Mario + Rabbids Sparks of Hope

Heat Up Skill Guide: Effects and Upgrade Cost

Heat Up is a Weapon Skill in Mario + Rabbids Sparks of Hope (Mario Rabbids 2). Read on to see its effects, levels, upgrade costs, and pre-requisite skills, as well as the hero characters that can use it and how to it used.

Heat Up Overview

Heat Up Effect

Heat Up
Mario Rabbids Heat Up Type Weapon
Effect Starting from the first projectile, each following one does 5% more damage.

Characters with Heat Up

List of Heroes

Rabbid RosalinaRabbid Rosalina

Heat Up Levels and Upgrade Cost

Level Effects and Skill Prism Cost

Lv Effect Prisms
1 Each consecutive projectile does 5% more DMG 4

Heat Up Prerequisite Skills

Character Skill Effect
Rabbid RosalinaRabbid Rosalina Extra Ammo Extra Ammo Increases the number of bullets fired per attack for Rabbid Rosalina's Kaboomer.

How to Use Heat Up

We are currently looking into how to use this skill effectively. Check back soon for more information!

Mario + Rabbids Sparks of Hope Related Guides

Mario   Rabbids Sparks of Hope - Skills
List of Skills

All Skill Categories
Health Movement Weapon
Technique Spark

List of All Weapon Skills

Critical Hit ChanceCritical Hit Chance Weapon RangeWeapon Range Weapon DamageWeapon Damage Final HitFinal Hit
Life TradeLife Trade Jump ShotJump Shot Second HelpingSecond Helping Blade Halo IncreaseBlade Halo Increase
Chain BoostChain Boost Critical Hit DamageCritical Hit Damage High GroundHigh Ground Wider ShotWider Shot
Fighting SpiritFighting Spirit Punch FrenzyPunch Frenzy No LimitsNo Limits Discruptor Ricochet DistanceDiscruptor Ricochet Distance
Discruptor Chained Targets +Discruptor Chained Targets + Extra AmmoExtra Ammo Heat UpHeat Up Damage DropoffDamage Dropoff
DemolisherDemolisher Critical Hit DamageCritical Hit Damage

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