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☆ Free Units - N/A
Here you can see how to get Shadow Breath, a weapon skill in Fire Emblem Heroes (FEH). Check out Shadow Breath, Shadow Breath's effects, units with Shadow Breath, as well as Inherit Skill Information!
List of Contents
| Skill |
Shadow Breath
|
||
|---|---|---|---|
| Type | |||
| Mt | 16 | Range | 1 |
| Effect | Grants Atk+3. At start of turn, grants Atk/Res+6 and 【En Garde】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Res-6 on foe during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【En Garde】 Neutralizes damage outside of combat (from skills like Poison Strike, structures like Bolt Tower, etc.) except damage dealt by area-of-effect Specials. |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 3 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Atk+3. At start of player phase or enemy phase, grants Atk/Res+6, 【En Garde】, 【Fringe Bonus】, and 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-6 to foe, foe cannot make a follow-up attack, neutralizes foe's bonuses, and unit deals +X × 5 damage during combat (excluding area-of-effect; Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-X on foe (X = 10% of unit's Res at start of combat, + 5), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 18 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Atk+3. At start of player phase or enemy phase, grants Atk/Res+6, 【En Garde】, 【Fringe Bonus】, and 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-6 to foe, foe cannot make a follow-up attack, neutralizes foe's bonuses, and unit deals +X × 5 damage during combat (excluding area-of-effect; Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Grants Atk+3. At start of player phase or enemy phase, grants Atk/Res+6, 【En Garde】, 【Fringe Bonus】, and 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-6 to foe, foe cannot make a follow-up attack, neutralizes foe's bonuses, and unit deals +X × 5 damage during combat (excluding area-of-effect; Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | 3 | Res | - |
| Effect | Grants Atk+3. At start of player phase or enemy phase, grants Atk/Res+6, 【En Garde】, 【Fringe Bonus】, and 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-6 to foe, foe cannot make a follow-up attack, neutralizes foe's bonuses, and unit deals +X × 5 damage during combat (excluding area-of-effect; Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Grants Atk+3. At start of player phase or enemy phase, grants Atk/Res+6, 【En Garde】, 【Fringe Bonus】, and 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def/Res-6 to foe, foe cannot make a follow-up attack, neutralizes foe's bonuses, and unit deals +X × 5 damage during combat (excluding area-of-effect; Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.0/10.0 | Ranking | Unranked |
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Shadow Breath is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Shadow Breath: Best Fodder, Best Units to Inherit



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