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This is a guide to clearing the Infernal and Abyssal maps for Legendary Hero Battle - Hinoka in Fire Emblem Heroes (FEH). To see strategy for defeating Legendary Hero Battle - Hinoka, enemy information, as well as the best units and party to use, read on!
Boss Unit for This Legendary Hero Battle |
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Legendary Hinoka
[9.5/10] |
Table of Contents
Featured Hero | Legendary Hinoka |
---|---|
First Clear Reward | Abyssal: Gold Happy Hibiscus
Infernal:
x4
Lunatic:
×3
Hard:
×2
Normal:
x1 |
Recommended Level | Lv.40 |
Difficulty | Abyssal Infernal Lunatic Hard |
Conditions | Condition 1: All units must survive Condition 2: Cannot use Light's Blessing |
Dates Active | 05/31/2023 - 06/14/2023 |
Abyssal | Infernal |
---|---|
A Lance Flier | HP 78 |
Atk 52 |
Spd 42 |
Def 28 |
Res 43 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
|
:-
|
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B Legendary Hinoka | HP 80 |
Atk 74 |
Spd 58 |
Def 32 |
Res 31 |
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:-
:
Deadeye
|
:-
|
||||||||||
C Axe Flier | HP 78 |
Atk 50 |
Spd 42 |
Def 32 |
Res 43 |
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:-
|
:-
|
||||||||||
D Blue Cavalier | HP 69 |
Atk 57 |
Spd 34 |
Def 24 |
Res 45 |
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:-
|
:
Fury 4
:-
|
||||||||||
E Sword Fighter | HP 89 |
Atk 54 |
Spd 44 |
Def 39 |
Res 27 |
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:-
|
:-
|
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F Cleric | HP 70 |
Atk 48 |
Spd 37 |
Def 28 |
Res 46 |
||||||
:
Respite+
:
Restore+
|
:-
|
Reinforcements 1 Bow Flier | HP 72 | Atk 53 | Spd 44 | Def 18 | Res 30 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Moonbow | :- | ||||||||||
Reinforcements 1 Blue Flier | HP 72 | Atk 54 | Spd 45 | Def 14 | Res 46 | ||||||
: Blárfox+ :- : Iceberg | :- :- | ||||||||||
Reinforcements 1 Sword Flier | HP 76 | Atk 50 | Spd 42 | Def 28 | Res 43 | ||||||
:- : Glimmer | :- |
Reinforcements 2 Axe Flier | HP 78 | Atk 50 | Spd 45 | Def 28 | Res 43 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glacies | :- :- | ||||||||||
Reinforcements 2 Bow Cavalier | HP 76 | Atk 63 | Spd 37 | Def 24 | Res 23 | ||||||
:- : Luna | :- | ||||||||||
Reinforcements 2 Bow Fighter | HP 86 | Atk 54 | Spd 37 | Def 40 | Res 23 | ||||||
:- : Deadeye | : Guard 3 :- |
Reinforcements 3 Red Mage | HP 73 | Atk 53 | Spd 42 | Def 24 | Res 36 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glimmer | :- | ||||||||||
Reinforcements 3 Blue Flier | HP 72 | Atk 49 | Spd 45 | Def 19 | Res 38 | ||||||
: Blárowl+ :- : Iceberg | :- |
A Lance Flier | HP 57 |
Atk 49 |
Spd 38 |
Def 26 |
Res 39 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
|
:-
:-
|
||||||||||
B Legendary Hinoka | HP 64 |
Atk 65 |
Spd 50 |
Def 26 |
Res 24 |
||||||
:-
:
Deadeye
|
:-
:-
|
||||||||||
C Axe Flier | HP 57 |
Atk 47 |
Spd 38 |
Def 30 |
Res 39 |
||||||
:-
|
:-
:-
|
||||||||||
D Blue Cavalier | HP 45 |
Atk 53 |
Spd 32 |
Def 22 |
Res 41 |
||||||
:-
|
:
Fury 4
:-
:-
|
||||||||||
E Sword Fighter | HP 68 |
Atk 50 |
Spd 40 |
Def 36 |
Res 24 |
||||||
:-
|
:-
:-
|
||||||||||
F Cleric | HP 46 |
Atk 45 |
Spd 34 |
Def 25 |
Res 42 |
||||||
:
Respite+
:
Restore+
|
:-
:-
|
Reinforcements 1 Bow Flier | HP 50 | Atk 49 | Spd 40 | Def 16 | Res 28 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Moonbow | :- :- | ||||||||||
Reinforcements 1 Blue Flier | HP 48 | Atk 51 | Spd 41 | Def 12 | Res 43 | ||||||
: Blárfox+ :- : Iceberg | :- :- | ||||||||||
Reinforcements 1 Sword Flier | HP 55 | Atk 47 | Spd 38 | Def 26 | Res 39 | ||||||
:- : Glimmer | :- :- |
Reinforcements 2 Axe Flier | HP 57 | Atk 47 | Spd 41 | Def 26 | Res 39 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glacies | :- :- | ||||||||||
Reinforcements 2 Bow Cavalier | HP 55 | Atk 59 | Spd 35 | Def 22 | Res 20 | ||||||
:- : Luna | :- :- | ||||||||||
Reinforcements 2 Bow Fighter | HP 55 | Atk 59 | Spd 35 | Def 22 | Res 20 | ||||||
:- : Deadeye | :- :- |
Reinforcements 3 Red Mage | HP 52 | Atk 49 | Spd 38 | Def 22 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glimmer | :- :- | ||||||||||
Reinforcements 3 Blue Flier | HP 48 | Atk 46 | Spd 41 | Def 17 | Res 35 | ||||||
: Blárowl+ :- : Iceberg | :- :- |
Using player phase units with multiple actions, usually through Galeforce or the use of Duo/Harmonized Skills, you can clear most, if not the entire map in one turn.
