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Fire Emblem Heroes (FEH)

Frostbite Breath: Best Fodder, Best Units to Inherit

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Here you can see how to get Frostbite Breath, a weapon skill in Fire Emblem Heroes (FEH). Check out Frostbite Breath, Frostbite Breath's effects, units with Frostbite Breath, as well as Inherit Skill Information!

Frostbite Breath Effect and Basic Information

Basic Information

Skill
Frostbite Breath
Type
Mt 16 Range 1
Effect Grants Spd +3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat, and also, after combat, if unit attacked, inflicts status preventing counterattacks on target and foes within 2 spaces of target through their next actions. If foe's Range = 2. calculates damage using the lower of foe's Def or Res.
Required SP 400
Sacred Seal None

Additional Info

This weapon is a melee Flash+ that applies debuffs to the opponent as well.

Skill Family

Frostbite Breath Fire Emblem Heroes FEHFrostbite Breath

Frostbite Breath Weapon Refinery Information

Special Effect Upgrade Stats and Effect

Might 16 Range 1
HP 3
Atk - Spd -
Def - Res -
Effect Enables 【Canto (Rem. +1; Min 2)】.
Grants Spd+3.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials).
If a Rally or movement Assist skill is used by unit, if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from target after movement for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains).
After unit acts (if Canto triggers, after Canto) or, if defending in Aether Raids, at the start of enemy phase, if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from unit for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains).
Inflicts Atk/Spd/Def/Res-10 on foe, and unit deals +20 damage during combat (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 18 Range 1
HP 5
Atk - Spd -
Def - Res -
Effect Enables 【Canto (Rem. +1; Min 2)】.
Grants Spd+3.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd 3
Def - Res -
Effect Enables 【Canto (Rem. +1; Min 2)】.
Grants Spd+3.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def 4 Res -
Effect Enables 【Canto (Rem. +1; Min 2)】.
Grants Spd+3.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Res Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def - Res 4
Effect Enables 【Canto (Rem. +1; Min 2)】.
Grants Spd+3.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Frostbite Breath Rating

Rating 9.5/10.0 Ranking S Rank

Inherit Skill Restrictions for Frostbite Breath

Units able to Inherit Frostbite Breath

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Frostbite Breath as Fodder

Hero Name Learns At
FEH icon Nifl 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Frostbite Breath is an Exclusive Skill, so it cannot be learned through Inherit Skill.

Related Links

Skills Related Links Fire Emblem Heroes FEH

Skills: Related Links

Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills
Sacred Seal IconSacred Seals Attuned Skill IconAttuned Skills Emblem IconEmblems

Skills Tier List

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