Mario is a playable Hero in Mario + Rabbids Sparks of Hope who has an All-Rounder role in battle available from the start of the game. Read on to learn more about their combat type and weapon, how to use them in combat, best Sparks to equip, how to unlock Mario, as well as best team comps.
List of Contents
Hero Sight |
・Radius: 21m ・Cooldown: 3 Turns Targets moving within range and the Hero's line of sight are dealt +100% DMG plus any Super Effects. Has 1 charge. |
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Best Signature Abilities Tier List
Skill | Effect | Prisms |
---|---|---|
Stomp | Mario can perform a stomp on an enemy while gliding. | ・Lvl 1: 3 |
Stomp and Glide | Mario can Glide for a short time after stomping an enemy |
・Lvl 1: 2
・Lvl 2: 3 |
Jump Shot | Mario can target and attack an opponent while gliding in the air. Jump Shot also deals additional damage. | ・Lvl 1: 3 |
Additional Hero Sight Charge | Gives an additional Hero Sight charge. | ・Lvl 1: 4 |
Sight Again | If Mario's Hero Sight defeats an opponent, a bonus charge is added. | ・Lvl 1: 4 |
Mario is a great balanced attacker with some unique movement skills that allow him to deal damage while gliding in the air. Stomp and Jump Shot make him a deadly aerial threat that can land unexpected hits above enemies' heads.
Though his Signature Ability has less damage and range than other counter abilities, Additional Hero Sight Charge and Sight Again allow him to use it multiple times in a turn.
Spark | Spark Information |
---|---|
Starburst |
Active Skill: Turbocharge Allies within range deal 40% more damage with attacks and movement abilities. Passive Skill: Physical Protector Incoming physical damage is reduced by a certain percent. |
How to Unlock: Complete the battle quest: Shot in the Darkmess in Prologue. | |
Cryobolide |
Active Skill: Frostbite Attack All weapon-based attacks deal 110-134 Frost damage and have the Frostbite Super Effect. Passive Skill: Frostbite Protector All Super Effect damage is reduced by a certain percent. Heroes are not affected by Frostbite Super Effect. |
How to Unlock: Complete the battle quest: Freeze in Your Tracks in Pristine Peaks. | |
Ethering |
Active Skill: Unseen The Hero turns invisible for 2 turns and can't be directly targeted, however they are still vulnerable to damage and Super Effects. Passive Skill: Athlete Increases all move ability damage by a certain percent. |
How to Unlock: Complete the battle quest: Wolf at the Floor in Pristine Peaks. | |
Pyrostar |
Active Skill: Burn Attack All weapon-based attack deal 25-31 damage and have the Burn Super Effect Passive Skill: Burn Protector All Super Effect damage is reduced by a certain percent. Heroes are not affected by Burn Super Effect. |
How to Unlock: Complete the battle quest: Crossing the Battleground in Beacon Beach. |
Spark | Spark Information |
---|---|
Toxicomet |
Active Skill: Ooze Attack All weapon-based attacks are charged with Ooze Super Effect and deal 160% damage. Passive Skill: Ooze Protector All Super Effect damage is reduced by 40%. Heroes are not affected by Ooze Super Effect. |
How to Unlock: Complete the side quest: The Quest for Courage in Terra Flora. |
List of All Sparks and How to Unlock
Hero | Sparks | Role |
---|---|---|
Mario | Ethering | ・Gliding Skills allow him to quickly glide through much of the battlefield. ・Makes a good medium-ranged attacker for the team. ・Sparks protect Mario from damage or prevents enemies from following the team. |
Cryobolide | ||
Edge | Vampdash | ・Can quickly traverse the battlefield with Dash Increments Movement. ・Makes a great close-ranged attacker for the team. ・Sparks add effects to her Dashes and make them more effective. |
Aquadash | ||
Peach | Exosphere | ・Team Barrier provides the team with defense even while Jump Boosting. ・Peach has decent enough movement to keep up with Mario and Edge. ・Sparks provide beneficial effects for the Peach and the team. |
Starburst |
This team consists of high mobility characters that can also take on other roles in the team. When used together, they allow you to easily and quickly traverse the battlefield as long as you invest in the right Movement Skills. The team is best used in stages where you need to quickly reach a certain area.
Hero | Sparks | Role |
---|---|---|
Mario | Ethering | ・Several Gliding Skills make him very effective in the air. ・Makes a good medium-ranged attacker for the team. ・Sparks protect Mario from damage or blast enemies away from landing areas. |
Zephyrquake | ||
Luigi | Screech | ・The only Hero who can Team Jump twice. ・Get High Ground and get him on higher elavation for guaranteed critical hits. ・Sparks allow Luigi to repel enemies that get too close for comfort. |
Zephystar | ||
Peach | Exosphere | ・Grants Team Barrier to Heroes assisting her Jump Boost. ・Provides defensive support to the team while keeping up with the Team Jumps. ・Sparks provide beneficial effects for the Peach and the team. |
Starburst |
This team is best used in stages with varying elevations that require your team to constantly Team Jump to reach certain areas. It consists of a balanced set of characters that have great Team Jump skills that increase their travesability through uneven terrain.
Mario is a verstaile Hero that can target multiple enemies using his Dual Slinger weapon. You can use him as a Main Attacker and to create balanced team compositions. This ability, along with his wide movement range, makes Mario a great Main Attacker that can add balance to almost any team composition.
His Signature Skill, Hero Sight, lets him deal +100% damage towards enemies that are within his line of sight.
Mario is the first playable Hero you obtain in Mario + Rabbids Sparks of Hope, so he has no unlock conditions. You are able to play him from the very first tutorial level in the Prologue Quest of the game: An ‟Overall” Nice Day.
An Overall
Nice Day Prologue Quest Guide and Walkthrough
List of Heroes: All Playable Characters
All Hero Characters | ||
---|---|---|
Mario | Luigi | Peach |
Rabbid Mario | Rabbid Luigi | Rabbid Peach |
Edge | Rabbid Rosalina | Bowser |
Late-game, Mario can really come online with his Special skill tree. You can get away with using Hero Sight every turn instead of using the standard attack, and since Hero Sight procs against enemies who are Dashed into, it's a superior action. Really easy to couple with a character with multiple Dashes like Edge to clear out weak mobs and continue the advance.
Mario Hero Guide: Best Skills, Sparks, and Team Comps
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cryobolide + sight again allows you to murder enemies, especially with turbocharge support. Edge can dash a lot, tosses enemies into air, then BANG BANG. Mario killed them. Then he can just to it again, because sight again is on the same level of broken as Luigi high ground crit damage, rabbid mario punch frenzy and no limits, and edge 4 dashes and electrodash. Nintendo pls nerf it, make it cost like, 6 skill prisms or something.