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This is a guide to clearing the Infernal and Lunatic maps for Fae and Idunn in Fire Emblem Heroes (FEH). To see strategy for defeating Fae and Idunn, enemy information, as well as the best units and party to use, read on!
Table of Contents
Featured Units | Fae Idunn |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 01/04/2020-01/12/2020 |
Infernal | Lunatic |
---|---|
A Blue Cavalier | HP 45 |
Atk 51 |
Spd 28 |
Def 18 |
Res 37 |
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:
Thoron+
:-
|
:-
:-
|
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B Green Fáfnir | HP 59 |
Atk 50 |
Spd 39 |
Def 35 |
Res 30 |
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:-
:
Pavise
|
:
Lunge
:-
:-
|
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C Fae | HP 80 |
Atk 52 |
Spd 34 |
Def 31 |
Res 40 |
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:
Iceberg
|
:
Fury 3
:-
:-
|
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D Idunn | HP 72 |
Atk 52 |
Spd 29 |
Def 52 |
Res 44 |
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:-
:
Bonfire
|
:-
:-
|
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E Red bow | HP 59 |
Atk 47 |
Spd 32 |
Def 32 |
Res 17 |
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:-
:
Glimmer
|
:-
:-
|
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F Blue Fáfnir | HP 59 |
Atk 46 |
Spd 39 |
Def 39 |
Res 30 |
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:-
:
Luna
|
:-
:-
|
A Blue Cavalier | HP 39 |
Atk 48 |
Spd 25 |
Def 17 |
Res 34 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:
Thoron+
:-
|
:-
:-
|
||||||||||
C Fae | HP 64 |
Atk 47 |
Spd 31 |
Def 28 |
Res 33 |
||||||
:
Iceberg
|
:
Fury 3
:-
:-
|
||||||||||
D Idunn | HP 63 |
Atk 49 |
Spd 26 |
Def 48 |
Res 40 |
||||||
:-
:
Bonfire
|
:-
:-
|
||||||||||
E Red bow | HP 51 |
Atk 44 |
Spd 29 |
Def 29 |
Res 16 |
||||||
:-
:
Glimmer
|
:-
:-
|
||||||||||
F Blue Fáfnir | HP 46 |
Atk 42 |
Spd 36 |
Def 32 |
Res 27 |
||||||
:-
:
Luna
|
:-
:-
|
Idunn's Special is active at the start of the map in the Infernal version, which means that your units will take a lot of damage when she attacks.
Don't engage her with a melee unit, as she grants herself additional stats and gives herself a guaranteed follow-up attack because of Vengeful Fighter 3.
Defeat Idunn with ranged tome units, as her Res is lower than her Def.
Fae has Lightning Breath+, which allows her to counterattack regardless of range.
As her Res is higher than her Def, try to defeat her with a physical damage unit, preferably units that have dragon-effective weapons like Falchion.
There are several dragons on this map, so using units with dragon-effective weapons or Specials will help in clearing faster.
Be careful when baiting units, as the Blue Fáfnir has Guidance 3, which will allow infantry and armored allies within 2 spaces to move to an adjacent space to them.
Idunn and the Red Bow happen to be armored and infantry respectively and will be able to move close to your units at the start of the enemy phase.
Take out the Blue Fáfnir as soon as possible with a unit that has a dragon-effective weapon!
Unit Name | |
---|---|
Julia | Green Tome Infantry Weapon effective against dragons. |
Deirdre | Green Tome Infantry Weapon effective against dragons. |
Brave Eliwood | Lance Cavalry Weapon effective against dragons and beasts. |
Legendary Byleth (M) | Green Tome Infantry Special deals more damage to dragons and beasts. |
Byleth (F) | Sword Infantry Special deals more damage to dragons and beasts. |
Unit Name | |
---|---|
Brave Hector | Lance Armored Guaranteed follow-up attack Weapon refine makes him immune to armor-effective weapons. |
Brave Edelgard | Axe Armored High mobility for an armored unit. High stats all around. |
Fallen Edelgard | Colorless Armored Beast Can move and attack several times per turn. Can heal herself after combat. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
---|---|
Tibarn | Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Legendary Lilina | Red Cavalry Tome Has an AoE Special that deals adaptive damage. Has Hardy Bearing in her weapon. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Legendary Leif | Colorless Cavalry Bow Special allows him to gain another action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice Duo skill allows her to take another action. |
Unit Name | |
---|---|
Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Sigrun | Ena | Petrine | Jorge |
This is for the limited Bound Hero Battle that requires you to only use units from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn.
We have Sigrun, Ena, Petrine, and Jorge working together to slowly take on the different units i the map, with Petrine taking advantage of her tankiness and firepower to easily take out her foes.
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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