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This is a guide to clearing the Infernal and Abyssal maps for Mythic Hero Battle: Medeus in Fire Emblem Heroes (FEH). To see strategy for defeating Mythic Hero Battle: Medeus, enemy information, as well as the best units and party to use, read on!
Boss Unit for This Mythic Hero Battle |
---|
Medeus
[9.5/10] |
Table of Contents
Featured Hero | Medeus |
---|---|
First Clear Reward | Abyssal: Gold Flower Crown
Infernal:
x4
Lunatic:
×3
Hard:
×2
Normal:
x1 |
Recommended Level | Lv.40 |
Difficulty | Abyssal Infernal Lunatic Hard |
Conditions | Condition 1: All units must survive Condition 2: Cannot use Light's Blessing |
Dates Active | 04/28/2022 - 05/11/2022 |
Abyssal | Infernal |
---|---|
A Green Mage | HP 75 |
Atk 53 |
Spd 44 |
Def 24 |
Res 36 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Luna
|
:-
|
||||||||||
B Cleric | HP 70 |
Atk 47 |
Spd 37 |
Def 26 |
Res 46 |
||||||
:
Flash+
:
Physic+
|
:-
|
||||||||||
C Medeus | HP 80 |
Atk 75 |
Spd 26 |
Def 49 |
Res 55 |
||||||
:-
:
Glacies
|
:-
|
||||||||||
D Cleric | HP 70 |
Atk 48 |
Spd 37 |
Def 28 |
Res 46 |
||||||
:
Recover+
|
:-
|
||||||||||
E Red Manakete | HP 88 |
Atk 55 |
Spd 42 |
Def 37 |
Res 36 |
||||||
:-
|
:-
:-
|
||||||||||
F Blue Fáfnir | HP 83 |
Atk 54 |
Spd 48 |
Def 49 |
Res 39 |
||||||
:-
|
:
Fury 4
:-
:-
|
Reinforcements 1 Red Manakete | HP 88 | Atk 59 | Spd 39 | Def 37 | Res 36 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Aegis | :- :- | ||||||||||
Reinforcements 1 Blue Fáfnir | HP 83 | Atk 54 | Spd 44 | Def 41 | Res 35 | ||||||
: Glimmer | :- | ||||||||||
Reinforcements 1 Green Fáfnir | HP 83 | Atk 52 | Spd 47 | Def 41 | Res 35 | ||||||
:- | : Lunge :- | ||||||||||
Reinforcements 1 Red Manakete | HP 88 | Atk 64 | Spd 44 | Def 32 | Res 31 | ||||||
:- : Noontime | : Wrath 3 :- |
Reinforcements 2 Cleric | HP 70 | Atk 47 | Spd 37 | Def 28 | Res 46 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Panic+ : Restore+ : Miracle | :- | ||||||||||
Reinforcements 2 Cleric | HP 70 | Atk 46 | Spd 37 | Def 28 | Res 46 | ||||||
: Pain+ : Restore+ : Miracle | :- |
Reinforcements 3 Green Fáfnir | HP 83 | Atk 52 | Spd 44 | Def 45 | Res 35 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | :- :- | ||||||||||
Reinforcements 3 Blue Manakete | HP 88 | Atk 55 | Spd 39 | Def 37 | Res 40 | ||||||
:- : Iceberg | :- :- |
A Green Mage | HP 54 |
Atk 49 |
Spd 40 |
Def 22 |
Res 33 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Luna
|
:-
:-
|
||||||||||
B Cleric | HP 46 |
Atk 44 |
Spd 34 |
Def 25 |
Res 42 |
||||||
:
Flash+
:
Physic+
|
:-
:-
|
||||||||||
C Medeus | HP 64 |
Atk 67 |
Spd 20 |
Def 41 |
Res 47 |
||||||
:-
:
Glacies
|
:-
:-
|
||||||||||
D Cleric | HP 46 |
Atk 45 |
Spd 34 |
Def 25 |
Res 42 |
||||||
:
Recover+
|
:-
:-
|
||||||||||
E Red Manakete | HP 67 |
Atk 51 |
Spd 39 |
Def 34 |
Res 33 |
||||||
:-
|
:-
:-
|
||||||||||
F Blue Fáfnir | HP 62 |
Atk 51 |
Spd 44 |
Def 45 |
Res 36 |
||||||
:-
|
:
Fury 4
:-
:-
|
Reinforcements 1 Red Manakete | HP 67 | Atk 55 | Spd 36 | Def 34 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Aegis | :- :- | ||||||||||
Reinforcements 1 Blue Fáfnir | HP 62 | Atk 51 | Spd 40 | Def 37 | Res 32 | ||||||
: Glimmer | :- :- | ||||||||||
Reinforcements 1 Green Fáfnir | HP 62 | Atk 49 | Spd 43 | Def 37 | Res 32 | ||||||
:- | : Lunge :- :- | ||||||||||
Reinforcements 1 Red Manakete | HP 67 | Atk 60 | Spd 41 | Def 29 | Res 28 | ||||||
:- : Noontime | : Wrath 3 :- :- |
