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Fire Emblem Heroes (FEH)

Magic Rabbits: Best Fodder, Best Units to Inherit

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Here you can see how to get Magic Rabbits, a weapon skill in Fire Emblem Heroes (FEH). Check out Magic Rabbits, Magic Rabbits's effects, units with Magic Rabbits, as well as Inherit Skill Information!

Magic Rabbits Effect and Basic Information

Basic Information

Skill
Magic Rabbits
Type
Mt 14 Range 2
Effect Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2. Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit initiates combat or is within 2 spaces of an ally, grants Atk+4, Spd+6, and bonus to unit's Atk = unit's max Special cooldown count value x 3 during combat.
Required SP 400
Sacred Seal None

Skill Family

Magic Rabbits Fire Emblem Heroes FEHMagic Rabbits

Magic Rabbits Rating

Rating 9.5/10.0 Ranking A Rank

Inherit Skill Restrictions for Magic Rabbits

Units able to Inherit Magic Rabbits

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Magic Rabbits as Fodder

Hero Name Learns At
FEH icon Spring Sonya 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Magic Rabbits is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links

Skills Related Links Fire Emblem Heroes FEH

Skills: Related Links

Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills
Sacred Seal IconSacred Seals Attuned Skill IconAttuned Skills Emblem IconEmblems

Skills Tier List

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