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This is a guide to clearing the Infernal and Abyssal maps for Ullr: The Bowmaster in Fire Emblem Heroes (FEH). To see strategy for defeating Ullr: The Bowmaster, enemy information, as well as the best units and party to use, read on!
Boss Unit for This Mythic Hero Battle |
---|
Ullr
[9.0/10] |
Table of Contents
Featured Hero | Ullr |
---|---|
First Clear Reward | Abyssal: Gold Kitsune Doodad
Infernal:
x4
Lunatic:
×3
Hard:
×2
Normal:
x1 |
Recommended Level | Lv.40 |
Difficulty | Abyssal Infernal Lunatic Hard |
Conditions | Condition 1: All units must survive Condition 2: Cannot use Light's Blessing |
Dates Active | 07/29/2021-08/04/2021 |
Abyssal | Infernal |
---|---|
A Ullr | HP 79 |
Atk 75 |
Spd 60 |
Def 35 |
Res 22 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Deadeye
|
:-
|
||||||||||
B Axe Knight | HP 99 |
Atk 57 |
Spd 19 |
Def 61 |
Res 37 |
||||||
:-
|
:-
|
||||||||||
C Red Mage | HP 75 |
Atk 54 |
Spd 42 |
Def 24 |
Res 36 |
||||||
:-
:
Moonbow
|
:
Guard 3
:-
|
||||||||||
D Bow Cavalier | HP 78 |
Atk 58 |
Spd 30 |
Def 29 |
Res 28 |
||||||
:-
:
Deadeye
|
:-
:-
|
||||||||||
E Lance Fighter | HP 87 |
Atk 54 |
Spd 41 |
Def 39 |
Res 27 |
||||||
:
Moonbow
|
:-
:-
:-
|
||||||||||
F Cleric | HP 70 |
Atk 46 |
Spd 37 |
Def 28 |
Res 46 |
||||||
:
Gravity+
:
Rescue+
|
:-
|
Reinforcements 1 Blue Fáfnir | HP 83 | Atk 54 | Spd 44 | Def 41 | Res 35 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Miracle | :- | ||||||||||
Reinforcements 1 Bow Cavalier | HP 76 | Atk 56 | Spd 30 | Def 29 | Res 28 | ||||||
:- | :- |
Reinforcements 2 Red Cavalier | HP 69 | Atk 55 | Spd 30 | Def 20 | Res 41 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | : Pass 3 :- | ||||||||||
Reinforcements 2 Axe Dragon | HP 82 | Atk 59 | Spd 32 | Def 47 | Res 26 | ||||||
:- : Ignis | :- :- |
Reinforcements 3 Bow Flier | HP 74 | Atk 54 | Spd 44 | Def 23 | Res 35 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Deadeye | :- | ||||||||||
Reinforcements 3 Green bow | HP 86 | Atk 57 | Spd 42 | Def 40 | Res 26 | ||||||
:- : Bonfire | : Fury 3 :- :- | ||||||||||
Reinforcements 3 Sword Flier | HP 73 | Atk 56 | Spd 49 | Def 18 | Res 33 | ||||||
:- : Luna | : :- |
A Ullr | HP 63 |
Atk 67 |
Spd 52 |
Def 28 |
Res 16 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Deadeye
|
:-
:-
|
||||||||||
B Axe Knight | HP 81 |
Atk 56 |
Spd 17 |
Def 53 |
Res 31 |
||||||
:-
|
:-
:-
|
||||||||||
C Red Mage | HP 54 |
Atk 50 |
Spd 38 |
Def 22 |
Res 33 |
||||||
:-
:
Moonbow
|
:
Guard 3
:-
:-
|
||||||||||
D Bow Cavalier | HP 57 |
Atk 54 |
Spd 28 |
Def 27 |
Res 25 |
||||||
:-
:
Deadeye
|
:-
:-
|
||||||||||
E Lance Fighter | HP 66 |
Atk 50 |
Spd 37 |
Def 36 |
Res 24 |
||||||
:
Moonbow
|
:-
:-
:-
|
||||||||||
F Cleric | HP 46 |
Atk 43 |
Spd 34 |
Def 25 |
Res 42 |
||||||
:
Gravity+
:
Rescue+
|
:-
:-
|
Reinforcements 1 Blue Fáfnir | HP 62 | Atk 51 | Spd 40 | Def 37 | Res 32 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Miracle | :- :- | ||||||||||
Reinforcements 1 Bow Cavalier | HP 55 | Atk 52 | Spd 28 | Def 27 | Res 25 | ||||||
:- | :- :- |
Reinforcements 2 Red Cavalier | HP 45 | Atk 51 | Spd 28 | Def 18 | Res 37 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | : Pass 3 :- :- | ||||||||||
Reinforcements 2 Axe Dragon | HP 62 | Atk 55 | Spd 30 | Def 43 | Res 23 | ||||||
:- : Ignis | :- :- |
Reinforcements 3 Bow Flier | HP 52 | Atk 50 | Spd 40 | Def 21 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Deadeye | :- :- | ||||||||||
Reinforcements 3 Green bow | HP 65 | Atk 53 | Spd 39 | Def 37 | Res 24 | ||||||
:- : Bonfire | : Fury 3 :- :- | ||||||||||
Reinforcements 3 Sword Flier | HP 52 | Atk 48 | Spd 40 | Def 21 | Res 34 | ||||||
:- : Luna | :- :- |
The Axe Knight on this map is a a difficult opponent, with multiple skills that prevent one-shots and a massive health pool!
It's best to kite this enemy unit around the map and not trying to waste a turn taking it out in one go, due to the number of reinforcements that spawn around your team.
Ranged units are heavily recommended in this map as the Axe Knight also has D/R Near Save 3, which means that they will take damage for their allies if they are within 2 spaces and their ally is being attacked by a melee unit.
Using a ranged unit (preferably ones with brave weapons like Ninja Lyn and Reinhardt) will bypass this and will also allow for one-shots on the more fragile units.
A good way to stack invisible buffs is to use New Year Peony and Peony!
You could try clearing this map with one offensive unit and 3 dancers, as there are several in the game that give buffs.
However, due to the presence of the Cleric with Panic Ploy 3, it's best to use invisible buffs in order to avoid the debuffs.
You could also mitigate this by using a unit that nullifies debuffs like Brave Hector or by using Harsh Command+
Unit Name | |
---|---|
Legendary Leif | Colorless Bow Cavalry Weapon allows him to attack twice. Special allows him to take an additional action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice. Duo Skill grants her another action. |
Klein | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Gordin | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Unit Name | |
---|---|
Legendary Ike | Sword Infantry His Special heals him. Easy to obtain unit. |
Sothis | Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
Fjorm | Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
Fallen Edelgard | Colorless Armored Beast Can perform another action after attacking. Has damage reduction on her B skill. |
Brave Edelgard | Axe Armored Strong stats and skills all around. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Unit Name | |
---|---|
Reginn | Sword Cavalry Can move after attacking or using an assist skill. Powerful exclusive Special. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Pirate Tibarn | Colorless Beast Flier Guaranteed follow-up attack with his weapon. Can move 3 spaces when he transforms. |
Young Innes | Colorless Bow Infantry Weapon disables non-Special damage reduction skills upon Special activation. Weapon deals +7 pure damage to foe when Special activates. |
Unit Name | |
---|---|
Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
An Abyssal strategy example for Ullr - The Bowmaster is currently unavailable. Stay tuned!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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