Reinforcements 2 Cleric | HP 46 | Atk 44 | Spd 34 | Def 25 | Res 42 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Panic+ : Restore+ : Miracle | :- :- | ||||||||||
Reinforcements 2 Cleric | HP 46 | Atk 43 | Spd 34 | Def 25 | Res 42 | ||||||
: Pain+ : Restore+ : Miracle | :- :- |
Reinforcements 3 Green Fáfnir | HP 62 | Atk 49 | Spd 40 | Def 41 | Res 32 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | :- :- | ||||||||||
Reinforcements 3 Blue Manakete | HP 67 | Atk 51 | Spd 36 | Def 34 | Res 37 | ||||||
:- : Iceberg | :- :- |
Ascended Fjorm, when given proper support, straight up slam dunks on this map with her A/R Far Save 3 to protect allies and innate Null C-Disrupt on her Nifl's Bite to defeat all the enemy clerics!
Every single enemy on this map deals is either a cleric or a dragon. Hence, they all deal magic damage, with the exception of adaptive damage on your ranged units.
By bringing high Res melee units, you can mitigate the damage dealt to your units, as your foes will only be attacking the Res stat!
A ranged unit like Legendary Julia also works here, with her dragon-effective Virtuous Naga and her Light and Dark skill neutralizing adaptive damage effects!
Since every single enemy on this map is either a cleric or a dragon, you can bring specific counters to this map without worrying about positioning too much.
Units with Null C-Disrupt 3 can deal with the clerics while units with dragon-effective weapons can handle all the manaketes.
Equipping the Mystic Boost 3 sacred seal negates the adaptive damage of enemy manaketes against your ranged units, cuts the damage of clerics in half by disabling Wrathful Staff effects, and provides small sustain at the same time!
Unit Name | |
---|---|
Ascended Fjorm | Axe Armored Has innate Distant Counter and Null C-Disrupt on Nifl's Bite to counterattack and defeat enemy clerics. A/R Far Save 3 protects the team from ranged damage. |
Legendary Julia | Blue Tome Infantry Virtuous Naga deals dragon-effective damage. Light and Dark disables adaptive damage, forcing enemy manaketes to attack her high Res stat. |
Fallen Julia | Red Tome Infantry Light and Dark disables adaptive damage, forcing enemy manaketes to attack her high Res stat. |
Fallen Lyon | Green Tome Infantry Blood Tome reduces the damage dealt by enemy clerics and grants weapon-triangle advantage against colorless foes. Null C-Disrupt 3 allows retaliation against enemy clerics with the Dazzling Staff effect. |
Naga | Blue Breath Flying Divine Breath deals dragon-effective damage. Divine Fang grants dragon-effectiveness to nearby units. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions like Medeus' Shadow Breath. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat. |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
---|---|
New Year Peony | Green Tome Flying Grants additional Atk to allies in similar cardinal directions. Can use her Duo Skill to grant another action to an adjacent ally. |
Peony | Blue Tome Flying Grants additional Atk and Spd to allies in similar cardinal directions. |
Legendary Azura | Blue Tome Flying Grants additional bonuses equal to highest bonus on unit and +1 movement. |
Hatari Azura | Green Tome Cavalry Grants +6 to all stats and +1 movement to target unit and all adjacent allies. Can use Harmonized Skill to grant extra actions to allies. |
List of Refresher-Assist Units
An Abyssal strategy example for Mythic Hero Battle: Medeus is currently unavailable. Stay tuned!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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