★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Arch-Sage Tome, a weapon skill in Fire Emblem Heroes (FEH). Check out Arch-Sage Tome, Arch-Sage Tome's effects, units with Arch-Sage Tome, as well as Inherit Skill Information!
List of Contents
| Skill |
Arch-Sage Tome
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 2 |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). 【Assign Decoy】 If foe's Range = unit's Range and foe initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit (that turn only; triggers only if unit is not equipped with a skill that can trigger the Savior effect). |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | - | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and reduces damage from foe's attacks by 20% of unit's Res during combat (including area-of-effect Specials, excluding Røkkr area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials by percentage = difference between stats × 4 (max 40%; excluding Røkkr area-of-effect Specials). At start of turn, if unit's HP ≥ 25%, inflicts Atk/Res-7, 【Exposure】, and 【Discord】 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), neutralizes unit's penalties to Atk/Res, and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 15 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and reduces damage from foe's attacks by 20% of unit's Res during combat (including area-of-effect Specials, excluding Røkkr area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials by percentage = difference between stats × 4 (max 40%; excluding Røkkr area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | 2 |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and reduces damage from foe's attacks by 20% of unit's Res during combat (including area-of-effect Specials, excluding Røkkr area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials by percentage = difference between stats × 4 (max 40%; excluding Røkkr area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | 3 | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and reduces damage from foe's attacks by 20% of unit's Res during combat (including area-of-effect Specials, excluding Røkkr area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials by percentage = difference between stats × 4 (max 40%; excluding Røkkr area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | 3 |
| Effect | Accelerates Special trigger (cooldown count-1). At start of turn, grants Atk/Spd/Def/Res+6 and 【Assign Decoy】 to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = 5 + highest bonus on each stat between allies within 3 spaces of unit (calculates each stat bonus independently), and reduces damage from foe's attacks by 20% of unit's Res during combat (including area-of-effect Specials, excluding Røkkr area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials by percentage = difference between stats × 4 (max 40%; excluding Røkkr area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
This skill is present in builds for the heroes listed below. Check out their pages to find out how to use this skill with these heroes!
Arch-Sage Tome is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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