Use the first turn to defeat the Cleric and retreat to safety. Allow the enemies to approach you and pick them off one at a time.
Legendary Hinoka will not approach your team until turn 4 as long as you stay out of her range. Simply keep the 【Charge】 status in mind and do not fall victim to the danger area shown.
Cavalry units are disadvantaged in this map due to the high number of trees in the area. However, if you simply allow the enemies to approach, you can work around this weakness by staying at the bottom area, avoiding the trees and keeping your cavalry units' movement intact.
Alternatively, if you have a unit that can generate multiple actions and can bypass the trees, like Summer Edelgard, you can set her up to become a Wings of Mercy beacon using recoil skills like Fury 4. Have her defeat the Cleric on the first turn, and then attack the backline units. Her allies can then warp in using Wings of Mercy and clean up the rest of the map.
It is also possible to form up into a ball and use Savior Tanks to enemy phase the entire map, but it requires significant support to keep the tank units alive.
Due to Legendary Hinoka's armor-effective Fujin-Raijin Yumi, this strategy works best using either Brave Hector or Ascended Idunn as Far Save units due to their color advantage and armor weakness negation.
None of the other enemies are threatening aside from Legendary Hinoka herself. Once she is defeated, tanking the rest of the map shouldn't be too difficult.
If you have Elimine, bring her along as one of your support units. Her Staff of the Saint can shut down Rallying Cry, preventing Legendary Hinoka from buffing up her allies with the bonuses she provides; notably, 【Charge】.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Ninja Corrin (F) | Green Tome Cavalry Ninjutsu Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Lyn | Colorless Dagger Flying Tailwind Shuriken's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Laegjarn | Blue Bow Flying Flamefrost Bow's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Brave Chrom | Lance Cavalry Geirdriful has armor-effectiveness to bust through Savior Tanks and speeds up Special charges, especially effective if given Galeforce through inheritance. A Fate Changed! allows a Reposition effect while granting another action to himself and copying any bonuses on target ally. |
Legendary Sigurd | Sword Cavalry Holy-Knight Aura grants Sigurd +1 movement and then grants the entire team extra movement after activation, allowing your units to approach enemies with ease. |
Unit Name | |
---|---|
Brave Hector | Lance Armored The king of blue tank units. Can counterattack at a distance, deny enemy follow-ups, and has his own follow-up attack. |
Ascended Idunn | Blue Breath Armored A Brave Hector that attacks with magic damage and has higher base stats. |
Rearmed Robin (F) | Colorless Breath Armored Can heal post-combat with Arcane Grima and mitigate damage with a defensive Special and Hardy Fighter 3. Dragonhide inflicts massive stat debuffs and provides a Guard effect. Can function as both a Near Save tank with a defensive Sacred Seal and a Far Save tank with Distant Counter (D) Sacred Seal. |
Halloween Duma | Red Breath Armored Ghostly Lanterns de-pulses foes, preventing their Specials from triggering. Dragon Wall 3 and Woeful Upheaval grant multiple sources of damage reduction. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies. Can double as an offensive unit with refined Geirskögul dealing effective damage against dragon foes. |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
---|---|
New Year Peony | Green Tome Flying Grants additional Atk to allies in similar cardinal directions Can use her Duo Skill to grant another action to an adjacent ally. |
Peony | Blue Tome Flying Grants additional Atk and Spd to allies in similar cardinal directions. |
Legendary Azura | Blue Tome Flying Grants additional bonuses equal to highest bonus on unit and +1 movement. |
Hatari Azura | Green Tome Cavalry Grants +6 to all stats and +1 movement to target unit and all adjacent allies Can use Harmonized Skill to grant extra actions to allies. |
List of Refresher-Assist Units
An Abyssal strategy example for Legendary Hero Battle - Hinoka is currently unavailable. Stay tuned!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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