★ Latest Banners: Tiki: Everlasting Voice | Springtime Sisters
☆ New: Mythic Tiki (Adult) | Spring Thórr, Spring Dorothea, Spring Sothe, Spring Eirika
★ Free Units: Spring Bernadetta
☆ State of the Meta (February 2026)
Here you can see how to get Flamelick Breath, a weapon skill in Fire Emblem Heroes (FEH). Check out Flamelick Breath, Flamelick Breath's effects, units with Flamelick Breath, as well as Inherit Skill Information!
List of Contents
| Skill |
Flamelick Breath
|
||
|---|---|---|---|
| Type | |||
| Mt | 16 | Range | 1 |
| Effect | Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and foe cannot recover HP during or after combat. If unit's HP ≥ 25% at the start of combat, after combat, if unit attacked, inflicts 【Deep Wounds】on target and foes within 2 spaces of target. If foe's range = 2, calculates damage using the lower of foe's Def or Res. 【Deep Wounds】Unit's HP cannot be healed through its next action. |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
Grants massive stat boosts if healthy, adaptive damage and inflicts Deep Wounds that prevent foe from healing through their next action.
|
|
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 3 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Enables Canto (Rem. +1; Min 2). Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Foe cannot recover HP during or after combat. After combat, if unit attacked, inflicts Deep Wounds on target and foes within 2 spaces of target through their next actions. If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and also, if unit attacked, applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space and on the 5 spaces behind those spaces (oriented left to right based on the direction unit is facing) for 1 turn after combat. At start of player phase or enemy phase, grants Atk/Def+6, 【Fringe Bonus】, and 【Treachery】 to unit and allies within 2 spaces of unit for 1 turn. If unit or allies within 2 spaces of unit have bonuses to Atk/Spd/Def/Res after start-of-turn skills trigger, or, if defending in Aether Raids, after start-of-turn skills trigger at the start of turn 1 of enemy phase, grants an additional +3 to each corresponding stat for unit and those allies for 1 turn (calculates each stat bonus independently; max 10). Grants Atk/Spd/Def/Res+10 to unit, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 18 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Enables Canto (Rem. +1; Min 2). Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Foe cannot recover HP during or after combat. After combat, if unit attacked, inflicts Deep Wounds on target and foes within 2 spaces of target through their next actions. If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and also, if unit attacked, applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space and on the 5 spaces behind those spaces (oriented left to right based on the direction unit is facing) for 1 turn after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Enables Canto (Rem. +1; Min 2). Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Foe cannot recover HP during or after combat. After combat, if unit attacked, inflicts Deep Wounds on target and foes within 2 spaces of target through their next actions. If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and also, if unit attacked, applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space and on the 5 spaces behind those spaces (oriented left to right based on the direction unit is facing) for 1 turn after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | 4 | Res | - |
| Effect | Enables Canto (Rem. +1; Min 2). Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Foe cannot recover HP during or after combat. After combat, if unit attacked, inflicts Deep Wounds on target and foes within 2 spaces of target through their next actions. If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and also, if unit attacked, applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space and on the 5 spaces behind those spaces (oriented left to right based on the direction unit is facing) for 1 turn after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Enables Canto (Rem. +1; Min 2). Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Foe cannot recover HP during or after combat. After combat, if unit attacked, inflicts Deep Wounds on target and foes within 2 spaces of target through their next actions. If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and also, if unit attacked, applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space and on the 5 spaces behind those spaces (oriented left to right based on the direction unit is facing) for 1 turn after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Flamelick Breath is an Exclusive Skill, so it cannot be learned through Inherit Skill.

▶︎Return to the FEH Guide Wiki Top Page
Flamelick Breath: Best Fodder, Best Units to Inherit



Genshin Impact Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki
Pokemon Pokopia Walkthrough & Guides Wiki

Resident Evil Requiem (RE9) Walkthrough & Guides Wiki

Monster Hunter Wilds Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki

Arknights: Endfield Walkthrough & Guides Wiki

Pokemon FireRed and LeafGreen (FRLG) Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
© 2025 Nintendo / INTELLIGENT SYSTEMS
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.