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Cursa's Stronghold is the final Planet you'll visit in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to learn more about Cursa's Stronghold, memories, list of bosses, and if you can return to the Planet after beating the game!
List of Contents
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After clearing the game and loading up your clear save, you will see that Cursa's Stronghold is no longer part of the accessible Planets.
It is recommended to make a separate save before taking the golden Rabbid cannonball leading to Cursa in order to have a save wherein you can explore the world further.
Is There a Point of No Return?
You can, however, revisit the Battle Quests found in Cursa's Stronghold, allowing you to take on the last three bosses of the game for as much as you like.
Boss | Description |
---|---|
Darkmess Bowser | Battle Quest: The King of Darkmess Aims to control parts of the Battlefield using area attacks and by spawning Darkmess Rabbid Mechakoopas. |
Darkmess Edge | Battle Quest: Deep, Dark, Secret Highly skilled close quarters combatant with the ability to chain multiple targets together. Its Technique allows it to provide protection for itself and its allies. |
Cursa | Battle Quest: Cursa!!! Cursa can move between platforms and attack one opponent in front of her. She will take many forms, one of which is immune to conventional weapons. |
Quest Name | Details |
---|---|
Cursa the Destroyer |
How to Unlock: Available upon reaching Cursa's Stronghold
Rewards: ・Clearing the Main Story of the game. |
Memory | How to Unlock | |
---|---|---|
1 | The Broken Statue | Complete Deep, Dark Secret |
2 | Cursa | Complete Battle Quest: Cursa!!! |
3 | A Message from an Outer Dimension | Complete Battle Quest: Cursa!!! |
List of Planets and How to Unlock
Beacon Beach | Pristine Peaks |
Palette Prime | Terra Flora |
Barrendale Mesa | Cursa's Stronghold |
Cursa's Stronghold Map and List of Quests
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