
Lvl 2: 3
Jump Shot Jump Shot Mario can target and attack an opponent while gliding in the air. Jump Shot also deals additional damage. Lvl 1: 3
Additional Hero Sight Charge Additional Hero Sight Charge Gives an additional Hero Sight charge. Lvl 1: 4
Sight Again Sight Again If Mario's Hero Sight defeats an opponent, a bonus charge is added. Lvl 1: 4

Mario is a great balanced attacker with some unique movement skills that allow him to deal damage while gliding in the air. Stomp and Jump Shot make him a deadly aerial threat that can land unexpected hits above enemies' heads.

Though his Signature Ability has less damage and range than other counter abilities, Additional Hero Sight Charge and Sight Again allow him to use it multiple times in a turn.

List of Skills

Best Sparks for Mario

Early Game Sparks

Spark Spark Information
Mario Rabbids - Starburst Starburst Active Skill: Turbocharge
Allies within range deal 40% more damage with attacks and movement abilities.
Passive Skill: Physical Protector
Incoming physical damage is reduced by a certain percent.
How to Unlock: Complete the battle quest: Shot in the Darkmess in Prologue.
Mario Rabbids - Cryobolide Cryobolide Active Skill: Frostbite Attack
All weapon-based attacks deal 110-134 Frost damage and have the Frostbite Super Effect.
Passive Skill: Frostbite Protector
All Super Effect damage is reduced by a certain percent. Heroes are not affected by Frostbite Super Effect.
How to Unlock: Complete the battle quest: Freeze in Your Tracks in Pristine Peaks.
Mario Rabbids - Ethering Ethering Active Skill: Unseen
The Hero turns invisible for 2 turns and can't be directly targeted, however they are still vulnerable to damage and Super Effects.
Passive Skill: Athlete
Increases all move ability damage by a certain percent.
How to Unlock: Complete the battle quest: Wolf at the Floor in Pristine Peaks.
Mario Rabbids - Pyrostar Pyrostar Active Skill: Burn Attack
All weapon-based attack deal 25-31 damage and have the Burn Super Effect
Passive Skill: Burn Protector
All Super Effect damage is reduced by a certain percent. Heroes are not affected by Burn Super Effect.
How to Unlock: Complete the battle quest: Crossing the Battleground in Beacon Beach.

Mid and Late Game Sparks

Spark Spark Information
Mario Rabbids - Toxicomet Toxicomet Active Skill: Ooze Attack
All weapon-based attacks are charged with Ooze Super Effect and deal 160% damage.
Passive Skill: Ooze Protector
All Super Effect damage is reduced by 40%. Heroes are not affected by Ooze Super Effect.
How to Unlock: Complete the side quest: The Quest for Courage in Terra Flora.

List of All Sparks and How to Unlock

Mario Best Team Comps

Movement-Focused Team

Hero Sparks Role
MarioMario EtheringEthering Gliding Skills allow him to quickly glide through much of the battlefield.
・Makes a good medium-ranged attacker for the team.
・Sparks protect Mario from damage or prevents enemies from following the team.
CryobolideCryobolide
EdgeEdge VampdashVampdash ・Can quickly traverse the battlefield with Dash Increments Movement.
・Makes a great close-ranged attacker for the team.
・Sparks add effects to her Dashes and make them more effective.
AquadashAquadash
PeachPeach ExosphereExosphere Team Barrier provides the team with defense even while Jump Boosting.
・Peach has decent enough movement to keep up with Mario and Edge.
・Sparks provide beneficial effects for the Peach and the team.
StarburstStarburst

This team consists of high mobility characters that can also take on other roles in the team. When used together, they allow you to easily and quickly traverse the battlefield as long as you invest in the right Movement Skills. The team is best used in stages where you need to quickly reach a certain area.

Team Jump Assisting Team

Hero Sparks Role
MarioMario EtheringEthering ・Several Gliding Skills make him very effective in the air.
・Makes a good medium-ranged attacker for the team.
・Sparks protect Mario from damage or blast enemies away from landing areas.
ZephyrquakeZephyrquake
LuigiLuigi ScreechScreech ・The only Hero who can Team Jump twice.
・Get High Ground and get him on higher elavation for guaranteed critical hits.
・Sparks allow Luigi to repel enemies that get too close for comfort.
ZephystarZephystar
PeachPeach ExosphereExosphere ・Grants Team Barrier to Heroes assisting her Jump Boost.
・Provides defensive support to the team while keeping up with the Team Jumps.
・Sparks provide beneficial effects for the Peach and the team.
StarburstStarburst

This team is best used in stages with varying elevations that require your team to constantly Team Jump to reach certain areas. It consists of a balanced set of characters that have great Team Jump skills that increase their travesability through uneven terrain.

Best Team Comps and Combos

How to Use Mario

Use as a Balanced Main Attacker

Mario + Rabbids Sparks of Hope - Use as a Main DPS

Mario is a verstaile Hero that can target multiple enemies using his Dual Slinger weapon. You can use him as a Main Attacker and to create balanced team compositions. This ability, along with his wide movement range, makes Mario a great Main Attacker that can add balance to almost any team composition.

His Signature Skill, Hero Sight, lets him deal +100% damage towards enemies that are within his line of sight.

How to Unlock Mario

Available from the Start

Mario is the first playable Hero you obtain in Mario + Rabbids Sparks of Hope, so he has no unlock conditions. You are able to play him from the very first tutorial level in the Prologue Quest of the game: An ‟Overall” Nice Day.

An Overall Nice Day Prologue Quest Guide and Walkthrough

Mario + Rabbids Sparks of Hope Related Guides

Mario Rabbids Sparks of Hope Heroes

List of Heroes: All Playable Characters

All Hero Characters
Mario + Rabbids Sparks of Hope MarioMario Mario + Rabbids Sparks of Hope LuigiLuigi Mario + Rabbids Sparks of Hope PeachPeach
Mario + Rabbids Sparks of Hope Rabbid MarioRabbid Mario Mario + Rabbids Sparks of Hope Rabbid LuigiRabbid Luigi Mario + Rabbids Sparks of Hope Rabbid PeachRabbid Peach
Mario + Rabbids Sparks of Hope EdgeEdge Mario + Rabbids Sparks of Hope Rabbid RosalinaRabbid Rosalina Mario + Rabbids Sparks of Hope BowserBowser

Comment

2 Anonymousover 1 year

cryobolide + sight again allows you to murder enemies, especially with turbocharge support. Edge can dash a lot, tosses enemies into air, then BANG BANG. Mario killed them. Then he can just to it again, because sight again is on the same level of broken as Luigi high ground crit damage, rabbid mario punch frenzy and no limits, and edge 4 dashes and electrodash. Nintendo pls nerf it, make it cost like, 6 skill prisms or something.

1 Anonymousover 1 year

Late-game, Mario can really come online with his Special skill tree. You can get away with using Hero Sight every turn instead of using the standard attack, and since Hero Sight procs against enemies who are Dashed into, it's a superior action. Really easy to couple with a character with multiple Dashes like Edge to clear out weak mobs and continue the advance.

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