Assassin's Creed Valhalla

A Dog's Rescue Walkthrough: How to Get the Fox Pet

Assassin
This guide is a walkthrough for the A Dog's Rescue World Event in Assassin's Creed Valhalla (AC Valhalla). Read on to learn where to find the World Event and get the fox pet for the settlement.

World Event Location

You can find the World Event in Oxenfordscire, directly west of Buckingham, in England.

A Dog's Rescue Walkthrough

No. Objectives Guide
1 Speak to the Woman in Distress Speak to the Woman in Distress kneeling outside her burning house.
She asks Eivor to save her dog, Dandelion Puff, who is trapped inside the house.
2 Destroy the Straw Door Destroy the straw door.
The entrance is blocked so you need to find another way in.
3 Climb Through the Hole in the Wall Destroy the straw lattice covering a hole in the wall of the house.
Climb through the hole to enter the house.
4 Move the Blockage Move the blockage so that you and the dog can exit through the main door.
5 Destroy the Straw Wall Destroy the straw wall where Dandelion Puff is trapped in.
Note: Using Odin's Sight highlights the straw wall with a silver hue, making it easier to find within the burning house.
6 Follow the Fox Outside The woman's dog is actually a fox. Follow it outside the burning house and to its ownder.
7 Talk to the Woman in Distress Talk to the Woman in Distress, who is happy that you rescued Dandelion Puff.
Eivor reveals that her dog is actually a fox, to which the woman muses that it explains Dandelion Puff's unusual behavior.
Before she dies, she asks Eivor to find Dandelion Puff a good home.
This ends the World Event.
Optional Walk Away from the Burning House Dandelion Puff will start following Eivor.
Walk away from the burning house until Eivor asks the fox if it wants to stay with them in their settlement.
Dandelion Puff will then run towards the direction of Ravensthorpe.
Optional Return to Ravensthorpe Fast travel to Ravensthorpe and you'll sometimes see Dandelion Puff roaming around the settlement.
The fox usually wanders around the woody areas of the settlement, such as near the stables or the burial area on the western side.

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