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This is a ranking page for the hero Caspar - Hotheaded Inciter from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Caspar.
Heroes With the Same Name | |
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Caspar
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List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・A high Atk Axe Infantry unit with above average Spd. ・Weapon skill grants Atk/Spd bonuses and neutralizes penalties on unit. |
Might: 14 Range: 1 At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat. |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If unit is within 3 spaces of an ally, grants Spd/Def+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) |
If unit initiates combat against a foe that can counter and unit’s HP ≤ 50%, unit makes a guaranteed follow-up attack. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (20) | ★★★★☆ | |
Atk (9) | ★★★★★ | |
Spd (14) | ★★★★☆ | |
Def (8) | ★★★☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Caspar are +Spd and -Res. Caspar's base 44 Spd, raised to base 48 with a superboon, is enough to prevent follow-up attacks from the fastest metagame foes despite not being among the highest in the game. Modern day units with base 48 Spd (51-52 with superboons) barely miss the threshold for follow-up attacks if given equal investment, which discreetly improves Caspar's survivability due to only receiving one attack instead of two.
+Atk can also be considered if you prefer to give up on competing with the fastest metagame foes and instead rely on his natural Spd without investment to outspeed all foes in middling Spd tiers.
Caspar's Res is his least important stat and can be safely taken as a bane as it won't impact any of his matchups.
We recommend a +Spd IV for Caspar to prevent follow-up attacks from fast metagame foes.
HOT | |
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This invested build uses Caspar as a tank unit with Arcane Downfall and additional skills that sustain his HP to keep him alive throughout multiple battles. Caspar won't be able to outspeed the fastest metagame foes, but he has enough Spd even without investment to outspeed all foes in the middling Spd tiers.
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Moonbow
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This budget build uses cheap skills commonly available to have Caspar be a decent frontline unit.
Neutral Stats at Lv. 40 (5★) | ||
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198 | ||
HP |
46 |
Rank: 71/1173 |
Atk |
48 |
Rank: 2/1173 |
Spd |
44 |
Rank: 159/1173 |
Def |
32 |
Rank: 383/1173 |
Res |
28 |
Rank: 479/1173 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 51 | 67 | 49 | 36 | 32 | 235 | Lv.40 +10 | 51 | 53 | 49 | 36 | 32 | 221 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 53 | 52 | 48 | 36 | 32 | 221 |
+Atk Lv.40 +10 | 50 | 56 | 48 | 36 | 32 | 222 |
+Spd Lv.40 +10 | 50 | 52 | 52 | 36 | 32 | 222 |
+Def Lv.40 +10 | 50 | 52 | 48 | 39 | 32 | 221 |
+Res Lv.40 +10 | 50 | 52 | 48 | 36 | 35 | 221 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 46 | 62 | 44 | 32 | 28 | 212 |
5★ Lv.40 | 46 | 48 | 44 | 32 | 28 | 198 |
4★ Lv.40 | 43 | 46 | 42 | 29 | 25 | 185 |
3★ Lv.40 | 42 | 43 | 40 | 28 | 24 | 177 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 20 | 23 | 14 | 8 | 6 | 71 |
4★ Lv.1 | 19 | 17 | 14 | 7 | 5 | 62 |
3★ Lv.1 | 19 | 14 | 13 | 7 | 5 | 58 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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Caspar
|
46 | 48 | 44 | 32 | 28 | 198 |
49 | 48 | 41 | 35 | 24 | 197 | |
42 | 46 | 43 | 36 | 20 | 187 | |
43 | 46 | 43 | 32 | 23 | 187 | |
38 | 41 | 42 | 32 | 34 | 187 | |
46 | 43 | 37 | 34 | 27 | 187 | |
46 | 45 | 39 | 35 | 21 | 186 | |
42 | 37 | 40 | 31 | 32 | 182 | |
50 | 42 | 35 | 33 | 21 | 181 | |
45 | 42 | 35 | 35 | 24 | 181 | |
50 | 43 | 36 | 31 | 21 | 181 | |
42 | 36 | 40 | 28 | 30 | 176 | |
45 | 34 | 36 | 30 | 27 | 172 | |
47 | 38 | 31 | 32 | 24 | 172 | |
42 | 35 | 36 | 30 | 25 | 168 | |
42 | 37 | 33 | 32 | 19 | 163 | |
41 | 29 | 38 | 22 | 28 | 158 | |
46 | 36 | 35 | 22 | 18 | 157 | |
41 | 34 | 35 | 25 | 22 | 157 |
Note: Stats bonuses from skills are not taken into account.
Caspar is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Caspar is directly added to the summoning pool as a 3-4★ demoted unit, making him an easily mergeable unit over time.
His base 48 Atk, raised to 52 with a superboon and 57 after merges and dragonflowers, can deal significant damage to his foes, even with Caspar's lack of an exclusive weapon.
Additionally, his base 44 Spd, 48 with a superboon, is also enough to prevent follow-up attacks from the fastest metagame foes (given equal investment) while outspeeding all the units in the middling Spd tiers.
Caspar's inheritable Up-Front Axe+ grants him Atk/Spd+5 in combat and neutralizes penalties to his Atk and Spd.
This is a good budget weapon that fits Caspar's role. However, it isn't enough to compete with highly invested units.
Caspar will need Arcane Þrima or Arcane Downfall to compete with these units
Caspar suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Axe Infantry units are quite abundant in the game, and lacking an exclusive weapon makes Caspar replaceable by better units.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Caspar - Hotheaded Inciter from 4 Stars to 5 Stars. Caspar - Hotheaded Inciter is very useful as a high Atk Axe infantry, so you may find using Unlock Potential on Caspar - Hotheaded Inciter helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
10 | 1 | At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat. | 3★ | |
14 | 1 | At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 3★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 4★ |
Skill Name | Effect | Learned At |
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If unit is within 3 spaces of an ally, grants Spd/Def+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 3★ | |
If unit is within 3 spaces of an ally, grants Spd/Def+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 4★ | |
If unit is within 3 spaces of an ally, grants Spd/Def+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit initiates combat against a foe that can counter and unit’s HP ≤ 30%, unit makes a guaranteed follow-up attack. | 3★ | |
If unit initiates combat against a foe that can counter and unit’s HP ≤ 40%, unit makes a guaranteed follow-up attack. | 3★ | |
If unit initiates combat against a foe that can counter and unit’s HP ≤ 50%, unit makes a guaranteed follow-up attack. | 4★ |
Value of Skills | ★★★☆☆ |
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Caspar comes with Up-Front Axe+, Spd/Def Finish 3, and Brash Assault 3 as inheritable options.
He is great bridge fodder for the rare Spd/Def Finish 4. However, outside of this, he isn't great for Skill Inheritance. We recommend merging your Caspar copies instead.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Caspar is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Ben Diskin |
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Illustrator | Meka |
Appears In |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
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Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Caspar Builds and Best IVs
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